ZIm/crates/ui2/src/components/divider.rs
2023-11-18 21:51:47 -07:00

65 lines
1.7 KiB
Rust

use gpui::{Div, RenderOnce};
use crate::prelude::*;
enum DividerDirection {
Horizontal,
Vertical,
}
#[derive(RenderOnce)]
pub struct Divider {
direction: DividerDirection,
inset: bool,
}
impl<V: 'static> Component<V> for Divider {
type Rendered = Div<V>;
fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
div()
.map(|this| match self.direction {
DividerDirection::Horizontal => {
this.h_px().w_full().when(self.inset, |this| this.mx_1p5())
}
DividerDirection::Vertical => {
this.w_px().h_full().when(self.inset, |this| this.my_1p5())
}
})
.bg(cx.theme().colors().border_variant)
}
}
impl Divider {
pub fn horizontal() -> Self {
Self {
direction: DividerDirection::Horizontal,
inset: false,
}
}
pub fn vertical() -> Self {
Self {
direction: DividerDirection::Vertical,
inset: false,
}
}
pub fn inset(mut self) -> Self {
self.inset = true;
self
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Element<V> {
div()
.map(|this| match self.direction {
DividerDirection::Horizontal => {
this.h_px().w_full().when(self.inset, |this| this.mx_1p5())
}
DividerDirection::Vertical => {
this.w_px().h_full().when(self.inset, |this| this.my_1p5())
}
})
.bg(cx.theme().colors().border_variant)
}
}