ZIm/crates/ui2/src/components/avatar.rs

99 lines
2.7 KiB
Rust

use crate::prelude::*;
use gpui::{img, Div, Hsla, ImageData, ImageSource, Img, IntoElement, Styled};
use std::sync::Arc;
#[derive(Debug, Default, PartialEq, Clone)]
pub enum Shape {
#[default]
Circle,
RoundedRectangle,
}
#[derive(IntoElement)]
pub struct Avatar {
image: Img,
border_color: Option<Hsla>,
is_available: Option<bool>,
}
impl RenderOnce for Avatar {
type Rendered = Div;
fn render(mut self, cx: &mut WindowContext) -> Self::Rendered {
if self.image.style().corner_radii.top_left.is_none() {
self = self.shape(Shape::Circle);
}
let size = cx.rem_size();
div()
.size(size + px(2.))
.map(|mut div| {
div.style().corner_radii = self.image.style().corner_radii.clone();
div
})
.when_some(self.border_color, |this, color| {
this.border().border_color(color)
})
.child(
self.image
.size(size)
// todo!(Pull the avatar fallback background from the theme.)
.bg(gpui::red()),
)
.children(self.is_available.map(|is_free| {
// HACK: non-integer sizes result in oval indicators.
let indicator_size = (size * 0.4).round();
div()
.absolute()
.z_index(1)
.bg(if is_free { gpui::green() } else { gpui::red() })
.size(indicator_size)
.rounded(indicator_size)
.bottom_0()
.right_0()
}))
}
}
impl Avatar {
pub fn uri(src: impl Into<SharedString>) -> Self {
Self::source(src.into().into())
}
pub fn data(src: Arc<ImageData>) -> Self {
Self::source(src.into())
}
pub fn source(src: ImageSource) -> Self {
Self {
image: img(src),
is_available: None,
border_color: None,
}
}
pub fn shape(mut self, shape: Shape) -> Self {
self.image = match shape {
Shape::Circle => self.image.rounded_full(),
Shape::RoundedRectangle => self.image.rounded_md(),
};
self
}
pub fn grayscale(mut self, grayscale: bool) -> Self {
self.image = self.image.grayscale(grayscale);
self
}
pub fn border_color(mut self, color: impl Into<Hsla>) -> Self {
self.border_color = Some(color.into());
self
}
pub fn availability_indicator(mut self, is_available: impl Into<Option<bool>>) -> Self {
self.is_available = is_available.into();
self
}
}