228 lines
6 KiB
Rust
228 lines
6 KiB
Rust
use gpui2::{relative, Hsla, WindowContext};
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use smallvec::SmallVec;
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use crate::prelude::*;
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use crate::theme::old_theme;
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#[derive(Default, PartialEq, Copy, Clone)]
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pub enum LabelColor {
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#[default]
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Default,
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Muted,
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Created,
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Modified,
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Deleted,
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Disabled,
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Hidden,
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Placeholder,
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Accent,
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}
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impl LabelColor {
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pub fn hsla(&self, cx: &WindowContext) -> Hsla {
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let theme = theme(cx);
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// TODO: Remove
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let old_theme = old_theme(cx);
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match self {
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Self::Default => theme.text,
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Self::Muted => theme.text_muted,
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Self::Created => old_theme.middle.positive.default.foreground,
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Self::Modified => old_theme.middle.warning.default.foreground,
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Self::Deleted => old_theme.middle.negative.default.foreground,
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Self::Disabled => theme.text_disabled,
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Self::Hidden => old_theme.middle.variant.default.foreground,
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Self::Placeholder => theme.text_placeholder,
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Self::Accent => old_theme.middle.accent.default.foreground,
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}
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}
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}
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#[derive(Default, PartialEq, Copy, Clone)]
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pub enum LineHeightStyle {
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#[default]
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TextLabel,
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/// Sets the line height to 1
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UILabel,
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}
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#[derive(Component)]
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pub struct Label {
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label: SharedString,
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line_height_style: LineHeightStyle,
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color: LabelColor,
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strikethrough: bool,
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}
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impl Label {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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label: label.into(),
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line_height_style: LineHeightStyle::default(),
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color: LabelColor::Default,
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strikethrough: false,
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}
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}
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pub fn color(mut self, color: LabelColor) -> Self {
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self.color = color;
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self
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}
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pub fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
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self.line_height_style = line_height_style;
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self
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}
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pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
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self.strikethrough = strikethrough;
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self
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}
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fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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div()
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.when(self.strikethrough, |this| {
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this.relative().child(
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div()
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.absolute()
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.top_px()
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.my_auto()
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.w_full()
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.h_px()
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.bg(LabelColor::Hidden.hsla(cx)),
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)
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})
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.text_size(ui_size(cx, 1.))
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.when(self.line_height_style == LineHeightStyle::UILabel, |this| {
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this.line_height(relative(1.))
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})
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.text_color(self.color.hsla(cx))
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.child(self.label.clone())
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}
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}
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#[derive(Component)]
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pub struct HighlightedLabel {
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label: SharedString,
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color: LabelColor,
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highlight_indices: Vec<usize>,
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strikethrough: bool,
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}
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impl HighlightedLabel {
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pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
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Self {
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label: label.into(),
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color: LabelColor::Default,
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highlight_indices,
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strikethrough: false,
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}
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}
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pub fn color(mut self, color: LabelColor) -> Self {
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self.color = color;
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self
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}
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pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
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self.strikethrough = strikethrough;
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self
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}
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fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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let theme = theme(cx);
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let highlight_color = theme.text_accent;
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let mut highlight_indices = self.highlight_indices.iter().copied().peekable();
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let mut runs: SmallVec<[Run; 8]> = SmallVec::new();
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for (char_ix, char) in self.label.char_indices() {
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let mut color = self.color.hsla(cx);
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if let Some(highlight_ix) = highlight_indices.peek() {
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if char_ix == *highlight_ix {
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color = highlight_color;
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highlight_indices.next();
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}
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}
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let last_run = runs.last_mut();
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let start_new_run = if let Some(last_run) = last_run {
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if color == last_run.color {
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last_run.text.push(char);
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false
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} else {
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true
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}
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} else {
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true
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};
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if start_new_run {
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runs.push(Run {
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text: char.to_string(),
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color,
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});
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}
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}
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div()
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.flex()
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.when(self.strikethrough, |this| {
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this.relative().child(
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div()
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.absolute()
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.top_px()
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.my_auto()
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.w_full()
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.h_px()
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.bg(LabelColor::Hidden.hsla(cx)),
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)
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})
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.children(
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runs.into_iter()
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.map(|run| div().text_color(run.color).child(run.text)),
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)
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}
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}
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/// A run of text that receives the same style.
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struct Run {
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pub text: String,
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pub color: Hsla,
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}
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use crate::Story;
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use super::*;
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#[derive(Component)]
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pub struct LabelStory;
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impl LabelStory {
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pub fn new() -> Self {
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Self
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}
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fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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Story::container(cx)
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.child(Story::title_for::<_, Label>(cx))
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.child(Story::label(cx, "Default"))
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.child(Label::new("Hello, world!"))
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.child(Story::label(cx, "Highlighted"))
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.child(HighlightedLabel::new(
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"Hello, world!",
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vec![0, 1, 2, 7, 8, 12],
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))
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}
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}
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}
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