ZIm/crates/ui2/src/elements/label.rs
2023-10-26 15:20:38 +02:00

228 lines
6 KiB
Rust

use gpui2::{relative, Hsla, WindowContext};
use smallvec::SmallVec;
use crate::prelude::*;
use crate::theme::old_theme;
#[derive(Default, PartialEq, Copy, Clone)]
pub enum LabelColor {
#[default]
Default,
Muted,
Created,
Modified,
Deleted,
Disabled,
Hidden,
Placeholder,
Accent,
}
impl LabelColor {
pub fn hsla(&self, cx: &WindowContext) -> Hsla {
let theme = theme(cx);
// TODO: Remove
let old_theme = old_theme(cx);
match self {
Self::Default => theme.text,
Self::Muted => theme.text_muted,
Self::Created => old_theme.middle.positive.default.foreground,
Self::Modified => old_theme.middle.warning.default.foreground,
Self::Deleted => old_theme.middle.negative.default.foreground,
Self::Disabled => theme.text_disabled,
Self::Hidden => old_theme.middle.variant.default.foreground,
Self::Placeholder => theme.text_placeholder,
Self::Accent => old_theme.middle.accent.default.foreground,
}
}
}
#[derive(Default, PartialEq, Copy, Clone)]
pub enum LineHeightStyle {
#[default]
TextLabel,
/// Sets the line height to 1
UILabel,
}
#[derive(Component)]
pub struct Label {
label: SharedString,
line_height_style: LineHeightStyle,
color: LabelColor,
strikethrough: bool,
}
impl Label {
pub fn new(label: impl Into<SharedString>) -> Self {
Self {
label: label.into(),
line_height_style: LineHeightStyle::default(),
color: LabelColor::Default,
strikethrough: false,
}
}
pub fn color(mut self, color: LabelColor) -> Self {
self.color = color;
self
}
pub fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
self.line_height_style = line_height_style;
self
}
pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
self.strikethrough = strikethrough;
self
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div()
.when(self.strikethrough, |this| {
this.relative().child(
div()
.absolute()
.top_px()
.my_auto()
.w_full()
.h_px()
.bg(LabelColor::Hidden.hsla(cx)),
)
})
.text_size(ui_size(cx, 1.))
.when(self.line_height_style == LineHeightStyle::UILabel, |this| {
this.line_height(relative(1.))
})
.text_color(self.color.hsla(cx))
.child(self.label.clone())
}
}
#[derive(Component)]
pub struct HighlightedLabel {
label: SharedString,
color: LabelColor,
highlight_indices: Vec<usize>,
strikethrough: bool,
}
impl HighlightedLabel {
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
Self {
label: label.into(),
color: LabelColor::Default,
highlight_indices,
strikethrough: false,
}
}
pub fn color(mut self, color: LabelColor) -> Self {
self.color = color;
self
}
pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
self.strikethrough = strikethrough;
self
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx);
let highlight_color = theme.text_accent;
let mut highlight_indices = self.highlight_indices.iter().copied().peekable();
let mut runs: SmallVec<[Run; 8]> = SmallVec::new();
for (char_ix, char) in self.label.char_indices() {
let mut color = self.color.hsla(cx);
if let Some(highlight_ix) = highlight_indices.peek() {
if char_ix == *highlight_ix {
color = highlight_color;
highlight_indices.next();
}
}
let last_run = runs.last_mut();
let start_new_run = if let Some(last_run) = last_run {
if color == last_run.color {
last_run.text.push(char);
false
} else {
true
}
} else {
true
};
if start_new_run {
runs.push(Run {
text: char.to_string(),
color,
});
}
}
div()
.flex()
.when(self.strikethrough, |this| {
this.relative().child(
div()
.absolute()
.top_px()
.my_auto()
.w_full()
.h_px()
.bg(LabelColor::Hidden.hsla(cx)),
)
})
.children(
runs.into_iter()
.map(|run| div().text_color(run.color).child(run.text)),
)
}
}
/// A run of text that receives the same style.
struct Run {
pub text: String,
pub color: Hsla,
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use crate::Story;
use super::*;
#[derive(Component)]
pub struct LabelStory;
impl LabelStory {
pub fn new() -> Self {
Self
}
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Story::container(cx)
.child(Story::title_for::<_, Label>(cx))
.child(Story::label(cx, "Default"))
.child(Label::new("Hello, world!"))
.child(Story::label(cx, "Highlighted"))
.child(HighlightedLabel::new(
"Hello, world!",
vec![0, 1, 2, 7, 8, 12],
))
}
}
}