
Closes #ISSUE Release Notes: - Added support for importing settings from cursor. Cursor settings can be imported using the `zed: import cursor settings` command from the command palette
110 lines
3.3 KiB
Rust
110 lines
3.3 KiB
Rust
use anyhow::Result;
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use fs::Fs;
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use serde_json::{Map, Value};
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use std::sync::Arc;
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub enum VsCodeSettingsSource {
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VsCode,
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Cursor,
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}
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impl std::fmt::Display for VsCodeSettingsSource {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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VsCodeSettingsSource::VsCode => write!(f, "VS Code"),
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VsCodeSettingsSource::Cursor => write!(f, "Cursor"),
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}
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}
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}
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pub struct VsCodeSettings {
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pub source: VsCodeSettingsSource,
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content: Map<String, Value>,
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}
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impl VsCodeSettings {
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pub fn from_str(content: &str, source: VsCodeSettingsSource) -> Result<Self> {
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Ok(Self {
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source,
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content: serde_json_lenient::from_str(content)?,
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})
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}
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pub async fn load_user_settings(source: VsCodeSettingsSource, fs: Arc<dyn Fs>) -> Result<Self> {
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let path = match source {
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VsCodeSettingsSource::VsCode => paths::vscode_settings_file(),
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VsCodeSettingsSource::Cursor => paths::cursor_settings_file(),
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};
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let content = fs.load(path).await?;
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Ok(Self {
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source,
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content: serde_json_lenient::from_str(&content)?,
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})
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}
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pub fn read_value(&self, setting: &str) -> Option<&Value> {
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if let Some(value) = self.content.get(setting) {
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return Some(value);
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}
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// TODO: maybe check if it's in [platform] settings for current platform as a fallback
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// TODO: deal with language specific settings
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None
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}
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pub fn read_string(&self, setting: &str) -> Option<&str> {
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self.read_value(setting).and_then(|v| v.as_str())
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}
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pub fn read_bool(&self, setting: &str) -> Option<bool> {
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self.read_value(setting).and_then(|v| v.as_bool())
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}
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pub fn string_setting(&self, key: &str, setting: &mut Option<String>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_str) {
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*setting = Some(s.to_owned())
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}
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}
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pub fn bool_setting(&self, key: &str, setting: &mut Option<bool>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_bool) {
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*setting = Some(s)
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}
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}
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pub fn u32_setting(&self, key: &str, setting: &mut Option<u32>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s as u32)
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}
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}
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pub fn u64_setting(&self, key: &str, setting: &mut Option<u64>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s)
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}
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}
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pub fn usize_setting(&self, key: &str, setting: &mut Option<usize>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_u64) {
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*setting = Some(s.try_into().unwrap())
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}
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}
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pub fn f32_setting(&self, key: &str, setting: &mut Option<f32>) {
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if let Some(s) = self.content.get(key).and_then(Value::as_f64) {
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*setting = Some(s as f32)
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}
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}
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pub fn enum_setting<T>(
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&self,
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key: &str,
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setting: &mut Option<T>,
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f: impl FnOnce(&str) -> Option<T>,
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) {
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if let Some(s) = self.content.get(key).and_then(Value::as_str).and_then(f) {
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*setting = Some(s)
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}
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}
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}
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