464 lines
14 KiB
Rust
464 lines
14 KiB
Rust
use std::{any::Any, f32::INFINITY, ops::Range};
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use crate::{
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json::{self, ToJson, Value},
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presenter::MeasurementContext,
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Axis, DebugContext, Element, ElementBox, ElementStateHandle, Event, EventContext,
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LayoutContext, MouseMovedEvent, PaintContext, RenderContext, ScrollWheelEvent, SizeConstraint,
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Vector2FExt, View,
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};
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use pathfinder_geometry::{
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rect::RectF,
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vector::{vec2f, Vector2F},
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};
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use serde_json::json;
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#[derive(Default)]
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struct ScrollState {
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scroll_to: Option<usize>,
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scroll_position: f32,
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}
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pub struct Flex {
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axis: Axis,
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children: Vec<ElementBox>,
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scroll_state: Option<ElementStateHandle<ScrollState>>,
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}
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impl Flex {
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pub fn new(axis: Axis) -> Self {
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Self {
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axis,
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children: Default::default(),
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scroll_state: None,
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}
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}
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pub fn row() -> Self {
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Self::new(Axis::Horizontal)
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}
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pub fn column() -> Self {
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Self::new(Axis::Vertical)
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}
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pub fn scrollable<Tag, V>(
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mut self,
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element_id: usize,
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scroll_to: Option<usize>,
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cx: &mut RenderContext<V>,
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) -> Self
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where
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Tag: 'static,
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V: View,
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{
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let scroll_state = cx.element_state::<Tag, ScrollState>(element_id);
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scroll_state.update(cx, |scroll_state, _| scroll_state.scroll_to = scroll_to);
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self.scroll_state = Some(scroll_state);
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self
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}
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fn layout_flex_children(
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&mut self,
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layout_expanded: bool,
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constraint: SizeConstraint,
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remaining_space: &mut f32,
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remaining_flex: &mut f32,
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cross_axis_max: &mut f32,
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cx: &mut LayoutContext,
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) {
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let cross_axis = self.axis.invert();
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for child in &mut self.children {
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if let Some(metadata) = child.metadata::<FlexParentData>() {
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if let Some((flex, expanded)) = metadata.flex {
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if expanded != layout_expanded {
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continue;
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}
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let child_max = if *remaining_flex == 0.0 {
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*remaining_space
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} else {
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let space_per_flex = *remaining_space / *remaining_flex;
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space_per_flex * flex
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};
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let child_min = if expanded { child_max } else { 0. };
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let child_constraint = match self.axis {
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Axis::Horizontal => SizeConstraint::new(
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vec2f(child_min, constraint.min.y()),
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vec2f(child_max, constraint.max.y()),
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),
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Axis::Vertical => SizeConstraint::new(
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vec2f(constraint.min.x(), child_min),
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vec2f(constraint.max.x(), child_max),
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),
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};
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let child_size = child.layout(child_constraint, cx);
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*remaining_space -= child_size.along(self.axis);
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*remaining_flex -= flex;
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*cross_axis_max = cross_axis_max.max(child_size.along(cross_axis));
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}
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}
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}
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}
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}
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impl Extend<ElementBox> for Flex {
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fn extend<T: IntoIterator<Item = ElementBox>>(&mut self, children: T) {
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self.children.extend(children);
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}
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}
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impl Element for Flex {
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type LayoutState = f32;
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type PaintState = ();
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fn layout(
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&mut self,
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constraint: SizeConstraint,
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cx: &mut LayoutContext,
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) -> (Vector2F, Self::LayoutState) {
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let mut total_flex = None;
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let mut fixed_space = 0.0;
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let mut contains_float = false;
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let cross_axis = self.axis.invert();
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let mut cross_axis_max: f32 = 0.0;
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for child in &mut self.children {
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let metadata = child.metadata::<FlexParentData>();
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contains_float |= metadata.map_or(false, |metadata| metadata.float);
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if let Some(flex) = metadata.and_then(|metadata| metadata.flex.map(|(flex, _)| flex)) {
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*total_flex.get_or_insert(0.) += flex;
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} else {
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let child_constraint = match self.axis {
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Axis::Horizontal => SizeConstraint::new(
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vec2f(0.0, constraint.min.y()),
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vec2f(INFINITY, constraint.max.y()),
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),
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Axis::Vertical => SizeConstraint::new(
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vec2f(constraint.min.x(), 0.0),
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vec2f(constraint.max.x(), INFINITY),
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),
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};
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let size = child.layout(child_constraint, cx);
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fixed_space += size.along(self.axis);
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cross_axis_max = cross_axis_max.max(size.along(cross_axis));
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}
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}
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let mut remaining_space = constraint.max_along(self.axis) - fixed_space;
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let mut size = if let Some(mut remaining_flex) = total_flex {
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if remaining_space.is_infinite() {
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panic!("flex contains flexible children but has an infinite constraint along the flex axis");
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}
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self.layout_flex_children(
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false,
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constraint,
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&mut remaining_space,
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&mut remaining_flex,
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&mut cross_axis_max,
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cx,
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);
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self.layout_flex_children(
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true,
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constraint,
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&mut remaining_space,
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&mut remaining_flex,
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&mut cross_axis_max,
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cx,
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);
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match self.axis {
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Axis::Horizontal => vec2f(constraint.max.x() - remaining_space, cross_axis_max),
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Axis::Vertical => vec2f(cross_axis_max, constraint.max.y() - remaining_space),
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}
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} else {
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match self.axis {
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Axis::Horizontal => vec2f(fixed_space, cross_axis_max),
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Axis::Vertical => vec2f(cross_axis_max, fixed_space),
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}
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};
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if contains_float {
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match self.axis {
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Axis::Horizontal => size.set_x(size.x().max(constraint.max.x())),
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Axis::Vertical => size.set_y(size.y().max(constraint.max.y())),
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}
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}
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if constraint.min.x().is_finite() {
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size.set_x(size.x().max(constraint.min.x()));
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}
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if constraint.min.y().is_finite() {
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size.set_y(size.y().max(constraint.min.y()));
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}
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if size.x() > constraint.max.x() {
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size.set_x(constraint.max.x());
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}
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if size.y() > constraint.max.y() {
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size.set_y(constraint.max.y());
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}
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if let Some(scroll_state) = self.scroll_state.as_ref() {
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scroll_state.update(cx, |scroll_state, _| {
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if let Some(scroll_to) = scroll_state.scroll_to.take() {
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let visible_start = scroll_state.scroll_position;
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let visible_end = visible_start + size.along(self.axis);
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if let Some(child) = self.children.get(scroll_to) {
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let child_start: f32 = self.children[..scroll_to]
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.iter()
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.map(|c| c.size().along(self.axis))
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.sum();
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let child_end = child_start + child.size().along(self.axis);
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if child_start < visible_start {
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scroll_state.scroll_position = child_start;
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} else if child_end > visible_end {
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scroll_state.scroll_position = child_end - size.along(self.axis);
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}
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}
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}
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scroll_state.scroll_position =
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scroll_state.scroll_position.min(-remaining_space).max(0.);
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});
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}
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(size, remaining_space)
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}
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fn paint(
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&mut self,
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bounds: RectF,
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visible_bounds: RectF,
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remaining_space: &mut Self::LayoutState,
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cx: &mut PaintContext,
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) -> Self::PaintState {
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let mut remaining_space = *remaining_space;
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let overflowing = remaining_space < 0.;
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if overflowing {
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cx.scene.push_layer(Some(bounds));
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}
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let mut child_origin = bounds.origin();
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if let Some(scroll_state) = self.scroll_state.as_ref() {
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let scroll_position = scroll_state.read(cx).scroll_position;
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match self.axis {
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Axis::Horizontal => child_origin.set_x(child_origin.x() - scroll_position),
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Axis::Vertical => child_origin.set_y(child_origin.y() - scroll_position),
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}
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}
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for child in &mut self.children {
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if remaining_space > 0. {
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if let Some(metadata) = child.metadata::<FlexParentData>() {
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if metadata.float {
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match self.axis {
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Axis::Horizontal => child_origin += vec2f(remaining_space, 0.0),
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Axis::Vertical => child_origin += vec2f(0.0, remaining_space),
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}
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remaining_space = 0.;
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}
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}
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}
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child.paint(child_origin, visible_bounds, cx);
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match self.axis {
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Axis::Horizontal => child_origin += vec2f(child.size().x(), 0.0),
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Axis::Vertical => child_origin += vec2f(0.0, child.size().y()),
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}
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}
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if overflowing {
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cx.scene.pop_layer();
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}
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}
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fn dispatch_event(
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&mut self,
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event: &Event,
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bounds: RectF,
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_: RectF,
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remaining_space: &mut Self::LayoutState,
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_: &mut Self::PaintState,
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cx: &mut EventContext,
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) -> bool {
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let mut handled = false;
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for child in &mut self.children {
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handled = child.dispatch_event(event, cx) || handled;
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}
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if !handled {
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if let &Event::ScrollWheel(ScrollWheelEvent {
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position,
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delta,
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precise,
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}) = event
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{
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if *remaining_space < 0. && bounds.contains_point(position) {
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if let Some(scroll_state) = self.scroll_state.as_ref() {
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scroll_state.update(cx, |scroll_state, cx| {
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let mut delta = match self.axis {
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Axis::Horizontal => {
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if delta.x() != 0. {
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delta.x()
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} else {
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delta.y()
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}
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}
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Axis::Vertical => delta.y(),
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};
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if !precise {
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delta *= 20.;
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}
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scroll_state.scroll_position -= delta;
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handled = true;
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cx.notify();
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});
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}
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}
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}
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}
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if !handled {
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if let &Event::MouseMoved(MouseMovedEvent { position, .. }) = event {
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// If this is a scrollable flex, and the mouse is over it, eat the scroll event to prevent
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// propogating it to the element below.
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if self.scroll_state.is_some() && bounds.contains_point(position) {
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handled = true;
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}
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}
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}
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handled
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}
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fn rect_for_text_range(
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&self,
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range_utf16: Range<usize>,
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_: RectF,
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_: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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cx: &MeasurementContext,
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) -> Option<RectF> {
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self.children
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.iter()
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.find_map(|child| child.rect_for_text_range(range_utf16.clone(), cx))
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}
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fn debug(
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&self,
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bounds: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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cx: &DebugContext,
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) -> json::Value {
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json!({
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"type": "Flex",
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"bounds": bounds.to_json(),
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"axis": self.axis.to_json(),
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"children": self.children.iter().map(|child| child.debug(cx)).collect::<Vec<json::Value>>()
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})
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}
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}
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struct FlexParentData {
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flex: Option<(f32, bool)>,
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float: bool,
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}
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pub struct FlexItem {
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metadata: FlexParentData,
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child: ElementBox,
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}
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impl FlexItem {
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pub fn new(child: ElementBox) -> Self {
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FlexItem {
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metadata: FlexParentData {
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flex: None,
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float: false,
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},
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child,
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}
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}
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pub fn flex(mut self, flex: f32, expanded: bool) -> Self {
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self.metadata.flex = Some((flex, expanded));
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self
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}
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pub fn float(mut self) -> Self {
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self.metadata.float = true;
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self
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}
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}
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impl Element for FlexItem {
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type LayoutState = ();
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type PaintState = ();
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fn layout(
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&mut self,
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constraint: SizeConstraint,
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cx: &mut LayoutContext,
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) -> (Vector2F, Self::LayoutState) {
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let size = self.child.layout(constraint, cx);
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(size, ())
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}
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fn paint(
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&mut self,
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bounds: RectF,
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visible_bounds: RectF,
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_: &mut Self::LayoutState,
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cx: &mut PaintContext,
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) -> Self::PaintState {
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self.child.paint(bounds.origin(), visible_bounds, cx)
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}
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fn dispatch_event(
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&mut self,
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event: &Event,
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_: RectF,
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_: RectF,
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_: &mut Self::LayoutState,
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_: &mut Self::PaintState,
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cx: &mut EventContext,
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) -> bool {
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self.child.dispatch_event(event, cx)
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}
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fn rect_for_text_range(
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&self,
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range_utf16: Range<usize>,
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_: RectF,
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_: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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cx: &MeasurementContext,
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) -> Option<RectF> {
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self.child.rect_for_text_range(range_utf16, cx)
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}
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fn metadata(&self) -> Option<&dyn Any> {
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Some(&self.metadata)
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}
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fn debug(
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&self,
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_: RectF,
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_: &Self::LayoutState,
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_: &Self::PaintState,
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cx: &DebugContext,
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) -> Value {
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json!({
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"type": "Flexible",
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"flex": self.metadata.flex,
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"child": self.child.debug(cx)
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})
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}
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}
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