ZIm/crates/gpui/examples
Jason Lee d9efa2860f
gpui: Fix scroll area to support two-layer scrolling in different directions (#31062)
Release Notes:

- N/A

---

This change is used to solve the problem of not being able to respond
correctly in two-layer scrolling (in different directions). This is a
common practical requirement.

As in the example, in actual use, there may be a scene with a horizontal
scroll in a vertical scroll. Before the modification, if we scroll up
and down in the area that can scroll horizontally, it will not respond
(because it is blocked by the horizontal scroll layer).

## Before


https://github.com/user-attachments/assets/e8ea0118-52a5-44d8-b419-639d4b6c0793

## After


https://github.com/user-attachments/assets/aa14ddd7-5596-4dc5-9c6e-278aabdfef8e

----

This change may cause many side effects, causing some scrolling details
to be different from before, and more testing and analysis are needed.

I have tested some existing scenarios of Zed (such as opening the Branch
panel on the Editor and scrolling) and it seems to be correct (but it is
possible that I don’t know some interaction details). Here, the person
who added this line of code before needs to evaluate the original
purpose.
2025-06-06 10:06:09 -07:00
..
image chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
svg chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
animation.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
data_table.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
drag_drop.rs gpui: Keep drag cursor style when dragging (#24797) 2025-04-10 23:54:12 +00:00
gif_viewer.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
gradient.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
hello_world.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
image_gallery.rs Use image cache to stop leaking images (#29452) 2025-04-29 19:30:16 +00:00
image_loading.rs Use anyhow more idiomatically (#31052) 2025-05-20 23:06:07 +00:00
input.rs gpui: Activate the window example along with the Quit action (#30790) 2025-05-26 10:10:35 +03:00
on_window_close_quit.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
opacity.rs Add initial element inspector for Zed development (#31315) 2025-05-23 23:08:59 +00:00
ownership_post.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
painting.rs gpui: Introduce dash array support for PathBuilder (#31678) 2025-06-06 09:54:21 -07:00
pattern.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
scrollable.rs gpui: Fix scroll area to support two-layer scrolling in different directions (#31062) 2025-06-06 10:06:09 -07:00
set_menus.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
shadow.rs Add initial element inspector for Zed development (#31315) 2025-05-23 23:08:59 +00:00
text.rs gpui: Add a standard text example (#30747) 2025-05-16 17:35:44 +02:00
text_layout.rs Revert buggy pr (#28554) 2025-04-10 18:58:36 -06:00
text_wrapper.rs Add initial element inspector for Zed development (#31315) 2025-05-23 23:08:59 +00:00
uniform_list.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
window.rs gpui: Improve window.prompt to support ESC with non-English cancel text on macOS (#29538) 2025-05-30 15:26:27 +00:00
window_positioning.rs chore: Bump Rust edition to 2024 (#27800) 2025-03-31 20:55:27 +02:00
window_shadow.rs gpui: Support hitbox blocking mouse interaction except scrolling (#31712) 2025-05-29 21:41:15 +00:00