
- Merge `Component` and `ComponentPreview` trait - Adds a number of component previews - Removes a number of stories Release Notes: - N/A
247 lines
7.8 KiB
Rust
247 lines
7.8 KiB
Rust
use gpui::{Hsla, IntoElement};
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use crate::prelude::*;
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pub fn divider() -> Divider {
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Divider {
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style: DividerStyle::Solid,
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direction: DividerDirection::Horizontal,
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color: DividerColor::default(),
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inset: false,
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}
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}
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pub fn vertical_divider() -> Divider {
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Divider {
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style: DividerStyle::Solid,
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direction: DividerDirection::Vertical,
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color: DividerColor::default(),
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inset: false,
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}
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}
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#[derive(Clone, Copy, PartialEq)]
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enum DividerStyle {
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Solid,
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Dashed,
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}
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#[derive(Clone, Copy, PartialEq)]
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enum DividerDirection {
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Horizontal,
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Vertical,
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}
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/// The color of a [`Divider`].
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#[derive(Default)]
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pub enum DividerColor {
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Border,
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#[default]
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BorderVariant,
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}
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impl DividerColor {
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pub fn hsla(self, cx: &mut App) -> Hsla {
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match self {
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DividerColor::Border => cx.theme().colors().border,
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DividerColor::BorderVariant => cx.theme().colors().border_variant,
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}
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}
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}
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#[derive(IntoElement, RegisterComponent)]
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pub struct Divider {
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style: DividerStyle,
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direction: DividerDirection,
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color: DividerColor,
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inset: bool,
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}
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impl RenderOnce for Divider {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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match self.style {
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DividerStyle::Solid => self.render_solid(cx).into_any_element(),
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DividerStyle::Dashed => self.render_dashed(cx).into_any_element(),
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}
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}
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}
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impl Divider {
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pub fn horizontal() -> Self {
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Self {
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style: DividerStyle::Solid,
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direction: DividerDirection::Horizontal,
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color: DividerColor::default(),
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inset: false,
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}
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}
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pub fn vertical() -> Self {
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Self {
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style: DividerStyle::Solid,
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direction: DividerDirection::Vertical,
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color: DividerColor::default(),
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inset: false,
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}
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}
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pub fn horizontal_dashed() -> Self {
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Self {
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style: DividerStyle::Dashed,
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direction: DividerDirection::Horizontal,
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color: DividerColor::default(),
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inset: false,
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}
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}
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pub fn vertical_dashed() -> Self {
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Self {
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style: DividerStyle::Dashed,
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direction: DividerDirection::Vertical,
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color: DividerColor::default(),
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inset: false,
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}
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}
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pub fn inset(mut self) -> Self {
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self.inset = true;
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self
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}
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pub fn color(mut self, color: DividerColor) -> Self {
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self.color = color;
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self
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}
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pub fn render_solid(self, cx: &mut App) -> impl IntoElement {
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div()
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.map(|this| match self.direction {
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DividerDirection::Horizontal => {
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this.h_px().w_full().when(self.inset, |this| this.mx_1p5())
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}
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DividerDirection::Vertical => {
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this.w_px().h_full().when(self.inset, |this| this.my_1p5())
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}
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})
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.bg(self.color.hsla(cx))
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}
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// TODO: Use canvas or a shader here
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// This obviously is a short term approach
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pub fn render_dashed(self, cx: &mut App) -> impl IntoElement {
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let segment_count = 128;
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let segment_count_f = segment_count as f32;
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let segment_min_w = 6.;
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let base = match self.direction {
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DividerDirection::Horizontal => h_flex(),
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DividerDirection::Vertical => v_flex(),
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};
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let (w, h) = match self.direction {
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DividerDirection::Horizontal => (px(segment_min_w), px(1.)),
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DividerDirection::Vertical => (px(1.), px(segment_min_w)),
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};
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let color = self.color.hsla(cx);
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let total_min_w = segment_min_w * segment_count_f * 2.; // * 2 because of the gap
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base.min_w(px(total_min_w))
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.map(|this| {
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if self.direction == DividerDirection::Horizontal {
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this.w_full().h_px()
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} else {
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this.w_px().h_full()
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}
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})
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.gap(px(segment_min_w))
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.overflow_hidden()
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.children(
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(0..segment_count).map(|_| div().flex_grow().flex_shrink_0().w(w).h(h).bg(color)),
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)
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}
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}
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impl Component for Divider {
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fn scope() -> ComponentScope {
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ComponentScope::Layout
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}
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fn description() -> Option<&'static str> {
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Some(
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"Visual separator used to create divisions between groups of content or sections in a layout.",
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)
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}
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fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
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Some(
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v_flex()
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.gap_6()
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.children(vec![
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example_group_with_title(
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"Horizontal Dividers",
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vec![
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single_example("Default", Divider::horizontal().into_any_element()),
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single_example(
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"Border Color",
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Divider::horizontal()
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.color(DividerColor::Border)
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.into_any_element(),
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),
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single_example(
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"Inset",
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Divider::horizontal().inset().into_any_element(),
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),
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single_example(
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"Dashed",
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Divider::horizontal_dashed().into_any_element(),
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),
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],
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),
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example_group_with_title(
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"Vertical Dividers",
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vec![
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single_example(
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"Default",
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div().h_16().child(Divider::vertical()).into_any_element(),
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),
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single_example(
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"Border Color",
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div()
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.h_16()
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.child(Divider::vertical().color(DividerColor::Border))
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.into_any_element(),
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),
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single_example(
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"Inset",
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div()
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.h_16()
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.child(Divider::vertical().inset())
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.into_any_element(),
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),
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single_example(
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"Dashed",
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div()
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.h_16()
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.child(Divider::vertical_dashed())
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.into_any_element(),
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),
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],
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),
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example_group_with_title(
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"Example Usage",
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vec![single_example(
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"Between Content",
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v_flex()
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.gap_4()
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.px_4()
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.child(Label::new("Section One"))
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.child(Divider::horizontal())
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.child(Label::new("Section Two"))
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.child(Divider::horizontal_dashed())
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.child(Label::new("Section Three"))
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.into_any_element(),
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)],
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),
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])
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.into_any_element(),
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)
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}
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}
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