ZIm/crates/ui/src/components/facepile.rs
Marshall Bowers baa07e935e
Extract UI elements from storybook into new ui crate (#3008)
This PR extracts the various UI elements from the `storybook` crate into
a new `ui` library crate.

Release Notes:

- N/A
2023-09-21 19:25:35 -04:00

28 lines
819 B
Rust

use gpui2::elements::div;
use gpui2::style::StyleHelpers;
use gpui2::{Element, IntoElement, ParentElement, ViewContext};
use crate::{theme, Avatar};
#[derive(Element)]
pub struct Facepile {
players: Vec<Avatar>,
}
pub fn facepile(players: Vec<Avatar>) -> Facepile {
Facepile { players }
}
impl Facepile {
fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
let theme = theme(cx);
let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1;
div()
.when(isnt_last, |div| div.neg_mr_1())
.child(player.clone())
});
div().p_1().flex().items_center().children(player_list)
}
}