ZIm/crates/project/src/manifest_tree/path_trie.rs
Piotr Osiewicz dc8d0868ec
project: Fix up documentation for Path Trie and add a test for having multiple present nodes (#34560)
cc @cole-miller I was worried with
https://github.com/zed-industries/zed/pull/34460#discussion_r2210814806
that PathTrie would not be able to support nested .git repositories, but
it seems fine.

Release Notes:

- N/A
2025-07-16 17:24:34 +00:00

258 lines
10 KiB
Rust

use std::{
collections::{BTreeMap, btree_map::Entry},
ffi::OsStr,
ops::ControlFlow,
path::{Path, PathBuf},
sync::Arc,
};
/// [RootPathTrie] is a workhorse of [super::ManifestTree]. It is responsible for determining the closest known entry for a given path.
/// It also determines how much of a given path is unexplored, thus letting callers fill in that gap if needed.
/// Conceptually, it allows one to annotate Worktree entries with arbitrary extra metadata and run closest-ancestor searches.
///
/// A path is unexplored when the closest ancestor of a path is not the path itself; that means that we have not yet ran the scan on that path.
/// For example, if there's a project root at path `python/project` and we query for a path `python/project/subdir/another_subdir/file.py`, there is
/// a known root at `python/project` and the unexplored part is `subdir/another_subdir` - we need to run a scan on these 2 directories.
pub(super) struct RootPathTrie<Label> {
worktree_relative_path: Arc<Path>,
labels: BTreeMap<Label, LabelPresence>,
children: BTreeMap<Arc<OsStr>, RootPathTrie<Label>>,
}
/// Label presence is a marker that allows to optimize searches within [RootPathTrie]; node label can be:
/// - Present; we know there's definitely a project root at this node.
/// - Known Absent - we know there's definitely no project root at this node and none of it's ancestors are Present (descendants can be present though!).
/// The distinction is there to optimize searching; when we encounter a node with unknown status, we don't need to look at it's full path
/// to the root of the worktree; it's sufficient to explore only the path between last node with a KnownAbsent state and the directory of a path, since we run searches
/// from the leaf up to the root of the worktree.
///
/// In practical terms, it means that by storing label presence we don't need to do a project discovery on a given folder more than once
/// (unless the node is invalidated, which can happen when FS entries are renamed/removed).
///
/// Storing absent nodes allows us to recognize which paths have already been scanned for a project root unsuccessfully. This way we don't need to run
/// such scan more than once.
#[derive(Clone, Copy, Debug, PartialOrd, PartialEq, Ord, Eq)]
pub(super) enum LabelPresence {
KnownAbsent,
Present,
}
impl<Label: Ord + Clone> RootPathTrie<Label> {
pub(super) fn new() -> Self {
Self::new_with_key(Arc::from(Path::new("")))
}
fn new_with_key(worktree_relative_path: Arc<Path>) -> Self {
RootPathTrie {
worktree_relative_path,
labels: Default::default(),
children: Default::default(),
}
}
// Internal implementation of inner that allows one to visit descendants of insertion point for a node.
fn insert_inner(
&mut self,
path: &TriePath,
value: Label,
presence: LabelPresence,
) -> &mut Self {
let mut current = self;
let mut path_so_far = PathBuf::new();
for key in path.0.iter() {
path_so_far.push(Path::new(key));
current = match current.children.entry(key.clone()) {
Entry::Vacant(vacant_entry) => vacant_entry
.insert(RootPathTrie::new_with_key(Arc::from(path_so_far.as_path()))),
Entry::Occupied(occupied_entry) => occupied_entry.into_mut(),
};
}
let _previous_value = current.labels.insert(value, presence);
debug_assert_eq!(_previous_value, None);
current
}
pub(super) fn insert(&mut self, path: &TriePath, value: Label, presence: LabelPresence) {
self.insert_inner(path, value, presence);
}
pub(super) fn walk<'a>(
&'a self,
path: &TriePath,
callback: &mut dyn for<'b> FnMut(
&'b Arc<Path>,
&'a BTreeMap<Label, LabelPresence>,
) -> ControlFlow<()>,
) {
let mut current = self;
for key in path.0.iter() {
if !current.labels.is_empty() {
if (callback)(&current.worktree_relative_path, &current.labels).is_break() {
return;
};
}
current = match current.children.get(key) {
Some(child) => child,
None => return,
};
}
if !current.labels.is_empty() {
let _ = (callback)(&current.worktree_relative_path, &current.labels);
}
}
pub(super) fn remove(&mut self, path: &TriePath) {
let mut current = self;
for path in path.0.iter().take(path.0.len().saturating_sub(1)) {
current = match current.children.get_mut(path) {
Some(child) => child,
None => return,
};
}
if let Some(final_entry_name) = path.0.last() {
current.children.remove(final_entry_name);
}
}
}
/// [TriePath] is a [Path] preprocessed for amortizing the cost of doing multiple lookups in distinct [RootPathTrie]s.
#[derive(Clone)]
pub(super) struct TriePath(Arc<[Arc<OsStr>]>);
impl From<&Path> for TriePath {
fn from(value: &Path) -> Self {
TriePath(value.components().map(|c| c.as_os_str().into()).collect())
}
}
#[cfg(test)]
mod tests {
use std::collections::BTreeSet;
use super::*;
#[test]
fn test_insert_and_lookup() {
let mut trie = RootPathTrie::<()>::new();
trie.insert(
&TriePath::from(Path::new("a/b/c")),
(),
LabelPresence::Present,
);
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, nodes| {
assert_eq!(nodes.get(&()), Some(&LabelPresence::Present));
assert_eq!(path.as_ref(), Path::new("a/b/c"));
ControlFlow::Continue(())
});
// Now let's annotate a parent with "Known missing" node.
trie.insert(
&TriePath::from(Path::new("a")),
(),
LabelPresence::KnownAbsent,
);
// Ensure that we walk from the root to the leaf.
let mut visited_paths = BTreeSet::new();
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, nodes| {
if path.as_ref() == Path::new("a/b/c") {
assert_eq!(
visited_paths,
BTreeSet::from_iter([Arc::from(Path::new("a/"))])
);
assert_eq!(nodes.get(&()), Some(&LabelPresence::Present));
} else if path.as_ref() == Path::new("a/") {
assert!(visited_paths.is_empty());
assert_eq!(nodes.get(&()), Some(&LabelPresence::KnownAbsent));
} else {
panic!("Unknown path");
}
// Assert that we only ever visit a path once.
assert!(visited_paths.insert(path.clone()));
ControlFlow::Continue(())
});
// One can also pass a path whose prefix is in the tree, but not that path itself.
let mut visited_paths = BTreeSet::new();
trie.walk(
&TriePath::from(Path::new("a/b/c/d/e/f/g")),
&mut |path, nodes| {
if path.as_ref() == Path::new("a/b/c") {
assert_eq!(
visited_paths,
BTreeSet::from_iter([Arc::from(Path::new("a/"))])
);
assert_eq!(nodes.get(&()), Some(&LabelPresence::Present));
} else if path.as_ref() == Path::new("a/") {
assert!(visited_paths.is_empty());
assert_eq!(nodes.get(&()), Some(&LabelPresence::KnownAbsent));
} else {
panic!("Unknown path");
}
// Assert that we only ever visit a path once.
assert!(visited_paths.insert(path.clone()));
ControlFlow::Continue(())
},
);
// Test breaking from the tree-walk.
let mut visited_paths = BTreeSet::new();
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, nodes| {
if path.as_ref() == Path::new("a/") {
assert!(visited_paths.is_empty());
assert_eq!(nodes.get(&()), Some(&LabelPresence::KnownAbsent));
} else {
panic!("Unknown path");
}
// Assert that we only ever visit a path once.
assert!(visited_paths.insert(path.clone()));
ControlFlow::Break(())
});
assert_eq!(visited_paths.len(), 1);
// Entry removal.
trie.insert(
&TriePath::from(Path::new("a/b")),
(),
LabelPresence::KnownAbsent,
);
let mut visited_paths = BTreeSet::new();
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, _nodes| {
// Assert that we only ever visit a path once.
assert!(visited_paths.insert(path.clone()));
ControlFlow::Continue(())
});
assert_eq!(visited_paths.len(), 3);
trie.remove(&TriePath::from(Path::new("a/b/")));
let mut visited_paths = BTreeSet::new();
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, _nodes| {
// Assert that we only ever visit a path once.
assert!(visited_paths.insert(path.clone()));
ControlFlow::Continue(())
});
assert_eq!(visited_paths.len(), 1);
assert_eq!(
visited_paths.into_iter().next().unwrap().as_ref(),
Path::new("a/")
);
}
#[test]
fn path_to_a_root_can_contain_multiple_known_nodes() {
let mut trie = RootPathTrie::<()>::new();
trie.insert(
&TriePath::from(Path::new("a/b")),
(),
LabelPresence::Present,
);
trie.insert(&TriePath::from(Path::new("a")), (), LabelPresence::Present);
let mut visited_paths = BTreeSet::new();
trie.walk(&TriePath::from(Path::new("a/b/c")), &mut |path, nodes| {
assert_eq!(nodes.get(&()), Some(&LabelPresence::Present));
if path.as_ref() != Path::new("a") && path.as_ref() != Path::new("a/b") {
panic!("Unexpected path: {}", path.as_ref().display());
}
assert!(visited_paths.insert(path.clone()));
ControlFlow::Continue(())
});
assert_eq!(visited_paths.len(), 2);
}
}