
As part of the recent changes to keyboard support, ime_key is no longer populated by the IME; but instead by the keyboard. As part of #20877 I changed some code to assume that falling back to key was ok, but this was not ok; instead we need to populate this more similarly to how it was done before #20336. The alternative fix could be to instead of simulating these events in our own code to push a fake native event back to the platform input handler. Closes #ISSUE Release Notes: - Fixed a bug where tapping `shift` coudl type "shift" if you had a binding on "shift shift"
1144 lines
38 KiB
Rust
1144 lines
38 KiB
Rust
use std::cell::{Ref, RefCell, RefMut};
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use std::ffi::c_void;
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use std::ptr::NonNull;
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use std::rc::Rc;
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use std::sync::Arc;
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use blade_graphics as gpu;
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use collections::HashMap;
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use futures::channel::oneshot::Receiver;
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use raw_window_handle as rwh;
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use wayland_backend::client::ObjectId;
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use wayland_client::WEnum;
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use wayland_client::{protocol::wl_surface, Proxy};
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use wayland_protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1;
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use wayland_protocols::wp::viewporter::client::wp_viewport;
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use wayland_protocols::xdg::decoration::zv1::client::zxdg_toplevel_decoration_v1;
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use wayland_protocols::xdg::shell::client::xdg_surface;
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use wayland_protocols::xdg::shell::client::xdg_toplevel::{self};
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use wayland_protocols_plasma::blur::client::org_kde_kwin_blur;
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use crate::platform::blade::{BladeRenderer, BladeSurfaceConfig};
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use crate::platform::linux::wayland::display::WaylandDisplay;
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use crate::platform::linux::wayland::serial::SerialKind;
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use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
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use crate::scene::Scene;
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use crate::{
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px, size, AnyWindowHandle, Bounds, Decorations, GPUSpecs, Globals, Modifiers, Output, Pixels,
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PlatformDisplay, PlatformInput, Point, PromptLevel, RequestFrameOptions, ResizeEdge,
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ScaledPixels, Size, Tiling, WaylandClientStatePtr, WindowAppearance,
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WindowBackgroundAppearance, WindowBounds, WindowControls, WindowDecorations, WindowParams,
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};
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#[derive(Default)]
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pub(crate) struct Callbacks {
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request_frame: Option<Box<dyn FnMut(RequestFrameOptions)>>,
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input: Option<Box<dyn FnMut(crate::PlatformInput) -> crate::DispatchEventResult>>,
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active_status_change: Option<Box<dyn FnMut(bool)>>,
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hover_status_change: Option<Box<dyn FnMut(bool)>>,
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resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
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moved: Option<Box<dyn FnMut()>>,
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should_close: Option<Box<dyn FnMut() -> bool>>,
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close: Option<Box<dyn FnOnce()>>,
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appearance_changed: Option<Box<dyn FnMut()>>,
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}
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struct RawWindow {
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window: *mut c_void,
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display: *mut c_void,
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}
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impl rwh::HasWindowHandle for RawWindow {
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fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
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let window = NonNull::new(self.window).unwrap();
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let handle = rwh::WaylandWindowHandle::new(window);
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Ok(unsafe { rwh::WindowHandle::borrow_raw(handle.into()) })
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}
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}
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impl rwh::HasDisplayHandle for RawWindow {
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fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
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let display = NonNull::new(self.display).unwrap();
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let handle = rwh::WaylandDisplayHandle::new(display);
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Ok(unsafe { rwh::DisplayHandle::borrow_raw(handle.into()) })
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}
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}
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#[derive(Debug)]
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struct InProgressConfigure {
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size: Option<Size<Pixels>>,
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fullscreen: bool,
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maximized: bool,
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tiling: Tiling,
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}
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pub struct WaylandWindowState {
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xdg_surface: xdg_surface::XdgSurface,
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acknowledged_first_configure: bool,
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pub surface: wl_surface::WlSurface,
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decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
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app_id: Option<String>,
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appearance: WindowAppearance,
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blur: Option<org_kde_kwin_blur::OrgKdeKwinBlur>,
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toplevel: xdg_toplevel::XdgToplevel,
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viewport: Option<wp_viewport::WpViewport>,
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outputs: HashMap<ObjectId, Output>,
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display: Option<(ObjectId, Output)>,
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globals: Globals,
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renderer: BladeRenderer,
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bounds: Bounds<Pixels>,
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scale: f32,
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input_handler: Option<PlatformInputHandler>,
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decorations: WindowDecorations,
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background_appearance: WindowBackgroundAppearance,
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fullscreen: bool,
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maximized: bool,
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tiling: Tiling,
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window_bounds: Bounds<Pixels>,
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client: WaylandClientStatePtr,
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handle: AnyWindowHandle,
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active: bool,
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hovered: bool,
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in_progress_configure: Option<InProgressConfigure>,
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in_progress_window_controls: Option<WindowControls>,
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window_controls: WindowControls,
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inset: Option<Pixels>,
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}
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#[derive(Clone)]
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pub struct WaylandWindowStatePtr {
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state: Rc<RefCell<WaylandWindowState>>,
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callbacks: Rc<RefCell<Callbacks>>,
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}
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impl WaylandWindowState {
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#[allow(clippy::too_many_arguments)]
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pub(crate) fn new(
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handle: AnyWindowHandle,
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surface: wl_surface::WlSurface,
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xdg_surface: xdg_surface::XdgSurface,
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toplevel: xdg_toplevel::XdgToplevel,
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decoration: Option<zxdg_toplevel_decoration_v1::ZxdgToplevelDecorationV1>,
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appearance: WindowAppearance,
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viewport: Option<wp_viewport::WpViewport>,
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client: WaylandClientStatePtr,
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globals: Globals,
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options: WindowParams,
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) -> anyhow::Result<Self> {
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let raw = RawWindow {
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window: surface.id().as_ptr().cast::<c_void>(),
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display: surface
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.backend()
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.upgrade()
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.unwrap()
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.display_ptr()
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.cast::<c_void>(),
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};
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let gpu = Arc::new(
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unsafe {
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gpu::Context::init_windowed(
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&raw,
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gpu::ContextDesc {
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validation: false,
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capture: false,
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overlay: false,
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},
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)
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}
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.map_err(|e| anyhow::anyhow!("{:?}", e))?,
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);
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let config = BladeSurfaceConfig {
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size: gpu::Extent {
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width: options.bounds.size.width.0 as u32,
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height: options.bounds.size.height.0 as u32,
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depth: 1,
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},
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transparent: true,
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};
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Ok(Self {
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xdg_surface,
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acknowledged_first_configure: false,
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surface,
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decoration,
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app_id: None,
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blur: None,
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toplevel,
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viewport,
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globals,
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outputs: HashMap::default(),
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display: None,
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renderer: BladeRenderer::new(gpu, config),
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bounds: options.bounds,
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scale: 1.0,
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input_handler: None,
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decorations: WindowDecorations::Client,
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background_appearance: WindowBackgroundAppearance::Opaque,
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fullscreen: false,
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maximized: false,
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tiling: Tiling::default(),
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window_bounds: options.bounds,
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in_progress_configure: None,
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client,
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appearance,
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handle,
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active: false,
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hovered: false,
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in_progress_window_controls: None,
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window_controls: WindowControls::default(),
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inset: None,
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})
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}
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pub fn is_transparent(&self) -> bool {
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self.decorations == WindowDecorations::Client
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|| self.background_appearance != WindowBackgroundAppearance::Opaque
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}
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}
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pub(crate) struct WaylandWindow(pub WaylandWindowStatePtr);
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pub enum ImeInput {
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InsertText(String),
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SetMarkedText(String),
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UnmarkText,
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DeleteText,
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}
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impl Drop for WaylandWindow {
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fn drop(&mut self) {
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let mut state = self.0.state.borrow_mut();
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let surface_id = state.surface.id();
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let client = state.client.clone();
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state.renderer.destroy();
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if let Some(decoration) = &state.decoration {
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decoration.destroy();
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}
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if let Some(blur) = &state.blur {
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blur.release();
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}
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state.toplevel.destroy();
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if let Some(viewport) = &state.viewport {
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viewport.destroy();
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}
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state.xdg_surface.destroy();
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state.surface.destroy();
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let state_ptr = self.0.clone();
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state
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.globals
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.executor
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.spawn(async move {
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state_ptr.close();
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client.drop_window(&surface_id)
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})
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.detach();
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drop(state);
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}
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}
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impl WaylandWindow {
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fn borrow(&self) -> Ref<WaylandWindowState> {
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self.0.state.borrow()
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}
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fn borrow_mut(&self) -> RefMut<WaylandWindowState> {
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self.0.state.borrow_mut()
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}
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pub fn new(
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handle: AnyWindowHandle,
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globals: Globals,
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client: WaylandClientStatePtr,
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params: WindowParams,
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appearance: WindowAppearance,
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) -> anyhow::Result<(Self, ObjectId)> {
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let surface = globals.compositor.create_surface(&globals.qh, ());
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let xdg_surface = globals
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.wm_base
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.get_xdg_surface(&surface, &globals.qh, surface.id());
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let toplevel = xdg_surface.get_toplevel(&globals.qh, surface.id());
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if let Some(size) = params.window_min_size {
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toplevel.set_min_size(size.width.0 as i32, size.height.0 as i32);
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}
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if let Some(fractional_scale_manager) = globals.fractional_scale_manager.as_ref() {
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fractional_scale_manager.get_fractional_scale(&surface, &globals.qh, surface.id());
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}
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// Attempt to set up window decorations based on the requested configuration
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let decoration = globals
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.decoration_manager
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.as_ref()
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.map(|decoration_manager| {
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decoration_manager.get_toplevel_decoration(&toplevel, &globals.qh, surface.id())
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});
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let viewport = globals
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.viewporter
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.as_ref()
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.map(|viewporter| viewporter.get_viewport(&surface, &globals.qh, ()));
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let this = Self(WaylandWindowStatePtr {
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state: Rc::new(RefCell::new(WaylandWindowState::new(
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handle,
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surface.clone(),
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xdg_surface,
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toplevel,
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decoration,
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appearance,
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viewport,
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client,
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globals,
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params,
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)?)),
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callbacks: Rc::new(RefCell::new(Callbacks::default())),
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});
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// Kick things off
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surface.commit();
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Ok((this, surface.id()))
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}
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}
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impl WaylandWindowStatePtr {
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pub fn handle(&self) -> AnyWindowHandle {
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self.state.borrow().handle
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}
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pub fn surface(&self) -> wl_surface::WlSurface {
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self.state.borrow().surface.clone()
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}
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pub fn ptr_eq(&self, other: &Self) -> bool {
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Rc::ptr_eq(&self.state, &other.state)
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}
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pub fn frame(&self) {
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let mut state = self.state.borrow_mut();
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state.surface.frame(&state.globals.qh, state.surface.id());
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drop(state);
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let mut cb = self.callbacks.borrow_mut();
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if let Some(fun) = cb.request_frame.as_mut() {
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fun(Default::default());
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}
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}
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|
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pub fn handle_xdg_surface_event(&self, event: xdg_surface::Event) {
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match event {
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xdg_surface::Event::Configure { serial } => {
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{
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let mut state = self.state.borrow_mut();
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if let Some(window_controls) = state.in_progress_window_controls.take() {
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state.window_controls = window_controls;
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drop(state);
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let mut callbacks = self.callbacks.borrow_mut();
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if let Some(appearance_changed) = callbacks.appearance_changed.as_mut() {
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appearance_changed();
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}
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}
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}
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{
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let mut state = self.state.borrow_mut();
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if let Some(mut configure) = state.in_progress_configure.take() {
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let got_unmaximized = state.maximized && !configure.maximized;
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state.fullscreen = configure.fullscreen;
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state.maximized = configure.maximized;
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state.tiling = configure.tiling;
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if !configure.fullscreen && !configure.maximized {
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configure.size = if got_unmaximized {
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Some(state.window_bounds.size)
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} else {
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compute_outer_size(state.inset, configure.size, state.tiling)
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};
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if let Some(size) = configure.size {
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state.window_bounds = Bounds {
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origin: Point::default(),
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size,
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};
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}
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}
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drop(state);
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if let Some(size) = configure.size {
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self.resize(size);
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}
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}
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}
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let mut state = self.state.borrow_mut();
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state.xdg_surface.ack_configure(serial);
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let window_geometry = inset_by_tiling(
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state.bounds.map_origin(|_| px(0.0)),
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state.inset.unwrap_or(px(0.0)),
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state.tiling,
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)
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.map(|v| v.0 as i32)
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.map_size(|v| if v <= 0 { 1 } else { v });
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state.xdg_surface.set_window_geometry(
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window_geometry.origin.x,
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window_geometry.origin.y,
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window_geometry.size.width,
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window_geometry.size.height,
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);
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let request_frame_callback = !state.acknowledged_first_configure;
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if request_frame_callback {
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state.acknowledged_first_configure = true;
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drop(state);
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self.frame();
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}
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}
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_ => {}
|
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}
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}
|
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|
|
pub fn handle_toplevel_decoration_event(&self, event: zxdg_toplevel_decoration_v1::Event) {
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match event {
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zxdg_toplevel_decoration_v1::Event::Configure { mode } => match mode {
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WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ServerSide) => {
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self.state.borrow_mut().decorations = WindowDecorations::Server;
|
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if let Some(mut appearance_changed) =
|
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self.callbacks.borrow_mut().appearance_changed.as_mut()
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{
|
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appearance_changed();
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}
|
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}
|
|
WEnum::Value(zxdg_toplevel_decoration_v1::Mode::ClientSide) => {
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self.state.borrow_mut().decorations = WindowDecorations::Client;
|
|
// Update background to be transparent
|
|
if let Some(mut appearance_changed) =
|
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self.callbacks.borrow_mut().appearance_changed.as_mut()
|
|
{
|
|
appearance_changed();
|
|
}
|
|
}
|
|
WEnum::Value(_) => {
|
|
log::warn!("Unknown decoration mode");
|
|
}
|
|
WEnum::Unknown(v) => {
|
|
log::warn!("Unknown decoration mode: {}", v);
|
|
}
|
|
},
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
pub fn handle_fractional_scale_event(&self, event: wp_fractional_scale_v1::Event) {
|
|
match event {
|
|
wp_fractional_scale_v1::Event::PreferredScale { scale } => {
|
|
self.rescale(scale as f32 / 120.0);
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
pub fn handle_toplevel_event(&self, event: xdg_toplevel::Event) -> bool {
|
|
match event {
|
|
xdg_toplevel::Event::Configure {
|
|
width,
|
|
height,
|
|
states,
|
|
} => {
|
|
let mut size = if width == 0 || height == 0 {
|
|
None
|
|
} else {
|
|
Some(size(px(width as f32), px(height as f32)))
|
|
};
|
|
|
|
let states = extract_states::<xdg_toplevel::State>(&states);
|
|
|
|
let mut tiling = Tiling::default();
|
|
let mut fullscreen = false;
|
|
let mut maximized = false;
|
|
|
|
for state in states {
|
|
match state {
|
|
xdg_toplevel::State::Maximized => {
|
|
maximized = true;
|
|
}
|
|
xdg_toplevel::State::Fullscreen => {
|
|
fullscreen = true;
|
|
}
|
|
xdg_toplevel::State::TiledTop => {
|
|
tiling.top = true;
|
|
}
|
|
xdg_toplevel::State::TiledLeft => {
|
|
tiling.left = true;
|
|
}
|
|
xdg_toplevel::State::TiledRight => {
|
|
tiling.right = true;
|
|
}
|
|
xdg_toplevel::State::TiledBottom => {
|
|
tiling.bottom = true;
|
|
}
|
|
_ => {
|
|
// noop
|
|
}
|
|
}
|
|
}
|
|
|
|
if fullscreen || maximized {
|
|
tiling = Tiling::tiled();
|
|
}
|
|
|
|
let mut state = self.state.borrow_mut();
|
|
state.in_progress_configure = Some(InProgressConfigure {
|
|
size,
|
|
fullscreen,
|
|
maximized,
|
|
tiling,
|
|
});
|
|
|
|
false
|
|
}
|
|
xdg_toplevel::Event::Close => {
|
|
let mut cb = self.callbacks.borrow_mut();
|
|
if let Some(mut should_close) = cb.should_close.take() {
|
|
let result = (should_close)();
|
|
cb.should_close = Some(should_close);
|
|
if result {
|
|
drop(cb);
|
|
self.close();
|
|
}
|
|
result
|
|
} else {
|
|
true
|
|
}
|
|
}
|
|
xdg_toplevel::Event::WmCapabilities { capabilities } => {
|
|
let mut window_controls = WindowControls::default();
|
|
|
|
let states = extract_states::<xdg_toplevel::WmCapabilities>(&capabilities);
|
|
|
|
for state in states {
|
|
match state {
|
|
xdg_toplevel::WmCapabilities::Maximize => {
|
|
window_controls.maximize = true;
|
|
}
|
|
xdg_toplevel::WmCapabilities::Minimize => {
|
|
window_controls.minimize = true;
|
|
}
|
|
xdg_toplevel::WmCapabilities::Fullscreen => {
|
|
window_controls.fullscreen = true;
|
|
}
|
|
xdg_toplevel::WmCapabilities::WindowMenu => {
|
|
window_controls.window_menu = true;
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
let mut state = self.state.borrow_mut();
|
|
state.in_progress_window_controls = Some(window_controls);
|
|
false
|
|
}
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
#[allow(clippy::mutable_key_type)]
|
|
pub fn handle_surface_event(
|
|
&self,
|
|
event: wl_surface::Event,
|
|
outputs: HashMap<ObjectId, Output>,
|
|
) {
|
|
let mut state = self.state.borrow_mut();
|
|
|
|
match event {
|
|
wl_surface::Event::Enter { output } => {
|
|
let id = output.id();
|
|
|
|
let Some(output) = outputs.get(&id) else {
|
|
return;
|
|
};
|
|
|
|
state.outputs.insert(id, output.clone());
|
|
|
|
let scale = primary_output_scale(&mut state);
|
|
|
|
// We use `PreferredBufferScale` instead to set the scale if it's available
|
|
if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
|
|
state.surface.set_buffer_scale(scale);
|
|
drop(state);
|
|
self.rescale(scale as f32);
|
|
}
|
|
}
|
|
wl_surface::Event::Leave { output } => {
|
|
state.outputs.remove(&output.id());
|
|
|
|
let scale = primary_output_scale(&mut state);
|
|
|
|
// We use `PreferredBufferScale` instead to set the scale if it's available
|
|
if state.surface.version() < wl_surface::EVT_PREFERRED_BUFFER_SCALE_SINCE {
|
|
state.surface.set_buffer_scale(scale);
|
|
drop(state);
|
|
self.rescale(scale as f32);
|
|
}
|
|
}
|
|
wl_surface::Event::PreferredBufferScale { factor } => {
|
|
// We use `WpFractionalScale` instead to set the scale if it's available
|
|
if state.globals.fractional_scale_manager.is_none() {
|
|
state.surface.set_buffer_scale(factor);
|
|
drop(state);
|
|
self.rescale(factor as f32);
|
|
}
|
|
}
|
|
_ => {}
|
|
}
|
|
}
|
|
|
|
pub fn handle_ime(&self, ime: ImeInput) {
|
|
let mut state = self.state.borrow_mut();
|
|
if let Some(mut input_handler) = state.input_handler.take() {
|
|
drop(state);
|
|
match ime {
|
|
ImeInput::InsertText(text) => {
|
|
input_handler.replace_text_in_range(None, &text);
|
|
}
|
|
ImeInput::SetMarkedText(text) => {
|
|
input_handler.replace_and_mark_text_in_range(None, &text, None);
|
|
}
|
|
ImeInput::UnmarkText => {
|
|
input_handler.unmark_text();
|
|
}
|
|
ImeInput::DeleteText => {
|
|
if let Some(marked) = input_handler.marked_text_range() {
|
|
input_handler.replace_text_in_range(Some(marked), "");
|
|
}
|
|
}
|
|
}
|
|
self.state.borrow_mut().input_handler = Some(input_handler);
|
|
}
|
|
}
|
|
|
|
pub fn get_ime_area(&self) -> Option<Bounds<Pixels>> {
|
|
let mut state = self.state.borrow_mut();
|
|
let mut bounds: Option<Bounds<Pixels>> = None;
|
|
if let Some(mut input_handler) = state.input_handler.take() {
|
|
drop(state);
|
|
if let Some(selection) = input_handler.selected_text_range(true) {
|
|
bounds = input_handler.bounds_for_range(if selection.reversed {
|
|
selection.range.start..selection.range.start
|
|
} else {
|
|
selection.range.end..selection.range.end
|
|
});
|
|
}
|
|
self.state.borrow_mut().input_handler = Some(input_handler);
|
|
}
|
|
bounds
|
|
}
|
|
|
|
pub fn set_size_and_scale(&self, size: Option<Size<Pixels>>, scale: Option<f32>) {
|
|
let (size, scale) = {
|
|
let mut state = self.state.borrow_mut();
|
|
if size.map_or(true, |size| size == state.bounds.size)
|
|
&& scale.map_or(true, |scale| scale == state.scale)
|
|
{
|
|
return;
|
|
}
|
|
if let Some(size) = size {
|
|
state.bounds.size = size;
|
|
}
|
|
if let Some(scale) = scale {
|
|
state.scale = scale;
|
|
}
|
|
let device_bounds = state.bounds.to_device_pixels(state.scale);
|
|
state.renderer.update_drawable_size(device_bounds.size);
|
|
(state.bounds.size, state.scale)
|
|
};
|
|
|
|
if let Some(ref mut fun) = self.callbacks.borrow_mut().resize {
|
|
fun(size, scale);
|
|
}
|
|
|
|
{
|
|
let state = self.state.borrow();
|
|
if let Some(viewport) = &state.viewport {
|
|
viewport.set_destination(size.width.0 as i32, size.height.0 as i32);
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn resize(&self, size: Size<Pixels>) {
|
|
self.set_size_and_scale(Some(size), None);
|
|
}
|
|
|
|
pub fn rescale(&self, scale: f32) {
|
|
self.set_size_and_scale(None, Some(scale));
|
|
}
|
|
|
|
pub fn close(&self) {
|
|
let mut callbacks = self.callbacks.borrow_mut();
|
|
if let Some(fun) = callbacks.close.take() {
|
|
fun()
|
|
}
|
|
}
|
|
|
|
pub fn handle_input(&self, input: PlatformInput) {
|
|
if let Some(ref mut fun) = self.callbacks.borrow_mut().input {
|
|
if !fun(input.clone()).propagate {
|
|
return;
|
|
}
|
|
}
|
|
if let PlatformInput::KeyDown(event) = input {
|
|
if let Some(key_char) = &event.keystroke.key_char {
|
|
let mut state = self.state.borrow_mut();
|
|
if let Some(mut input_handler) = state.input_handler.take() {
|
|
drop(state);
|
|
input_handler.replace_text_in_range(None, key_char);
|
|
self.state.borrow_mut().input_handler = Some(input_handler);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn set_focused(&self, focus: bool) {
|
|
self.state.borrow_mut().active = focus;
|
|
if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change {
|
|
fun(focus);
|
|
}
|
|
}
|
|
|
|
pub fn set_hovered(&self, focus: bool) {
|
|
if let Some(ref mut fun) = self.callbacks.borrow_mut().hover_status_change {
|
|
fun(focus);
|
|
}
|
|
}
|
|
|
|
pub fn set_appearance(&mut self, appearance: WindowAppearance) {
|
|
self.state.borrow_mut().appearance = appearance;
|
|
|
|
let mut callbacks = self.callbacks.borrow_mut();
|
|
if let Some(ref mut fun) = callbacks.appearance_changed {
|
|
(fun)()
|
|
}
|
|
}
|
|
}
|
|
|
|
fn extract_states<'a, S: TryFrom<u32> + 'a>(states: &'a [u8]) -> impl Iterator<Item = S> + 'a
|
|
where
|
|
<S as TryFrom<u32>>::Error: 'a,
|
|
{
|
|
states
|
|
.chunks_exact(4)
|
|
.flat_map(TryInto::<[u8; 4]>::try_into)
|
|
.map(u32::from_ne_bytes)
|
|
.flat_map(S::try_from)
|
|
}
|
|
|
|
fn primary_output_scale(state: &mut RefMut<WaylandWindowState>) -> i32 {
|
|
let mut scale = 1;
|
|
let mut current_output = state.display.take();
|
|
for (id, output) in state.outputs.iter() {
|
|
if let Some((_, output_data)) = ¤t_output {
|
|
if output.scale > output_data.scale {
|
|
current_output = Some((id.clone(), output.clone()));
|
|
}
|
|
} else {
|
|
current_output = Some((id.clone(), output.clone()));
|
|
}
|
|
scale = scale.max(output.scale);
|
|
}
|
|
state.display = current_output;
|
|
scale
|
|
}
|
|
|
|
impl rwh::HasWindowHandle for WaylandWindow {
|
|
fn window_handle(&self) -> Result<rwh::WindowHandle<'_>, rwh::HandleError> {
|
|
unimplemented!()
|
|
}
|
|
}
|
|
impl rwh::HasDisplayHandle for WaylandWindow {
|
|
fn display_handle(&self) -> Result<rwh::DisplayHandle<'_>, rwh::HandleError> {
|
|
unimplemented!()
|
|
}
|
|
}
|
|
|
|
impl PlatformWindow for WaylandWindow {
|
|
fn bounds(&self) -> Bounds<Pixels> {
|
|
self.borrow().bounds
|
|
}
|
|
|
|
fn is_maximized(&self) -> bool {
|
|
self.borrow().maximized
|
|
}
|
|
|
|
fn window_bounds(&self) -> WindowBounds {
|
|
let state = self.borrow();
|
|
if state.fullscreen {
|
|
WindowBounds::Fullscreen(state.window_bounds)
|
|
} else if state.maximized {
|
|
WindowBounds::Maximized(state.window_bounds)
|
|
} else {
|
|
drop(state);
|
|
WindowBounds::Windowed(self.bounds())
|
|
}
|
|
}
|
|
|
|
fn content_size(&self) -> Size<Pixels> {
|
|
self.borrow().bounds.size
|
|
}
|
|
|
|
fn scale_factor(&self) -> f32 {
|
|
self.borrow().scale
|
|
}
|
|
|
|
fn appearance(&self) -> WindowAppearance {
|
|
self.borrow().appearance
|
|
}
|
|
|
|
fn display(&self) -> Option<Rc<dyn PlatformDisplay>> {
|
|
let state = self.borrow();
|
|
state.display.as_ref().map(|(id, display)| {
|
|
Rc::new(WaylandDisplay {
|
|
id: id.clone(),
|
|
name: display.name.clone(),
|
|
bounds: display.bounds.to_pixels(state.scale),
|
|
}) as Rc<dyn PlatformDisplay>
|
|
})
|
|
}
|
|
|
|
fn mouse_position(&self) -> Point<Pixels> {
|
|
self.borrow()
|
|
.client
|
|
.get_client()
|
|
.borrow()
|
|
.mouse_location
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
fn modifiers(&self) -> Modifiers {
|
|
self.borrow().client.get_client().borrow().modifiers
|
|
}
|
|
|
|
fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
|
|
self.borrow_mut().input_handler = Some(input_handler);
|
|
}
|
|
|
|
fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
|
|
self.borrow_mut().input_handler.take()
|
|
}
|
|
|
|
fn prompt(
|
|
&self,
|
|
_level: PromptLevel,
|
|
_msg: &str,
|
|
_detail: Option<&str>,
|
|
_answers: &[&str],
|
|
) -> Option<Receiver<usize>> {
|
|
None
|
|
}
|
|
|
|
fn activate(&self) {
|
|
// Try to request an activation token. Even though the activation is likely going to be rejected,
|
|
// KWin and Mutter can use the app_id to visually indicate we're requesting attention.
|
|
let state = self.borrow();
|
|
if let (Some(activation), Some(app_id)) = (&state.globals.activation, state.app_id.clone())
|
|
{
|
|
state.client.set_pending_activation(state.surface.id());
|
|
let token = activation.get_activation_token(&state.globals.qh, ());
|
|
// The serial isn't exactly important here, since the activation is probably going to be rejected anyway.
|
|
let serial = state.client.get_serial(SerialKind::MousePress);
|
|
token.set_app_id(app_id);
|
|
token.set_serial(serial, &state.globals.seat);
|
|
token.set_surface(&state.surface);
|
|
token.commit();
|
|
}
|
|
}
|
|
|
|
fn is_active(&self) -> bool {
|
|
self.borrow().active
|
|
}
|
|
|
|
fn is_hovered(&self) -> bool {
|
|
self.borrow().hovered
|
|
}
|
|
|
|
fn set_title(&mut self, title: &str) {
|
|
self.borrow().toplevel.set_title(title.to_string());
|
|
}
|
|
|
|
fn set_app_id(&mut self, app_id: &str) {
|
|
let mut state = self.borrow_mut();
|
|
state.toplevel.set_app_id(app_id.to_owned());
|
|
state.app_id = Some(app_id.to_owned());
|
|
}
|
|
|
|
fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance) {
|
|
let mut state = self.borrow_mut();
|
|
state.background_appearance = background_appearance;
|
|
update_window(state);
|
|
}
|
|
|
|
fn minimize(&self) {
|
|
self.borrow().toplevel.set_minimized();
|
|
}
|
|
|
|
fn zoom(&self) {
|
|
let state = self.borrow();
|
|
if !state.maximized {
|
|
state.toplevel.set_maximized();
|
|
} else {
|
|
state.toplevel.unset_maximized();
|
|
}
|
|
}
|
|
|
|
fn toggle_fullscreen(&self) {
|
|
let mut state = self.borrow_mut();
|
|
if !state.fullscreen {
|
|
state.toplevel.set_fullscreen(None);
|
|
} else {
|
|
state.toplevel.unset_fullscreen();
|
|
}
|
|
}
|
|
|
|
fn is_fullscreen(&self) -> bool {
|
|
self.borrow().fullscreen
|
|
}
|
|
|
|
fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>) {
|
|
self.0.callbacks.borrow_mut().request_frame = Some(callback);
|
|
}
|
|
|
|
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> crate::DispatchEventResult>) {
|
|
self.0.callbacks.borrow_mut().input = Some(callback);
|
|
}
|
|
|
|
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
|
self.0.callbacks.borrow_mut().active_status_change = Some(callback);
|
|
}
|
|
|
|
fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>) {
|
|
self.0.callbacks.borrow_mut().hover_status_change = Some(callback);
|
|
}
|
|
|
|
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
|
|
self.0.callbacks.borrow_mut().resize = Some(callback);
|
|
}
|
|
|
|
fn on_moved(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.callbacks.borrow_mut().moved = Some(callback);
|
|
}
|
|
|
|
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
|
|
self.0.callbacks.borrow_mut().should_close = Some(callback);
|
|
}
|
|
|
|
fn on_close(&self, callback: Box<dyn FnOnce()>) {
|
|
self.0.callbacks.borrow_mut().close = Some(callback);
|
|
}
|
|
|
|
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
|
|
self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
|
|
}
|
|
|
|
fn draw(&self, scene: &Scene) {
|
|
let mut state = self.borrow_mut();
|
|
state.renderer.draw(scene);
|
|
}
|
|
|
|
fn completed_frame(&self) {
|
|
let state = self.borrow();
|
|
state.surface.commit();
|
|
}
|
|
|
|
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
|
|
let state = self.borrow();
|
|
state.renderer.sprite_atlas().clone()
|
|
}
|
|
|
|
fn show_window_menu(&self, position: Point<Pixels>) {
|
|
let state = self.borrow();
|
|
let serial = state.client.get_serial(SerialKind::MousePress);
|
|
state.toplevel.show_window_menu(
|
|
&state.globals.seat,
|
|
serial,
|
|
position.x.0 as i32,
|
|
position.y.0 as i32,
|
|
);
|
|
}
|
|
|
|
fn start_window_move(&self) {
|
|
let state = self.borrow();
|
|
let serial = state.client.get_serial(SerialKind::MousePress);
|
|
state.toplevel._move(&state.globals.seat, serial);
|
|
}
|
|
|
|
fn start_window_resize(&self, edge: crate::ResizeEdge) {
|
|
let state = self.borrow();
|
|
state.toplevel.resize(
|
|
&state.globals.seat,
|
|
state.client.get_serial(SerialKind::MousePress),
|
|
edge.to_xdg(),
|
|
)
|
|
}
|
|
|
|
fn window_decorations(&self) -> Decorations {
|
|
let state = self.borrow();
|
|
match state.decorations {
|
|
WindowDecorations::Server => Decorations::Server,
|
|
WindowDecorations::Client => Decorations::Client {
|
|
tiling: state.tiling,
|
|
},
|
|
}
|
|
}
|
|
|
|
fn request_decorations(&self, decorations: WindowDecorations) {
|
|
let mut state = self.borrow_mut();
|
|
state.decorations = decorations;
|
|
if let Some(decoration) = state.decoration.as_ref() {
|
|
decoration.set_mode(decorations.to_xdg());
|
|
update_window(state);
|
|
}
|
|
}
|
|
|
|
fn window_controls(&self) -> WindowControls {
|
|
self.borrow().window_controls
|
|
}
|
|
|
|
fn set_client_inset(&self, inset: Pixels) {
|
|
let mut state = self.borrow_mut();
|
|
if Some(inset) != state.inset {
|
|
state.inset = Some(inset);
|
|
update_window(state);
|
|
}
|
|
}
|
|
|
|
fn update_ime_position(&self, bounds: Bounds<ScaledPixels>) {
|
|
let state = self.borrow();
|
|
state.client.update_ime_position(bounds);
|
|
}
|
|
|
|
fn gpu_specs(&self) -> Option<GPUSpecs> {
|
|
self.borrow().renderer.gpu_specs().into()
|
|
}
|
|
}
|
|
|
|
fn update_window(mut state: RefMut<WaylandWindowState>) {
|
|
let opaque = !state.is_transparent();
|
|
|
|
state.renderer.update_transparency(!opaque);
|
|
let mut opaque_area = state.window_bounds.map(|v| v.0 as i32);
|
|
if let Some(inset) = state.inset {
|
|
opaque_area.inset(inset.0 as i32);
|
|
}
|
|
|
|
let region = state
|
|
.globals
|
|
.compositor
|
|
.create_region(&state.globals.qh, ());
|
|
region.add(
|
|
opaque_area.origin.x,
|
|
opaque_area.origin.y,
|
|
opaque_area.size.width,
|
|
opaque_area.size.height,
|
|
);
|
|
|
|
// Note that rounded corners make this rectangle API hard to work with.
|
|
// As this is common when using CSD, let's just disable this API.
|
|
if state.background_appearance == WindowBackgroundAppearance::Opaque
|
|
&& state.decorations == WindowDecorations::Server
|
|
{
|
|
// Promise the compositor that this region of the window surface
|
|
// contains no transparent pixels. This allows the compositor to skip
|
|
// updating whatever is behind the surface for better performance.
|
|
state.surface.set_opaque_region(Some(®ion));
|
|
} else {
|
|
state.surface.set_opaque_region(None);
|
|
}
|
|
|
|
if let Some(ref blur_manager) = state.globals.blur_manager {
|
|
if state.background_appearance == WindowBackgroundAppearance::Blurred {
|
|
if state.blur.is_none() {
|
|
let blur = blur_manager.create(&state.surface, &state.globals.qh, ());
|
|
state.blur = Some(blur);
|
|
}
|
|
state.blur.as_ref().unwrap().commit();
|
|
} else {
|
|
// It probably doesn't hurt to clear the blur for opaque windows
|
|
blur_manager.unset(&state.surface);
|
|
if let Some(b) = state.blur.take() {
|
|
b.release()
|
|
}
|
|
}
|
|
}
|
|
|
|
region.destroy();
|
|
}
|
|
|
|
impl WindowDecorations {
|
|
fn to_xdg(&self) -> zxdg_toplevel_decoration_v1::Mode {
|
|
match self {
|
|
WindowDecorations::Client => zxdg_toplevel_decoration_v1::Mode::ClientSide,
|
|
WindowDecorations::Server => zxdg_toplevel_decoration_v1::Mode::ServerSide,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl ResizeEdge {
|
|
fn to_xdg(&self) -> xdg_toplevel::ResizeEdge {
|
|
match self {
|
|
ResizeEdge::Top => xdg_toplevel::ResizeEdge::Top,
|
|
ResizeEdge::TopRight => xdg_toplevel::ResizeEdge::TopRight,
|
|
ResizeEdge::Right => xdg_toplevel::ResizeEdge::Right,
|
|
ResizeEdge::BottomRight => xdg_toplevel::ResizeEdge::BottomRight,
|
|
ResizeEdge::Bottom => xdg_toplevel::ResizeEdge::Bottom,
|
|
ResizeEdge::BottomLeft => xdg_toplevel::ResizeEdge::BottomLeft,
|
|
ResizeEdge::Left => xdg_toplevel::ResizeEdge::Left,
|
|
ResizeEdge::TopLeft => xdg_toplevel::ResizeEdge::TopLeft,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The configuration event is in terms of the window geometry, which we are constantly
|
|
/// updating to account for the client decorations. But that's not the area we want to render
|
|
/// to, due to our intrusize CSD. So, here we calculate the 'actual' size, by adding back in the insets
|
|
fn compute_outer_size(
|
|
inset: Option<Pixels>,
|
|
new_size: Option<Size<Pixels>>,
|
|
tiling: Tiling,
|
|
) -> Option<Size<Pixels>> {
|
|
let Some(inset) = inset else { return new_size };
|
|
|
|
new_size.map(|mut new_size| {
|
|
if !tiling.top {
|
|
new_size.height += inset;
|
|
}
|
|
if !tiling.bottom {
|
|
new_size.height += inset;
|
|
}
|
|
if !tiling.left {
|
|
new_size.width += inset;
|
|
}
|
|
if !tiling.right {
|
|
new_size.width += inset;
|
|
}
|
|
|
|
new_size
|
|
})
|
|
}
|
|
|
|
fn inset_by_tiling(mut bounds: Bounds<Pixels>, inset: Pixels, tiling: Tiling) -> Bounds<Pixels> {
|
|
if !tiling.top {
|
|
bounds.origin.y += inset;
|
|
bounds.size.height -= inset;
|
|
}
|
|
if !tiling.bottom {
|
|
bounds.size.height -= inset;
|
|
}
|
|
if !tiling.left {
|
|
bounds.origin.x += inset;
|
|
bounds.size.width -= inset;
|
|
}
|
|
if !tiling.right {
|
|
bounds.size.width -= inset;
|
|
}
|
|
|
|
bounds
|
|
}
|