ZIm/crates/gpui/src/platform/windows/events.rs
Junkui Zhang e0751c467b init
2025-08-04 16:51:15 +08:00

1602 lines
52 KiB
Rust

use std::rc::Rc;
use ::util::ResultExt;
use anyhow::Context as _;
use windows::{
Win32::{
Foundation::*,
Graphics::Gdi::*,
System::SystemServices::*,
UI::{
Controls::*,
HiDpi::*,
Input::{Ime::*, KeyboardAndMouse::*},
WindowsAndMessaging::*,
},
},
core::PCWSTR,
};
use crate::*;
pub(crate) const WM_GPUI_CURSOR_STYLE_CHANGED: u32 = WM_USER + 1;
pub(crate) const WM_GPUI_CLOSE_ONE_WINDOW: u32 = WM_USER + 2;
pub(crate) const WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD: u32 = WM_USER + 3;
pub(crate) const WM_GPUI_DOCK_MENU_ACTION: u32 = WM_USER + 4;
pub(crate) const WM_GPUI_FORCE_UPDATE_WINDOW: u32 = WM_USER + 5;
const SIZE_MOVE_LOOP_TIMER_ID: usize = 1;
const AUTO_HIDE_TASKBAR_THICKNESS_PX: i32 = 1;
pub(crate) fn handle_msg(
handle: HWND,
msg: u32,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> LRESULT {
let handled = match msg {
WM_ACTIVATE => handle_activate_msg(wparam, state_ptr),
WM_CREATE => handle_create_msg(handle, state_ptr),
WM_DEVICECHANGE => handle_device_change_msg(handle, wparam, state_ptr),
WM_MOVE => handle_move_msg(handle, lparam, state_ptr),
WM_SIZE => handle_size_msg(wparam, lparam, state_ptr),
WM_GETMINMAXINFO => handle_get_min_max_info_msg(lparam, state_ptr),
WM_ENTERSIZEMOVE | WM_ENTERMENULOOP => handle_size_move_loop(handle),
WM_EXITSIZEMOVE | WM_EXITMENULOOP => handle_size_move_loop_exit(handle),
WM_TIMER => handle_timer_msg(handle, wparam, state_ptr),
WM_NCCALCSIZE => handle_calc_client_size(handle, wparam, lparam, state_ptr),
WM_DPICHANGED => handle_dpi_changed_msg(handle, wparam, lparam, state_ptr),
WM_DISPLAYCHANGE => handle_display_change_msg(handle, state_ptr),
WM_NCHITTEST => handle_hit_test_msg(handle, msg, wparam, lparam, state_ptr),
WM_PAINT => handle_paint_msg(handle, state_ptr),
WM_CLOSE => handle_close_msg(state_ptr),
WM_DESTROY => handle_destroy_msg(handle, state_ptr),
WM_MOUSEMOVE => handle_mouse_move_msg(handle, lparam, wparam, state_ptr),
WM_MOUSELEAVE | WM_NCMOUSELEAVE => handle_mouse_leave_msg(state_ptr),
WM_NCMOUSEMOVE => handle_nc_mouse_move_msg(handle, lparam, state_ptr),
WM_NCLBUTTONDOWN => {
handle_nc_mouse_down_msg(handle, MouseButton::Left, wparam, lparam, state_ptr)
}
WM_NCRBUTTONDOWN => {
handle_nc_mouse_down_msg(handle, MouseButton::Right, wparam, lparam, state_ptr)
}
WM_NCMBUTTONDOWN => {
handle_nc_mouse_down_msg(handle, MouseButton::Middle, wparam, lparam, state_ptr)
}
WM_NCLBUTTONUP => {
handle_nc_mouse_up_msg(handle, MouseButton::Left, wparam, lparam, state_ptr)
}
WM_NCRBUTTONUP => {
handle_nc_mouse_up_msg(handle, MouseButton::Right, wparam, lparam, state_ptr)
}
WM_NCMBUTTONUP => {
handle_nc_mouse_up_msg(handle, MouseButton::Middle, wparam, lparam, state_ptr)
}
WM_LBUTTONDOWN => handle_mouse_down_msg(handle, MouseButton::Left, lparam, state_ptr),
WM_RBUTTONDOWN => handle_mouse_down_msg(handle, MouseButton::Right, lparam, state_ptr),
WM_MBUTTONDOWN => handle_mouse_down_msg(handle, MouseButton::Middle, lparam, state_ptr),
WM_XBUTTONDOWN => {
handle_xbutton_msg(handle, wparam, lparam, handle_mouse_down_msg, state_ptr)
}
WM_LBUTTONUP => handle_mouse_up_msg(handle, MouseButton::Left, lparam, state_ptr),
WM_RBUTTONUP => handle_mouse_up_msg(handle, MouseButton::Right, lparam, state_ptr),
WM_MBUTTONUP => handle_mouse_up_msg(handle, MouseButton::Middle, lparam, state_ptr),
WM_XBUTTONUP => handle_xbutton_msg(handle, wparam, lparam, handle_mouse_up_msg, state_ptr),
WM_MOUSEWHEEL => handle_mouse_wheel_msg(handle, wparam, lparam, state_ptr),
WM_MOUSEHWHEEL => handle_mouse_horizontal_wheel_msg(handle, wparam, lparam, state_ptr),
WM_SYSKEYDOWN => handle_syskeydown_msg(handle, wparam, lparam, state_ptr),
WM_SYSKEYUP => handle_syskeyup_msg(handle, wparam, lparam, state_ptr),
WM_SYSCOMMAND => handle_system_command(wparam, state_ptr),
WM_KEYDOWN => handle_keydown_msg(handle, wparam, lparam, state_ptr),
WM_KEYUP => handle_keyup_msg(handle, wparam, lparam, state_ptr),
WM_CHAR => handle_char_msg(wparam, state_ptr),
WM_DEADCHAR => handle_dead_char_msg(wparam, state_ptr),
WM_IME_STARTCOMPOSITION => handle_ime_position(handle, state_ptr),
WM_IME_COMPOSITION => handle_ime_composition(handle, lparam, state_ptr),
WM_SETCURSOR => handle_set_cursor(handle, lparam, state_ptr),
WM_SETTINGCHANGE => handle_system_settings_changed(handle, wparam, lparam, state_ptr),
WM_INPUTLANGCHANGE => handle_input_language_changed(lparam, state_ptr),
WM_GPUI_CURSOR_STYLE_CHANGED => handle_cursor_changed(lparam, state_ptr),
WM_GPUI_FORCE_UPDATE_WINDOW => draw_window(handle, true, state_ptr),
_ => None,
};
if let Some(n) = handled {
LRESULT(n)
} else {
unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
}
}
fn handle_move_msg(
handle: HWND,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
let origin = logical_point(
lparam.signed_loword() as f32,
lparam.signed_hiword() as f32,
lock.scale_factor,
);
lock.origin = origin;
let size = lock.logical_size;
let center_x = origin.x.0 + size.width.0 / 2.;
let center_y = origin.y.0 + size.height.0 / 2.;
let monitor_bounds = lock.display.bounds();
if center_x < monitor_bounds.left().0
|| center_x > monitor_bounds.right().0
|| center_y < monitor_bounds.top().0
|| center_y > monitor_bounds.bottom().0
{
// center of the window may have moved to another monitor
let monitor = unsafe { MonitorFromWindow(handle, MONITOR_DEFAULTTONULL) };
// minimize the window can trigger this event too, in this case,
// monitor is invalid, we do nothing.
if !monitor.is_invalid() && lock.display.handle != monitor {
// we will get the same monitor if we only have one
lock.display = WindowsDisplay::new_with_handle(monitor);
}
}
if let Some(mut callback) = lock.callbacks.moved.take() {
drop(lock);
callback();
state_ptr.state.borrow_mut().callbacks.moved = Some(callback);
}
Some(0)
}
fn handle_get_min_max_info_msg(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let lock = state_ptr.state.borrow();
let min_size = lock.min_size?;
let scale_factor = lock.scale_factor;
let boarder_offset = lock.border_offset;
drop(lock);
unsafe {
let minmax_info = &mut *(lparam.0 as *mut MINMAXINFO);
minmax_info.ptMinTrackSize.x =
min_size.width.scale(scale_factor).0 as i32 + boarder_offset.width_offset;
minmax_info.ptMinTrackSize.y =
min_size.height.scale(scale_factor).0 as i32 + boarder_offset.height_offset;
}
Some(0)
}
fn handle_size_msg(
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
// Don't resize the renderer when the window is minimized, but record that it was minimized so
// that on restore the swap chain can be recreated via `update_drawable_size_even_if_unchanged`.
if wparam.0 == SIZE_MINIMIZED as usize {
lock.restore_from_minimized = lock.callbacks.request_frame.take();
return Some(0);
}
let width = lparam.loword().max(1) as i32;
let height = lparam.hiword().max(1) as i32;
let new_size = size(DevicePixels(width), DevicePixels(height));
let scale_factor = lock.scale_factor;
if lock.restore_from_minimized.is_some() {
lock.callbacks.request_frame = lock.restore_from_minimized.take();
} else {
lock.renderer.resize(new_size).log_err();
}
let new_size = new_size.to_pixels(scale_factor);
lock.logical_size = new_size;
if let Some(mut callback) = lock.callbacks.resize.take() {
drop(lock);
callback(new_size, scale_factor);
state_ptr.state.borrow_mut().callbacks.resize = Some(callback);
}
Some(0)
}
fn handle_size_move_loop(handle: HWND) -> Option<isize> {
unsafe {
let ret = SetTimer(
Some(handle),
SIZE_MOVE_LOOP_TIMER_ID,
USER_TIMER_MINIMUM,
None,
);
if ret == 0 {
log::error!(
"unable to create timer: {}",
std::io::Error::last_os_error()
);
}
}
None
}
fn handle_size_move_loop_exit(handle: HWND) -> Option<isize> {
unsafe {
KillTimer(Some(handle), SIZE_MOVE_LOOP_TIMER_ID).log_err();
}
None
}
fn handle_timer_msg(
handle: HWND,
wparam: WPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if wparam.0 == SIZE_MOVE_LOOP_TIMER_ID {
for runnable in state_ptr.main_receiver.drain() {
runnable.run();
}
handle_paint_msg(handle, state_ptr)
} else {
None
}
}
fn handle_paint_msg(handle: HWND, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
draw_window(handle, false, state_ptr)
}
fn handle_close_msg(state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let mut callback = state_ptr.state.borrow_mut().callbacks.should_close.take()?;
let should_close = callback();
state_ptr.state.borrow_mut().callbacks.should_close = Some(callback);
if should_close { None } else { Some(0) }
}
fn handle_destroy_msg(handle: HWND, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let callback = {
let mut lock = state_ptr.state.borrow_mut();
lock.callbacks.close.take()
};
if let Some(callback) = callback {
callback();
}
unsafe {
PostThreadMessageW(
state_ptr.main_thread_id_win32,
WM_GPUI_CLOSE_ONE_WINDOW,
WPARAM(state_ptr.validation_number),
LPARAM(handle.0 as isize),
)
.log_err();
}
Some(0)
}
fn handle_mouse_move_msg(
handle: HWND,
lparam: LPARAM,
wparam: WPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
start_tracking_mouse(handle, &state_ptr, TME_LEAVE);
let mut lock = state_ptr.state.borrow_mut();
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
let scale_factor = lock.scale_factor;
drop(lock);
let pressed_button = match MODIFIERKEYS_FLAGS(wparam.loword() as u32) {
flags if flags.contains(MK_LBUTTON) => Some(MouseButton::Left),
flags if flags.contains(MK_RBUTTON) => Some(MouseButton::Right),
flags if flags.contains(MK_MBUTTON) => Some(MouseButton::Middle),
flags if flags.contains(MK_XBUTTON1) => {
Some(MouseButton::Navigate(NavigationDirection::Back))
}
flags if flags.contains(MK_XBUTTON2) => {
Some(MouseButton::Navigate(NavigationDirection::Forward))
}
_ => None,
};
let x = lparam.signed_loword() as f32;
let y = lparam.signed_hiword() as f32;
let input = PlatformInput::MouseMove(MouseMoveEvent {
position: logical_point(x, y, scale_factor),
pressed_button,
modifiers: current_modifiers(),
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn handle_mouse_leave_msg(state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
lock.hovered = false;
if let Some(mut callback) = lock.callbacks.hovered_status_change.take() {
drop(lock);
callback(false);
state_ptr.state.borrow_mut().callbacks.hovered_status_change = Some(callback);
}
Some(0)
}
fn handle_syskeydown_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
let input = handle_key_event(handle, wparam, lparam, &mut lock, |keystroke| {
PlatformInput::KeyDown(KeyDownEvent {
keystroke,
is_held: lparam.0 & (0x1 << 30) > 0,
})
})?;
let mut func = lock.callbacks.input.take()?;
drop(lock);
let handled = !func(input).propagate;
let mut lock = state_ptr.state.borrow_mut();
lock.callbacks.input = Some(func);
if handled {
lock.system_key_handled = true;
Some(0)
} else {
// we need to call `DefWindowProcW`, or we will lose the system-wide `Alt+F4`, `Alt+{other keys}`
// shortcuts.
None
}
}
fn handle_syskeyup_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
let input = handle_key_event(handle, wparam, lparam, &mut lock, |keystroke| {
PlatformInput::KeyUp(KeyUpEvent { keystroke })
})?;
let mut func = lock.callbacks.input.take()?;
drop(lock);
func(input);
state_ptr.state.borrow_mut().callbacks.input = Some(func);
// Always return 0 to indicate that the message was handled, so we could properly handle `ModifiersChanged` event.
Some(0)
}
// It's a known bug that you can't trigger `ctrl-shift-0`. See:
// https://superuser.com/questions/1455762/ctrl-shift-number-key-combination-has-stopped-working-for-a-few-numbers
fn handle_keydown_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
lock.keydown_time = Some(std::time::Instant::now());
let Some(input) = handle_key_event(handle, wparam, lparam, &mut lock, |keystroke| {
PlatformInput::KeyDown(KeyDownEvent {
keystroke,
is_held: lparam.0 & (0x1 << 30) > 0,
})
}) else {
return Some(1);
};
drop(lock);
let is_composing = with_input_handler(&state_ptr, |input_handler| {
input_handler.marked_text_range()
})
.flatten()
.is_some();
if is_composing {
translate_message(handle, wparam, lparam);
return Some(0);
}
let Some(mut func) = state_ptr.state.borrow_mut().callbacks.input.take() else {
return Some(1);
};
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled {
Some(0)
} else {
translate_message(handle, wparam, lparam);
Some(1)
}
}
fn handle_keyup_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
let Some(input) = handle_key_event(handle, wparam, lparam, &mut lock, |keystroke| {
PlatformInput::KeyUp(KeyUpEvent { keystroke })
}) else {
return Some(1);
};
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
drop(lock);
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn handle_char_msg(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let input = parse_char_message(wparam, &state_ptr)?;
with_input_handler(&state_ptr, |input_handler| {
input_handler.replace_text_in_range(None, &input);
});
Some(0)
}
fn handle_dead_char_msg(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let ch = char::from_u32(wparam.0 as u32)?.to_string();
with_input_handler(&state_ptr, |input_handler| {
input_handler.replace_and_mark_text_in_range(None, &ch, None);
});
None
}
fn handle_mouse_down_msg(
handle: HWND,
button: MouseButton,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
unsafe { SetCapture(handle) };
let mut lock = state_ptr.state.borrow_mut();
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
let x = lparam.signed_loword();
let y = lparam.signed_hiword();
let physical_point = point(DevicePixels(x as i32), DevicePixels(y as i32));
let click_count = lock.click_state.update(button, physical_point);
let scale_factor = lock.scale_factor;
drop(lock);
let input = PlatformInput::MouseDown(MouseDownEvent {
button,
position: logical_point(x as f32, y as f32, scale_factor),
modifiers: current_modifiers(),
click_count,
first_mouse: false,
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn handle_mouse_up_msg(
_handle: HWND,
button: MouseButton,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
unsafe { ReleaseCapture().log_err() };
let mut lock = state_ptr.state.borrow_mut();
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
let x = lparam.signed_loword() as f32;
let y = lparam.signed_hiword() as f32;
let click_count = lock.click_state.current_count;
let scale_factor = lock.scale_factor;
drop(lock);
let input = PlatformInput::MouseUp(MouseUpEvent {
button,
position: logical_point(x, y, scale_factor),
modifiers: current_modifiers(),
click_count,
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn handle_xbutton_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
handler: impl Fn(HWND, MouseButton, LPARAM, Rc<WindowsWindowStatePtr>) -> Option<isize>,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let nav_dir = match wparam.hiword() {
XBUTTON1 => NavigationDirection::Back,
XBUTTON2 => NavigationDirection::Forward,
_ => return Some(1),
};
handler(handle, MouseButton::Navigate(nav_dir), lparam, state_ptr)
}
fn handle_mouse_wheel_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let modifiers = current_modifiers();
let mut lock = state_ptr.state.borrow_mut();
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
let scale_factor = lock.scale_factor;
let wheel_scroll_amount = match modifiers.shift {
true => lock.system_settings.mouse_wheel_settings.wheel_scroll_chars,
false => lock.system_settings.mouse_wheel_settings.wheel_scroll_lines,
};
drop(lock);
let wheel_distance =
(wparam.signed_hiword() as f32 / WHEEL_DELTA as f32) * wheel_scroll_amount as f32;
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
let input = PlatformInput::ScrollWheel(ScrollWheelEvent {
position: logical_point(cursor_point.x as f32, cursor_point.y as f32, scale_factor),
delta: ScrollDelta::Lines(match modifiers.shift {
true => Point {
x: wheel_distance,
y: 0.0,
},
false => Point {
y: wheel_distance,
x: 0.0,
},
}),
modifiers,
touch_phase: TouchPhase::Moved,
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn handle_mouse_horizontal_wheel_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
let Some(mut func) = lock.callbacks.input.take() else {
return Some(1);
};
let scale_factor = lock.scale_factor;
let wheel_scroll_chars = lock.system_settings.mouse_wheel_settings.wheel_scroll_chars;
drop(lock);
let wheel_distance =
(-wparam.signed_hiword() as f32 / WHEEL_DELTA as f32) * wheel_scroll_chars as f32;
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
let event = PlatformInput::ScrollWheel(ScrollWheelEvent {
position: logical_point(cursor_point.x as f32, cursor_point.y as f32, scale_factor),
delta: ScrollDelta::Lines(Point {
x: wheel_distance,
y: 0.0,
}),
modifiers: current_modifiers(),
touch_phase: TouchPhase::Moved,
});
let handled = !func(event).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { Some(1) }
}
fn retrieve_caret_position(state_ptr: &Rc<WindowsWindowStatePtr>) -> Option<POINT> {
with_input_handler_and_scale_factor(state_ptr, |input_handler, scale_factor| {
let caret_range = input_handler.selected_text_range(false)?;
let caret_position = input_handler.bounds_for_range(caret_range.range)?;
Some(POINT {
// logical to physical
x: (caret_position.origin.x.0 * scale_factor) as i32,
y: (caret_position.origin.y.0 * scale_factor) as i32
+ ((caret_position.size.height.0 * scale_factor) as i32 / 2),
})
})
}
fn handle_ime_position(handle: HWND, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
unsafe {
let ctx = ImmGetContext(handle);
let Some(caret_position) = retrieve_caret_position(&state_ptr) else {
return Some(0);
};
{
let config = COMPOSITIONFORM {
dwStyle: CFS_POINT,
ptCurrentPos: caret_position,
..Default::default()
};
ImmSetCompositionWindow(ctx, &config as _).ok().log_err();
}
{
let config = CANDIDATEFORM {
dwStyle: CFS_CANDIDATEPOS,
ptCurrentPos: caret_position,
..Default::default()
};
ImmSetCandidateWindow(ctx, &config as _).ok().log_err();
}
ImmReleaseContext(handle, ctx).ok().log_err();
Some(0)
}
}
fn handle_ime_composition(
handle: HWND,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let ctx = unsafe { ImmGetContext(handle) };
let result = handle_ime_composition_inner(ctx, lparam, state_ptr);
unsafe { ImmReleaseContext(handle, ctx).ok().log_err() };
result
}
fn handle_ime_composition_inner(
ctx: HIMC,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let lparam = lparam.0 as u32;
if lparam == 0 {
// Japanese IME may send this message with lparam = 0, which indicates that
// there is no composition string.
with_input_handler(&state_ptr, |input_handler| {
input_handler.replace_text_in_range(None, "");
})?;
Some(0)
} else {
if lparam & GCS_COMPSTR.0 > 0 {
let comp_string = parse_ime_composition_string(ctx, GCS_COMPSTR)?;
let caret_pos = (!comp_string.is_empty() && lparam & GCS_CURSORPOS.0 > 0).then(|| {
let pos = retrieve_composition_cursor_position(ctx);
pos..pos
});
with_input_handler(&state_ptr, |input_handler| {
input_handler.replace_and_mark_text_in_range(None, &comp_string, caret_pos);
})?;
}
if lparam & GCS_RESULTSTR.0 > 0 {
let comp_result = parse_ime_composition_string(ctx, GCS_RESULTSTR)?;
with_input_handler(&state_ptr, |input_handler| {
input_handler.replace_text_in_range(None, &comp_result);
})?;
return Some(0);
}
// currently, we don't care other stuff
None
}
}
/// SEE: https://learn.microsoft.com/en-us/windows/win32/winmsg/wm-nccalcsize
fn handle_calc_client_size(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.hide_title_bar || state_ptr.state.borrow().is_fullscreen() || wparam.0 == 0 {
return None;
}
let is_maximized = state_ptr.state.borrow().is_maximized();
let insets = get_client_area_insets(handle, is_maximized, state_ptr.windows_version);
// wparam is TRUE so lparam points to an NCCALCSIZE_PARAMS structure
let mut params = lparam.0 as *mut NCCALCSIZE_PARAMS;
let mut requested_client_rect = unsafe { &mut ((*params).rgrc) };
requested_client_rect[0].left += insets.left;
requested_client_rect[0].top += insets.top;
requested_client_rect[0].right -= insets.right;
requested_client_rect[0].bottom -= insets.bottom;
// Fix auto hide taskbar not showing. This solution is based on the approach
// used by Chrome. However, it may result in one row of pixels being obscured
// in our client area. But as Chrome says, "there seems to be no better solution."
if is_maximized {
if let Some(ref taskbar_position) = state_ptr
.state
.borrow()
.system_settings
.auto_hide_taskbar_position
{
// Fot the auto-hide taskbar, adjust in by 1 pixel on taskbar edge,
// so the window isn't treated as a "fullscreen app", which would cause
// the taskbar to disappear.
match taskbar_position {
AutoHideTaskbarPosition::Left => {
requested_client_rect[0].left += AUTO_HIDE_TASKBAR_THICKNESS_PX
}
AutoHideTaskbarPosition::Top => {
requested_client_rect[0].top += AUTO_HIDE_TASKBAR_THICKNESS_PX
}
AutoHideTaskbarPosition::Right => {
requested_client_rect[0].right -= AUTO_HIDE_TASKBAR_THICKNESS_PX
}
AutoHideTaskbarPosition::Bottom => {
requested_client_rect[0].bottom -= AUTO_HIDE_TASKBAR_THICKNESS_PX
}
}
}
}
Some(0)
}
fn handle_activate_msg(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let activated = wparam.loword() > 0;
let this = state_ptr.clone();
state_ptr
.executor
.spawn(async move {
let mut lock = this.state.borrow_mut();
if let Some(mut func) = lock.callbacks.active_status_change.take() {
drop(lock);
func(activated);
this.state.borrow_mut().callbacks.active_status_change = Some(func);
}
})
.detach();
None
}
fn handle_create_msg(handle: HWND, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
if state_ptr.hide_title_bar {
notify_frame_changed(handle);
Some(0)
} else {
None
}
}
fn handle_dpi_changed_msg(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let new_dpi = wparam.loword() as f32;
let mut lock = state_ptr.state.borrow_mut();
lock.scale_factor = new_dpi / USER_DEFAULT_SCREEN_DPI as f32;
lock.border_offset.update(handle).log_err();
drop(lock);
let rect = unsafe { &*(lparam.0 as *const RECT) };
let width = rect.right - rect.left;
let height = rect.bottom - rect.top;
// this will emit `WM_SIZE` and `WM_MOVE` right here
// even before this function returns
// the new size is handled in `WM_SIZE`
unsafe {
SetWindowPos(
handle,
None,
rect.left,
rect.top,
width,
height,
SWP_NOZORDER | SWP_NOACTIVATE,
)
.context("unable to set window position after dpi has changed")
.log_err();
}
Some(0)
}
/// The following conditions will trigger this event:
/// 1. The monitor on which the window is located goes offline or changes resolution.
/// 2. Another monitor goes offline, is plugged in, or changes resolution.
///
/// In either case, the window will only receive information from the monitor on which
/// it is located.
///
/// For example, in the case of condition 2, where the monitor on which the window is
/// located has actually changed nothing, it will still receive this event.
fn handle_display_change_msg(handle: HWND, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
// NOTE:
// Even the `lParam` holds the resolution of the screen, we just ignore it.
// Because WM_DPICHANGED, WM_MOVE, WM_SIZE will come first, window reposition and resize
// are handled there.
// So we only care about if monitor is disconnected.
let previous_monitor = state_ptr.state.borrow().display;
if WindowsDisplay::is_connected(previous_monitor.handle) {
// we are fine, other display changed
return None;
}
// display disconnected
// in this case, the OS will move our window to another monitor, and minimize it.
// we deminimize the window and query the monitor after moving
unsafe {
let _ = ShowWindow(handle, SW_SHOWNORMAL);
};
let new_monitor = unsafe { MonitorFromWindow(handle, MONITOR_DEFAULTTONULL) };
// all monitors disconnected
if new_monitor.is_invalid() {
log::error!("No monitor detected!");
return None;
}
let new_display = WindowsDisplay::new_with_handle(new_monitor);
state_ptr.state.borrow_mut().display = new_display;
Some(0)
}
fn handle_hit_test_msg(
handle: HWND,
msg: u32,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if !state_ptr.is_movable || state_ptr.state.borrow().is_fullscreen() {
return None;
}
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut callback) = lock.callbacks.hit_test_window_control.take() {
drop(lock);
let area = callback();
state_ptr
.state
.borrow_mut()
.callbacks
.hit_test_window_control = Some(callback);
if let Some(area) = area {
return match area {
WindowControlArea::Drag => Some(HTCAPTION as _),
WindowControlArea::Close => Some(HTCLOSE as _),
WindowControlArea::Max => Some(HTMAXBUTTON as _),
WindowControlArea::Min => Some(HTMINBUTTON as _),
};
}
} else {
drop(lock);
}
if !state_ptr.hide_title_bar {
// If the OS draws the title bar, we don't need to handle hit test messages.
return None;
}
// default handler for resize areas
let hit = unsafe { DefWindowProcW(handle, msg, wparam, lparam) };
if matches!(
hit.0 as u32,
HTNOWHERE
| HTRIGHT
| HTLEFT
| HTTOPLEFT
| HTTOP
| HTTOPRIGHT
| HTBOTTOMRIGHT
| HTBOTTOM
| HTBOTTOMLEFT
) {
return Some(hit.0);
}
if state_ptr.state.borrow().is_fullscreen() {
return Some(HTCLIENT as _);
}
let dpi = unsafe { GetDpiForWindow(handle) };
let frame_y = unsafe { GetSystemMetricsForDpi(SM_CYFRAME, dpi) };
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
if !state_ptr.state.borrow().is_maximized() && cursor_point.y >= 0 && cursor_point.y <= frame_y
{
return Some(HTTOP as _);
}
Some(HTCLIENT as _)
}
fn handle_nc_mouse_move_msg(
handle: HWND,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
start_tracking_mouse(handle, &state_ptr, TME_LEAVE | TME_NONCLIENT);
let mut lock = state_ptr.state.borrow_mut();
let mut func = lock.callbacks.input.take()?;
let scale_factor = lock.scale_factor;
drop(lock);
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
let input = PlatformInput::MouseMove(MouseMoveEvent {
position: logical_point(cursor_point.x as f32, cursor_point.y as f32, scale_factor),
pressed_button: None,
modifiers: current_modifiers(),
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled { Some(0) } else { None }
}
fn handle_nc_mouse_down_msg(
handle: HWND,
button: MouseButton,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
let physical_point = point(DevicePixels(cursor_point.x), DevicePixels(cursor_point.y));
let click_count = lock.click_state.update(button, physical_point);
drop(lock);
let input = PlatformInput::MouseDown(MouseDownEvent {
button,
position: logical_point(cursor_point.x as f32, cursor_point.y as f32, scale_factor),
modifiers: current_modifiers(),
click_count,
first_mouse: false,
});
let result = func(input.clone());
let handled = !result.propagate || result.default_prevented;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled {
return Some(0);
}
} else {
drop(lock);
};
// Since these are handled in handle_nc_mouse_up_msg we must prevent the default window proc
if button == MouseButton::Left {
match wparam.0 as u32 {
HTMINBUTTON => state_ptr.state.borrow_mut().nc_button_pressed = Some(HTMINBUTTON),
HTMAXBUTTON => state_ptr.state.borrow_mut().nc_button_pressed = Some(HTMAXBUTTON),
HTCLOSE => state_ptr.state.borrow_mut().nc_button_pressed = Some(HTCLOSE),
_ => return None,
};
Some(0)
} else {
None
}
}
fn handle_nc_mouse_up_msg(
handle: HWND,
button: MouseButton,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut lock = state_ptr.state.borrow_mut();
if let Some(mut func) = lock.callbacks.input.take() {
let scale_factor = lock.scale_factor;
drop(lock);
let mut cursor_point = POINT {
x: lparam.signed_loword().into(),
y: lparam.signed_hiword().into(),
};
unsafe { ScreenToClient(handle, &mut cursor_point).ok().log_err() };
let input = PlatformInput::MouseUp(MouseUpEvent {
button,
position: logical_point(cursor_point.x as f32, cursor_point.y as f32, scale_factor),
modifiers: current_modifiers(),
click_count: 1,
});
let handled = !func(input).propagate;
state_ptr.state.borrow_mut().callbacks.input = Some(func);
if handled {
return Some(0);
}
} else {
drop(lock);
}
let last_pressed = state_ptr.state.borrow_mut().nc_button_pressed.take();
if button == MouseButton::Left
&& let Some(last_pressed) = last_pressed
{
let handled = match (wparam.0 as u32, last_pressed) {
(HTMINBUTTON, HTMINBUTTON) => {
unsafe { ShowWindowAsync(handle, SW_MINIMIZE).ok().log_err() };
true
}
(HTMAXBUTTON, HTMAXBUTTON) => {
if state_ptr.state.borrow().is_maximized() {
unsafe { ShowWindowAsync(handle, SW_NORMAL).ok().log_err() };
} else {
unsafe { ShowWindowAsync(handle, SW_MAXIMIZE).ok().log_err() };
}
true
}
(HTCLOSE, HTCLOSE) => {
unsafe {
PostMessageW(Some(handle), WM_CLOSE, WPARAM::default(), LPARAM::default())
.log_err()
};
true
}
_ => false,
};
if handled {
return Some(0);
}
}
None
}
fn handle_cursor_changed(lparam: LPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
let mut state = state_ptr.state.borrow_mut();
let had_cursor = state.current_cursor.is_some();
state.current_cursor = if lparam.0 == 0 {
None
} else {
Some(HCURSOR(lparam.0 as _))
};
if had_cursor != state.current_cursor.is_some() {
unsafe { SetCursor(state.current_cursor) };
}
Some(0)
}
fn handle_set_cursor(
handle: HWND,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if unsafe { !IsWindowEnabled(handle).as_bool() }
|| matches!(
lparam.loword() as u32,
HTLEFT
| HTRIGHT
| HTTOP
| HTTOPLEFT
| HTTOPRIGHT
| HTBOTTOM
| HTBOTTOMLEFT
| HTBOTTOMRIGHT
)
{
return None;
}
unsafe {
SetCursor(state_ptr.state.borrow().current_cursor);
};
Some(1)
}
fn handle_system_settings_changed(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if wparam.0 != 0 {
let mut lock = state_ptr.state.borrow_mut();
let display = lock.display;
lock.system_settings.update(display, wparam.0);
lock.click_state.system_update(wparam.0);
lock.border_offset.update(handle).log_err();
} else {
handle_system_theme_changed(handle, lparam, state_ptr)?;
};
// Force to trigger WM_NCCALCSIZE event to ensure that we handle auto hide
// taskbar correctly.
notify_frame_changed(handle);
Some(0)
}
fn handle_system_command(wparam: WPARAM, state_ptr: Rc<WindowsWindowStatePtr>) -> Option<isize> {
if wparam.0 == SC_KEYMENU as usize {
let mut lock = state_ptr.state.borrow_mut();
if lock.system_key_handled {
lock.system_key_handled = false;
return Some(0);
}
}
None
}
fn handle_system_theme_changed(
handle: HWND,
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
// lParam is a pointer to a string that indicates the area containing the system parameter
// that was changed.
let parameter = PCWSTR::from_raw(lparam.0 as _);
if unsafe { !parameter.is_null() && !parameter.is_empty() } {
if let Some(parameter_string) = unsafe { parameter.to_string() }.log_err() {
log::info!("System settings changed: {}", parameter_string);
match parameter_string.as_str() {
"ImmersiveColorSet" => {
let new_appearance = system_appearance()
.context("unable to get system appearance when handling ImmersiveColorSet")
.log_err()?;
let mut lock = state_ptr.state.borrow_mut();
if new_appearance != lock.appearance {
lock.appearance = new_appearance;
let mut callback = lock.callbacks.appearance_changed.take()?;
drop(lock);
callback();
state_ptr.state.borrow_mut().callbacks.appearance_changed = Some(callback);
configure_dwm_dark_mode(handle, new_appearance);
}
}
_ => {}
}
}
}
Some(0)
}
fn handle_input_language_changed(
lparam: LPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let thread = state_ptr.main_thread_id_win32;
let validation = state_ptr.validation_number;
unsafe {
PostThreadMessageW(thread, WM_INPUTLANGCHANGE, WPARAM(validation), lparam).log_err();
}
Some(0)
}
fn handle_device_change_msg(
handle: HWND,
wparam: WPARAM,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
if wparam.0 == DBT_DEVNODES_CHANGED as usize {
// The reason for sending this message is to actually trigger a redraw of the window.
unsafe {
PostMessageW(
Some(handle),
WM_GPUI_FORCE_UPDATE_WINDOW,
WPARAM(0),
LPARAM(0),
)
.log_err();
}
// If the GPU device is lost, this redraw will take care of recreating the device context.
// The WM_GPUI_FORCE_UPDATE_WINDOW message will take care of redrawing the window, after
// the device context has been recreated.
draw_window(handle, true, state_ptr)
} else {
// Other device change messages are not handled.
None
}
}
#[inline]
fn draw_window(
handle: HWND,
force_render: bool,
state_ptr: Rc<WindowsWindowStatePtr>,
) -> Option<isize> {
let mut request_frame = state_ptr
.state
.borrow_mut()
.callbacks
.request_frame
.take()?;
request_frame(RequestFrameOptions {
require_presentation: true,
force_render,
});
let mut lock = state_ptr.state.borrow_mut();
if let Some(keydown_time) = lock.keydown_time.take() {
let elapsed = keydown_time.elapsed();
println!("Elapsed keydown time: {:.02} ms", elapsed.as_secs_f64() * 1000.0);
}
lock.callbacks.request_frame = Some(request_frame);
unsafe { ValidateRect(Some(handle), None).ok().log_err() };
Some(0)
}
#[inline]
fn parse_char_message(wparam: WPARAM, state_ptr: &Rc<WindowsWindowStatePtr>) -> Option<String> {
let code_point = wparam.loword();
let mut lock = state_ptr.state.borrow_mut();
// https://www.unicode.org/versions/Unicode16.0.0/core-spec/chapter-3/#G2630
match code_point {
0xD800..=0xDBFF => {
// High surrogate, wait for low surrogate
lock.pending_surrogate = Some(code_point);
None
}
0xDC00..=0xDFFF => {
if let Some(high_surrogate) = lock.pending_surrogate.take() {
// Low surrogate, combine with pending high surrogate
String::from_utf16(&[high_surrogate, code_point]).ok()
} else {
// Invalid low surrogate without a preceding high surrogate
log::warn!(
"Received low surrogate without a preceding high surrogate: {code_point:x}"
);
None
}
}
_ => {
lock.pending_surrogate = None;
char::from_u32(code_point as u32)
.filter(|c| !c.is_control())
.map(|c| c.to_string())
}
}
}
#[inline]
fn translate_message(handle: HWND, wparam: WPARAM, lparam: LPARAM) {
let msg = MSG {
hwnd: handle,
message: WM_KEYDOWN,
wParam: wparam,
lParam: lparam,
// It seems like leaving the following two parameters empty doesn't break key events, they still work as expected.
// But if any bugs pop up after this PR, this is probably the place to look first.
time: 0,
pt: POINT::default(),
};
unsafe { TranslateMessage(&msg).ok().log_err() };
}
fn handle_key_event<F>(
handle: HWND,
wparam: WPARAM,
lparam: LPARAM,
state: &mut WindowsWindowState,
f: F,
) -> Option<PlatformInput>
where
F: FnOnce(Keystroke) -> PlatformInput,
{
let virtual_key = VIRTUAL_KEY(wparam.loword());
let mut modifiers = current_modifiers();
match virtual_key {
VK_SHIFT | VK_CONTROL | VK_MENU | VK_LWIN | VK_RWIN => {
if state
.last_reported_modifiers
.is_some_and(|prev_modifiers| prev_modifiers == modifiers)
{
return None;
}
state.last_reported_modifiers = Some(modifiers);
Some(PlatformInput::ModifiersChanged(ModifiersChangedEvent {
modifiers,
capslock: current_capslock(),
}))
}
VK_PACKET => {
translate_message(handle, wparam, lparam);
None
}
VK_CAPITAL => {
let capslock = current_capslock();
if state
.last_reported_capslock
.is_some_and(|prev_capslock| prev_capslock == capslock)
{
return None;
}
state.last_reported_capslock = Some(capslock);
Some(PlatformInput::ModifiersChanged(ModifiersChangedEvent {
modifiers,
capslock,
}))
}
vkey => {
let vkey = if vkey == VK_PROCESSKEY {
VIRTUAL_KEY(unsafe { ImmGetVirtualKey(handle) } as u16)
} else {
vkey
};
let keystroke = parse_normal_key(vkey, lparam, modifiers)?;
Some(f(keystroke))
}
}
}
fn parse_immutable(vkey: VIRTUAL_KEY) -> Option<String> {
Some(
match vkey {
VK_SPACE => "space",
VK_BACK => "backspace",
VK_RETURN => "enter",
VK_TAB => "tab",
VK_UP => "up",
VK_DOWN => "down",
VK_RIGHT => "right",
VK_LEFT => "left",
VK_HOME => "home",
VK_END => "end",
VK_PRIOR => "pageup",
VK_NEXT => "pagedown",
VK_BROWSER_BACK => "back",
VK_BROWSER_FORWARD => "forward",
VK_ESCAPE => "escape",
VK_INSERT => "insert",
VK_DELETE => "delete",
VK_APPS => "menu",
VK_F1 => "f1",
VK_F2 => "f2",
VK_F3 => "f3",
VK_F4 => "f4",
VK_F5 => "f5",
VK_F6 => "f6",
VK_F7 => "f7",
VK_F8 => "f8",
VK_F9 => "f9",
VK_F10 => "f10",
VK_F11 => "f11",
VK_F12 => "f12",
VK_F13 => "f13",
VK_F14 => "f14",
VK_F15 => "f15",
VK_F16 => "f16",
VK_F17 => "f17",
VK_F18 => "f18",
VK_F19 => "f19",
VK_F20 => "f20",
VK_F21 => "f21",
VK_F22 => "f22",
VK_F23 => "f23",
VK_F24 => "f24",
_ => return None,
}
.to_string(),
)
}
fn parse_normal_key(
vkey: VIRTUAL_KEY,
lparam: LPARAM,
mut modifiers: Modifiers,
) -> Option<Keystroke> {
let mut key_char = None;
let key = parse_immutable(vkey).or_else(|| {
let scan_code = lparam.hiword() & 0xFF;
key_char = generate_key_char(
vkey,
scan_code as u32,
modifiers.control,
modifiers.shift,
modifiers.alt,
);
get_keystroke_key(vkey, scan_code as u32, &mut modifiers)
})?;
Some(Keystroke {
modifiers,
key,
key_char,
})
}
fn parse_ime_composition_string(ctx: HIMC, comp_type: IME_COMPOSITION_STRING) -> Option<String> {
unsafe {
let string_len = ImmGetCompositionStringW(ctx, comp_type, None, 0);
if string_len >= 0 {
let mut buffer = vec![0u8; string_len as usize + 2];
ImmGetCompositionStringW(
ctx,
comp_type,
Some(buffer.as_mut_ptr() as _),
string_len as _,
);
let wstring = std::slice::from_raw_parts::<u16>(
buffer.as_mut_ptr().cast::<u16>(),
string_len as usize / 2,
);
Some(String::from_utf16_lossy(wstring))
} else {
None
}
}
}
#[inline]
fn retrieve_composition_cursor_position(ctx: HIMC) -> usize {
unsafe { ImmGetCompositionStringW(ctx, GCS_CURSORPOS, None, 0) as usize }
}
#[inline]
fn is_virtual_key_pressed(vkey: VIRTUAL_KEY) -> bool {
unsafe { GetKeyState(vkey.0 as i32) < 0 }
}
#[inline]
pub(crate) fn current_modifiers() -> Modifiers {
Modifiers {
control: is_virtual_key_pressed(VK_CONTROL),
alt: is_virtual_key_pressed(VK_MENU),
shift: is_virtual_key_pressed(VK_SHIFT),
platform: is_virtual_key_pressed(VK_LWIN) || is_virtual_key_pressed(VK_RWIN),
function: false,
}
}
#[inline]
pub(crate) fn current_capslock() -> Capslock {
let on = unsafe { GetKeyState(VK_CAPITAL.0 as i32) & 1 } > 0;
Capslock { on: on }
}
fn get_client_area_insets(
handle: HWND,
is_maximized: bool,
windows_version: WindowsVersion,
) -> RECT {
// For maximized windows, Windows outdents the window rect from the screen's client rect
// by `frame_thickness` on each edge, meaning `insets` must contain `frame_thickness`
// on all sides (including the top) to avoid the client area extending onto adjacent
// monitors.
//
// For non-maximized windows, things become complicated:
//
// - On Windows 10
// The top inset must be zero, since if there is any nonclient area, Windows will draw
// a full native titlebar outside the client area. (This doesn't occur in the maximized
// case.)
//
// - On Windows 11
// The top inset is calculated using an empirical formula that I derived through various
// tests. Without this, the top 1-2 rows of pixels in our window would be obscured.
let dpi = unsafe { GetDpiForWindow(handle) };
let frame_thickness = get_frame_thickness(dpi);
let top_insets = if is_maximized {
frame_thickness
} else {
match windows_version {
WindowsVersion::Win10 => 0,
WindowsVersion::Win11 => (dpi as f32 / USER_DEFAULT_SCREEN_DPI as f32).round() as i32,
}
};
RECT {
left: frame_thickness,
top: top_insets,
right: frame_thickness,
bottom: frame_thickness,
}
}
// there is some additional non-visible space when talking about window
// borders on Windows:
// - SM_CXSIZEFRAME: The resize handle.
// - SM_CXPADDEDBORDER: Additional border space that isn't part of the resize handle.
fn get_frame_thickness(dpi: u32) -> i32 {
let resize_frame_thickness = unsafe { GetSystemMetricsForDpi(SM_CXSIZEFRAME, dpi) };
let padding_thickness = unsafe { GetSystemMetricsForDpi(SM_CXPADDEDBORDER, dpi) };
resize_frame_thickness + padding_thickness
}
fn notify_frame_changed(handle: HWND) {
unsafe {
SetWindowPos(
handle,
None,
0,
0,
0,
0,
SWP_FRAMECHANGED
| SWP_NOACTIVATE
| SWP_NOCOPYBITS
| SWP_NOMOVE
| SWP_NOOWNERZORDER
| SWP_NOREPOSITION
| SWP_NOSENDCHANGING
| SWP_NOSIZE
| SWP_NOZORDER,
)
.log_err();
}
}
fn start_tracking_mouse(
handle: HWND,
state_ptr: &Rc<WindowsWindowStatePtr>,
flags: TRACKMOUSEEVENT_FLAGS,
) {
let mut lock = state_ptr.state.borrow_mut();
if !lock.hovered {
lock.hovered = true;
unsafe {
TrackMouseEvent(&mut TRACKMOUSEEVENT {
cbSize: std::mem::size_of::<TRACKMOUSEEVENT>() as u32,
dwFlags: flags,
hwndTrack: handle,
dwHoverTime: HOVER_DEFAULT,
})
.log_err()
};
if let Some(mut callback) = lock.callbacks.hovered_status_change.take() {
drop(lock);
callback(true);
state_ptr.state.borrow_mut().callbacks.hovered_status_change = Some(callback);
}
}
}
fn with_input_handler<F, R>(state_ptr: &Rc<WindowsWindowStatePtr>, f: F) -> Option<R>
where
F: FnOnce(&mut PlatformInputHandler) -> R,
{
let mut input_handler = state_ptr.state.borrow_mut().input_handler.take()?;
let result = f(&mut input_handler);
state_ptr.state.borrow_mut().input_handler = Some(input_handler);
Some(result)
}
fn with_input_handler_and_scale_factor<F, R>(
state_ptr: &Rc<WindowsWindowStatePtr>,
f: F,
) -> Option<R>
where
F: FnOnce(&mut PlatformInputHandler, f32) -> Option<R>,
{
let mut lock = state_ptr.state.borrow_mut();
let mut input_handler = lock.input_handler.take()?;
let scale_factor = lock.scale_factor;
drop(lock);
let result = f(&mut input_handler, scale_factor);
state_ptr.state.borrow_mut().input_handler = Some(input_handler);
result
}