
- Ensure the candidate keybinding matches the correct context - Fix context key matching - I was soooo close - Dispatch actions on focused node [[PR Description]] Release Notes: - (Added|Fixed|Improved) ... ([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/<public_issue_number_if_exists>)).
1547 lines
51 KiB
Rust
1547 lines
51 KiB
Rust
use crate::{
|
|
point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
|
|
BorrowWindow, Bounds, ClickEvent, DispatchPhase, Element, ElementId, FocusEvent, FocusHandle,
|
|
IntoElement, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent,
|
|
MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Render, ScrollWheelEvent,
|
|
SharedString, Size, StackingOrder, Style, StyleRefinement, Styled, Task, View, Visibility,
|
|
WindowContext,
|
|
};
|
|
use collections::HashMap;
|
|
use refineable::Refineable;
|
|
use smallvec::SmallVec;
|
|
use std::{
|
|
any::{Any, TypeId},
|
|
cell::RefCell,
|
|
cmp::Ordering,
|
|
fmt::Debug,
|
|
mem,
|
|
rc::Rc,
|
|
time::Duration,
|
|
};
|
|
use taffy::style::Overflow;
|
|
use util::ResultExt;
|
|
|
|
const DRAG_THRESHOLD: f64 = 2.;
|
|
const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
|
|
|
|
pub struct GroupStyle {
|
|
pub group: SharedString,
|
|
pub style: StyleRefinement,
|
|
}
|
|
|
|
pub trait InteractiveElement: Sized + Element {
|
|
fn interactivity(&mut self) -> &mut Interactivity;
|
|
|
|
fn group(mut self, group: impl Into<SharedString>) -> Self {
|
|
self.interactivity().group = Some(group.into());
|
|
self
|
|
}
|
|
|
|
fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
|
|
self.interactivity().element_id = Some(id.into());
|
|
|
|
Stateful { element: self }
|
|
}
|
|
|
|
fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
|
|
self.interactivity().focusable = true;
|
|
self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
|
|
Focusable { element: self }
|
|
}
|
|
|
|
fn key_context<C, E>(mut self, key_context: C) -> Self
|
|
where
|
|
C: TryInto<KeyContext, Error = E>,
|
|
E: Debug,
|
|
{
|
|
if let Some(key_context) = key_context.try_into().log_err() {
|
|
self.interactivity().key_context = key_context;
|
|
}
|
|
self
|
|
}
|
|
|
|
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
|
|
self.interactivity().hover_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn group_hover(
|
|
mut self,
|
|
group_name: impl Into<SharedString>,
|
|
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
|
|
) -> Self {
|
|
self.interactivity().group_hover_style = Some(GroupStyle {
|
|
group: group_name.into(),
|
|
style: f(StyleRefinement::default()),
|
|
});
|
|
self
|
|
}
|
|
|
|
fn on_mouse_down(
|
|
mut self,
|
|
button: MouseButton,
|
|
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().mouse_down_listeners.push(Box::new(
|
|
move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& event.button == button
|
|
&& bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
(listener)(event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_any_mouse_down(
|
|
mut self,
|
|
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().mouse_down_listeners.push(Box::new(
|
|
move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
|
|
(listener)(event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_mouse_up(
|
|
mut self,
|
|
button: MouseButton,
|
|
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.mouse_up_listeners
|
|
.push(Box::new(move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& event.button == button
|
|
&& bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
(listener)(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_any_mouse_up(
|
|
mut self,
|
|
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.mouse_up_listeners
|
|
.push(Box::new(move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
|
|
(listener)(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_mouse_down_out(
|
|
mut self,
|
|
listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().mouse_down_listeners.push(Box::new(
|
|
move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Capture && !bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
(listener)(event, cx)
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_mouse_up_out(
|
|
mut self,
|
|
button: MouseButton,
|
|
listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.mouse_up_listeners
|
|
.push(Box::new(move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Capture
|
|
&& event.button == button
|
|
&& !bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
(listener)(event, cx);
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_mouse_move(
|
|
mut self,
|
|
listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().mouse_move_listeners.push(Box::new(
|
|
move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
|
|
(listener)(event, cx);
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_scroll_wheel(
|
|
mut self,
|
|
listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().scroll_wheel_listeners.push(Box::new(
|
|
move |event, bounds, phase, cx| {
|
|
if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
|
|
(listener)(event, cx);
|
|
}
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
/// Capture the given action, before normal action dispatch can fire
|
|
fn capture_action<A: Action>(
|
|
mut self,
|
|
listener: impl Fn(&A, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().action_listeners.push((
|
|
TypeId::of::<A>(),
|
|
Box::new(move |action, phase, cx| {
|
|
let action = action.downcast_ref().unwrap();
|
|
if phase == DispatchPhase::Capture {
|
|
(listener)(action, cx)
|
|
}
|
|
}),
|
|
));
|
|
self
|
|
}
|
|
|
|
/// Add a listener for the given action, fires during the bubble event phase
|
|
fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
|
|
self.interactivity().action_listeners.push((
|
|
TypeId::of::<A>(),
|
|
Box::new(move |action, phase, cx| {
|
|
let action = action.downcast_ref().unwrap();
|
|
if phase == DispatchPhase::Bubble {
|
|
(listener)(action, cx)
|
|
}
|
|
}),
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_boxed_action(
|
|
mut self,
|
|
action: &Box<dyn Action>,
|
|
listener: impl Fn(&Box<dyn Action>, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
let action = action.boxed_clone();
|
|
self.interactivity().action_listeners.push((
|
|
(*action).type_id(),
|
|
Box::new(move |_, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
(listener)(&action, cx)
|
|
}
|
|
}),
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_key_down(
|
|
mut self,
|
|
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.key_down_listeners
|
|
.push(Box::new(move |event, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
(listener)(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn capture_key_down(
|
|
mut self,
|
|
listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.key_down_listeners
|
|
.push(Box::new(move |event, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
|
|
self.interactivity()
|
|
.key_up_listeners
|
|
.push(Box::new(move |event, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn capture_key_up(
|
|
mut self,
|
|
listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity()
|
|
.key_up_listeners
|
|
.push(Box::new(move |event, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
|
|
self.interactivity()
|
|
.drag_over_styles
|
|
.push((TypeId::of::<S>(), f(StyleRefinement::default())));
|
|
self
|
|
}
|
|
|
|
fn group_drag_over<S: 'static>(
|
|
mut self,
|
|
group_name: impl Into<SharedString>,
|
|
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
|
|
) -> Self {
|
|
self.interactivity().group_drag_over_styles.push((
|
|
TypeId::of::<S>(),
|
|
GroupStyle {
|
|
group: group_name.into(),
|
|
style: f(StyleRefinement::default()),
|
|
},
|
|
));
|
|
self
|
|
}
|
|
|
|
fn on_drop<W: 'static>(
|
|
mut self,
|
|
listener: impl Fn(&View<W>, &mut WindowContext) + 'static,
|
|
) -> Self {
|
|
self.interactivity().drop_listeners.push((
|
|
TypeId::of::<W>(),
|
|
Box::new(move |dragged_view, cx| {
|
|
listener(&dragged_view.downcast().unwrap(), cx);
|
|
}),
|
|
));
|
|
self
|
|
}
|
|
}
|
|
|
|
pub trait StatefulInteractiveElement: InteractiveElement {
|
|
fn focusable(mut self) -> Focusable<Self> {
|
|
self.interactivity().focusable = true;
|
|
Focusable { element: self }
|
|
}
|
|
|
|
fn overflow_scroll(mut self) -> Self {
|
|
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
|
|
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
|
|
self
|
|
}
|
|
|
|
fn overflow_x_scroll(mut self) -> Self {
|
|
self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
|
|
self
|
|
}
|
|
|
|
fn overflow_y_scroll(mut self) -> Self {
|
|
self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
|
|
self
|
|
}
|
|
|
|
fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
|
|
self.interactivity().scroll_handle = Some(scroll_handle.clone());
|
|
self
|
|
}
|
|
|
|
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().active_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn group_active(
|
|
mut self,
|
|
group_name: impl Into<SharedString>,
|
|
f: impl FnOnce(StyleRefinement) -> StyleRefinement,
|
|
) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().group_active_style = Some(GroupStyle {
|
|
group: group_name.into(),
|
|
style: f(StyleRefinement::default()),
|
|
});
|
|
self
|
|
}
|
|
|
|
fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.click_listeners
|
|
.push(Box::new(move |event, cx| listener(event, cx)));
|
|
self
|
|
}
|
|
|
|
fn on_drag<W>(mut self, listener: impl Fn(&mut WindowContext) -> View<W> + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
W: 'static + Render,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().drag_listener.is_none(),
|
|
"calling on_drag more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().drag_listener = Some(Box::new(move |cursor_offset, cx| AnyDrag {
|
|
view: listener(cx).into(),
|
|
cursor_offset,
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().hover_listener.is_none(),
|
|
"calling on_hover more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().hover_listener = Some(Box::new(listener));
|
|
self
|
|
}
|
|
|
|
fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
debug_assert!(
|
|
self.interactivity().tooltip_builder.is_none(),
|
|
"calling tooltip more than once on the same element is not supported"
|
|
);
|
|
self.interactivity().tooltip_builder = Some(Rc::new(build_tooltip));
|
|
|
|
self
|
|
}
|
|
}
|
|
|
|
pub trait FocusableElement: InteractiveElement {
|
|
fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().focus_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity().in_focus_style = f(StyleRefinement::default());
|
|
self
|
|
}
|
|
|
|
fn on_focus(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.focus_listeners
|
|
.push(Box::new(move |focus_handle, event, cx| {
|
|
if event.focused.as_ref() == Some(focus_handle) {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_blur(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.focus_listeners
|
|
.push(Box::new(move |focus_handle, event, cx| {
|
|
if event.blurred.as_ref() == Some(focus_handle) {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_focus_in(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.focus_listeners
|
|
.push(Box::new(move |focus_handle, event, cx| {
|
|
let descendant_blurred = event
|
|
.blurred
|
|
.as_ref()
|
|
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
|
|
let descendant_focused = event
|
|
.focused
|
|
.as_ref()
|
|
.map_or(false, |focused| focus_handle.contains(focused, cx));
|
|
|
|
if !descendant_blurred && descendant_focused {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
|
|
fn on_focus_out(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
|
|
where
|
|
Self: Sized,
|
|
{
|
|
self.interactivity()
|
|
.focus_listeners
|
|
.push(Box::new(move |focus_handle, event, cx| {
|
|
let descendant_blurred = event
|
|
.blurred
|
|
.as_ref()
|
|
.map_or(false, |blurred| focus_handle.contains(blurred, cx));
|
|
let descendant_focused = event
|
|
.focused
|
|
.as_ref()
|
|
.map_or(false, |focused| focus_handle.contains(focused, cx));
|
|
if descendant_blurred && !descendant_focused {
|
|
listener(event, cx)
|
|
}
|
|
}));
|
|
self
|
|
}
|
|
}
|
|
|
|
pub type FocusListeners = SmallVec<[FocusListener; 2]>;
|
|
|
|
pub type FocusListener = Box<dyn Fn(&FocusHandle, &FocusEvent, &mut WindowContext) + 'static>;
|
|
|
|
pub type MouseDownListener =
|
|
Box<dyn Fn(&MouseDownEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
|
|
pub type MouseUpListener =
|
|
Box<dyn Fn(&MouseUpEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub type MouseMoveListener =
|
|
Box<dyn Fn(&MouseMoveEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub type ScrollWheelListener =
|
|
Box<dyn Fn(&ScrollWheelEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
|
|
|
|
pub type DragListener = Box<dyn Fn(Point<Pixels>, &mut WindowContext) -> AnyDrag + 'static>;
|
|
|
|
type DropListener = dyn Fn(AnyView, &mut WindowContext) + 'static;
|
|
|
|
pub type TooltipBuilder = Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>;
|
|
|
|
pub type KeyDownListener = Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub type KeyUpListener = Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
|
|
|
|
pub fn div() -> Div {
|
|
Div {
|
|
interactivity: Interactivity::default(),
|
|
children: SmallVec::default(),
|
|
}
|
|
}
|
|
|
|
pub struct Div {
|
|
interactivity: Interactivity,
|
|
children: SmallVec<[AnyElement; 2]>,
|
|
}
|
|
|
|
impl Styled for Div {
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
&mut self.interactivity.base_style
|
|
}
|
|
}
|
|
|
|
impl InteractiveElement for Div {
|
|
fn interactivity(&mut self) -> &mut Interactivity {
|
|
&mut self.interactivity
|
|
}
|
|
}
|
|
|
|
impl ParentElement for Div {
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
|
&mut self.children
|
|
}
|
|
}
|
|
|
|
impl Element for Div {
|
|
type State = DivState;
|
|
|
|
fn layout(
|
|
&mut self,
|
|
element_state: Option<Self::State>,
|
|
cx: &mut WindowContext,
|
|
) -> (LayoutId, Self::State) {
|
|
let mut child_layout_ids = SmallVec::new();
|
|
let mut interactivity = mem::take(&mut self.interactivity);
|
|
let (layout_id, interactive_state) = interactivity.layout(
|
|
element_state.map(|s| s.interactive_state),
|
|
cx,
|
|
|style, cx| {
|
|
cx.with_text_style(style.text_style().cloned(), |cx| {
|
|
child_layout_ids = self
|
|
.children
|
|
.iter_mut()
|
|
.map(|child| child.layout(cx))
|
|
.collect::<SmallVec<_>>();
|
|
cx.request_layout(&style, child_layout_ids.iter().copied())
|
|
})
|
|
},
|
|
);
|
|
self.interactivity = interactivity;
|
|
(
|
|
layout_id,
|
|
DivState {
|
|
interactive_state,
|
|
child_layout_ids,
|
|
},
|
|
)
|
|
}
|
|
|
|
fn paint(
|
|
self,
|
|
bounds: Bounds<Pixels>,
|
|
element_state: &mut Self::State,
|
|
cx: &mut WindowContext,
|
|
) {
|
|
let mut child_min = point(Pixels::MAX, Pixels::MAX);
|
|
let mut child_max = Point::default();
|
|
let content_size = if element_state.child_layout_ids.is_empty() {
|
|
bounds.size
|
|
} else if let Some(scroll_handle) = self.interactivity.scroll_handle.as_ref() {
|
|
let mut state = scroll_handle.0.borrow_mut();
|
|
state.child_bounds = Vec::with_capacity(element_state.child_layout_ids.len());
|
|
state.bounds = bounds;
|
|
let requested = state.requested_scroll_top.take();
|
|
|
|
for (ix, child_layout_id) in element_state.child_layout_ids.iter().enumerate() {
|
|
let child_bounds = cx.layout_bounds(*child_layout_id);
|
|
child_min = child_min.min(&child_bounds.origin);
|
|
child_max = child_max.max(&child_bounds.lower_right());
|
|
state.child_bounds.push(child_bounds);
|
|
|
|
if let Some(requested) = requested.as_ref() {
|
|
if requested.0 == ix {
|
|
*state.offset.borrow_mut() =
|
|
bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
|
|
}
|
|
}
|
|
}
|
|
(child_max - child_min).into()
|
|
} else {
|
|
for child_layout_id in &element_state.child_layout_ids {
|
|
let child_bounds = cx.layout_bounds(*child_layout_id);
|
|
child_min = child_min.min(&child_bounds.origin);
|
|
child_max = child_max.max(&child_bounds.lower_right());
|
|
}
|
|
(child_max - child_min).into()
|
|
};
|
|
|
|
self.interactivity.paint(
|
|
bounds,
|
|
content_size,
|
|
&mut element_state.interactive_state,
|
|
cx,
|
|
|style, scroll_offset, cx| {
|
|
if style.visibility == Visibility::Hidden {
|
|
return;
|
|
}
|
|
|
|
let z_index = style.z_index.unwrap_or(0);
|
|
|
|
cx.with_z_index(z_index, |cx| {
|
|
cx.with_z_index(0, |cx| {
|
|
style.paint(bounds, cx);
|
|
});
|
|
cx.with_z_index(1, |cx| {
|
|
cx.with_text_style(style.text_style().cloned(), |cx| {
|
|
cx.with_content_mask(style.overflow_mask(bounds), |cx| {
|
|
cx.with_element_offset(scroll_offset, |cx| {
|
|
for child in self.children {
|
|
child.paint(cx);
|
|
}
|
|
})
|
|
})
|
|
})
|
|
})
|
|
})
|
|
},
|
|
);
|
|
}
|
|
}
|
|
|
|
impl IntoElement for Div {
|
|
type Element = Self;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.interactivity.element_id.clone()
|
|
}
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
pub struct DivState {
|
|
child_layout_ids: SmallVec<[LayoutId; 4]>,
|
|
interactive_state: InteractiveElementState,
|
|
}
|
|
|
|
impl DivState {
|
|
pub fn is_active(&self) -> bool {
|
|
self.interactive_state.pending_mouse_down.borrow().is_some()
|
|
}
|
|
}
|
|
|
|
pub struct Interactivity {
|
|
pub element_id: Option<ElementId>,
|
|
pub key_context: KeyContext,
|
|
pub focusable: bool,
|
|
pub tracked_focus_handle: Option<FocusHandle>,
|
|
pub scroll_handle: Option<ScrollHandle>,
|
|
pub focus_listeners: FocusListeners,
|
|
pub group: Option<SharedString>,
|
|
pub base_style: StyleRefinement,
|
|
pub focus_style: StyleRefinement,
|
|
pub in_focus_style: StyleRefinement,
|
|
pub hover_style: StyleRefinement,
|
|
pub group_hover_style: Option<GroupStyle>,
|
|
pub active_style: StyleRefinement,
|
|
pub group_active_style: Option<GroupStyle>,
|
|
pub drag_over_styles: SmallVec<[(TypeId, StyleRefinement); 2]>,
|
|
pub group_drag_over_styles: SmallVec<[(TypeId, GroupStyle); 2]>,
|
|
pub mouse_down_listeners: SmallVec<[MouseDownListener; 2]>,
|
|
pub mouse_up_listeners: SmallVec<[MouseUpListener; 2]>,
|
|
pub mouse_move_listeners: SmallVec<[MouseMoveListener; 2]>,
|
|
pub scroll_wheel_listeners: SmallVec<[ScrollWheelListener; 2]>,
|
|
pub key_down_listeners: SmallVec<[KeyDownListener; 2]>,
|
|
pub key_up_listeners: SmallVec<[KeyUpListener; 2]>,
|
|
pub action_listeners: SmallVec<[(TypeId, ActionListener); 8]>,
|
|
pub drop_listeners: SmallVec<[(TypeId, Box<DropListener>); 2]>,
|
|
pub click_listeners: SmallVec<[ClickListener; 2]>,
|
|
pub drag_listener: Option<DragListener>,
|
|
pub hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
|
|
pub tooltip_builder: Option<TooltipBuilder>,
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub struct InteractiveBounds {
|
|
pub bounds: Bounds<Pixels>,
|
|
pub stacking_order: StackingOrder,
|
|
}
|
|
|
|
impl InteractiveBounds {
|
|
pub fn visibly_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
|
|
self.bounds.contains_point(point) && cx.was_top_layer(&point, &self.stacking_order)
|
|
}
|
|
}
|
|
|
|
impl Interactivity {
|
|
pub fn layout(
|
|
&mut self,
|
|
element_state: Option<InteractiveElementState>,
|
|
cx: &mut WindowContext,
|
|
f: impl FnOnce(Style, &mut WindowContext) -> LayoutId,
|
|
) -> (LayoutId, InteractiveElementState) {
|
|
let mut element_state = element_state.unwrap_or_default();
|
|
|
|
// Ensure we store a focus handle in our element state if we're focusable.
|
|
// If there's an explicit focus handle we're tracking, use that. Otherwise
|
|
// create a new handle and store it in the element state, which lives for as
|
|
// as frames contain an element with this id.
|
|
if self.focusable {
|
|
element_state.focus_handle.get_or_insert_with(|| {
|
|
self.tracked_focus_handle
|
|
.clone()
|
|
.unwrap_or_else(|| cx.focus_handle())
|
|
});
|
|
}
|
|
|
|
if let Some(scroll_handle) = self.scroll_handle.as_ref() {
|
|
element_state.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
|
|
}
|
|
|
|
let style = self.compute_style(None, &mut element_state, cx);
|
|
let layout_id = f(style, cx);
|
|
(layout_id, element_state)
|
|
}
|
|
|
|
pub fn paint(
|
|
mut self,
|
|
bounds: Bounds<Pixels>,
|
|
content_size: Size<Pixels>,
|
|
element_state: &mut InteractiveElementState,
|
|
cx: &mut WindowContext,
|
|
f: impl FnOnce(Style, Point<Pixels>, &mut WindowContext),
|
|
) {
|
|
let style = self.compute_style(Some(bounds), element_state, cx);
|
|
|
|
if style
|
|
.background
|
|
.as_ref()
|
|
.is_some_and(|fill| fill.color().is_some_and(|color| !color.is_transparent()))
|
|
{
|
|
cx.with_z_index(style.z_index.unwrap_or(0), |cx| cx.add_opaque_layer(bounds))
|
|
}
|
|
|
|
let interactive_bounds = Rc::new(InteractiveBounds {
|
|
bounds: bounds.intersect(&cx.content_mask().bounds),
|
|
stacking_order: cx.stacking_order().clone(),
|
|
});
|
|
|
|
if let Some(mouse_cursor) = style.mouse_cursor {
|
|
let mouse_position = &cx.mouse_position();
|
|
let hovered = interactive_bounds.visibly_contains(mouse_position, cx);
|
|
if hovered {
|
|
cx.set_cursor_style(mouse_cursor);
|
|
}
|
|
}
|
|
|
|
for listener in self.mouse_down_listeners.drain(..) {
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
|
listener(event, &*interactive_bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.mouse_up_listeners.drain(..) {
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
|
|
listener(event, &*interactive_bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.mouse_move_listeners.drain(..) {
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
listener(event, &*interactive_bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.scroll_wheel_listeners.drain(..) {
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
|
|
listener(event, &*interactive_bounds, phase, cx);
|
|
})
|
|
}
|
|
|
|
let hover_group_bounds = self
|
|
.group_hover_style
|
|
.as_ref()
|
|
.and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
|
|
|
|
if let Some(group_bounds) = hover_group_bounds {
|
|
let hovered = group_bounds.contains_point(&cx.mouse_position());
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
if group_bounds.contains_point(&event.position) != hovered {
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if self.hover_style.is_some()
|
|
|| self.base_style.mouse_cursor.is_some()
|
|
|| cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
|
|
{
|
|
let bounds = bounds.intersect(&cx.content_mask().bounds);
|
|
let hovered = bounds.contains_point(&cx.mouse_position());
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
if bounds.contains_point(&event.position) != hovered {
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if cx.active_drag.is_some() {
|
|
let drop_listeners = mem::take(&mut self.drop_listeners);
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& interactive_bounds.visibly_contains(&event.position, &cx)
|
|
{
|
|
if let Some(drag_state_type) =
|
|
cx.active_drag.as_ref().map(|drag| drag.view.entity_type())
|
|
{
|
|
for (drop_state_type, listener) in &drop_listeners {
|
|
if *drop_state_type == drag_state_type {
|
|
let drag = cx
|
|
.active_drag
|
|
.take()
|
|
.expect("checked for type drag state type above");
|
|
listener(drag.view.clone(), cx);
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
let click_listeners = mem::take(&mut self.click_listeners);
|
|
let drag_listener = mem::take(&mut self.drag_listener);
|
|
|
|
if !click_listeners.is_empty() || drag_listener.is_some() {
|
|
let pending_mouse_down = element_state.pending_mouse_down.clone();
|
|
let mouse_down = pending_mouse_down.borrow().clone();
|
|
if let Some(mouse_down) = mouse_down {
|
|
if let Some(drag_listener) = drag_listener {
|
|
let active_state = element_state.clicked_state.clone();
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
if cx.active_drag.is_some() {
|
|
if phase == DispatchPhase::Capture {
|
|
cx.notify();
|
|
}
|
|
} else if phase == DispatchPhase::Bubble
|
|
&& interactive_bounds.visibly_contains(&event.position, cx)
|
|
&& (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
|
|
{
|
|
*active_state.borrow_mut() = ElementClickedState::default();
|
|
let cursor_offset = event.position - bounds.origin;
|
|
let drag = drag_listener(cursor_offset, cx);
|
|
cx.active_drag = Some(drag);
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
});
|
|
}
|
|
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& interactive_bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
let mouse_click = ClickEvent {
|
|
down: mouse_down.clone(),
|
|
up: event.clone(),
|
|
};
|
|
for listener in &click_listeners {
|
|
listener(&mouse_click, cx);
|
|
}
|
|
}
|
|
*pending_mouse_down.borrow_mut() = None;
|
|
cx.notify();
|
|
});
|
|
} else {
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& interactive_bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
*pending_mouse_down.borrow_mut() = Some(event.clone());
|
|
cx.notify();
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
if let Some(hover_listener) = self.hover_listener.take() {
|
|
let was_hovered = element_state.hover_state.clone();
|
|
let has_mouse_down = element_state.pending_mouse_down.clone();
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
|
|
&& has_mouse_down.borrow().is_none();
|
|
let mut was_hovered = was_hovered.borrow_mut();
|
|
|
|
if is_hovered != was_hovered.clone() {
|
|
*was_hovered = is_hovered;
|
|
drop(was_hovered);
|
|
|
|
hover_listener(&is_hovered, cx);
|
|
}
|
|
});
|
|
}
|
|
|
|
if let Some(tooltip_builder) = self.tooltip_builder.take() {
|
|
let active_tooltip = element_state.active_tooltip.clone();
|
|
let pending_mouse_down = element_state.pending_mouse_down.clone();
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
|
|
cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
|
|
let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
|
|
&& pending_mouse_down.borrow().is_none();
|
|
if !is_hovered {
|
|
active_tooltip.borrow_mut().take();
|
|
return;
|
|
}
|
|
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
if active_tooltip.borrow().is_none() {
|
|
let task = cx.spawn({
|
|
let active_tooltip = active_tooltip.clone();
|
|
let tooltip_builder = tooltip_builder.clone();
|
|
|
|
move |mut cx| async move {
|
|
cx.background_executor().timer(TOOLTIP_DELAY).await;
|
|
cx.update(|_, cx| {
|
|
active_tooltip.borrow_mut().replace(ActiveTooltip {
|
|
tooltip: Some(AnyTooltip {
|
|
view: tooltip_builder(cx),
|
|
cursor_offset: cx.mouse_position(),
|
|
}),
|
|
_task: None,
|
|
});
|
|
cx.notify();
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
active_tooltip.borrow_mut().replace(ActiveTooltip {
|
|
tooltip: None,
|
|
_task: Some(task),
|
|
});
|
|
}
|
|
});
|
|
|
|
let active_tooltip = element_state.active_tooltip.clone();
|
|
cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
|
|
active_tooltip.borrow_mut().take();
|
|
});
|
|
|
|
if let Some(active_tooltip) = element_state.active_tooltip.borrow().as_ref() {
|
|
if active_tooltip.tooltip.is_some() {
|
|
cx.active_tooltip = active_tooltip.tooltip.clone()
|
|
}
|
|
}
|
|
}
|
|
|
|
let active_state = element_state.clicked_state.clone();
|
|
if !active_state.borrow().is_clicked() {
|
|
cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
|
|
if phase == DispatchPhase::Capture {
|
|
*active_state.borrow_mut() = ElementClickedState::default();
|
|
cx.notify();
|
|
}
|
|
});
|
|
} else {
|
|
let active_group_bounds = self
|
|
.group_active_style
|
|
.as_ref()
|
|
.and_then(|group_active| GroupBounds::get(&group_active.group, cx));
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
cx.on_mouse_event(move |down: &MouseDownEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble {
|
|
let group = active_group_bounds
|
|
.map_or(false, |bounds| bounds.contains_point(&down.position));
|
|
let element = interactive_bounds.visibly_contains(&down.position, cx);
|
|
if group || element {
|
|
*active_state.borrow_mut() = ElementClickedState { group, element };
|
|
cx.notify();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
let overflow = style.overflow;
|
|
if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
|
|
let scroll_offset = element_state
|
|
.scroll_offset
|
|
.get_or_insert_with(Rc::default)
|
|
.clone();
|
|
let line_height = cx.line_height();
|
|
let scroll_max = (content_size - bounds.size).max(&Size::default());
|
|
let interactive_bounds = interactive_bounds.clone();
|
|
|
|
cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
|
|
if phase == DispatchPhase::Bubble
|
|
&& interactive_bounds.visibly_contains(&event.position, cx)
|
|
{
|
|
let mut scroll_offset = scroll_offset.borrow_mut();
|
|
let old_scroll_offset = *scroll_offset;
|
|
let delta = event.delta.pixel_delta(line_height);
|
|
|
|
if overflow.x == Overflow::Scroll {
|
|
scroll_offset.x =
|
|
(scroll_offset.x + delta.x).clamp(-scroll_max.width, px(0.));
|
|
}
|
|
|
|
if overflow.y == Overflow::Scroll {
|
|
scroll_offset.y =
|
|
(scroll_offset.y + delta.y).clamp(-scroll_max.height, px(0.));
|
|
}
|
|
|
|
if *scroll_offset != old_scroll_offset {
|
|
cx.notify();
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
if let Some(group) = self.group.clone() {
|
|
GroupBounds::push(group, bounds, cx);
|
|
}
|
|
|
|
let scroll_offset = element_state
|
|
.scroll_offset
|
|
.as_ref()
|
|
.map(|scroll_offset| *scroll_offset.borrow());
|
|
|
|
cx.with_key_dispatch(
|
|
self.key_context.clone(),
|
|
element_state.focus_handle.clone(),
|
|
|_, cx| {
|
|
for listener in self.key_down_listeners.drain(..) {
|
|
cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
|
|
listener(event, phase, cx);
|
|
})
|
|
}
|
|
|
|
for listener in self.key_up_listeners.drain(..) {
|
|
cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
|
|
listener(event, phase, cx);
|
|
})
|
|
}
|
|
|
|
for (action_type, listener) in self.action_listeners {
|
|
cx.on_action(action_type, listener)
|
|
}
|
|
|
|
if let Some(focus_handle) = element_state.focus_handle.as_ref() {
|
|
for listener in self.focus_listeners {
|
|
let focus_handle = focus_handle.clone();
|
|
cx.on_focus_changed(move |event, cx| listener(&focus_handle, event, cx));
|
|
}
|
|
}
|
|
|
|
f(style, scroll_offset.unwrap_or_default(), cx)
|
|
},
|
|
);
|
|
|
|
if let Some(group) = self.group.as_ref() {
|
|
GroupBounds::pop(group, cx);
|
|
}
|
|
}
|
|
|
|
pub fn compute_style(
|
|
&self,
|
|
bounds: Option<Bounds<Pixels>>,
|
|
element_state: &mut InteractiveElementState,
|
|
cx: &mut WindowContext,
|
|
) -> Style {
|
|
let mut style = Style::default();
|
|
style.refine(&self.base_style);
|
|
|
|
if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
|
|
if focus_handle.within_focused(cx) {
|
|
style.refine(&self.in_focus_style);
|
|
}
|
|
|
|
if focus_handle.is_focused(cx) {
|
|
style.refine(&self.focus_style);
|
|
}
|
|
}
|
|
|
|
if let Some(bounds) = bounds {
|
|
let mouse_position = cx.mouse_position();
|
|
if let Some(group_hover) = self.group_hover_style.as_ref() {
|
|
if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
|
|
if group_bounds.contains_point(&mouse_position)
|
|
&& cx.was_top_layer(&mouse_position, cx.stacking_order())
|
|
{
|
|
style.refine(&group_hover.style);
|
|
}
|
|
}
|
|
}
|
|
if self.hover_style.is_some() {
|
|
if bounds
|
|
.intersect(&cx.content_mask().bounds)
|
|
.contains_point(&mouse_position)
|
|
&& cx.was_top_layer(&mouse_position, cx.stacking_order())
|
|
{
|
|
style.refine(&self.hover_style);
|
|
}
|
|
}
|
|
|
|
if let Some(drag) = cx.active_drag.take() {
|
|
for (state_type, group_drag_style) in &self.group_drag_over_styles {
|
|
if let Some(group_bounds) = GroupBounds::get(&group_drag_style.group, cx) {
|
|
if *state_type == drag.view.entity_type()
|
|
&& group_bounds.contains_point(&mouse_position)
|
|
{
|
|
style.refine(&group_drag_style.style);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (state_type, drag_over_style) in &self.drag_over_styles {
|
|
if *state_type == drag.view.entity_type()
|
|
&& bounds
|
|
.intersect(&cx.content_mask().bounds)
|
|
.contains_point(&mouse_position)
|
|
{
|
|
style.refine(drag_over_style);
|
|
}
|
|
}
|
|
|
|
cx.active_drag = Some(drag);
|
|
}
|
|
}
|
|
|
|
let clicked_state = element_state.clicked_state.borrow();
|
|
if clicked_state.group {
|
|
if let Some(group) = self.group_active_style.as_ref() {
|
|
style.refine(&group.style)
|
|
}
|
|
}
|
|
|
|
if clicked_state.element {
|
|
style.refine(&self.active_style)
|
|
}
|
|
|
|
style
|
|
}
|
|
}
|
|
|
|
impl Default for Interactivity {
|
|
fn default() -> Self {
|
|
Self {
|
|
element_id: None,
|
|
key_context: KeyContext::default(),
|
|
focusable: false,
|
|
tracked_focus_handle: None,
|
|
scroll_handle: None,
|
|
focus_listeners: SmallVec::default(),
|
|
// scroll_offset: Point::default(),
|
|
group: None,
|
|
base_style: StyleRefinement::default(),
|
|
focus_style: StyleRefinement::default(),
|
|
in_focus_style: StyleRefinement::default(),
|
|
hover_style: StyleRefinement::default(),
|
|
group_hover_style: None,
|
|
active_style: StyleRefinement::default(),
|
|
group_active_style: None,
|
|
drag_over_styles: SmallVec::new(),
|
|
group_drag_over_styles: SmallVec::new(),
|
|
mouse_down_listeners: SmallVec::new(),
|
|
mouse_up_listeners: SmallVec::new(),
|
|
mouse_move_listeners: SmallVec::new(),
|
|
scroll_wheel_listeners: SmallVec::new(),
|
|
key_down_listeners: SmallVec::new(),
|
|
key_up_listeners: SmallVec::new(),
|
|
action_listeners: SmallVec::new(),
|
|
drop_listeners: SmallVec::new(),
|
|
click_listeners: SmallVec::new(),
|
|
drag_listener: None,
|
|
hover_listener: None,
|
|
tooltip_builder: None,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct InteractiveElementState {
|
|
pub focus_handle: Option<FocusHandle>,
|
|
pub clicked_state: Rc<RefCell<ElementClickedState>>,
|
|
pub hover_state: Rc<RefCell<bool>>,
|
|
pub pending_mouse_down: Rc<RefCell<Option<MouseDownEvent>>>,
|
|
pub scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
|
|
pub active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
|
|
}
|
|
|
|
pub struct ActiveTooltip {
|
|
tooltip: Option<AnyTooltip>,
|
|
_task: Option<Task<()>>,
|
|
}
|
|
|
|
/// Whether or not the element or a group that contains it is clicked by the mouse.
|
|
#[derive(Copy, Clone, Default, Eq, PartialEq)]
|
|
pub struct ElementClickedState {
|
|
pub group: bool,
|
|
pub element: bool,
|
|
}
|
|
|
|
impl ElementClickedState {
|
|
fn is_clicked(&self) -> bool {
|
|
self.group || self.element
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
|
|
|
|
impl GroupBounds {
|
|
pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
|
|
cx.default_global::<Self>()
|
|
.0
|
|
.get(name)
|
|
.and_then(|bounds_stack| bounds_stack.last())
|
|
.cloned()
|
|
}
|
|
|
|
pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
|
|
cx.default_global::<Self>()
|
|
.0
|
|
.entry(name)
|
|
.or_default()
|
|
.push(bounds);
|
|
}
|
|
|
|
pub fn pop(name: &SharedString, cx: &mut AppContext) {
|
|
cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
|
|
}
|
|
}
|
|
|
|
pub struct Focusable<E> {
|
|
element: E,
|
|
}
|
|
|
|
impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
|
|
|
|
impl<E> InteractiveElement for Focusable<E>
|
|
where
|
|
E: InteractiveElement,
|
|
{
|
|
fn interactivity(&mut self) -> &mut Interactivity {
|
|
self.element.interactivity()
|
|
}
|
|
}
|
|
|
|
impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
|
|
|
|
impl<E> Styled for Focusable<E>
|
|
where
|
|
E: Styled,
|
|
{
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
self.element.style()
|
|
}
|
|
}
|
|
|
|
impl<E> Element for Focusable<E>
|
|
where
|
|
E: Element,
|
|
{
|
|
type State = E::State;
|
|
|
|
fn layout(
|
|
&mut self,
|
|
state: Option<Self::State>,
|
|
cx: &mut WindowContext,
|
|
) -> (LayoutId, Self::State) {
|
|
self.element.layout(state, cx)
|
|
}
|
|
|
|
fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
|
|
self.element.paint(bounds, state, cx)
|
|
}
|
|
}
|
|
|
|
impl<E> IntoElement for Focusable<E>
|
|
where
|
|
E: Element,
|
|
{
|
|
type Element = E;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.element.element_id()
|
|
}
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self.element
|
|
}
|
|
}
|
|
|
|
impl<E> ParentElement for Focusable<E>
|
|
where
|
|
E: ParentElement,
|
|
{
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
|
self.element.children_mut()
|
|
}
|
|
}
|
|
|
|
pub struct Stateful<E> {
|
|
element: E,
|
|
}
|
|
|
|
impl<E> Styled for Stateful<E>
|
|
where
|
|
E: Styled,
|
|
{
|
|
fn style(&mut self) -> &mut StyleRefinement {
|
|
self.element.style()
|
|
}
|
|
}
|
|
|
|
impl<E> StatefulInteractiveElement for Stateful<E>
|
|
where
|
|
E: Element,
|
|
Self: InteractiveElement,
|
|
{
|
|
}
|
|
|
|
impl<E> InteractiveElement for Stateful<E>
|
|
where
|
|
E: InteractiveElement,
|
|
{
|
|
fn interactivity(&mut self) -> &mut Interactivity {
|
|
self.element.interactivity()
|
|
}
|
|
}
|
|
|
|
impl<E: FocusableElement> FocusableElement for Stateful<E> {}
|
|
|
|
impl<E> Element for Stateful<E>
|
|
where
|
|
E: Element,
|
|
{
|
|
type State = E::State;
|
|
|
|
fn layout(
|
|
&mut self,
|
|
state: Option<Self::State>,
|
|
cx: &mut WindowContext,
|
|
) -> (LayoutId, Self::State) {
|
|
self.element.layout(state, cx)
|
|
}
|
|
|
|
fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
|
|
self.element.paint(bounds, state, cx)
|
|
}
|
|
}
|
|
|
|
impl<E> IntoElement for Stateful<E>
|
|
where
|
|
E: Element,
|
|
{
|
|
type Element = Self;
|
|
|
|
fn element_id(&self) -> Option<ElementId> {
|
|
self.element.element_id()
|
|
}
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
impl<E> ParentElement for Stateful<E>
|
|
where
|
|
E: ParentElement,
|
|
{
|
|
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
|
self.element.children_mut()
|
|
}
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct ScrollHandleState {
|
|
// not great to have the nested rc's...
|
|
offset: Rc<RefCell<Point<Pixels>>>,
|
|
bounds: Bounds<Pixels>,
|
|
child_bounds: Vec<Bounds<Pixels>>,
|
|
requested_scroll_top: Option<(usize, Pixels)>,
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
|
|
|
|
impl ScrollHandle {
|
|
pub fn new() -> Self {
|
|
Self(Rc::default())
|
|
}
|
|
|
|
pub fn offset(&self) -> Point<Pixels> {
|
|
self.0.borrow().offset.borrow().clone()
|
|
}
|
|
|
|
pub fn top_item(&self) -> usize {
|
|
let state = self.0.borrow();
|
|
let top = state.bounds.top() - state.offset.borrow().y;
|
|
|
|
match state.child_bounds.binary_search_by(|bounds| {
|
|
if top < bounds.top() {
|
|
Ordering::Greater
|
|
} else if top > bounds.bottom() {
|
|
Ordering::Less
|
|
} else {
|
|
Ordering::Equal
|
|
}
|
|
}) {
|
|
Ok(ix) => ix,
|
|
Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
|
|
}
|
|
}
|
|
|
|
pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
|
|
self.0.borrow().child_bounds.get(ix).cloned()
|
|
}
|
|
|
|
/// scroll_to_item scrolls the minimal amount to ensure that the item is
|
|
/// fully visible
|
|
pub fn scroll_to_item(&self, ix: usize) {
|
|
let state = self.0.borrow();
|
|
|
|
let Some(bounds) = state.child_bounds.get(ix) else {
|
|
return;
|
|
};
|
|
|
|
let scroll_offset = state.offset.borrow().y;
|
|
|
|
if bounds.top() + scroll_offset < state.bounds.top() {
|
|
state.offset.borrow_mut().y = state.bounds.top() - bounds.top();
|
|
} else if bounds.bottom() + scroll_offset > state.bounds.bottom() {
|
|
state.offset.borrow_mut().y = state.bounds.bottom() - bounds.bottom();
|
|
}
|
|
}
|
|
|
|
pub fn logical_scroll_top(&self) -> (usize, Pixels) {
|
|
let ix = self.top_item();
|
|
let state = self.0.borrow();
|
|
|
|
if let Some(child_bounds) = state.child_bounds.get(ix) {
|
|
(
|
|
ix,
|
|
child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
|
|
)
|
|
} else {
|
|
(ix, px(0.))
|
|
}
|
|
}
|
|
|
|
pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
|
|
self.0.borrow_mut().requested_scroll_top = Some((ix, px));
|
|
}
|
|
}
|