ZIm/crates/ui2/src/components/tab_bar.rs
2023-10-25 16:32:44 +02:00

159 lines
5.2 KiB
Rust

use std::marker::PhantomData;
use crate::prelude::*;
use crate::{Icon, IconButton, Tab};
#[derive(Element)]
pub struct TabBar<S: 'static + Send + Sync + Clone> {
id: ElementId,
state_type: PhantomData<S>,
/// Backwards, Forwards
can_navigate: (bool, bool),
tabs: Vec<Tab<S>>,
}
impl<S: 'static + Send + Sync + Clone> TabBar<S> {
pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab<S>>) -> Self {
Self {
id: id.into(),
state_type: PhantomData,
can_navigate: (false, false),
tabs,
}
}
pub fn can_navigate(mut self, can_navigate: (bool, bool)) -> Self {
self.can_navigate = can_navigate;
self
}
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
let theme = theme(cx);
let (can_navigate_back, can_navigate_forward) = self.can_navigate;
div()
.id(self.id.clone())
.w_full()
.flex()
.bg(theme.tab_bar)
// Left Side
.child(
div()
.px_1()
.flex()
.flex_none()
.gap_2()
// Nav Buttons
.child(
div()
.flex()
.items_center()
.gap_px()
.child(
IconButton::new("arrow_left", Icon::ArrowLeft)
.state(InteractionState::Enabled.if_enabled(can_navigate_back)),
)
.child(
IconButton::new("arrow_right", Icon::ArrowRight).state(
InteractionState::Enabled.if_enabled(can_navigate_forward),
),
),
),
)
.child(
div().w_0().flex_1().h_full().child(
div()
.id("tabs")
.flex()
.overflow_x_scroll()
.children(self.tabs.clone()),
),
)
// Right Side
.child(
div()
.px_1()
.flex()
.flex_none()
.gap_2()
// Nav Buttons
.child(
div()
.flex()
.items_center()
.gap_px()
.child(IconButton::new("plus", Icon::Plus))
.child(IconButton::new("split", Icon::Split)),
),
)
}
}
use gpui2::ElementId;
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use crate::Story;
use super::*;
#[derive(Element)]
pub struct TabBarStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TabBarStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, TabBar<S>>(cx))
.child(Story::label(cx, "Default"))
.child(TabBar::new(
"tab-bar",
vec![
Tab::new(1)
.title("Cargo.toml".to_string())
.current(false)
.git_status(GitStatus::Modified),
Tab::new(2)
.title("Channels Panel".to_string())
.current(false),
Tab::new(3)
.title("channels_panel.rs".to_string())
.current(true)
.git_status(GitStatus::Modified),
Tab::new(4)
.title("workspace.rs".to_string())
.current(false)
.git_status(GitStatus::Modified),
Tab::new(5)
.title("icon_button.rs".to_string())
.current(false),
Tab::new(6)
.title("storybook.rs".to_string())
.current(false)
.git_status(GitStatus::Created),
Tab::new(7).title("theme.rs".to_string()).current(false),
Tab::new(8)
.title("theme_registry.rs".to_string())
.current(false),
Tab::new(9)
.title("styleable_helpers.rs".to_string())
.current(false),
],
))
}
}
}