ZIm/crates/ui/src/components/toggle.rs
Danilo Leal e1d0e3fc34
onboarding: Add explainer tooltips for the editing and AI section (#35619)
Includes the ability to add a tooltip for both the badge and switch
field components.

Release Notes:

- N/A
2025-08-04 20:52:22 -03:00

1110 lines
41 KiB
Rust

use gpui::{
AnyElement, AnyView, ClickEvent, ElementId, Hsla, IntoElement, Styled, Window, div, hsla,
prelude::*,
};
use std::{rc::Rc, sync::Arc};
use crate::utils::is_light;
use crate::{Color, Icon, IconName, ToggleState, Tooltip};
use crate::{ElevationIndex, KeyBinding, prelude::*};
// TODO: Checkbox, CheckboxWithLabel, and Switch could all be
// restructured to use a ToggleLike, similar to Button/Buttonlike, Label/Labellike
/// Creates a new checkbox.
pub fn checkbox(id: impl Into<ElementId>, toggle_state: ToggleState) -> Checkbox {
Checkbox::new(id, toggle_state)
}
/// Creates a new switch.
pub fn switch(id: impl Into<ElementId>, toggle_state: ToggleState) -> Switch {
Switch::new(id, toggle_state)
}
/// The visual style of a toggle.
#[derive(Debug, Default, Clone, PartialEq, Eq)]
pub enum ToggleStyle {
/// Toggle has a transparent background
#[default]
Ghost,
/// Toggle has a filled background based on the
/// elevation index of the parent container
ElevationBased(ElevationIndex),
/// A custom style using a color to tint the toggle
Custom(Hsla),
}
/// # Checkbox
///
/// Checkboxes are used for multiple choices, not for mutually exclusive choices.
/// Each checkbox works independently from other checkboxes in the list,
/// therefore checking an additional box does not affect any other selections.
#[derive(IntoElement, RegisterComponent)]
pub struct Checkbox {
id: ElementId,
toggle_state: ToggleState,
disabled: bool,
placeholder: bool,
on_click: Option<Box<dyn Fn(&ToggleState, &ClickEvent, &mut Window, &mut App) + 'static>>,
filled: bool,
style: ToggleStyle,
tooltip: Option<Box<dyn Fn(&mut Window, &mut App) -> AnyView>>,
label: Option<SharedString>,
}
impl Checkbox {
/// Creates a new [`Checkbox`].
pub fn new(id: impl Into<ElementId>, checked: ToggleState) -> Self {
Self {
id: id.into(),
toggle_state: checked,
disabled: false,
on_click: None,
filled: false,
style: ToggleStyle::default(),
tooltip: None,
label: None,
placeholder: false,
}
}
/// Sets the disabled state of the [`Checkbox`].
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Sets the disabled state of the [`Checkbox`].
pub fn placeholder(mut self, placeholder: bool) -> Self {
self.placeholder = placeholder;
self
}
/// Binds a handler to the [`Checkbox`] that will be called when clicked.
pub fn on_click(
mut self,
handler: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click = Some(Box::new(move |state, _, window, cx| {
handler(state, window, cx)
}));
self
}
pub fn on_click_ext(
mut self,
handler: impl Fn(&ToggleState, &ClickEvent, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click = Some(Box::new(handler));
self
}
/// Sets the `fill` setting of the checkbox, indicating whether it should be filled.
pub fn fill(mut self) -> Self {
self.filled = true;
self
}
/// Sets the style of the checkbox using the specified [`ToggleStyle`].
pub fn style(mut self, style: ToggleStyle) -> Self {
self.style = style;
self
}
/// Match the style of the checkbox to the current elevation using [`ToggleStyle::ElevationBased`].
pub fn elevation(mut self, elevation: ElevationIndex) -> Self {
self.style = ToggleStyle::ElevationBased(elevation);
self
}
/// Sets the tooltip for the checkbox.
pub fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {
self.tooltip = Some(Box::new(tooltip));
self
}
/// Set the label for the checkbox.
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.label = Some(label.into());
self
}
}
impl Checkbox {
fn bg_color(&self, cx: &App) -> Hsla {
let style = self.style.clone();
match (style, self.filled) {
(ToggleStyle::Ghost, false) => cx.theme().colors().ghost_element_background,
(ToggleStyle::Ghost, true) => cx.theme().colors().element_background,
(ToggleStyle::ElevationBased(_), false) => gpui::transparent_black(),
(ToggleStyle::ElevationBased(elevation), true) => elevation.darker_bg(cx),
(ToggleStyle::Custom(_), false) => gpui::transparent_black(),
(ToggleStyle::Custom(color), true) => color.opacity(0.2),
}
}
fn border_color(&self, cx: &App) -> Hsla {
if self.disabled {
return cx.theme().colors().border_variant;
}
match self.style.clone() {
ToggleStyle::Ghost => cx.theme().colors().border,
ToggleStyle::ElevationBased(_) => cx.theme().colors().border,
ToggleStyle::Custom(color) => color.opacity(0.3),
}
}
/// container size
pub fn container_size() -> Pixels {
px(20.0)
}
}
impl RenderOnce for Checkbox {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let group_id = format!("checkbox_group_{:?}", self.id);
let color = if self.disabled {
Color::Disabled
} else {
Color::Selected
};
let icon = match self.toggle_state {
ToggleState::Selected => {
if self.placeholder {
None
} else {
Some(
Icon::new(IconName::Check)
.size(IconSize::Small)
.color(color),
)
}
}
ToggleState::Indeterminate => {
Some(Icon::new(IconName::Dash).size(IconSize::Small).color(color))
}
ToggleState::Unselected => None,
};
let bg_color = self.bg_color(cx);
let border_color = self.border_color(cx);
let hover_border_color = border_color.alpha(0.7);
let size = Self::container_size();
let checkbox = h_flex()
.id(self.id.clone())
.justify_center()
.items_center()
.size(size)
.group(group_id.clone())
.child(
div()
.flex()
.flex_none()
.justify_center()
.items_center()
.m_1()
.size_4()
.rounded_xs()
.bg(bg_color)
.border_1()
.border_color(border_color)
.when(self.disabled, |this| this.cursor_not_allowed())
.when(self.disabled, |this| {
this.bg(cx.theme().colors().element_disabled.opacity(0.6))
})
.when(!self.disabled, |this| {
this.group_hover(group_id.clone(), |el| el.border_color(hover_border_color))
})
.when(self.placeholder, |this| {
this.child(
div()
.flex_none()
.rounded_full()
.bg(color.color(cx).alpha(0.5))
.size(px(4.)),
)
})
.children(icon),
);
h_flex()
.id(self.id)
.gap(DynamicSpacing::Base06.rems(cx))
.child(checkbox)
.when_some(
self.on_click.filter(|_| !self.disabled),
|this, on_click| {
this.on_click(move |click, window, cx| {
on_click(&self.toggle_state.inverse(), click, window, cx)
})
},
)
// TODO: Allow label size to be different from default.
// TODO: Allow label color to be different from muted.
.when_some(self.label, |this, label| {
this.child(Label::new(label).color(Color::Muted))
})
.when_some(self.tooltip, |this, tooltip| {
this.tooltip(move |window, cx| tooltip(window, cx))
})
}
}
/// A [`Checkbox`] that has a [`Label`].
#[derive(IntoElement, RegisterComponent)]
pub struct CheckboxWithLabel {
id: ElementId,
label: Label,
checked: ToggleState,
on_click: Arc<dyn Fn(&ToggleState, &mut Window, &mut App) + 'static>,
filled: bool,
style: ToggleStyle,
checkbox_position: IconPosition,
}
// TODO: Remove `CheckboxWithLabel` now that `label` is a method of `Checkbox`.
impl CheckboxWithLabel {
/// Creates a checkbox with an attached label.
pub fn new(
id: impl Into<ElementId>,
label: Label,
checked: ToggleState,
on_click: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,
) -> Self {
Self {
id: id.into(),
label,
checked,
on_click: Arc::new(on_click),
filled: false,
style: ToggleStyle::default(),
checkbox_position: IconPosition::Start,
}
}
/// Sets the style of the checkbox using the specified [`ToggleStyle`].
pub fn style(mut self, style: ToggleStyle) -> Self {
self.style = style;
self
}
/// Match the style of the checkbox to the current elevation using [`ToggleStyle::ElevationBased`].
pub fn elevation(mut self, elevation: ElevationIndex) -> Self {
self.style = ToggleStyle::ElevationBased(elevation);
self
}
/// Sets the `fill` setting of the checkbox, indicating whether it should be filled.
pub fn fill(mut self) -> Self {
self.filled = true;
self
}
pub fn checkbox_position(mut self, position: IconPosition) -> Self {
self.checkbox_position = position;
self
}
}
impl RenderOnce for CheckboxWithLabel {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
h_flex()
.gap(DynamicSpacing::Base08.rems(cx))
.when(self.checkbox_position == IconPosition::Start, |this| {
this.child(
Checkbox::new(self.id.clone(), self.checked)
.style(self.style.clone())
.when(self.filled, Checkbox::fill)
.on_click({
let on_click = self.on_click.clone();
move |checked, window, cx| {
(on_click)(checked, window, cx);
}
}),
)
})
.child(
div()
.id(SharedString::from(format!("{}-label", self.id)))
.on_click({
let on_click = self.on_click.clone();
move |_event, window, cx| {
(on_click)(&self.checked.inverse(), window, cx);
}
})
.child(self.label),
)
.when(self.checkbox_position == IconPosition::End, |this| {
this.child(
Checkbox::new(self.id.clone(), self.checked)
.style(self.style)
.when(self.filled, Checkbox::fill)
.on_click(move |checked, window, cx| {
(self.on_click)(checked, window, cx);
}),
)
})
}
}
/// Defines the color for a switch component.
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
pub enum SwitchColor {
#[default]
Default,
Accent,
Error,
Warning,
Success,
Custom(Hsla),
}
impl SwitchColor {
fn get_colors(&self, is_on: bool, cx: &App) -> (Hsla, Hsla) {
if !is_on {
return (
cx.theme().colors().element_disabled,
cx.theme().colors().border,
);
}
match self {
SwitchColor::Default => {
let colors = cx.theme().colors();
let base_color = colors.text;
let bg_color = colors.element_background.blend(base_color.opacity(0.08));
(bg_color, colors.border_variant)
}
SwitchColor::Accent => {
let status = cx.theme().status();
(status.info.opacity(0.4), status.info.opacity(0.2))
}
SwitchColor::Error => {
let status = cx.theme().status();
(status.error.opacity(0.4), status.error.opacity(0.2))
}
SwitchColor::Warning => {
let status = cx.theme().status();
(status.warning.opacity(0.4), status.warning.opacity(0.2))
}
SwitchColor::Success => {
let status = cx.theme().status();
(status.success.opacity(0.4), status.success.opacity(0.2))
}
SwitchColor::Custom(color) => (*color, color.opacity(0.6)),
}
}
}
impl From<SwitchColor> for Color {
fn from(color: SwitchColor) -> Self {
match color {
SwitchColor::Default => Color::Default,
SwitchColor::Accent => Color::Accent,
SwitchColor::Error => Color::Error,
SwitchColor::Warning => Color::Warning,
SwitchColor::Success => Color::Success,
SwitchColor::Custom(_) => Color::Default,
}
}
}
/// # Switch
///
/// Switches are used to represent opposite states, such as enabled or disabled.
#[derive(IntoElement, RegisterComponent)]
pub struct Switch {
id: ElementId,
toggle_state: ToggleState,
disabled: bool,
on_click: Option<Box<dyn Fn(&ToggleState, &mut Window, &mut App) + 'static>>,
label: Option<SharedString>,
key_binding: Option<KeyBinding>,
color: SwitchColor,
}
impl Switch {
/// Creates a new [`Switch`].
pub fn new(id: impl Into<ElementId>, state: ToggleState) -> Self {
Self {
id: id.into(),
toggle_state: state,
disabled: false,
on_click: None,
label: None,
key_binding: None,
color: SwitchColor::default(),
}
}
/// Sets the color of the switch using the specified [`SwitchColor`].
pub fn color(mut self, color: SwitchColor) -> Self {
self.color = color;
self
}
/// Sets the disabled state of the [`Switch`].
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Binds a handler to the [`Switch`] that will be called when clicked.
pub fn on_click(
mut self,
handler: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,
) -> Self {
self.on_click = Some(Box::new(handler));
self
}
/// Sets the label of the [`Switch`].
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
self.label = Some(label.into());
self
}
/// Display the keybinding that triggers the switch action.
pub fn key_binding(mut self, key_binding: impl Into<Option<KeyBinding>>) -> Self {
self.key_binding = key_binding.into();
self
}
}
impl RenderOnce for Switch {
fn render(self, _window: &mut Window, cx: &mut App) -> impl IntoElement {
let is_on = self.toggle_state == ToggleState::Selected;
let adjust_ratio = if is_light(cx) { 1.5 } else { 1.0 };
let base_color = cx.theme().colors().text;
let thumb_color = base_color;
let (bg_color, border_color) = self.color.get_colors(is_on, cx);
let bg_hover_color = if is_on {
bg_color.blend(base_color.opacity(0.16 * adjust_ratio))
} else {
bg_color.blend(base_color.opacity(0.05 * adjust_ratio))
};
let thumb_opacity = match (is_on, self.disabled) {
(_, true) => 0.2,
(true, false) => 1.0,
(false, false) => 0.5,
};
let group_id = format!("switch_group_{:?}", self.id);
let switch = h_flex()
.w(DynamicSpacing::Base32.rems(cx))
.h(DynamicSpacing::Base20.rems(cx))
.group(group_id.clone())
.child(
h_flex()
.when(is_on, |on| on.justify_end())
.when(!is_on, |off| off.justify_start())
.size_full()
.rounded_full()
.px(DynamicSpacing::Base02.px(cx))
.bg(bg_color)
.when(!self.disabled, |this| {
this.group_hover(group_id.clone(), |el| el.bg(bg_hover_color))
})
.border_1()
.border_color(border_color)
.child(
div()
.size(DynamicSpacing::Base12.rems(cx))
.rounded_full()
.bg(thumb_color)
.opacity(thumb_opacity),
),
);
h_flex()
.id(self.id)
.gap(DynamicSpacing::Base06.rems(cx))
.cursor_pointer()
.child(switch)
.when_some(
self.on_click.filter(|_| !self.disabled),
|this, on_click| {
this.on_click(move |_, window, cx| {
on_click(&self.toggle_state.inverse(), window, cx)
})
},
)
.when_some(self.label, |this, label| {
this.child(Label::new(label).size(LabelSize::Small))
})
.children(self.key_binding)
}
}
/// # SwitchField
///
/// A field component that combines a label, description, and switch into one reusable component.
///
/// # Examples
///
/// ```
/// use ui::prelude::*;
///
/// SwitchField::new(
/// "feature-toggle",
/// "Enable feature",
/// "This feature adds new functionality to the app.",
/// ToggleState::Unselected,
/// |state, window, cx| {
/// // Logic here
/// }
/// );
/// ```
#[derive(IntoElement, RegisterComponent)]
pub struct SwitchField {
id: ElementId,
label: SharedString,
description: Option<SharedString>,
toggle_state: ToggleState,
on_click: Arc<dyn Fn(&ToggleState, &mut Window, &mut App) + 'static>,
disabled: bool,
color: SwitchColor,
tooltip: Option<Rc<dyn Fn(&mut Window, &mut App) -> AnyView>>,
}
impl SwitchField {
pub fn new(
id: impl Into<ElementId>,
label: impl Into<SharedString>,
description: Option<SharedString>,
toggle_state: impl Into<ToggleState>,
on_click: impl Fn(&ToggleState, &mut Window, &mut App) + 'static,
) -> Self {
Self {
id: id.into(),
label: label.into(),
description: description,
toggle_state: toggle_state.into(),
on_click: Arc::new(on_click),
disabled: false,
color: SwitchColor::Accent,
tooltip: None,
}
}
pub fn description(mut self, description: impl Into<SharedString>) -> Self {
self.description = Some(description.into());
self
}
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
/// Sets the color of the switch using the specified [`SwitchColor`].
/// This changes the color scheme of the switch when it's in the "on" state.
pub fn color(mut self, color: SwitchColor) -> Self {
self.color = color;
self
}
pub fn tooltip(mut self, tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self {
self.tooltip = Some(Rc::new(tooltip));
self
}
}
impl RenderOnce for SwitchField {
fn render(self, _window: &mut Window, _cx: &mut App) -> impl IntoElement {
let tooltip = self.tooltip;
h_flex()
.id(SharedString::from(format!("{}-container", self.id)))
.when(!self.disabled, |this| {
this.hover(|this| this.cursor_pointer())
})
.w_full()
.gap_4()
.justify_between()
.flex_wrap()
.child(match (&self.description, &tooltip) {
(Some(description), Some(tooltip)) => v_flex()
.gap_0p5()
.max_w_5_6()
.child(
h_flex()
.gap_0p5()
.child(Label::new(self.label.clone()))
.child(
IconButton::new("tooltip_button", IconName::Info)
.icon_size(IconSize::XSmall)
.icon_color(Color::Muted)
.shape(crate::IconButtonShape::Square)
.tooltip({
let tooltip = tooltip.clone();
move |window, cx| tooltip(window, cx)
}),
),
)
.child(Label::new(description.clone()).color(Color::Muted))
.into_any_element(),
(Some(description), None) => v_flex()
.gap_0p5()
.max_w_5_6()
.child(Label::new(self.label.clone()))
.child(Label::new(description.clone()).color(Color::Muted))
.into_any_element(),
(None, Some(tooltip)) => h_flex()
.gap_0p5()
.child(Label::new(self.label.clone()))
.child(
IconButton::new("tooltip_button", IconName::Info)
.icon_size(IconSize::XSmall)
.icon_color(Color::Muted)
.shape(crate::IconButtonShape::Square)
.tooltip({
let tooltip = tooltip.clone();
move |window, cx| tooltip(window, cx)
}),
)
.into_any_element(),
(None, None) => Label::new(self.label.clone()).into_any_element(),
})
.child(
Switch::new(
SharedString::from(format!("{}-switch", self.id)),
self.toggle_state,
)
.color(self.color)
.disabled(self.disabled)
.on_click({
let on_click = self.on_click.clone();
move |state, window, cx| {
(on_click)(state, window, cx);
}
}),
)
.when(!self.disabled, |this| {
this.on_click({
let on_click = self.on_click.clone();
let toggle_state = self.toggle_state;
move |_click, window, cx| {
(on_click)(&toggle_state.inverse(), window, cx);
}
})
})
}
}
impl Component for SwitchField {
fn scope() -> ComponentScope {
ComponentScope::Input
}
fn description() -> Option<&'static str> {
Some("A field component that combines a label, description, and switch")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"States",
vec![
single_example(
"Unselected",
SwitchField::new(
"switch_field_unselected",
"Enable notifications",
Some("Receive notifications when new messages arrive.".into()),
ToggleState::Unselected,
|_, _, _| {},
)
.into_any_element(),
),
single_example(
"Selected",
SwitchField::new(
"switch_field_selected",
"Enable notifications",
Some("Receive notifications when new messages arrive.".into()),
ToggleState::Selected,
|_, _, _| {},
)
.into_any_element(),
),
],
),
example_group_with_title(
"Colors",
vec![
single_example(
"Default",
SwitchField::new(
"switch_field_default",
"Default color",
Some("This uses the default switch color.".into()),
ToggleState::Selected,
|_, _, _| {},
)
.into_any_element(),
),
single_example(
"Accent",
SwitchField::new(
"switch_field_accent",
"Accent color",
Some("This uses the accent color scheme.".into()),
ToggleState::Selected,
|_, _, _| {},
)
.color(SwitchColor::Accent)
.into_any_element(),
),
],
),
example_group_with_title(
"Disabled",
vec![single_example(
"Disabled",
SwitchField::new(
"switch_field_disabled",
"Disabled field",
Some("This field is disabled and cannot be toggled.".into()),
ToggleState::Selected,
|_, _, _| {},
)
.disabled(true)
.into_any_element(),
)],
),
example_group_with_title(
"No Description",
vec![single_example(
"No Description",
SwitchField::new(
"switch_field_disabled",
"Disabled field",
None,
ToggleState::Selected,
|_, _, _| {},
)
.into_any_element(),
)],
),
example_group_with_title(
"With Tooltip",
vec![
single_example(
"Tooltip with Description",
SwitchField::new(
"switch_field_tooltip_with_desc",
"Nice Feature",
Some("Enable advanced configuration options.".into()),
ToggleState::Unselected,
|_, _, _| {},
)
.tooltip(Tooltip::text("This is content for this tooltip!"))
.into_any_element(),
),
single_example(
"Tooltip without Description",
SwitchField::new(
"switch_field_tooltip_no_desc",
"Nice Feature",
None,
ToggleState::Selected,
|_, _, _| {},
)
.tooltip(Tooltip::text("This is content for this tooltip!"))
.into_any_element(),
),
],
),
])
.into_any_element(),
)
}
}
impl Component for Checkbox {
fn scope() -> ComponentScope {
ComponentScope::Input
}
fn description() -> Option<&'static str> {
Some("A checkbox component that can be used for multiple choice selections")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"States",
vec![
single_example(
"Unselected",
Checkbox::new("checkbox_unselected", ToggleState::Unselected)
.into_any_element(),
),
single_example(
"Placeholder",
Checkbox::new("checkbox_indeterminate", ToggleState::Selected)
.placeholder(true)
.into_any_element(),
),
single_example(
"Indeterminate",
Checkbox::new("checkbox_indeterminate", ToggleState::Indeterminate)
.into_any_element(),
),
single_example(
"Selected",
Checkbox::new("checkbox_selected", ToggleState::Selected)
.into_any_element(),
),
],
),
example_group_with_title(
"Styles",
vec![
single_example(
"Default",
Checkbox::new("checkbox_default", ToggleState::Selected)
.into_any_element(),
),
single_example(
"Filled",
Checkbox::new("checkbox_filled", ToggleState::Selected)
.fill()
.into_any_element(),
),
single_example(
"ElevationBased",
Checkbox::new("checkbox_elevation", ToggleState::Selected)
.style(ToggleStyle::ElevationBased(
ElevationIndex::EditorSurface,
))
.into_any_element(),
),
single_example(
"Custom Color",
Checkbox::new("checkbox_custom", ToggleState::Selected)
.style(ToggleStyle::Custom(hsla(142.0 / 360., 0.68, 0.45, 0.7)))
.into_any_element(),
),
],
),
example_group_with_title(
"Disabled",
vec![
single_example(
"Unselected",
Checkbox::new(
"checkbox_disabled_unselected",
ToggleState::Unselected,
)
.disabled(true)
.into_any_element(),
),
single_example(
"Selected",
Checkbox::new("checkbox_disabled_selected", ToggleState::Selected)
.disabled(true)
.into_any_element(),
),
],
),
example_group_with_title(
"With Label",
vec![single_example(
"Default",
Checkbox::new("checkbox_with_label", ToggleState::Selected)
.label("Always save on quit")
.into_any_element(),
)],
),
])
.into_any_element(),
)
}
}
impl Component for Switch {
fn scope() -> ComponentScope {
ComponentScope::Input
}
fn description() -> Option<&'static str> {
Some("A switch component that represents binary states like on/off")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![
example_group_with_title(
"States",
vec![
single_example(
"Off",
Switch::new("switch_off", ToggleState::Unselected)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"On",
Switch::new("switch_on", ToggleState::Selected)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
],
),
example_group_with_title(
"Colors",
vec![
single_example(
"Default",
Switch::new("switch_default_style", ToggleState::Selected)
.color(SwitchColor::Default)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"Accent",
Switch::new("switch_accent_style", ToggleState::Selected)
.color(SwitchColor::Accent)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"Error",
Switch::new("switch_error_style", ToggleState::Selected)
.color(SwitchColor::Error)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"Warning",
Switch::new("switch_warning_style", ToggleState::Selected)
.color(SwitchColor::Warning)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"Success",
Switch::new("switch_success_style", ToggleState::Selected)
.color(SwitchColor::Success)
.on_click(|_, _, _cx| {})
.into_any_element(),
),
single_example(
"Custom",
Switch::new("switch_custom_style", ToggleState::Selected)
.color(SwitchColor::Custom(hsla(300.0 / 360.0, 0.6, 0.6, 1.0)))
.on_click(|_, _, _cx| {})
.into_any_element(),
),
],
),
example_group_with_title(
"Disabled",
vec![
single_example(
"Off",
Switch::new("switch_disabled_off", ToggleState::Unselected)
.disabled(true)
.into_any_element(),
),
single_example(
"On",
Switch::new("switch_disabled_on", ToggleState::Selected)
.disabled(true)
.into_any_element(),
),
],
),
example_group_with_title(
"With Label",
vec![
single_example(
"Label",
Switch::new("switch_with_label", ToggleState::Selected)
.label("Always save on quit")
.into_any_element(),
),
// TODO: Where did theme_preview_keybinding go?
// single_example(
// "Keybinding",
// Switch::new("switch_with_keybinding", ToggleState::Selected)
// .key_binding(theme_preview_keybinding("cmd-shift-e"))
// .into_any_element(),
// ),
],
),
])
.into_any_element(),
)
}
}
impl Component for CheckboxWithLabel {
fn scope() -> ComponentScope {
ComponentScope::Input
}
fn description() -> Option<&'static str> {
Some("A checkbox component with an attached label")
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
Some(
v_flex()
.gap_6()
.children(vec![example_group_with_title(
"States",
vec![
single_example(
"Unselected",
CheckboxWithLabel::new(
"checkbox_with_label_unselected",
Label::new("Always save on quit"),
ToggleState::Unselected,
|_, _, _| {},
)
.into_any_element(),
),
single_example(
"Indeterminate",
CheckboxWithLabel::new(
"checkbox_with_label_indeterminate",
Label::new("Always save on quit"),
ToggleState::Indeterminate,
|_, _, _| {},
)
.into_any_element(),
),
single_example(
"Selected",
CheckboxWithLabel::new(
"checkbox_with_label_selected",
Label::new("Always save on quit"),
ToggleState::Selected,
|_, _, _| {},
)
.into_any_element(),
),
],
)])
.into_any_element(),
)
}
}