67 lines
2.1 KiB
Rust
67 lines
2.1 KiB
Rust
use std::marker::PhantomData;
|
|
|
|
use crate::prelude::*;
|
|
use crate::{Avatar, Facepile, PlayerWithCallStatus};
|
|
|
|
#[derive(Element)]
|
|
pub struct PlayerStack<S: 'static + Send + Sync> {
|
|
state_type: PhantomData<S>,
|
|
player_with_call_status: PlayerWithCallStatus,
|
|
}
|
|
|
|
impl<S: 'static + Send + Sync> PlayerStack<S> {
|
|
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
|
|
Self {
|
|
state_type: PhantomData,
|
|
player_with_call_status,
|
|
}
|
|
}
|
|
|
|
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
|
|
let system_color = SystemColor::new();
|
|
let player = self.player_with_call_status.get_player();
|
|
self.player_with_call_status.get_call_status();
|
|
|
|
let followers = self
|
|
.player_with_call_status
|
|
.get_call_status()
|
|
.followers
|
|
.as_ref()
|
|
.map(|followers| followers.clone());
|
|
|
|
// if we have no followers return a slightly different element
|
|
// if mic_status == muted add a red ring to avatar
|
|
|
|
div()
|
|
.h_full()
|
|
.flex()
|
|
.flex_col()
|
|
.gap_px()
|
|
.justify_center()
|
|
.child(
|
|
div()
|
|
.flex()
|
|
.justify_center()
|
|
.w_full()
|
|
.child(div().w_4().h_0p5().rounded_sm().bg(player.cursor_color(cx))),
|
|
)
|
|
.child(
|
|
div()
|
|
.flex()
|
|
.items_center()
|
|
.justify_center()
|
|
.h_6()
|
|
.pl_1()
|
|
.rounded_lg()
|
|
.bg(if followers.is_none() {
|
|
system_color.transparent
|
|
} else {
|
|
player.selection_color(cx)
|
|
})
|
|
.child(Avatar::new(player.avatar_src().to_string()))
|
|
.children(followers.map(|followers| {
|
|
div().neg_ml_2().child(Facepile::new(followers.into_iter()))
|
|
})),
|
|
)
|
|
}
|
|
}
|