
This PR reworks the `ListHeader` component to be more open. The `meta` method can now be used to append meta items of any element to the `ListHeader`, and they will be rendered with the appropriate spacing between them. Release Notes: - N/A
60 lines
1.6 KiB
Rust
60 lines
1.6 KiB
Rust
use gpui::{AnyElement, Div};
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use smallvec::SmallVec;
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use crate::{prelude::*, v_stack, Label, ListHeader};
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#[derive(IntoElement)]
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pub struct List {
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/// Message to display when the list is empty
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/// Defaults to "No items"
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empty_message: SharedString,
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header: Option<ListHeader>,
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toggle: Option<bool>,
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children: SmallVec<[AnyElement; 2]>,
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}
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impl List {
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pub fn new() -> Self {
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Self {
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empty_message: "No items".into(),
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header: None,
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toggle: None,
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children: SmallVec::new(),
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}
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}
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pub fn empty_message(mut self, empty_message: impl Into<SharedString>) -> Self {
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self.empty_message = empty_message.into();
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self
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}
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pub fn header(mut self, header: impl Into<Option<ListHeader>>) -> Self {
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self.header = header.into();
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self
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}
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pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
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self.toggle = toggle.into();
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self
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}
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}
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impl ParentElement for List {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
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&mut self.children
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}
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}
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impl RenderOnce for List {
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type Rendered = Div;
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fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
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v_stack().w_full().py_1().children(self.header).map(|this| {
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match (self.children.is_empty(), self.toggle) {
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(false, _) => this.children(self.children),
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(true, Some(false)) => this,
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(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
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}
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})
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}
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}
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