ZIm/crates/ui2/src/components/list/list.rs
Marshall Bowers e5a5b1e84c
Rework ListHeader to be more open (#3467)
This PR reworks the `ListHeader` component to be more open.

The `meta` method can now be used to append meta items of any element to
the `ListHeader`, and they will be rendered with the appropriate spacing
between them.

Release Notes:

- N/A
2023-11-30 15:55:31 -05:00

60 lines
1.6 KiB
Rust

use gpui::{AnyElement, Div};
use smallvec::SmallVec;
use crate::{prelude::*, v_stack, Label, ListHeader};
#[derive(IntoElement)]
pub struct List {
/// Message to display when the list is empty
/// Defaults to "No items"
empty_message: SharedString,
header: Option<ListHeader>,
toggle: Option<bool>,
children: SmallVec<[AnyElement; 2]>,
}
impl List {
pub fn new() -> Self {
Self {
empty_message: "No items".into(),
header: None,
toggle: None,
children: SmallVec::new(),
}
}
pub fn empty_message(mut self, empty_message: impl Into<SharedString>) -> Self {
self.empty_message = empty_message.into();
self
}
pub fn header(mut self, header: impl Into<Option<ListHeader>>) -> Self {
self.header = header.into();
self
}
pub fn toggle(mut self, toggle: impl Into<Option<bool>>) -> Self {
self.toggle = toggle.into();
self
}
}
impl ParentElement for List {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
&mut self.children
}
}
impl RenderOnce for List {
type Rendered = Div;
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
v_stack().w_full().py_1().children(self.header).map(|this| {
match (self.children.is_empty(), self.toggle) {
(false, _) => this.children(self.children),
(true, Some(false)) => this,
(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
}
})
}
}