ZIm/crates/assistant2/src/assistant_model_selector.rs
Marshall Bowers 66784c0b3f
Fix language model selector (#26138)
This PR fixes the language model selector.

I tried to piece together the state prior to #25697 (the state it was in
at 11838cf89e) while retaining unrelated
changes that happened since then.

Release Notes:

- Fixed an issue where language models would not be authenticated until
after the model selector was opened (Preview only).
2025-03-05 12:48:10 -05:00

91 lines
3 KiB
Rust

use assistant_settings::AssistantSettings;
use fs::Fs;
use gpui::{Entity, FocusHandle, SharedString};
use language_model::LanguageModelRegistry;
use language_model_selector::{
LanguageModelSelector, LanguageModelSelectorPopoverMenu, ToggleModelSelector,
};
use settings::update_settings_file;
use std::sync::Arc;
use ui::{prelude::*, ButtonLike, PopoverMenuHandle, Tooltip};
pub struct AssistantModelSelector {
selector: Entity<LanguageModelSelector>,
menu_handle: PopoverMenuHandle<LanguageModelSelector>,
focus_handle: FocusHandle,
}
impl AssistantModelSelector {
pub(crate) fn new(
fs: Arc<dyn Fs>,
menu_handle: PopoverMenuHandle<LanguageModelSelector>,
focus_handle: FocusHandle,
window: &mut Window,
cx: &mut App,
) -> Self {
Self {
selector: cx.new(|cx| {
let fs = fs.clone();
LanguageModelSelector::new(
move |model, cx| {
update_settings_file::<AssistantSettings>(
fs.clone(),
cx,
move |settings, _cx| settings.set_model(model.clone()),
);
},
window,
cx,
)
}),
menu_handle,
focus_handle,
}
}
pub fn toggle(&self, window: &mut Window, cx: &mut Context<Self>) {
self.menu_handle.toggle(window, cx);
}
}
impl Render for AssistantModelSelector {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
let active_model = LanguageModelRegistry::read_global(cx).active_model();
let focus_handle = self.focus_handle.clone();
let model_name = match active_model {
Some(model) => model.name().0,
_ => SharedString::from("No model selected"),
};
LanguageModelSelectorPopoverMenu::new(
self.selector.clone(),
ButtonLike::new("active-model")
.style(ButtonStyle::Subtle)
.child(
h_flex()
.gap_0p5()
.child(
Label::new(model_name)
.size(LabelSize::Small)
.color(Color::Muted),
)
.child(
Icon::new(IconName::ChevronDown)
.color(Color::Muted)
.size(IconSize::XSmall),
),
),
move |window, cx| {
Tooltip::for_action_in(
"Change Model",
&ToggleModelSelector,
&focus_handle,
window,
cx,
)
},
gpui::Corner::BottomRight,
)
.with_handle(self.menu_handle.clone())
}
}