
It's not comprehensive enough to start linting on `style` group, but hey, it's a start. Release Notes: - N/A
395 lines
11 KiB
Rust
395 lines
11 KiB
Rust
use anyhow::anyhow;
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use serde::Deserialize;
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use std::fmt::Write;
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/// A keystroke and associated metadata generated by the platform
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#[derive(Clone, Debug, Eq, PartialEq, Default, Deserialize, Hash)]
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pub struct Keystroke {
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/// the state of the modifier keys at the time the keystroke was generated
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pub modifiers: Modifiers,
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/// key is the character printed on the key that was pressed
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/// e.g. for option-s, key is "s"
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pub key: String,
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/// ime_key is the character inserted by the IME engine when that key was pressed.
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/// e.g. for option-s, ime_key is "ß"
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pub ime_key: Option<String>,
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}
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impl Keystroke {
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/// When matching a key we cannot know whether the user intended to type
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/// the ime_key or the key itself. On some non-US keyboards keys we use in our
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/// bindings are behind option (for example `$` is typed `alt-ç` on a Czech keyboard),
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/// and on some keyboards the IME handler converts a sequence of keys into a
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/// specific character (for example `"` is typed as `" space` on a brazilian keyboard).
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///
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/// This method assumes that `self` was typed and `target' is in the keymap, and checks
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/// both possibilities for self against the target.
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pub(crate) fn should_match(&self, target: &Keystroke) -> bool {
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if let Some(ime_key) = self
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.ime_key
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.as_ref()
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.filter(|ime_key| ime_key != &&self.key)
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{
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let ime_modifiers = Modifiers {
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control: self.modifiers.control,
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..Default::default()
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};
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if &target.key == ime_key && target.modifiers == ime_modifiers {
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return true;
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}
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}
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target.modifiers == self.modifiers && target.key == self.key
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}
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/// key syntax is:
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/// [ctrl-][alt-][shift-][cmd-][fn-]key[->ime_key]
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/// ime_key syntax is only used for generating test events,
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/// when matching a key with an ime_key set will be matched without it.
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pub fn parse(source: &str) -> anyhow::Result<Self> {
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let mut control = false;
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let mut alt = false;
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let mut shift = false;
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let mut platform = false;
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let mut function = false;
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let mut key = None;
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let mut ime_key = None;
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let mut components = source.split('-').peekable();
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while let Some(component) = components.next() {
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match component {
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"ctrl" => control = true,
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"alt" => alt = true,
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"shift" => shift = true,
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"fn" => function = true,
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"cmd" | "super" | "win" => platform = true,
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_ => {
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if let Some(next) = components.peek() {
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if next.is_empty() && source.ends_with('-') {
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key = Some(String::from("-"));
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break;
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} else if next.len() > 1 && next.starts_with('>') {
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key = Some(String::from(component));
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ime_key = Some(String::from(&next[1..]));
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components.next();
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} else {
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return Err(anyhow!("Invalid keystroke `{}`", source));
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}
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} else {
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key = Some(String::from(component));
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}
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}
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}
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}
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//Allow for the user to specify a keystroke modifier as the key itself
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//This sets the `key` to the modifier, and disables the modifier
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if key.is_none() {
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if shift {
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key = Some("shift".to_string());
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shift = false;
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} else if control {
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key = Some("control".to_string());
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control = false;
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} else if alt {
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key = Some("alt".to_string());
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alt = false;
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} else if platform {
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key = Some("platform".to_string());
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platform = false;
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} else if function {
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key = Some("function".to_string());
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function = false;
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}
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}
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let key = key.ok_or_else(|| anyhow!("Invalid keystroke `{}`", source))?;
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Ok(Keystroke {
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modifiers: Modifiers {
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control,
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alt,
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shift,
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platform,
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function,
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},
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key,
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ime_key,
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})
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}
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/// Returns true if this keystroke left
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/// the ime system in an incomplete state.
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pub fn is_ime_in_progress(&self) -> bool {
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self.ime_key.is_none()
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&& (is_printable_key(&self.key) || self.key.is_empty())
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&& !(self.modifiers.platform
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|| self.modifiers.control
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|| self.modifiers.function
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|| self.modifiers.alt)
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}
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/// Returns a new keystroke with the ime_key filled.
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/// This is used for dispatch_keystroke where we want users to
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/// be able to simulate typing "space", etc.
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pub fn with_simulated_ime(mut self) -> Self {
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if self.ime_key.is_none()
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&& !self.modifiers.platform
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&& !self.modifiers.control
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&& !self.modifiers.function
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&& !self.modifiers.alt
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{
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self.ime_key = match self.key.as_str() {
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"space" => Some(" ".into()),
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"tab" => Some("\t".into()),
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"enter" => Some("\n".into()),
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key if !is_printable_key(key) => None,
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key => {
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if self.modifiers.shift {
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Some(key.to_uppercase())
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} else {
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Some(key.into())
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}
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}
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}
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}
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self
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}
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}
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fn is_printable_key(key: &str) -> bool {
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!matches!(
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key,
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"f1" | "f2"
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| "f3"
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| "f4"
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| "f5"
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| "f6"
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| "f7"
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| "f8"
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| "f9"
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| "f10"
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| "f11"
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| "f12"
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| "f13"
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| "f14"
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| "f15"
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| "f16"
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| "f17"
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| "f18"
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| "f19"
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| "backspace"
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| "delete"
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| "left"
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| "right"
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| "up"
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| "down"
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| "pageup"
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| "pagedown"
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| "insert"
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| "home"
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| "end"
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| "escape"
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)
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}
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impl std::fmt::Display for Keystroke {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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if self.modifiers.control {
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f.write_char('^')?;
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}
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if self.modifiers.alt {
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f.write_char('⌥')?;
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}
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if self.modifiers.platform {
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#[cfg(target_os = "macos")]
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f.write_char('⌘')?;
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#[cfg(target_os = "linux")]
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f.write_char('❖')?;
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#[cfg(target_os = "windows")]
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f.write_char('⊞')?;
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}
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if self.modifiers.shift {
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f.write_char('⇧')?;
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}
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let key = match self.key.as_str() {
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"backspace" => '⌫',
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"up" => '↑',
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"down" => '↓',
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"left" => '←',
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"right" => '→',
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"tab" => '⇥',
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"escape" => '⎋',
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"shift" => '⇧',
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"control" => '⌃',
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"alt" => '⌥',
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"platform" => '⌘',
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key => {
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if key.len() == 1 {
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key.chars().next().unwrap().to_ascii_uppercase()
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} else {
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return f.write_str(key);
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}
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}
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};
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f.write_char(key)
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}
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}
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/// The state of the modifier keys at some point in time
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#[derive(Copy, Clone, Debug, Eq, PartialEq, Default, Deserialize, Hash)]
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pub struct Modifiers {
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/// The control key
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pub control: bool,
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/// The alt key
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/// Sometimes also known as the 'meta' key
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pub alt: bool,
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/// The shift key
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pub shift: bool,
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/// The command key, on macos
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/// the windows key, on windows
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/// the super key, on linux
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pub platform: bool,
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/// The function key
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pub function: bool,
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}
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impl Modifiers {
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/// Returns whether any modifier key is pressed.
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pub fn modified(&self) -> bool {
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self.control || self.alt || self.shift || self.platform || self.function
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}
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/// Whether the semantically 'secondary' modifier key is pressed.
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///
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/// On macOS, this is the command key.
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/// On Linux and Windows, this is the control key.
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pub fn secondary(&self) -> bool {
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#[cfg(target_os = "macos")]
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{
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self.platform
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}
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#[cfg(not(target_os = "macos"))]
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{
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self.control
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}
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}
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/// Returns how many modifier keys are pressed.
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pub fn number_of_modifiers(&self) -> u8 {
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self.control as u8
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+ self.alt as u8
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+ self.shift as u8
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+ self.platform as u8
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+ self.function as u8
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}
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/// Returns [`Modifiers`] with no modifiers.
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pub fn none() -> Modifiers {
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Default::default()
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}
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/// Returns [`Modifiers`] with just the command key.
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pub fn command() -> Modifiers {
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Modifiers {
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platform: true,
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..Default::default()
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}
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}
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/// A Returns [`Modifiers`] with just the secondary key pressed.
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pub fn secondary_key() -> Modifiers {
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#[cfg(target_os = "macos")]
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{
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Modifiers {
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platform: true,
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..Default::default()
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}
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}
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#[cfg(not(target_os = "macos"))]
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{
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Modifiers {
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control: true,
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..Default::default()
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}
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}
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}
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/// Returns [`Modifiers`] with just the windows key.
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pub fn windows() -> Modifiers {
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Modifiers {
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platform: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with just the super key.
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pub fn super_key() -> Modifiers {
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Modifiers {
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platform: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with just control.
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pub fn control() -> Modifiers {
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Modifiers {
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control: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with just control.
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pub fn alt() -> Modifiers {
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Modifiers {
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alt: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with just shift.
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pub fn shift() -> Modifiers {
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Modifiers {
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shift: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with command + shift.
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pub fn command_shift() -> Modifiers {
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Modifiers {
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shift: true,
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platform: true,
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..Default::default()
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}
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}
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/// Returns [`Modifiers`] with command + shift.
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pub fn control_shift() -> Modifiers {
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Modifiers {
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shift: true,
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control: true,
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..Default::default()
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}
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}
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/// Checks if this [`Modifiers`] is a subset of another [`Modifiers`].
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pub fn is_subset_of(&self, other: &Modifiers) -> bool {
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(other.control || !self.control)
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&& (other.alt || !self.alt)
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&& (other.shift || !self.shift)
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&& (other.platform || !self.platform)
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&& (other.function || !self.function)
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}
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}
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