212 lines
8.1 KiB
Rust
212 lines
8.1 KiB
Rust
use super::Project;
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use anyhow::Result;
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use client::Client;
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use collections::{HashMap, HashSet};
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use futures::{FutureExt, StreamExt};
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use gpui::{AppContext, AsyncAppContext, Context, Global, Model, ModelContext, Task, WeakModel};
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use postage::stream::Stream;
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use rpc::proto;
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use std::{sync::Arc, time::Duration};
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use util::{ResultExt, TryFutureExt};
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impl Global for GlobalManager {}
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struct GlobalManager(Model<Manager>);
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pub const RECONNECT_TIMEOUT: Duration = Duration::from_secs(30);
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pub struct Manager {
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client: Arc<Client>,
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maintain_connection: Option<Task<Option<()>>>,
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projects: HashSet<WeakModel<Project>>,
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}
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pub fn init(client: Arc<Client>, cx: &mut AppContext) {
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let manager = cx.new_model(|_| Manager {
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client,
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maintain_connection: None,
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projects: HashSet::default(),
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});
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cx.set_global(GlobalManager(manager));
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}
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impl Manager {
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pub fn global(cx: &AppContext) -> Model<Manager> {
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cx.global::<GlobalManager>().0.clone()
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}
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pub fn maintain_project_connection(
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&mut self,
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project: &Model<Project>,
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cx: &mut ModelContext<Self>,
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) {
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let manager = cx.weak_model();
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project.update(cx, |_, cx| {
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let manager = manager.clone();
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cx.on_release(move |project, cx| {
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manager
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.update(cx, |manager, cx| {
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manager.projects.retain(|p| {
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if let Some(p) = p.upgrade() {
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p.read(cx).remote_id() != project.remote_id()
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} else {
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false
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}
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});
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if manager.projects.is_empty() {
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manager.maintain_connection.take();
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}
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})
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.ok();
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})
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.detach();
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});
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self.projects.insert(project.downgrade());
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if self.maintain_connection.is_none() {
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self.maintain_connection = Some(cx.spawn({
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let client = self.client.clone();
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move |_, cx| Self::maintain_connection(manager, client.clone(), cx).log_err()
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}));
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}
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}
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fn reconnected(&mut self, cx: &mut ModelContext<Self>) -> Task<Result<()>> {
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let mut projects = HashMap::default();
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let request = self.client.request_envelope(proto::RejoinRemoteProjects {
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rejoined_projects: self
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.projects
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.iter()
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.filter_map(|project| {
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if let Some(handle) = project.upgrade() {
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let project = handle.read(cx);
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let project_id = project.remote_id()?;
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projects.insert(project_id, handle.clone());
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Some(proto::RejoinProject {
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id: project_id,
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worktrees: project
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.worktrees(cx)
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.map(|worktree| {
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let worktree = worktree.read(cx);
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proto::RejoinWorktree {
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id: worktree.id().to_proto(),
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scan_id: worktree.completed_scan_id() as u64,
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}
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})
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.collect(),
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})
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} else {
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None
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}
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})
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.collect(),
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});
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cx.spawn(|this, mut cx| async move {
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let response = request.await?;
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let message_id = response.message_id;
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this.update(&mut cx, |_, cx| {
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for rejoined_project in response.payload.rejoined_projects {
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if let Some(project) = projects.get(&rejoined_project.id) {
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project.update(cx, |project, cx| {
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project.rejoined(rejoined_project, message_id, cx).log_err();
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});
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}
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}
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})
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})
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}
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fn connection_lost(&mut self, cx: &mut ModelContext<Self>) {
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for project in self.projects.drain() {
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if let Some(project) = project.upgrade() {
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project.update(cx, |project, cx| {
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project.disconnected_from_host(cx);
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project.close(cx);
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});
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}
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}
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self.maintain_connection.take();
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}
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async fn maintain_connection(
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this: WeakModel<Self>,
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client: Arc<Client>,
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mut cx: AsyncAppContext,
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) -> Result<()> {
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let mut client_status = client.status();
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loop {
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let _ = client_status.try_recv();
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let is_connected = client_status.borrow().is_connected();
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// Even if we're initially connected, any future change of the status means we momentarily disconnected.
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if !is_connected || client_status.next().await.is_some() {
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log::info!("detected client disconnection");
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// Wait for client to re-establish a connection to the server.
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{
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let mut reconnection_timeout =
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cx.background_executor().timer(RECONNECT_TIMEOUT).fuse();
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let client_reconnection = async {
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let mut remaining_attempts = 3;
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while remaining_attempts > 0 {
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if client_status.borrow().is_connected() {
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log::info!("client reconnected, attempting to rejoin projects");
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let Some(this) = this.upgrade() else { break };
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match this.update(&mut cx, |this, cx| this.reconnected(cx)) {
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Ok(task) => {
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if task.await.log_err().is_some() {
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return true;
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} else {
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remaining_attempts -= 1;
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}
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}
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Err(_app_dropped) => return false,
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}
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} else if client_status.borrow().is_signed_out() {
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return false;
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}
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log::info!(
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"waiting for client status change, remaining attempts {}",
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remaining_attempts
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);
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client_status.next().await;
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}
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false
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}
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.fuse();
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futures::pin_mut!(client_reconnection);
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futures::select_biased! {
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reconnected = client_reconnection => {
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if reconnected {
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log::info!("successfully reconnected");
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// If we successfully joined the room, go back around the loop
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// waiting for future connection status changes.
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continue;
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}
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}
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_ = reconnection_timeout => {
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log::info!("rejoin project reconnection timeout expired");
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}
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}
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}
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break;
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}
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}
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// The client failed to re-establish a connection to the server
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// or an error occurred while trying to re-join the room. Either way
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// we leave the room and return an error.
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if let Some(this) = this.upgrade() {
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log::info!("reconnection failed, disconnecting projects");
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let _ = this.update(&mut cx, |this, cx| this.connection_lost(cx))?;
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}
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Ok(())
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}
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}
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