ZIm/crates/audio/src/assets.rs
David Kleingeld 1501ae0013
Upgrade rodio to 0.21 (#34368)
Hi all,

We just released [Rodio
0.21](https://github.com/RustAudio/rodio/blob/master/CHANGELOG.md)
🥳 with quite some breaking changes. This should take care
of those for zed. I tested it by hopping in and out some of the zed
channels, sound seems to still work.

Given zed uses tracing I also took the liberty of enabling the tracing
feature for rodio.

edit:
We changed the default wav decoder from hound to symphonia. The latter
has a slightly more restrictive license however that should be no issue
here (as the audio crate uses the GPL)

Release Notes:

- N/A
2025-07-29 13:24:34 -07:00

54 lines
1.5 KiB
Rust

use std::{io::Cursor, sync::Arc};
use anyhow::{Context as _, Result};
use collections::HashMap;
use gpui::{App, AssetSource, Global};
use rodio::{Decoder, Source, source::Buffered};
type Sound = Buffered<Decoder<Cursor<Vec<u8>>>>;
pub struct SoundRegistry {
cache: Arc<parking_lot::Mutex<HashMap<String, Sound>>>,
assets: Box<dyn AssetSource>,
}
struct GlobalSoundRegistry(Arc<SoundRegistry>);
impl Global for GlobalSoundRegistry {}
impl SoundRegistry {
pub fn new(source: impl AssetSource) -> Arc<Self> {
Arc::new(Self {
cache: Default::default(),
assets: Box::new(source),
})
}
pub fn global(cx: &App) -> Arc<Self> {
cx.global::<GlobalSoundRegistry>().0.clone()
}
pub(crate) fn set_global(source: impl AssetSource, cx: &mut App) {
cx.set_global(GlobalSoundRegistry(SoundRegistry::new(source)));
}
pub fn get(&self, name: &str) -> Result<impl Source<Item = f32> + use<>> {
if let Some(wav) = self.cache.lock().get(name) {
return Ok(wav.clone());
}
let path = format!("sounds/{}.wav", name);
let bytes = self
.assets
.load(&path)?
.map(anyhow::Ok)
.with_context(|| format!("No asset available for path {path}"))??
.into_owned();
let cursor = Cursor::new(bytes);
let source = Decoder::new(cursor)?.buffered();
self.cache.lock().insert(name.to_string(), source.clone());
Ok(source)
}
}