ZIm/crates/workspace/src/toolbar.rs
Conrad Irwin f2b3f3a9ab
Allow buffer search in project search (#23819)
Closes #13437
Closes #19993

Release Notes:

- Allow searching within the results of a project search
- vim: Fix `/`/`?`, `n`/`N`, `gn`/`gN`,`*`/`#` in project search results

---------

Co-authored-by: Nico <nico.lehmann@gmail.com>
2025-01-31 00:13:46 -07:00

264 lines
8.1 KiB
Rust

use crate::ItemHandle;
use gpui::{
AnyView, App, Context, Entity, EntityId, EventEmitter, ParentElement as _, Render, Styled,
Window,
};
use ui::prelude::*;
use ui::{h_flex, v_flex};
pub enum ToolbarItemEvent {
ChangeLocation(ToolbarItemLocation),
}
pub trait ToolbarItemView: Render + EventEmitter<ToolbarItemEvent> {
fn set_active_pane_item(
&mut self,
active_pane_item: Option<&dyn crate::ItemHandle>,
window: &mut Window,
cx: &mut Context<Self>,
) -> ToolbarItemLocation;
fn pane_focus_update(
&mut self,
_pane_focused: bool,
_window: &mut Window,
_cx: &mut Context<Self>,
) {
}
}
trait ToolbarItemViewHandle: Send {
fn id(&self) -> EntityId;
fn to_any(&self) -> AnyView;
fn set_active_pane_item(
&self,
active_pane_item: Option<&dyn ItemHandle>,
window: &mut Window,
cx: &mut App,
) -> ToolbarItemLocation;
fn focus_changed(&mut self, pane_focused: bool, window: &mut Window, cx: &mut App);
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum ToolbarItemLocation {
Hidden,
PrimaryLeft,
PrimaryRight,
Secondary,
}
pub struct Toolbar {
active_item: Option<Box<dyn ItemHandle>>,
hidden: bool,
can_navigate: bool,
items: Vec<(Box<dyn ToolbarItemViewHandle>, ToolbarItemLocation)>,
}
impl Toolbar {
fn has_any_visible_items(&self) -> bool {
self.items
.iter()
.any(|(_item, location)| *location != ToolbarItemLocation::Hidden)
}
fn left_items(&self) -> impl Iterator<Item = &dyn ToolbarItemViewHandle> {
self.items.iter().filter_map(|(item, location)| {
if *location == ToolbarItemLocation::PrimaryLeft {
Some(item.as_ref())
} else {
None
}
})
}
fn right_items(&self) -> impl Iterator<Item = &dyn ToolbarItemViewHandle> {
self.items.iter().filter_map(|(item, location)| {
if *location == ToolbarItemLocation::PrimaryRight {
Some(item.as_ref())
} else {
None
}
})
}
fn secondary_items(&self) -> impl Iterator<Item = &dyn ToolbarItemViewHandle> {
self.items.iter().rev().filter_map(|(item, location)| {
if *location == ToolbarItemLocation::Secondary {
Some(item.as_ref())
} else {
None
}
})
}
}
impl Render for Toolbar {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !self.has_any_visible_items() {
return div();
}
let secondary_items = self.secondary_items().map(|item| item.to_any());
let has_left_items = self.left_items().count() > 0;
let has_right_items = self.right_items().count() > 0;
v_flex()
.group("toolbar")
.p(DynamicSpacing::Base08.rems(cx))
.when(has_left_items || has_right_items, |this| {
this.gap(DynamicSpacing::Base08.rems(cx))
})
.border_b_1()
.border_color(cx.theme().colors().border_variant)
.bg(cx.theme().colors().toolbar_background)
.when(has_left_items || has_right_items, |this| {
this.child(
h_flex()
.min_h(rems_from_px(24.))
.justify_between()
.gap(DynamicSpacing::Base08.rems(cx))
.when(has_left_items, |this| {
this.child(
h_flex()
.flex_auto()
.justify_start()
.overflow_x_hidden()
.children(self.left_items().map(|item| item.to_any())),
)
})
.when(has_right_items, |this| {
this.child(
h_flex()
.map(|el| {
if has_left_items {
// We're using `flex_none` here to prevent some flickering that can occur when the
// size of the left items container changes.
el.flex_none()
} else {
el.flex_auto()
}
})
.justify_end()
.children(self.right_items().map(|item| item.to_any())),
)
}),
)
})
.children(secondary_items)
}
}
impl Default for Toolbar {
fn default() -> Self {
Self::new()
}
}
impl Toolbar {
pub fn new() -> Self {
Self {
active_item: None,
items: Default::default(),
hidden: false,
can_navigate: true,
}
}
pub fn set_can_navigate(&mut self, can_navigate: bool, cx: &mut Context<Self>) {
self.can_navigate = can_navigate;
cx.notify();
}
pub fn add_item<T>(&mut self, item: Entity<T>, window: &mut Window, cx: &mut Context<Self>)
where
T: 'static + ToolbarItemView,
{
let location = item.set_active_pane_item(self.active_item.as_deref(), window, cx);
cx.subscribe(&item, |this, item, event, cx| {
if let Some((_, current_location)) = this
.items
.iter_mut()
.find(|(i, _)| i.id() == item.entity_id())
{
match event {
ToolbarItemEvent::ChangeLocation(new_location) => {
if new_location != current_location {
*current_location = *new_location;
cx.notify();
}
}
}
}
})
.detach();
self.items.push((Box::new(item), location));
cx.notify();
}
pub fn set_active_item(
&mut self,
item: Option<&dyn ItemHandle>,
window: &mut Window,
cx: &mut Context<Self>,
) {
self.active_item = item.map(|item| item.boxed_clone());
self.hidden = self
.active_item
.as_ref()
.map(|item| !item.show_toolbar(cx))
.unwrap_or(false);
for (toolbar_item, current_location) in self.items.iter_mut() {
let new_location = toolbar_item.set_active_pane_item(item, window, cx);
if new_location != *current_location {
*current_location = new_location;
cx.notify();
}
}
}
pub fn focus_changed(&mut self, focused: bool, window: &mut Window, cx: &mut Context<Self>) {
for (toolbar_item, _) in self.items.iter_mut() {
toolbar_item.focus_changed(focused, window, cx);
}
}
pub fn item_of_type<T: ToolbarItemView>(&self) -> Option<Entity<T>> {
self.items
.iter()
.find_map(|(item, _)| item.to_any().downcast().ok())
}
pub fn hidden(&self) -> bool {
self.hidden
}
}
impl<T: ToolbarItemView> ToolbarItemViewHandle for Entity<T> {
fn id(&self) -> EntityId {
self.entity_id()
}
fn to_any(&self) -> AnyView {
self.clone().into()
}
fn set_active_pane_item(
&self,
active_pane_item: Option<&dyn ItemHandle>,
window: &mut Window,
cx: &mut App,
) -> ToolbarItemLocation {
self.update(cx, |this, cx| {
this.set_active_pane_item(active_pane_item, window, cx)
})
}
fn focus_changed(&mut self, pane_focused: bool, window: &mut Window, cx: &mut App) {
self.update(cx, |this, cx| {
this.pane_focus_update(pane_focused, window, cx);
cx.notify();
});
}
}