ZIm/crates/theme2/src/default_theme.rs
Nate Butler ea9a42b802 Add new colors to themes
Co-Authored-By: Marshall Bowers <1486634+maxdeviant@users.noreply.github.com>
2023-12-11 12:00:12 -05:00

92 lines
2.7 KiB
Rust

use std::sync::Arc;
use crate::prelude::*;
use crate::{
default_color_scales,
one_themes::{one_dark, one_family},
Appearance, PlayerColors, StatusColors, SyntaxTheme, SystemColors, Theme, ThemeColors,
ThemeFamily, ThemeStyles,
};
fn zed_pro_daylight() -> Theme {
Theme {
id: "zed_pro_daylight".to_string(),
name: "Zed Pro Daylight".into(),
appearance: Appearance::Light,
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::light(),
status: StatusColors::light(),
player: PlayerColors::light(),
syntax: Arc::new(SyntaxTheme::light()),
accents: vec![
blue().light().step_9(),
orange().light().step_9(),
pink().light().step_9(),
lime().light().step_9(),
purple().light().step_9(),
amber().light().step_9(),
jade().light().step_9(),
tomato().light().step_9(),
cyan().light().step_9(),
gold().light().step_9(),
grass().light().step_9(),
indigo().light().step_9(),
iris().light().step_9(),
],
},
}
}
pub(crate) fn zed_pro_moonlight() -> Theme {
Theme {
id: "zed_pro_moonlight".to_string(),
name: "Zed Pro Moonlight".into(),
appearance: Appearance::Dark,
styles: ThemeStyles {
system: SystemColors::default(),
colors: ThemeColors::dark(),
status: StatusColors::dark(),
player: PlayerColors::dark(),
syntax: Arc::new(SyntaxTheme::dark()),
accents: vec![
blue().dark().step_9(),
orange().dark().step_9(),
pink().dark().step_9(),
lime().dark().step_9(),
purple().dark().step_9(),
amber().dark().step_9(),
jade().dark().step_9(),
tomato().dark().step_9(),
cyan().dark().step_9(),
gold().dark().step_9(),
grass().dark().step_9(),
indigo().dark().step_9(),
iris().dark().step_9(),
],
},
}
}
pub fn zed_pro_family() -> ThemeFamily {
ThemeFamily {
id: "zed_pro".to_string(),
name: "Zed Pro".into(),
author: "Zed Team".into(),
themes: vec![zed_pro_daylight(), zed_pro_moonlight()],
scales: default_color_scales(),
}
}
impl Default for ThemeFamily {
fn default() -> Self {
one_family()
}
}
impl Default for Theme {
fn default() -> Self {
one_dark()
}
}