
* Now decides whether the menu is above or below the target position before rendering it. This causes its position to no longer vary depending on the length of completions * When the text area is height constrained (< 12) lines, now chooses the side which has the most space. Before it would always display above if height constrained below. * Misc code cleanups Release Notes: - Improved completions menu layout to be more stable and use available space better.
96 lines
2.9 KiB
Rust
96 lines
2.9 KiB
Rust
#![allow(missing_docs)]
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use crate::prelude::*;
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use crate::v_flex;
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use gpui::{
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div, AnyElement, Element, IntoElement, ParentElement, Pixels, RenderOnce, Styled, WindowContext,
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};
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use smallvec::SmallVec;
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/// Y height added beyond the size of the contents.
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pub const POPOVER_Y_PADDING: Pixels = px(8.);
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/// A popover is used to display a menu or show some options.
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///
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/// Clicking the element that launches the popover should not change the current view,
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/// and the popover should be statically positioned relative to that element (not the
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/// user's mouse.)
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///
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/// Example: A "new" menu with options like "new file", "new folder", etc,
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/// Linear's "Display" menu, a profile menu that appears when you click your avatar.
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///
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/// Related elements:
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///
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/// [`ContextMenu`](crate::ContextMenu):
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///
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/// Used to display a popover menu that only contains a list of items. Context menus are always
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/// launched by secondary clicking on an element. The menu is positioned relative to the user's cursor.
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///
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/// Example: Right clicking a file in the file tree to get a list of actions, right clicking
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/// a tab to in the tab bar to get a list of actions.
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///
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/// `Dropdown`:
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///
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/// Used to display a list of options when the user clicks an element. The menu is
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/// positioned relative the element that was clicked, and clicking an item in the
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/// dropdown should change the value of the element that was clicked.
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///
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/// Example: A theme select control. Displays "One Dark", clicking it opens a list of themes.
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/// When one is selected, the theme select control displays the selected theme.
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#[derive(IntoElement)]
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pub struct Popover {
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children: SmallVec<[AnyElement; 2]>,
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aside: Option<AnyElement>,
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}
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impl RenderOnce for Popover {
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fn render(self, cx: &mut WindowContext) -> impl IntoElement {
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div()
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.flex()
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.gap_1()
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.child(
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v_flex()
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.elevation_2(cx)
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.py(POPOVER_Y_PADDING / 2.)
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.children(self.children),
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)
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.when_some(self.aside, |this, aside| {
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this.child(
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v_flex()
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.elevation_2(cx)
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.bg(cx.theme().colors().surface_background)
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.px_1()
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.child(aside),
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)
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})
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}
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}
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impl Default for Popover {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Popover {
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pub fn new() -> Self {
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Self {
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children: SmallVec::new(),
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aside: None,
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}
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}
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pub fn aside(mut self, aside: impl IntoElement) -> Self
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where
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Self: Sized,
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{
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self.aside = Some(aside.into_element().into_any());
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self
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}
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}
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impl ParentElement for Popover {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements)
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}
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}
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