
This PR adds support for transparent and blurred window backgrounds on macOS. Release Notes: - Added support for transparent and blurred window backgrounds on macOS ([#5040](https://github.com/zed-industries/zed/issues/5040)). - This requires themes to specify a new `background.appearance` key ("opaque", "transparent" or "blurred") and to include an alpha value in colors that should be transparent. <img width="913" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/7547ee2a-e376-4d55-9114-e6fc2f5110bc"> <img width="994" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/b36fbc14-6e4d-4140-9448-69cad803c45a"> <img width="1020" alt="image" src="https://github.com/zed-industries/zed/assets/2588851/d70e2005-54fd-4991-a211-ed484ccf26ef"> --------- Co-authored-by: Luiz Marcondes <luizgustavodevergennes@gmail.com> Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
126 lines
4 KiB
Rust
126 lines
4 KiB
Rust
pub mod channel_view;
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pub mod chat_panel;
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pub mod collab_panel;
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mod collab_titlebar_item;
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mod face_pile;
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pub mod notification_panel;
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pub mod notifications;
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mod panel_settings;
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use std::{rc::Rc, sync::Arc};
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use call::{report_call_event_for_room, ActiveCall};
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pub use collab_panel::CollabPanel;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{
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actions, point, AppContext, DevicePixels, Pixels, PlatformDisplay, Size, Task,
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WindowBackgroundAppearance, WindowContext, WindowKind, WindowOptions,
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};
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use panel_settings::MessageEditorSettings;
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pub use panel_settings::{
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ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
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};
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use settings::Settings;
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use workspace::{notifications::DetachAndPromptErr, AppState};
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actions!(
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collab,
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[ToggleScreenSharing, ToggleMute, ToggleDeafen, LeaveCall]
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);
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pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
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CollaborationPanelSettings::register(cx);
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ChatPanelSettings::register(cx);
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NotificationPanelSettings::register(cx);
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MessageEditorSettings::register(cx);
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vcs_menu::init(cx);
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collab_titlebar_item::init(cx);
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collab_panel::init(cx);
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channel_view::init(cx);
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chat_panel::init(cx);
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notification_panel::init(cx);
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notifications::init(&app_state, cx);
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}
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pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut WindowContext) {
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let call = ActiveCall::global(cx).read(cx);
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if let Some(room) = call.room().cloned() {
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let client = call.client();
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let toggle_screen_sharing = room.update(cx, |room, cx| {
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if room.is_screen_sharing() {
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report_call_event_for_room(
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"disable screen share",
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room.id(),
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room.channel_id(),
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&client,
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);
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Task::ready(room.unshare_screen(cx))
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} else {
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report_call_event_for_room(
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"enable screen share",
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room.id(),
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room.channel_id(),
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&client,
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);
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room.share_screen(cx)
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}
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});
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toggle_screen_sharing.detach_and_prompt_err("Sharing Screen Failed", cx, |e, _| Some(format!("{:?}\n\nPlease check that you have given Zed permissions to record your screen in Settings.", e)));
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}
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}
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pub fn toggle_mute(_: &ToggleMute, cx: &mut AppContext) {
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let call = ActiveCall::global(cx).read(cx);
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if let Some(room) = call.room().cloned() {
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let client = call.client();
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room.update(cx, |room, cx| {
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let operation = if room.is_muted() {
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"enable microphone"
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} else {
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"disable microphone"
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};
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report_call_event_for_room(operation, room.id(), room.channel_id(), &client);
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room.toggle_mute(cx)
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});
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}
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}
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pub fn toggle_deafen(_: &ToggleDeafen, cx: &mut AppContext) {
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if let Some(room) = ActiveCall::global(cx).read(cx).room().cloned() {
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room.update(cx, |room, cx| room.toggle_deafen(cx));
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}
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}
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fn notification_window_options(
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screen: Rc<dyn PlatformDisplay>,
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window_size: Size<Pixels>,
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) -> WindowOptions {
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let notification_margin_width = DevicePixels::from(16);
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let notification_margin_height = DevicePixels::from(-0) - DevicePixels::from(48);
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let screen_bounds = screen.bounds();
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let size: Size<DevicePixels> = window_size.into();
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let bounds = gpui::Bounds::<DevicePixels> {
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origin: screen_bounds.upper_right()
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- point(
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size.width + notification_margin_width,
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notification_margin_height,
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),
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size: window_size.into(),
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};
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WindowOptions {
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bounds: Some(bounds),
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titlebar: None,
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focus: false,
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show: true,
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kind: WindowKind::PopUp,
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is_movable: false,
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display_id: Some(screen.id()),
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fullscreen: false,
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window_background: WindowBackgroundAppearance::default(),
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}
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}
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