project_panel: Only show sticky item shadow when list is scrolled (#34050)

Follow up: https://github.com/zed-industries/zed/pull/34042

- Removes `top_slot_items` from `uniform_list` in favor of using
existing `decorations`
- Add condition to only show shadow for sticky item when list is
scrolled and scrollable

Release Notes:

- N/A
This commit is contained in:
Smit Barmase 2025-07-08 14:22:24 +05:30 committed by GitHub
parent f1db3b4e1d
commit 1f3575ad6e
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GPG key ID: B5690EEEBB952194
4 changed files with 180 additions and 178 deletions

View file

@ -42,7 +42,6 @@ where
item_count,
item_to_measure_index: 0,
render_items: Box::new(render_range),
top_slot: None,
decorations: Vec::new(),
interactivity: Interactivity {
element_id: Some(id),
@ -62,7 +61,6 @@ pub struct UniformList {
render_items: Box<
dyn for<'a> Fn(Range<usize>, &'a mut Window, &'a mut App) -> SmallVec<[AnyElement; 64]>,
>,
top_slot: Option<Box<dyn UniformListTopSlot>>,
decorations: Vec<Box<dyn UniformListDecoration>>,
interactivity: Interactivity,
scroll_handle: Option<UniformListScrollHandle>,
@ -73,7 +71,6 @@ pub struct UniformList {
/// Frame state used by the [UniformList].
pub struct UniformListFrameState {
items: SmallVec<[AnyElement; 32]>,
top_slot_items: SmallVec<[AnyElement; 8]>,
decorations: SmallVec<[AnyElement; 1]>,
}
@ -145,6 +142,15 @@ impl UniformListScrollHandle {
.map(|(ix, _)| ix)
.unwrap_or_else(|| this.base_handle.logical_scroll_top().0)
}
/// Checks if the list can be scrolled vertically.
pub fn is_scrollable(&self) -> bool {
if let Some(size) = self.0.borrow().last_item_size {
size.contents.height > size.item.height
} else {
false
}
}
}
impl Styled for UniformList {
@ -217,7 +223,6 @@ impl Element for UniformList {
UniformListFrameState {
items: SmallVec::new(),
decorations: SmallVec::new(),
top_slot_items: SmallVec::new(),
},
)
}
@ -369,17 +374,8 @@ impl Element for UniformList {
let last_visible_element_ix = ((-scroll_offset.y + padded_bounds.size.height)
/ item_height)
.ceil() as usize;
let initial_range = first_visible_element_ix
..cmp::min(last_visible_element_ix, self.item_count);
let mut top_slot_elements = if let Some(ref mut top_slot) = self.top_slot {
top_slot.compute(initial_range, window, cx)
} else {
SmallVec::new()
};
let top_slot_offset = top_slot_elements.len();
let visible_range = (top_slot_offset + first_visible_element_ix)
let visible_range = first_visible_element_ix
..cmp::min(last_visible_element_ix, self.item_count);
let items = if y_flipped {
@ -418,20 +414,6 @@ impl Element for UniformList {
frame_state.items.push(item);
}
if let Some(ref top_slot) = self.top_slot {
top_slot.prepaint(
&mut top_slot_elements,
padded_bounds,
item_height,
scroll_offset,
padding,
can_scroll_horizontally,
window,
cx,
);
}
frame_state.top_slot_items = top_slot_elements;
let bounds = Bounds::new(
padded_bounds.origin
+ point(
@ -448,6 +430,7 @@ impl Element for UniformList {
let mut decoration = decoration.as_ref().compute(
visible_range.clone(),
bounds,
scroll_offset,
item_height,
self.item_count,
window,
@ -493,9 +476,6 @@ impl Element for UniformList {
for decoration in &mut request_layout.decorations {
decoration.paint(window, cx);
}
if let Some(ref top_slot) = self.top_slot {
top_slot.paint(&mut request_layout.top_slot_items, window, cx);
}
},
)
}
@ -518,6 +498,7 @@ pub trait UniformListDecoration {
&self,
visible_range: Range<usize>,
bounds: Bounds<Pixels>,
scroll_offset: Point<Pixels>,
item_height: Pixels,
item_count: usize,
window: &mut Window,
@ -592,12 +573,6 @@ impl UniformList {
self
}
/// Sets a top slot for the list.
pub fn with_top_slot(mut self, top_slot: impl UniformListTopSlot + 'static) -> Self {
self.top_slot = Some(Box::new(top_slot));
self
}
fn measure_item(
&self,
list_width: Option<Pixels>,

View file

@ -56,8 +56,8 @@ use std::{
use theme::ThemeSettings;
use ui::{
Color, ContextMenu, DecoratedIcon, Icon, IconDecoration, IconDecorationKind, IndentGuideColors,
IndentGuideLayout, KeyBinding, Label, LabelSize, ListItem, ListItemSpacing, Scrollbar,
ScrollbarState, StickyCandidate, Tooltip, prelude::*, v_flex,
IndentGuideLayout, KeyBinding, Label, LabelSize, ListItem, ListItemSpacing, ScrollableHandle,
Scrollbar, ScrollbarState, StickyCandidate, Tooltip, prelude::*, v_flex,
};
use util::{ResultExt, TakeUntilExt, TryFutureExt, maybe, paths::compare_paths};
use workspace::{
@ -3327,7 +3327,13 @@ impl ProjectPanel {
range: Range<usize>,
window: &mut Window,
cx: &mut Context<ProjectPanel>,
mut callback: impl FnMut(&Entry, &HashSet<Arc<Path>>, &mut Window, &mut Context<ProjectPanel>),
mut callback: impl FnMut(
&Entry,
usize,
&HashSet<Arc<Path>>,
&mut Window,
&mut Context<ProjectPanel>,
),
) {
let mut ix = 0;
for (_, visible_worktree_entries, entries_paths) in &self.visible_entries {
@ -3348,8 +3354,10 @@ impl ProjectPanel {
.map(|e| (e.path.clone()))
.collect()
});
for entry in visible_worktree_entries[entry_range].iter() {
callback(&entry, entries, window, cx);
let base_index = ix + entry_range.start;
for (i, entry) in visible_worktree_entries[entry_range].iter().enumerate() {
let global_index = base_index + i;
callback(&entry, global_index, entries, window, cx);
}
ix = end_ix;
}
@ -3930,7 +3938,15 @@ impl ProjectPanel {
}
};
let last_sticky_item = details.sticky.as_ref().map_or(false, |item| item.is_last);
let show_sticky_shadow = details.sticky.as_ref().map_or(false, |item| {
if item.is_last {
let is_scrollable = self.scroll_handle.is_scrollable();
let is_scrolled = self.scroll_handle.offset().y < px(0.);
is_scrollable && is_scrolled
} else {
false
}
});
let shadow_color_top = hsla(0.0, 0.0, 0.0, 0.15);
let shadow_color_bottom = hsla(0.0, 0.0, 0.0, 0.);
let sticky_shadow = div()
@ -3956,7 +3972,7 @@ impl ProjectPanel {
.border_r_2()
.border_color(border_color)
.hover(|style| style.bg(bg_hover_color).border_color(border_hover_color))
.when(is_sticky && last_sticky_item, |this| this.child(sticky_shadow))
.when(show_sticky_shadow, |this| this.child(sticky_shadow))
.when(!is_sticky, |this| {
this
.when(is_highlighted && folded_directory_drag_target.is_none(), |this| this.border_color(transparent_white()).bg(item_colors.drag_over))
@ -4828,54 +4844,6 @@ impl ProjectPanel {
None
}
fn candidate_entries_in_range_for_sticky(
&self,
range: Range<usize>,
_window: &mut Window,
_cx: &mut Context<Self>,
) -> Vec<StickyProjectPanelCandidate> {
let mut result = Vec::new();
let mut current_offset = 0;
for (_, visible_worktree_entries, entries_paths) in &self.visible_entries {
let worktree_len = visible_worktree_entries.len();
let worktree_end_offset = current_offset + worktree_len;
if current_offset >= range.end {
break;
}
if worktree_end_offset > range.start {
let local_start = range.start.saturating_sub(current_offset);
let local_end = range.end.saturating_sub(current_offset).min(worktree_len);
let paths = entries_paths.get_or_init(|| {
visible_worktree_entries
.iter()
.map(|e| e.path.clone())
.collect()
});
let entries_from_this_worktree = visible_worktree_entries[local_start..local_end]
.iter()
.enumerate()
.map(|(i, entry)| {
let (depth, _) = Self::calculate_depth_and_difference(&entry.entry, paths);
StickyProjectPanelCandidate {
index: current_offset + local_start + i,
depth,
}
});
result.extend(entries_from_this_worktree);
}
current_offset = worktree_end_offset;
}
result
}
fn render_sticky_entries(
&self,
child: StickyProjectPanelCandidate,
@ -4926,6 +4894,10 @@ impl ProjectPanel {
break 'outer;
}
if sticky_parents.is_empty() {
return SmallVec::new();
}
sticky_parents.reverse();
let git_status_enabled = ProjectPanelSettings::get_global(cx).git_status;
@ -4940,6 +4912,8 @@ impl ProjectPanel {
Default::default()
};
// already checked if non empty above
let last_item_index = sticky_parents.len() - 1;
sticky_parents
.iter()
.enumerate()
@ -4950,7 +4924,7 @@ impl ProjectPanel {
.unwrap_or_default();
let sticky_details = Some(StickyDetails {
sticky_index: index,
is_last: index == sticky_parents.len() - 1,
is_last: index == last_item_index,
});
let details = self.details_for_entry(
entry,
@ -5191,17 +5165,6 @@ impl Render for ProjectPanel {
items
})
})
.when(show_sticky_scroll, |list| {
list.with_top_slot(ui::sticky_items(
cx.entity().clone(),
|this, range, window, cx| {
this.candidate_entries_in_range_for_sticky(range, window, cx)
},
|this, marker_entry, window, cx| {
this.render_sticky_entries(marker_entry, window, cx)
},
))
})
.when(show_indent_guides, |list| {
list.with_decoration(
ui::indent_guides(
@ -5215,7 +5178,7 @@ impl Render for ProjectPanel {
range,
window,
cx,
|entry, entries, _, _| {
|entry, _, entries, _, _| {
let (depth, _) = Self::calculate_depth_and_difference(
entry, entries,
);
@ -5301,6 +5264,30 @@ impl Render for ProjectPanel {
),
)
})
.when(show_sticky_scroll, |list| {
list.with_decoration(ui::sticky_items(
cx.entity().clone(),
|this, range, window, cx| {
let mut items = SmallVec::with_capacity(range.end - range.start);
this.iter_visible_entries(
range,
window,
cx,
|entry, index, entries, _, _| {
let (depth, _) =
Self::calculate_depth_and_difference(entry, entries);
let candidate =
StickyProjectPanelCandidate { index, depth };
items.push(candidate);
},
);
items
},
|this, marker_entry, window, cx| {
this.render_sticky_entries(marker_entry, window, cx)
},
))
})
.size_full()
.with_sizing_behavior(ListSizingBehavior::Infer)
.with_horizontal_sizing_behavior(ListHorizontalSizingBehavior::Unconstrained)

View file

@ -147,6 +147,7 @@ mod uniform_list {
&self,
visible_range: Range<usize>,
bounds: Bounds<Pixels>,
_scroll_offset: Point<Pixels>,
item_height: Pixels,
item_count: usize,
window: &mut Window,

View file

@ -1,7 +1,8 @@
use std::ops::Range;
use std::{ops::Range, rc::Rc};
use gpui::{
AnyElement, App, AvailableSpace, Bounds, Context, Entity, Pixels, Render, UniformListTopSlot,
AnyElement, App, AvailableSpace, Bounds, Context, Element, ElementId, Entity, GlobalElementId,
InspectorElementId, IntoElement, LayoutId, Pixels, Point, Render, Style, UniformListDecoration,
Window, point, size,
};
use smallvec::SmallVec;
@ -10,16 +11,16 @@ pub trait StickyCandidate {
fn depth(&self) -> usize;
}
#[derive(Clone)]
pub struct StickyItems<T> {
compute_fn: Box<dyn Fn(Range<usize>, &mut Window, &mut App) -> Vec<T>>,
render_fn: Box<dyn Fn(T, &mut Window, &mut App) -> SmallVec<[AnyElement; 8]>>,
last_item_is_drifting: bool,
anchor_index: Option<usize>,
compute_fn: Rc<dyn Fn(Range<usize>, &mut Window, &mut App) -> SmallVec<[T; 8]>>,
render_fn: Rc<dyn Fn(T, &mut Window, &mut App) -> SmallVec<[AnyElement; 8]>>,
}
pub fn sticky_items<V, T>(
entity: Entity<V>,
compute_fn: impl Fn(&mut V, Range<usize>, &mut Window, &mut Context<V>) -> Vec<T> + 'static,
compute_fn: impl Fn(&mut V, Range<usize>, &mut Window, &mut Context<V>) -> SmallVec<[T; 8]>
+ 'static,
render_fn: impl Fn(&mut V, T, &mut Window, &mut Context<V>) -> SmallVec<[AnyElement; 8]> + 'static,
) -> StickyItems<T>
where
@ -29,37 +30,106 @@ where
let entity_compute = entity.clone();
let entity_render = entity.clone();
let compute_fn = Box::new(
move |range: Range<usize>, window: &mut Window, cx: &mut App| -> Vec<T> {
let compute_fn = Rc::new(
move |range: Range<usize>, window: &mut Window, cx: &mut App| -> SmallVec<[T; 8]> {
entity_compute.update(cx, |view, cx| compute_fn(view, range, window, cx))
},
);
let render_fn = Box::new(
let render_fn = Rc::new(
move |entry: T, window: &mut Window, cx: &mut App| -> SmallVec<[AnyElement; 8]> {
entity_render.update(cx, |view, cx| render_fn(view, entry, window, cx))
},
);
StickyItems {
compute_fn,
render_fn,
last_item_is_drifting: false,
anchor_index: None,
}
}
impl<T> UniformListTopSlot for StickyItems<T>
struct StickyItemsElement {
elements: SmallVec<[AnyElement; 8]>,
}
impl IntoElement for StickyItemsElement {
type Element = Self;
fn into_element(self) -> Self::Element {
self
}
}
impl Element for StickyItemsElement {
type RequestLayoutState = ();
type PrepaintState = ();
fn id(&self) -> Option<ElementId> {
None
}
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
None
}
fn request_layout(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
window: &mut Window,
cx: &mut App,
) -> (LayoutId, Self::RequestLayoutState) {
(window.request_layout(Style::default(), [], cx), ())
}
fn prepaint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
_bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
_window: &mut Window,
_cx: &mut App,
) -> Self::PrepaintState {
()
}
fn paint(
&mut self,
_id: Option<&GlobalElementId>,
_inspector_id: Option<&InspectorElementId>,
_bounds: Bounds<Pixels>,
_request_layout: &mut Self::RequestLayoutState,
_prepaint: &mut Self::PrepaintState,
window: &mut Window,
cx: &mut App,
) {
// reverse so that last item is bottom most among sticky items
for item in self.elements.iter_mut().rev() {
item.paint(window, cx);
}
}
}
impl<T> UniformListDecoration for StickyItems<T>
where
T: StickyCandidate + Clone + 'static,
{
fn compute(
&mut self,
&self,
visible_range: Range<usize>,
bounds: Bounds<Pixels>,
scroll_offset: Point<Pixels>,
item_height: Pixels,
_item_count: usize,
window: &mut Window,
cx: &mut App,
) -> SmallVec<[AnyElement; 8]> {
) -> AnyElement {
let entries = (self.compute_fn)(visible_range.clone(), window, cx);
let mut elements = SmallVec::new();
let mut anchor_entry = None;
let mut last_item_is_drifting = false;
let mut anchor_index = None;
let mut iter = entries.iter().enumerate().peekable();
while let Some((ix, current_entry)) = iter.next() {
@ -75,8 +145,8 @@ where
let next_depth = next_entry.depth();
if next_depth < current_depth && next_depth < index_in_range {
self.last_item_is_drifting = true;
self.anchor_index = Some(visible_range.start + ix);
last_item_is_drifting = true;
anchor_index = Some(visible_range.start + ix);
anchor_entry = Some(current_entry.clone());
break;
}
@ -84,67 +154,36 @@ where
}
if let Some(anchor_entry) = anchor_entry {
(self.render_fn)(anchor_entry, window, cx)
} else {
SmallVec::new()
}
}
elements = (self.render_fn)(anchor_entry, window, cx);
let items_count = elements.len();
fn prepaint(
&self,
items: &mut SmallVec<[AnyElement; 8]>,
bounds: Bounds<Pixels>,
item_height: Pixels,
scroll_offset: gpui::Point<Pixels>,
padding: gpui::Edges<Pixels>,
can_scroll_horizontally: bool,
window: &mut Window,
cx: &mut App,
) {
let items_count = items.len();
for (ix, element) in elements.iter_mut().enumerate() {
let mut item_y_offset = None;
if ix == items_count - 1 && last_item_is_drifting {
if let Some(anchor_index) = anchor_index {
let scroll_top = -scroll_offset.y;
let anchor_top = item_height * anchor_index;
let sticky_area_height = item_height * items_count;
item_y_offset =
Some((anchor_top - scroll_top - sticky_area_height).min(Pixels::ZERO));
};
}
for (ix, item) in items.iter_mut().enumerate() {
let mut item_y_offset = None;
if ix == items_count - 1 && self.last_item_is_drifting {
if let Some(anchor_index) = self.anchor_index {
let scroll_top = -scroll_offset.y;
let anchor_top = item_height * anchor_index;
let sticky_area_height = item_height * items_count;
item_y_offset =
Some((anchor_top - scroll_top - sticky_area_height).min(Pixels::ZERO));
};
}
let sticky_origin = bounds.origin
+ point(
-scroll_offset.x,
-scroll_offset.y + item_height * ix + item_y_offset.unwrap_or(Pixels::ZERO),
);
let sticky_origin = bounds.origin
+ point(
if can_scroll_horizontally {
scroll_offset.x + padding.left
} else {
scroll_offset.x
},
item_height * ix + padding.top + item_y_offset.unwrap_or(Pixels::ZERO),
let available_space = size(
AvailableSpace::Definite(bounds.size.width),
AvailableSpace::Definite(item_height),
);
let available_width = if can_scroll_horizontally {
bounds.size.width + scroll_offset.x.abs()
} else {
bounds.size.width
};
let available_space = size(
AvailableSpace::Definite(available_width),
AvailableSpace::Definite(item_height),
);
item.layout_as_root(available_space, window, cx);
item.prepaint_at(sticky_origin, window, cx);
element.layout_as_root(available_space, window, cx);
element.prepaint_at(sticky_origin, window, cx);
}
}
}
fn paint(&self, items: &mut SmallVec<[AnyElement; 8]>, window: &mut Window, cx: &mut App) {
// reverse so that last item is bottom most among sticky items
for item in items.iter_mut().rev() {
item.paint(window, cx);
}
StickyItemsElement { elements }.into_any_element()
}
}