Remove more Send bounds and remove EraseViewState
This commit is contained in:
parent
b2c7ddc41f
commit
2fb4c04fc3
11 changed files with 26 additions and 193 deletions
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@ -4,7 +4,7 @@ use collections::{HashMap, HashSet};
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use serde::Deserialize;
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use std::any::{type_name, Any};
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pub trait Action: Any + Send {
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pub trait Action: 'static {
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fn qualified_name() -> SharedString
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where
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Self: Sized;
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@ -19,7 +19,7 @@ pub trait Action: Any + Send {
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impl<A> Action for A
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where
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A: for<'a> Deserialize<'a> + PartialEq + Any + Send + Clone + Default,
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A: for<'a> Deserialize<'a> + PartialEq + Clone + Default + 'static,
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{
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fn qualified_name() -> SharedString {
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type_name::<A>().into()
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@ -685,7 +685,7 @@ impl AppContext {
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pub fn observe_release<E, T>(
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&mut self,
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handle: &E,
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on_release: impl FnOnce(&mut T, &mut AppContext) + Send + 'static,
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on_release: impl FnOnce(&mut T, &mut AppContext) + 'static,
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) -> Subscription
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where
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E: Entity<T>,
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@ -163,7 +163,7 @@ impl AsyncWindowContext {
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self.app.update_window(self.window, update)
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}
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + 'static) {
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self.window.update(self, |_, cx| cx.on_next_frame(f)).ok();
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}
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@ -184,13 +184,10 @@ impl AsyncWindowContext {
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self.window.update(self, |_, cx| cx.update_global(update))
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}
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pub fn spawn<Fut, R>(
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&self,
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f: impl FnOnce(AsyncWindowContext) -> Fut + Send + 'static,
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) -> Task<R>
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pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncWindowContext) -> Fut + 'static) -> Task<R>
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where
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Fut: Future<Output = R> + Send + 'static,
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R: Send + 'static,
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Fut: Future<Output = R> + 'static,
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R: 'static,
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{
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let this = self.clone();
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self.foreground_executor.spawn(async move { f(this).await })
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@ -451,9 +451,6 @@ pub struct WeakModel<T> {
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entity_type: PhantomData<T>,
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}
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unsafe impl<T> Send for WeakModel<T> {}
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unsafe impl<T> Sync for WeakModel<T> {}
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impl<T> Clone for WeakModel<T> {
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fn clone(&self) -> Self {
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Self {
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@ -8,7 +8,7 @@ use std::{
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sync::atomic::{AtomicUsize, Ordering::SeqCst},
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};
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pub trait AssetSource: 'static + Send + Sync {
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pub trait AssetSource: 'static {
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fn load(&self, path: &str) -> Result<Cow<[u8]>>;
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fn list(&self, path: &str) -> Result<Vec<SharedString>>;
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}
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@ -305,7 +305,6 @@ where
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impl<V, I, F> Component<V> for Div<V, I, F>
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where
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// V: Any + Send + Sync,
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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{
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@ -44,9 +44,6 @@ pub struct Text<V> {
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state_type: PhantomData<V>,
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}
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unsafe impl<V> Send for Text<V> {}
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unsafe impl<V> Sync for Text<V> {}
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impl<V: 'static> Component<V> for Text<V> {
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fn render(self) -> AnyElement<V> {
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AnyElement::new(self)
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@ -8,7 +8,7 @@ use smallvec::SmallVec;
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pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
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pub type FocusListener<V> =
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Box<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + Send + 'static>;
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Box<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + 'static>;
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pub trait Focusable<V: 'static>: Element<V> {
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fn focus_listeners(&mut self) -> &mut FocusListeners<V>;
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@ -42,7 +42,7 @@ pub trait Focusable<V: 'static>: Element<V> {
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fn on_focus(
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mut self,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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@ -58,7 +58,7 @@ pub trait Focusable<V: 'static>: Element<V> {
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fn on_blur(
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mut self,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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@ -74,7 +74,7 @@ pub trait Focusable<V: 'static>: Element<V> {
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fn on_focus_in(
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mut self,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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@ -99,7 +99,7 @@ pub trait Focusable<V: 'static>: Element<V> {
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fn on_focus_out(
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mut self,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + 'static,
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) -> Self
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where
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Self: Sized,
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@ -122,7 +122,7 @@ pub trait Focusable<V: 'static>: Element<V> {
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}
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}
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pub trait ElementFocus<V: 'static>: 'static + Send {
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pub trait ElementFocus<V: 'static>: 'static {
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fn as_focusable(&self) -> Option<&FocusEnabled<V>>;
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fn as_focusable_mut(&mut self) -> Option<&mut FocusEnabled<V>>;
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@ -117,7 +117,7 @@ pub trait VisualContext: Context {
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}
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pub trait Entity<T>: Sealed {
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type Weak: 'static + Send;
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type Weak: 'static;
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fn entity_id(&self) -> EntityId;
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fn downgrade(&self) -> Self::Weak;
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@ -137,7 +137,7 @@ pub trait BorrowAppContext {
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where
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F: FnOnce(&mut Self) -> R;
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fn set_global<T: Send + 'static>(&mut self, global: T);
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fn set_global<T: 'static>(&mut self, global: T);
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}
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impl<C> BorrowAppContext for C
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@ -154,7 +154,7 @@ where
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result
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}
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fn set_global<G: 'static + Send>(&mut self, global: G) {
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fn set_global<G: 'static>(&mut self, global: G) {
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self.borrow_mut().set_global(global)
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}
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}
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@ -7,7 +7,6 @@ use anyhow::{Context, Result};
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use std::{
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any::{Any, TypeId},
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hash::{Hash, Hasher},
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marker::PhantomData,
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};
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pub trait Render: 'static + Sized {
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@ -90,53 +89,7 @@ impl<V> Eq for View<V> {}
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impl<V: Render, ParentViewState: 'static> Component<ParentViewState> for View<V> {
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fn render(self) -> AnyElement<ParentViewState> {
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AnyElement::new(EraseViewState {
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view: self,
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parent_view_state_type: PhantomData,
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})
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}
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}
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impl<V> Element<()> for View<V>
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where
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V: Render,
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{
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type ElementState = AnyElement<V>;
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fn id(&self) -> Option<crate::ElementId> {
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Some(ElementId::View(self.model.entity_id))
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}
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fn initialize(
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&mut self,
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_: &mut (),
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_: Option<Self::ElementState>,
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cx: &mut ViewContext<()>,
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) -> Self::ElementState {
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self.update(cx, |state, cx| {
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let mut any_element = AnyElement::new(state.render(cx));
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any_element.initialize(state, cx);
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any_element
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})
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}
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fn layout(
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&mut self,
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_: &mut (),
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element: &mut Self::ElementState,
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cx: &mut ViewContext<()>,
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) -> LayoutId {
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self.update(cx, |state, cx| element.layout(state, cx))
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}
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fn paint(
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&mut self,
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_: Bounds<Pixels>,
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_: &mut (),
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element: &mut Self::ElementState,
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cx: &mut ViewContext<()>,
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) {
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self.update(cx, |state, cx| element.paint(state, cx))
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AnyElement::new(AnyView::from(self))
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}
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}
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@ -185,116 +138,6 @@ impl<V> PartialEq for WeakView<V> {
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impl<V> Eq for WeakView<V> {}
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struct EraseViewState<V, ParentV> {
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view: View<V>,
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parent_view_state_type: PhantomData<ParentV>,
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}
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unsafe impl<V, ParentV> Send for EraseViewState<V, ParentV> {}
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impl<V: Render, ParentV: 'static> Component<ParentV> for EraseViewState<V, ParentV> {
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fn render(self) -> AnyElement<ParentV> {
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AnyElement::new(self)
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}
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}
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impl<V: Render, ParentV: 'static> Element<ParentV> for EraseViewState<V, ParentV> {
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type ElementState = Box<dyn Any>;
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fn id(&self) -> Option<ElementId> {
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Element::id(&self.view)
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}
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fn initialize(
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&mut self,
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_: &mut ParentV,
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_: Option<Self::ElementState>,
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cx: &mut ViewContext<ParentV>,
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) -> Self::ElementState {
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ViewObject::initialize(&mut self.view, cx)
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}
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fn layout(
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&mut self,
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_: &mut ParentV,
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element: &mut Self::ElementState,
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cx: &mut ViewContext<ParentV>,
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) -> LayoutId {
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ViewObject::layout(&mut self.view, element, cx)
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}
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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_: &mut ParentV,
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element: &mut Self::ElementState,
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cx: &mut ViewContext<ParentV>,
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) {
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ViewObject::paint(&mut self.view, bounds, element, cx)
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}
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}
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trait ViewObject: Send + Sync {
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fn entity_type(&self) -> TypeId;
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fn entity_id(&self) -> EntityId;
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fn model(&self) -> AnyModel;
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fn initialize(&self, cx: &mut WindowContext) -> AnyBox;
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fn layout(&self, element: &mut AnyBox, cx: &mut WindowContext) -> LayoutId;
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fn paint(&self, bounds: Bounds<Pixels>, element: &mut AnyBox, cx: &mut WindowContext);
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fn debug(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result;
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}
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impl<V> ViewObject for View<V>
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where
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V: Render,
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{
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fn entity_type(&self) -> TypeId {
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TypeId::of::<V>()
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}
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fn entity_id(&self) -> EntityId {
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Entity::entity_id(self)
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}
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fn model(&self) -> AnyModel {
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self.model.clone().into_any()
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}
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fn initialize(&self, cx: &mut WindowContext) -> AnyBox {
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cx.with_element_id(ViewObject::entity_id(self), |_global_id, cx| {
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self.update(cx, |state, cx| {
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let mut any_element = Box::new(AnyElement::new(state.render(cx)));
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any_element.initialize(state, cx);
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any_element
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})
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})
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}
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fn layout(&self, element: &mut AnyBox, cx: &mut WindowContext) -> LayoutId {
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cx.with_element_id(ViewObject::entity_id(self), |_global_id, cx| {
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self.update(cx, |state, cx| {
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let element = element.downcast_mut::<AnyElement<V>>().unwrap();
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element.layout(state, cx)
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})
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})
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}
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fn paint(&self, _: Bounds<Pixels>, element: &mut AnyBox, cx: &mut WindowContext) {
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cx.with_element_id(ViewObject::entity_id(self), |_global_id, cx| {
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self.update(cx, |state, cx| {
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let element = element.downcast_mut::<AnyElement<V>>().unwrap();
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element.paint(state, cx);
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});
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});
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}
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fn debug(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct(&format!("AnyView<{}>", std::any::type_name::<V>()))
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.field("entity_id", &ViewObject::entity_id(self).as_u64())
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.finish()
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}
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}
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#[derive(Clone, Debug)]
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pub struct AnyView {
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model: AnyModel,
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@ -362,7 +362,7 @@ impl<'a> WindowContext<'a> {
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/// Schedules the given function to be run at the end of the current effect cycle, allowing entities
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/// that are currently on the stack to be returned to the app.
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pub fn defer(&mut self, f: impl FnOnce(&mut WindowContext) + 'static + Send) {
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pub fn defer(&mut self, f: impl FnOnce(&mut WindowContext) + 'static) {
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let handle = self.window.handle;
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self.app.defer(move |cx| {
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handle.update(cx, |_, cx| f(cx)).ok();
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@ -372,7 +372,7 @@ impl<'a> WindowContext<'a> {
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pub fn subscribe<Emitter, E>(
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&mut self,
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entity: &E,
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mut on_event: impl FnMut(E, &Emitter::Event, &mut WindowContext<'_>) + Send + 'static,
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mut on_event: impl FnMut(E, &Emitter::Event, &mut WindowContext<'_>) + 'static,
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) -> Subscription
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where
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Emitter: EventEmitter,
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@ -406,7 +406,7 @@ impl<'a> WindowContext<'a> {
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}
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/// Schedule the given closure to be run directly after the current frame is rendered.
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + Send + 'static) {
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut WindowContext) + 'static) {
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let f = Box::new(f);
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let display_id = self.window.display_id;
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@ -1144,7 +1144,7 @@ impl<'a> WindowContext<'a> {
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/// is updated.
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pub fn observe_global<G: 'static>(
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&mut self,
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f: impl Fn(&mut WindowContext<'_>) + Send + 'static,
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f: impl Fn(&mut WindowContext<'_>) + 'static,
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) -> Subscription {
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let window_handle = self.window.handle;
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self.global_observers.insert(
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@ -1578,9 +1578,9 @@ impl<'a, V: 'static> ViewContext<'a, V> {
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result
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}
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + Send + 'static)
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pub fn on_next_frame(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + 'static)
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where
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V: Any + Send,
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V: 'static,
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{
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let view = self.view();
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self.window_cx.on_next_frame(move |cx| view.update(cx, f));
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@ -1588,7 +1588,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
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/// Schedules the given function to be run at the end of the current effect cycle, allowing entities
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/// that are currently on the stack to be returned to the app.
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pub fn defer(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + 'static + Send) {
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pub fn defer(&mut self, f: impl FnOnce(&mut V, &mut ViewContext<V>) + 'static) {
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let view = self.view().downgrade();
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self.window_cx.defer(move |cx| {
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view.update(cx, f).ok();
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@ -1602,7 +1602,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
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) -> Subscription
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where
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V2: 'static,
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V: 'static + Send,
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V: 'static,
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E: Entity<V2>,
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{
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let view = self.view().downgrade();
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