This commit is contained in:
Nathan Sobo 2025-08-02 00:15:22 -06:00
parent 27877325bc
commit 5d621bef78
3 changed files with 87 additions and 133 deletions

1
Cargo.lock generated
View file

@ -152,6 +152,7 @@ dependencies = [
name = "agent2"
version = "0.1.0"
dependencies = [
"acp_thread",
"agent-client-protocol",
"anyhow",
"assistant_tool",

View file

@ -12,6 +12,7 @@ path = "src/agent2.rs"
workspace = true
[dependencies]
acp_thread.workspace = true
agent-client-protocol.workspace = true
anyhow.workspace = true
assistant_tool.workspace = true

View file

@ -1,173 +1,125 @@
//! Agent implementation for the agent-client-protocol
//!
//! Implementation Status:
//! - [x] initialize: Complete - Basic protocol handshake
//! - [x] authenticate: Complete - Accepts any auth (stub)
//! - [~] new_session: Partial - Creates session ID but Thread creation needs GPUI context
//! - [~] load_session: Stub - Returns not implemented
//! - [ ] prompt: Stub - Needs GPUI context and type conversions
//! - [~] cancelled: Partial - Removes session from map but needs GPUI cleanup
use agent_client_protocol as acp;
use gpui::Entity;
use std::cell::{Cell, RefCell};
use anyhow::Result;
use gpui::{App, AppContext, AsyncApp, Entity, Task};
use project::Project;
use std::collections::HashMap;
use std::path::Path;
use std::rc::Rc;
use std::sync::Arc;
use crate::{templates::Templates, Thread};
pub struct Agent {
/// Session ID -> Thread entity mapping
sessions: RefCell<HashMap<acp::SessionId, Entity<Thread>>>,
sessions: HashMap<acp::SessionId, Entity<Thread>>,
/// Shared templates for all threads
templates: Arc<Templates>,
/// Current protocol version we support
protocol_version: acp::ProtocolVersion,
/// Authentication state
authenticated: Cell<bool>,
}
impl Agent {
pub fn new(templates: Arc<Templates>) -> Self {
Self {
sessions: RefCell::new(HashMap::new()),
sessions: HashMap::new(),
templates,
protocol_version: acp::VERSION,
authenticated: Cell::new(false),
}
}
}
impl acp::Agent for Agent {
/// COMPLETE: Initialize handshake with client
async fn initialize(
&self,
arguments: acp::InitializeRequest,
) -> Result<acp::InitializeResponse, acp::Error> {
// For now, we just use the client's requested version
let response_version = arguments.protocol_version.clone();
/// Wrapper struct that implements the AgentConnection trait
pub struct AgentConnection(pub Entity<Agent>);
Ok(acp::InitializeResponse {
protocol_version: response_version,
agent_capabilities: acp::AgentCapabilities::default(),
auth_methods: vec![
// STUB: No authentication required for now
acp::AuthMethod {
id: acp::AuthMethodId("none".into()),
label: "No Authentication".to_string(),
description: Some("No authentication required".to_string()),
},
],
impl acp_thread::AgentConnection for AgentConnection {
fn new_thread(
self: Rc<Self>,
project: Entity<Project>,
cwd: &Path,
cx: &mut AsyncApp,
) -> Task<Result<Entity<acp_thread::AcpThread>>> {
let _cwd = cwd.to_owned();
let agent = self.0.clone();
cx.spawn(async move |cx| {
// Create Thread and store in Agent
let (session_id, _thread) =
agent.update(cx, |agent, cx: &mut gpui::Context<Agent>| {
let thread = cx.new(|_| Thread::new(agent.templates.clone()));
let session_id = acp::SessionId(uuid::Uuid::new_v4().to_string().into());
agent.sessions.insert(session_id.clone(), thread.clone());
(session_id, thread)
})?;
// Create AcpThread
let acp_thread = cx.update(|cx| {
cx.new(|cx| acp_thread::AcpThread::new("agent2", self, project, session_id, cx))
})?;
Ok(acp_thread)
})
}
/// COMPLETE: Handle authentication (currently just accepts any auth)
async fn authenticate(&self, _arguments: acp::AuthenticateRequest) -> Result<(), acp::Error> {
// STUB: Accept any authentication method for now
self.authenticated.set(true);
Ok(())
fn auth_methods(&self) -> &[acp::AuthMethod] {
&[] // No auth for in-process
}
/// PARTIAL: Create a new session
async fn new_session(
&self,
arguments: acp::NewSessionRequest,
) -> Result<acp::NewSessionResponse, acp::Error> {
// Check if authenticated
if !self.authenticated.get() {
return Ok(acp::NewSessionResponse { session_id: None });
}
// STUB: Generate a simple session ID
let session_id = acp::SessionId(format!("session-{}", uuid::Uuid::new_v4()).into());
// Create a new Thread for this session
// TODO: This needs to be done on the main thread with proper GPUI context
// For now, we'll return the session ID and expect the actual Thread creation
// to happen when we have access to a GPUI context
// STUB: MCP server support not implemented
if !arguments.mcp_servers.is_empty() {
log::warn!("MCP servers requested but not yet supported");
}
Ok(acp::NewSessionResponse {
session_id: Some(session_id),
})
fn authenticate(&self, _method: acp::AuthMethodId, _cx: &mut App) -> Task<Result<()>> {
Task::ready(Ok(()))
}
/// STUB: Load existing session
async fn load_session(
&self,
_arguments: acp::LoadSessionRequest,
) -> Result<acp::LoadSessionResponse, acp::Error> {
// STUB: Session persistence not implemented
Ok(acp::LoadSessionResponse {
auth_required: !self.authenticated.get(),
auth_methods: if self.authenticated.get() {
vec![]
} else {
vec![acp::AuthMethod {
id: acp::AuthMethodId("none".into()),
label: "No Authentication".to_string(),
description: Some("No authentication required".to_string()),
}]
},
})
}
fn prompt(&self, params: acp::PromptRequest, cx: &mut App) -> Task<Result<()>> {
let session_id = params.session_id.clone();
let agent = self.0.clone();
/// STUB: Handle prompts
async fn prompt(&self, arguments: acp::PromptRequest) -> Result<(), acp::Error> {
// TODO: This needs to be implemented with proper GPUI context access
// The implementation would:
// 1. Look up the Thread for this session
// 2. Convert acp::ContentBlock to agent2 message format
// 3. Call thread.send() with the converted message
// 4. Stream responses back to the client
cx.spawn(|cx| async move {
// Get thread
let thread: Entity<Thread> = agent
.read_with(cx, |agent, _| agent.sessions.get(&session_id).cloned())?
.ok_or_else(|| anyhow::anyhow!("Session not found"))?;
let _session_id = arguments.session_id;
let _prompt = arguments.prompt;
// Convert prompt to message
let message = convert_prompt_to_message(params.prompt);
// STUB: Just acknowledge receipt for now
log::info!("Received prompt for session: {}", _session_id.0);
// TODO: Get model from somewhere - for now use a placeholder
log::warn!("Model selection not implemented - need to get from UI context");
Err(acp::Error::internal_error().with_data("Prompt handling not yet implemented"))
}
// Send to thread
// thread.update(&mut cx, |thread, cx| {
// thread.send(model, message, cx)
// })?;
/// PARTIAL: Handle cancellation
async fn cancelled(&self, args: acp::CancelledNotification) -> Result<(), acp::Error> {
// Remove the session from our map
let removed = self.sessions.borrow_mut().remove(&args.session_id);
if removed.is_some() {
// TODO: Properly clean up the Thread entity when we have GPUI context
log::info!("Session {} cancelled and removed", args.session_id.0);
Ok(())
} else {
Err(acp::Error::invalid_request()
.with_data(format!("Session {} not found", args.session_id.0)))
}
})
}
fn cancel(&self, session_id: &acp::SessionId, cx: &mut App) {
self.0.update(cx, |agent, _cx| {
agent.sessions.remove(session_id);
});
}
}
// Helper functions for type conversions between acp and agent2 types
/// Convert ACP content blocks to a message string
fn convert_prompt_to_message(blocks: Vec<acp::ContentBlock>) -> String {
let mut message = String::new();
/// Convert acp::ContentBlock to agent2 message format
/// STUB: Needs implementation
fn convert_content_block(_block: acp::ContentBlock) -> String {
// TODO: Implement proper conversion
// This would handle:
// - Text content
// - Resource links
// - Images
// - Audio
// - Other content types
"".to_string()
}
for block in blocks {
match block {
acp::ContentBlock::Text(text) => {
message.push_str(&text.text);
}
acp::ContentBlock::ResourceLink(link) => {
message.push_str(&format!(" @{} ", link.uri));
}
acp::ContentBlock::Image(_) => {
message.push_str(" [image] ");
}
acp::ContentBlock::Audio(_) => {
message.push_str(" [audio] ");
}
acp::ContentBlock::Resource(resource) => {
message.push_str(&format!(" [resource: {:?}] ", resource.resource));
}
}
}
/// Convert agent2 messages to acp format for responses
/// STUB: Needs implementation
fn convert_to_acp_content(_content: &str) -> Vec<acp::ContentBlock> {
// TODO: Implement proper conversion
vec![]
message
}