Hard-code the gutter margin temporarily
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1 changed files with 4 additions and 1 deletions
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@ -9771,11 +9771,14 @@ impl InputHandler for Editor {
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let scroll_position = snapshot.scroll_position();
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let scroll_position = snapshot.scroll_position();
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let scroll_left = scroll_position.x * em_width;
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let scroll_left = scroll_position.x * em_width;
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// todo!() How do we actually get the gutter margin here?
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let gutter_margin = px(84.46154);
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let start = OffsetUtf16(range_utf16.start).to_display_point(&snapshot);
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let start = OffsetUtf16(range_utf16.start).to_display_point(&snapshot);
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let end = OffsetUtf16(range_utf16.end).to_display_point(&snapshot);
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let end = OffsetUtf16(range_utf16.end).to_display_point(&snapshot);
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let start_y = line_height * (start.row() as f32 - scroll_position.y);
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let start_y = line_height * (start.row() as f32 - scroll_position.y);
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let end_y = line_height * (end.row() as f32 - scroll_position.y);
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let end_y = line_height * (end.row() as f32 - scroll_position.y);
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let start_x = snapshot.x_for_point(start, &text_layout_details) - scroll_left;
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let start_x = snapshot.x_for_point(start, &text_layout_details) - scroll_left + gutter_margin;
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let end_x = snapshot.x_for_point(end, &text_layout_details) - scroll_left;
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let end_x = snapshot.x_for_point(end, &text_layout_details) - scroll_left;
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Some(Bounds::from_corners(
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Some(Bounds::from_corners(
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