Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
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118 changed files with 708 additions and 757 deletions
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@ -11,9 +11,7 @@ mod worktree_index;
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use anyhow::{Context as _, Result};
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use collections::HashMap;
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use fs::Fs;
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use gpui::{
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App, AppContext as _, AsyncAppContext, BorrowAppContext, Context, Entity, Global, WeakEntity,
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};
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use gpui::{App, AppContext as _, AsyncApp, BorrowAppContext, Context, Entity, Global, WeakEntity};
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use language::LineEnding;
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use project::{Project, Worktree};
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use std::{
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@ -41,7 +39,7 @@ impl SemanticDb {
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pub async fn new(
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db_path: PathBuf,
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embedding_provider: Arc<dyn EmbeddingProvider>,
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cx: &mut AsyncAppContext,
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cx: &mut AsyncApp,
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) -> Result<Self> {
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let db_connection = cx
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.background_executor()
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@ -85,7 +83,7 @@ impl SemanticDb {
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pub async fn load_results(
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mut results: Vec<SearchResult>,
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fs: &Arc<dyn Fs>,
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cx: &AsyncAppContext,
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cx: &AsyncApp,
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) -> Result<Vec<LoadedSearchResult>> {
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let mut max_scores_by_path = HashMap::<_, (f32, usize)>::default();
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for result in &results {
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@ -6,9 +6,7 @@ use anyhow::Result;
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use feature_flags::{AutoCommand, FeatureFlagAppExt};
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use fs::Fs;
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use futures::future::Shared;
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use gpui::{
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App, AppContext as _, AsyncAppContext, Context, Entity, Subscription, Task, WeakEntity,
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};
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use gpui::{App, AppContext as _, AsyncApp, Context, Entity, Subscription, Task, WeakEntity};
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use language::LanguageRegistry;
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use log;
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use project::{UpdatedEntriesSet, Worktree};
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@ -170,7 +168,7 @@ impl WorktreeIndex {
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async fn index_entries(
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this: WeakEntity<Self>,
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updated_entries: channel::Receiver<UpdatedEntriesSet>,
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mut cx: AsyncAppContext,
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mut cx: AsyncApp,
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) -> Result<()> {
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let is_auto_available = cx.update(|cx| cx.wait_for_flag::<AutoCommand>())?.await;
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let index = this.update(&mut cx, |this, cx| {
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