Fix missed renames in #22632 (#23688)

Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki 2025-01-26 15:37:34 -08:00 committed by GitHub
parent 83141d07e9
commit a6b1514246
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118 changed files with 708 additions and 757 deletions

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@ -11,9 +11,7 @@ mod worktree_index;
use anyhow::{Context as _, Result};
use collections::HashMap;
use fs::Fs;
use gpui::{
App, AppContext as _, AsyncAppContext, BorrowAppContext, Context, Entity, Global, WeakEntity,
};
use gpui::{App, AppContext as _, AsyncApp, BorrowAppContext, Context, Entity, Global, WeakEntity};
use language::LineEnding;
use project::{Project, Worktree};
use std::{
@ -41,7 +39,7 @@ impl SemanticDb {
pub async fn new(
db_path: PathBuf,
embedding_provider: Arc<dyn EmbeddingProvider>,
cx: &mut AsyncAppContext,
cx: &mut AsyncApp,
) -> Result<Self> {
let db_connection = cx
.background_executor()
@ -85,7 +83,7 @@ impl SemanticDb {
pub async fn load_results(
mut results: Vec<SearchResult>,
fs: &Arc<dyn Fs>,
cx: &AsyncAppContext,
cx: &AsyncApp,
) -> Result<Vec<LoadedSearchResult>> {
let mut max_scores_by_path = HashMap::<_, (f32, usize)>::default();
for result in &results {