Merge branch 'gpui2-element-renderer' into zed2

This commit is contained in:
Marshall Bowers 2023-10-26 15:23:02 +02:00
commit d62c51a4b8
66 changed files with 897 additions and 1346 deletions

View file

@ -106,7 +106,7 @@
// data: &PromptUserDeviceFlow, // data: &PromptUserDeviceFlow,
// style: &theme::Copilot, // style: &theme::Copilot,
// cx: &mut ViewContext<Self>, // cx: &mut ViewContext<Self>,
// ) -> impl Element<Self> { // ) -> impl IntoAnyElement<Self> {
// let copied = cx // let copied = cx
// .read_from_clipboard() // .read_from_clipboard()
// .map(|item| item.text() == &data.user_code) // .map(|item| item.text() == &data.user_code)

View file

@ -3,36 +3,37 @@ use derive_more::{Deref, DerefMut};
pub(crate) use smallvec::SmallVec; pub(crate) use smallvec::SmallVec;
use std::{any::Any, mem}; use std::{any::Any, mem};
pub trait Element: IntoAnyElement<Self::ViewState> { pub trait Element<V: 'static> {
type ViewState: 'static;
type ElementState: 'static; type ElementState: 'static;
fn id(&self) -> Option<ElementId>; fn id(&self) -> Option<ElementId>;
/// Called to initialize this element for the current frame. If this
/// element had state in a previous frame, it will be passed in for the 3rd argument.
fn initialize( fn initialize(
&mut self, &mut self,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: Option<Self::ElementState>, element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> Self::ElementState; ) -> Self::ElementState;
// where // where
// Self::ViewState: Any + Send + Sync; // V: Any + Send + Sync;
fn layout( fn layout(
&mut self, &mut self,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> LayoutId; ) -> LayoutId;
// where // where
// Self::ViewState: Any + Send + Sync; // V: Any + Send + Sync;
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
); );
// where // where
@ -42,26 +43,23 @@ pub trait Element: IntoAnyElement<Self::ViewState> {
#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)] #[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
pub struct GlobalElementId(SmallVec<[ElementId; 32]>); pub struct GlobalElementId(SmallVec<[ElementId; 32]>);
pub trait ParentElement: Element { pub trait ParentElement<V: 'static> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]>; fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]>;
fn child(mut self, child: impl IntoAnyElement<Self::ViewState>) -> Self fn child(mut self, child: impl Component<V>) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.children_mut().push(child.into_any()); self.children_mut().push(child.render());
self self
} }
fn children( fn children(mut self, iter: impl IntoIterator<Item = impl Component<V>>) -> Self
mut self,
iter: impl IntoIterator<Item = impl IntoAnyElement<Self::ViewState>>,
) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.children_mut() self.children_mut()
.extend(iter.into_iter().map(|item| item.into_any())); .extend(iter.into_iter().map(|item| item.render()));
self self
} }
} }
@ -72,7 +70,7 @@ trait ElementObject<V> {
fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>); fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>);
} }
struct RenderedElement<E: Element> { struct RenderedElement<V: 'static, E: Element<V>> {
element: E, element: E,
phase: ElementRenderPhase<E::ElementState>, phase: ElementRenderPhase<E::ElementState>,
} }
@ -94,7 +92,7 @@ enum ElementRenderPhase<V> {
/// Internal struct that wraps an element to store Layout and ElementState after the element is rendered. /// Internal struct that wraps an element to store Layout and ElementState after the element is rendered.
/// It's allocated as a trait object to erase the element type and wrapped in AnyElement<E::State> for /// It's allocated as a trait object to erase the element type and wrapped in AnyElement<E::State> for
/// improved usability. /// improved usability.
impl<E: Element> RenderedElement<E> { impl<V, E: Element<V>> RenderedElement<V, E> {
fn new(element: E) -> Self { fn new(element: E) -> Self {
RenderedElement { RenderedElement {
element, element,
@ -103,13 +101,13 @@ impl<E: Element> RenderedElement<E> {
} }
} }
impl<E> ElementObject<E::ViewState> for RenderedElement<E> impl<V, E> ElementObject<V> for RenderedElement<V, E>
where where
E: Element, E: Element<V>,
// E::ViewState: Any + Send + Sync, // E::ViewState: Any + Send + Sync,
E::ElementState: Any + Send + Sync, E::ElementState: Any + Send + Sync,
{ {
fn initialize(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) { fn initialize(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
let frame_state = if let Some(id) = self.element.id() { let frame_state = if let Some(id) = self.element.id() {
cx.with_element_state(id, |element_state, cx| { cx.with_element_state(id, |element_state, cx| {
let element_state = self.element.initialize(view_state, element_state, cx); let element_state = self.element.initialize(view_state, element_state, cx);
@ -124,7 +122,7 @@ where
self.phase = ElementRenderPhase::Initialized { frame_state }; self.phase = ElementRenderPhase::Initialized { frame_state };
} }
fn layout(&mut self, state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) -> LayoutId { fn layout(&mut self, state: &mut V, cx: &mut ViewContext<V>) -> LayoutId {
let layout_id; let layout_id;
let mut frame_state; let mut frame_state;
match mem::take(&mut self.phase) { match mem::take(&mut self.phase) {
@ -154,7 +152,7 @@ where
layout_id layout_id
} }
fn paint(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) { fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
self.phase = match mem::take(&mut self.phase) { self.phase = match mem::take(&mut self.phase) {
ElementRenderPhase::LayoutRequested { ElementRenderPhase::LayoutRequested {
layout_id, layout_id,
@ -182,11 +180,15 @@ where
pub struct AnyElement<V>(Box<dyn ElementObject<V> + Send + Sync>); pub struct AnyElement<V>(Box<dyn ElementObject<V> + Send + Sync>);
unsafe impl<V> Send for AnyElement<V> {}
unsafe impl<V> Sync for AnyElement<V> {}
impl<V> AnyElement<V> { impl<V> AnyElement<V> {
pub fn new<E>(element: E) -> Self pub fn new<E>(element: E) -> Self
where where
V: 'static,
E: 'static + Send + Sync, E: 'static + Send + Sync,
E: Element<ViewState = V>, E: Element<V>,
E::ElementState: Any + Send + Sync, E::ElementState: Any + Send + Sync,
{ {
AnyElement(Box::new(RenderedElement::new(element))) AnyElement(Box::new(RenderedElement::new(element)))
@ -205,12 +207,88 @@ impl<V> AnyElement<V> {
} }
} }
pub trait IntoAnyElement<V> { pub trait Component<V> {
fn into_any(self) -> AnyElement<V>; fn render(self) -> AnyElement<V>;
}
impl<V> IntoAnyElement<V> for AnyElement<V> { fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
fn into_any(self) -> AnyElement<V> { where
Self: Sized,
{
if condition {
self = then(self);
}
self self
} }
} }
impl<V> Component<V> for AnyElement<V> {
fn render(self) -> AnyElement<V> {
self
}
}
impl<V, E, F> Element<V> for Option<F>
where
V: 'static,
E: 'static + Component<V> + Send + Sync,
F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
{
type ElementState = AnyElement<V>;
fn id(&self) -> Option<ElementId> {
None
}
fn initialize(
&mut self,
view_state: &mut V,
_rendered_element: Option<Self::ElementState>,
cx: &mut ViewContext<V>,
) -> Self::ElementState {
let render = self.take().unwrap();
let mut rendered_element = (render)(view_state, cx).render();
rendered_element.initialize(view_state, cx);
rendered_element
}
fn layout(
&mut self,
view_state: &mut V,
rendered_element: &mut Self::ElementState,
cx: &mut ViewContext<V>,
) -> LayoutId {
rendered_element.layout(view_state, cx)
}
fn paint(
&mut self,
_bounds: Bounds<Pixels>,
view_state: &mut V,
rendered_element: &mut Self::ElementState,
cx: &mut ViewContext<V>,
) {
rendered_element.paint(view_state, cx)
}
}
impl<V, E, F> Component<V> for Option<F>
where
V: 'static,
E: 'static + Component<V> + Send + Sync,
F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
{
fn render(self) -> AnyElement<V> {
AnyElement::new(self)
}
}
impl<V, E, F> Component<V> for F
where
V: 'static,
E: 'static + Component<V> + Send + Sync,
F: FnOnce(&mut V, &mut ViewContext<'_, '_, V>) -> E + Send + Sync + 'static,
{
fn render(self) -> AnyElement<V> {
AnyElement::new(Some(self))
}
}

View file

@ -1,7 +1,7 @@
use crate::{ use crate::{
point, AnyElement, BorrowWindow, Bounds, Element, ElementFocus, ElementId, ElementInteraction, point, AnyElement, BorrowWindow, Bounds, Component, Element, ElementFocus, ElementId,
FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable, GlobalElementId, ElementInteraction, FocusDisabled, FocusEnabled, FocusHandle, FocusListeners, Focusable,
GroupBounds, InteractiveElementState, IntoAnyElement, LayoutId, Overflow, ParentElement, GlobalElementId, GroupBounds, InteractiveElementState, LayoutId, Overflow, ParentElement,
Pixels, Point, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction, Pixels, Point, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, Style, StyleRefinement, Styled, ViewContext, StatelessInteractive, Style, StyleRefinement, Styled, ViewContext,
}; };
@ -160,7 +160,7 @@ impl<V: 'static> Div<V, StatelessInteraction<V>, FocusDisabled> {
} }
} }
impl<V, I> Focusable for Div<V, I, FocusEnabled<V>> impl<V, I> Focusable<V> for Div<V, I, FocusEnabled<V>>
where where
V: 'static, V: 'static,
I: ElementInteraction<V>, I: ElementInteraction<V>,
@ -189,12 +189,11 @@ pub struct DivState {
child_layout_ids: SmallVec<[LayoutId; 4]>, child_layout_ids: SmallVec<[LayoutId; 4]>,
} }
impl<V, I, F> Element for Div<V, I, F> impl<V, I, F> Element<V> for Div<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
type ViewState = V;
type ElementState = DivState; type ElementState = DivState;
fn id(&self) -> Option<ElementId> { fn id(&self) -> Option<ElementId> {
@ -205,9 +204,9 @@ where
fn initialize( fn initialize(
&mut self, &mut self,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: Option<Self::ElementState>, element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> Self::ElementState { ) -> Self::ElementState {
let mut element_state = element_state.unwrap_or_default(); let mut element_state = element_state.unwrap_or_default();
self.focus self.focus
@ -224,9 +223,9 @@ where
fn layout( fn layout(
&mut self, &mut self,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> LayoutId { ) -> LayoutId {
let style = self.compute_style(Bounds::default(), element_state, cx); let style = self.compute_style(Bounds::default(), element_state, cx);
style.apply_text_style(cx, |cx| { style.apply_text_style(cx, |cx| {
@ -245,9 +244,9 @@ where
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) { ) {
self.with_element_id(cx, |this, _global_id, cx| { self.with_element_id(cx, |this, _global_id, cx| {
if let Some(group) = this.group.clone() { if let Some(group) = this.group.clone() {
@ -304,23 +303,23 @@ where
} }
} }
impl<V, I, F> IntoAnyElement<V> for Div<V, I, F> impl<V, I, F> Component<V> for Div<V, I, F>
where where
// V: Any + Send + Sync, // V: Any + Send + Sync,
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<V, I, F> ParentElement for Div<V, I, F> impl<V, I, F> ParentElement<V> for Div<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
&mut self.children &mut self.children
} }
} }
@ -335,7 +334,7 @@ where
} }
} }
impl<V, I, F> StatelessInteractive for Div<V, I, F> impl<V, I, F> StatelessInteractive<V> for Div<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
@ -345,11 +344,11 @@ where
} }
} }
impl<V, F> StatefulInteractive for Div<V, StatefulInteraction<V>, F> impl<V, F> StatefulInteractive<V> for Div<V, StatefulInteraction<V>, F>
where where
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> { fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
&mut self.interaction &mut self.interaction
} }
} }

View file

@ -1,6 +1,6 @@
use crate::{ use crate::{
div, AnyElement, BorrowWindow, Bounds, Div, DivState, Element, ElementFocus, ElementId, div, AnyElement, BorrowWindow, Bounds, Component, Div, DivState, Element, ElementFocus,
ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable, IntoAnyElement, ElementId, ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable,
LayoutId, Pixels, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction, LayoutId, Pixels, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, StyleRefinement, Styled, ViewContext, StatelessInteractive, StyleRefinement, Styled, ViewContext,
}; };
@ -55,22 +55,21 @@ where
} }
} }
impl<V, I, F> IntoAnyElement<V> for Img<V, I, F> impl<V, I, F> Component<V> for Img<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<V, I, F> Element for Img<V, I, F> impl<V, I, F> Element<V> for Img<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
type ViewState = V;
type ElementState = DivState; type ElementState = DivState;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -90,7 +89,7 @@ where
&mut self, &mut self,
view_state: &mut V, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> LayoutId { ) -> LayoutId {
self.base.layout(view_state, element_state, cx) self.base.layout(view_state, element_state, cx)
} }
@ -143,7 +142,7 @@ where
} }
} }
impl<V, I, F> StatelessInteractive for Img<V, I, F> impl<V, I, F> StatelessInteractive<V> for Img<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
@ -153,21 +152,21 @@ where
} }
} }
impl<V, F> StatefulInteractive for Img<V, StatefulInteraction<V>, F> impl<V, F> StatefulInteractive<V> for Img<V, StatefulInteraction<V>, F>
where where
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> { fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
self.base.stateful_interaction() self.base.stateful_interaction()
} }
} }
impl<V, I> Focusable for Img<V, I, FocusEnabled<V>> impl<V, I> Focusable<V> for Img<V, I, FocusEnabled<V>>
where where
V: 'static, V: 'static,
I: ElementInteraction<V>, I: ElementInteraction<V>,
{ {
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> { fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
self.base.focus_listeners() self.base.focus_listeners()
} }

View file

@ -1,6 +1,6 @@
use crate::{ use crate::{
div, AnyElement, Bounds, Div, DivState, Element, ElementFocus, ElementId, ElementInteraction, div, AnyElement, Bounds, Component, Div, DivState, Element, ElementFocus, ElementId,
FocusDisabled, FocusEnabled, FocusListeners, Focusable, IntoAnyElement, LayoutId, Pixels, ElementInteraction, FocusDisabled, FocusEnabled, FocusListeners, Focusable, LayoutId, Pixels,
SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction, SharedString, StatefulInteraction, StatefulInteractive, StatelessInteraction,
StatelessInteractive, StyleRefinement, Styled, ViewContext, StatelessInteractive, StyleRefinement, Styled, ViewContext,
}; };
@ -45,22 +45,21 @@ where
} }
} }
impl<V, I, F> IntoAnyElement<V> for Svg<V, I, F> impl<V, I, F> Component<V> for Svg<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<V, I, F> Element for Svg<V, I, F> impl<V, I, F> Element<V> for Svg<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
type ViewState = V;
type ElementState = DivState; type ElementState = DivState;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -80,7 +79,7 @@ where
&mut self, &mut self,
view_state: &mut V, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> LayoutId { ) -> LayoutId {
self.base.layout(view_state, element_state, cx) self.base.layout(view_state, element_state, cx)
} }
@ -88,7 +87,7 @@ where
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
view: &mut Self::ViewState, view: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<V>, cx: &mut ViewContext<V>,
) where ) where
@ -116,7 +115,7 @@ where
} }
} }
impl<V, I, F> StatelessInteractive for Svg<V, I, F> impl<V, I, F> StatelessInteractive<V> for Svg<V, I, F>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
F: ElementFocus<V>, F: ElementFocus<V>,
@ -126,21 +125,21 @@ where
} }
} }
impl<V, F> StatefulInteractive for Svg<V, StatefulInteraction<V>, F> impl<V, F> StatefulInteractive<V> for Svg<V, StatefulInteraction<V>, F>
where where
V: 'static, V: 'static,
F: ElementFocus<V>, F: ElementFocus<V>,
{ {
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> { fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
self.base.stateful_interaction() self.base.stateful_interaction()
} }
} }
impl<V: 'static, I> Focusable for Svg<V, I, FocusEnabled<V>> impl<V: 'static, I> Focusable<V> for Svg<V, I, FocusEnabled<V>>
where where
I: ElementInteraction<V>, I: ElementInteraction<V>,
{ {
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> { fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
self.base.focus_listeners() self.base.focus_listeners()
} }

View file

@ -1,41 +1,41 @@
use crate::{ use crate::{
AnyElement, BorrowWindow, Bounds, Element, IntoAnyElement, LayoutId, Line, Pixels, AnyElement, BorrowWindow, Bounds, Component, Element, LayoutId, Line, Pixels, SharedString,
SharedString, Size, ViewContext, Size, ViewContext,
}; };
use parking_lot::Mutex; use parking_lot::Mutex;
use smallvec::SmallVec; use smallvec::SmallVec;
use std::{marker::PhantomData, sync::Arc}; use std::{marker::PhantomData, sync::Arc};
use util::ResultExt; use util::ResultExt;
impl<V: 'static> IntoAnyElement<V> for SharedString { impl<V: 'static> Component<V> for SharedString {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
Text { Text {
text: self, text: self,
state_type: PhantomData, state_type: PhantomData,
} }
.into_any() .render()
} }
} }
impl<V: 'static> IntoAnyElement<V> for &'static str { impl<V: 'static> Component<V> for &'static str {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
Text { Text {
text: self.into(), text: self.into(),
state_type: PhantomData, state_type: PhantomData,
} }
.into_any() .render()
} }
} }
// TODO: Figure out how to pass `String` to `child` without this. // TODO: Figure out how to pass `String` to `child` without this.
// This impl doesn't exist in the `gpui2` crate. // This impl doesn't exist in the `gpui2` crate.
impl<V: 'static> IntoAnyElement<V> for String { impl<V: 'static> Component<V> for String {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
Text { Text {
text: self.into(), text: self.into(),
state_type: PhantomData, state_type: PhantomData,
} }
.into_any() .render()
} }
} }
@ -47,14 +47,13 @@ pub struct Text<V> {
unsafe impl<V> Send for Text<V> {} unsafe impl<V> Send for Text<V> {}
unsafe impl<V> Sync for Text<V> {} unsafe impl<V> Sync for Text<V> {}
impl<V: 'static> IntoAnyElement<V> for Text<V> { impl<V: 'static> Component<V> for Text<V> {
fn into_any(self) -> AnyElement<V> { fn render(self) -> AnyElement<V> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<V: 'static> Element for Text<V> { impl<V: 'static> Element<V> for Text<V> {
type ViewState = V;
type ElementState = Arc<Mutex<Option<TextElementState>>>; type ElementState = Arc<Mutex<Option<TextElementState>>>;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {

View file

@ -11,8 +11,8 @@ pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
pub type FocusListener<V> = pub type FocusListener<V> =
Arc<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static>; Arc<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static>;
pub trait Focusable: Element { pub trait Focusable<V: 'static>: Element<V> {
fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState>; fn focus_listeners(&mut self) -> &mut FocusListeners<V>;
fn set_focus_style(&mut self, style: StyleRefinement); fn set_focus_style(&mut self, style: StyleRefinement);
fn set_focus_in_style(&mut self, style: StyleRefinement); fn set_focus_in_style(&mut self, style: StyleRefinement);
fn set_in_focus_style(&mut self, style: StyleRefinement); fn set_in_focus_style(&mut self, style: StyleRefinement);
@ -43,10 +43,7 @@ pub trait Focusable: Element {
fn on_focus( fn on_focus(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -62,10 +59,7 @@ pub trait Focusable: Element {
fn on_blur( fn on_blur(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -81,10 +75,7 @@ pub trait Focusable: Element {
fn on_focus_in( fn on_focus_in(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -109,10 +100,7 @@ pub trait Focusable: Element {
fn on_focus_out( fn on_focus_out(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,

View file

@ -1,7 +1,7 @@
use crate::{ use crate::{
point, px, view, Action, AnyBox, AnyDrag, AppContext, BorrowWindow, Bounds, DispatchContext, point, px, view, Action, AnyBox, AnyDrag, AppContext, BorrowWindow, Bounds, Component,
DispatchPhase, Element, ElementId, FocusHandle, KeyMatch, Keystroke, Modifiers, Overflow, DispatchContext, DispatchPhase, Element, ElementId, FocusHandle, KeyMatch, Keystroke,
Pixels, Point, SharedString, Size, Style, StyleRefinement, ViewContext, Modifiers, Overflow, Pixels, Point, SharedString, Size, Style, StyleRefinement, ViewContext,
}; };
use collections::HashMap; use collections::HashMap;
use derive_more::{Deref, DerefMut}; use derive_more::{Deref, DerefMut};
@ -19,8 +19,8 @@ use std::{
const DRAG_THRESHOLD: f64 = 2.; const DRAG_THRESHOLD: f64 = 2.;
pub trait StatelessInteractive: Element { pub trait StatelessInteractive<V: 'static>: Element<V> {
fn stateless_interaction(&mut self) -> &mut StatelessInteraction<Self::ViewState>; fn stateless_interaction(&mut self) -> &mut StatelessInteraction<V>;
fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where where
@ -48,10 +48,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_down( fn on_mouse_down(
mut self, mut self,
button: MouseButton, button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -72,10 +69,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_up( fn on_mouse_up(
mut self, mut self,
button: MouseButton, button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -96,10 +90,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_down_out( fn on_mouse_down_out(
mut self, mut self,
button: MouseButton, button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -120,10 +111,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_up_out( fn on_mouse_up_out(
mut self, mut self,
button: MouseButton, button: MouseButton,
handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -143,10 +131,7 @@ pub trait StatelessInteractive: Element {
fn on_mouse_move( fn on_mouse_move(
mut self, mut self,
handler: impl Fn(&mut Self::ViewState, &MouseMoveEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &MouseMoveEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -163,10 +148,7 @@ pub trait StatelessInteractive: Element {
fn on_scroll_wheel( fn on_scroll_wheel(
mut self, mut self,
handler: impl Fn(&mut Self::ViewState, &ScrollWheelEvent, &mut ViewContext<Self::ViewState>) handler: impl Fn(&mut V, &ScrollWheelEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -194,10 +176,7 @@ pub trait StatelessInteractive: Element {
fn on_action<A: 'static>( fn on_action<A: 'static>(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &A, DispatchPhase, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &A, DispatchPhase, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -215,12 +194,8 @@ pub trait StatelessInteractive: Element {
fn on_key_down( fn on_key_down(
mut self, mut self,
listener: impl Fn( listener: impl Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>)
&mut Self::ViewState, + Send
&KeyDownEvent,
DispatchPhase,
&mut ViewContext<Self::ViewState>,
) + Send
+ Sync + Sync
+ 'static, + 'static,
) -> Self ) -> Self
@ -240,7 +215,7 @@ pub trait StatelessInteractive: Element {
fn on_key_up( fn on_key_up(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &KeyUpEvent, DispatchPhase, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &KeyUpEvent, DispatchPhase, &mut ViewContext<V>)
+ Send + Send
+ Sync + Sync
+ 'static, + 'static,
@ -289,10 +264,7 @@ pub trait StatelessInteractive: Element {
fn on_drop<S: 'static>( fn on_drop<S: 'static>(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, S, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, S, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -307,8 +279,8 @@ pub trait StatelessInteractive: Element {
} }
} }
pub trait StatefulInteractive: StatelessInteractive { pub trait StatefulInteractive<V: 'static>: StatelessInteractive<V> {
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState>; fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V>;
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
where where
@ -335,10 +307,7 @@ pub trait StatefulInteractive: StatelessInteractive {
fn on_click( fn on_click(
mut self, mut self,
listener: impl Fn(&mut Self::ViewState, &ClickEvent, &mut ViewContext<Self::ViewState>) listener: impl Fn(&mut V, &ClickEvent, &mut ViewContext<V>) + Send + Sync + 'static,
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
@ -351,20 +320,14 @@ pub trait StatefulInteractive: StatelessInteractive {
fn on_drag<S, R, E>( fn on_drag<S, R, E>(
mut self, mut self,
listener: impl Fn( listener: impl Fn(&mut V, &mut ViewContext<V>) -> Drag<S, R, V, E> + Send + Sync + 'static,
&mut Self::ViewState,
&mut ViewContext<Self::ViewState>,
) -> Drag<S, R, Self::ViewState, E>
+ Send
+ Sync
+ 'static,
) -> Self ) -> Self
where where
Self: Sized, Self: Sized,
S: Any + Send + Sync, S: Any + Send + Sync,
R: Fn(&mut Self::ViewState, &mut ViewContext<Self::ViewState>) -> E, R: Fn(&mut V, &mut ViewContext<V>) -> E,
R: 'static + Send + Sync, R: 'static + Send + Sync,
E: Element<ViewState = Self::ViewState>, E: Component<V>,
{ {
debug_assert!( debug_assert!(
self.stateful_interaction().drag_listener.is_none(), self.stateful_interaction().drag_listener.is_none(),
@ -907,7 +870,8 @@ pub struct ClickEvent {
pub struct Drag<S, R, V, E> pub struct Drag<S, R, V, E>
where where
R: Fn(&mut V, &mut ViewContext<V>) -> E, R: Fn(&mut V, &mut ViewContext<V>) -> E,
E: Element<ViewState = V>, V: 'static,
E: Component<V>,
{ {
pub state: S, pub state: S,
pub render_drag_handle: R, pub render_drag_handle: R,
@ -917,7 +881,8 @@ where
impl<S, R, V, E> Drag<S, R, V, E> impl<S, R, V, E> Drag<S, R, V, E>
where where
R: Fn(&mut V, &mut ViewContext<V>) -> E, R: Fn(&mut V, &mut ViewContext<V>) -> E,
E: Element<ViewState = V>, V: 'static,
E: Component<V>,
{ {
pub fn new(state: S, render_drag_handle: R) -> Self { pub fn new(state: S, render_drag_handle: R) -> Self {
Drag { Drag {

View file

@ -1,7 +1,7 @@
use parking_lot::Mutex; use parking_lot::Mutex;
use crate::{ use crate::{
AnyBox, AnyElement, BorrowWindow, Bounds, Element, ElementId, EntityId, Handle, IntoAnyElement, AnyBox, AnyElement, BorrowWindow, Bounds, Component, Element, ElementId, EntityId, Handle,
LayoutId, Pixels, ViewContext, WindowContext, LayoutId, Pixels, ViewContext, WindowContext,
}; };
use std::{marker::PhantomData, sync::Arc}; use std::{marker::PhantomData, sync::Arc};
@ -33,16 +33,16 @@ pub fn view<V, E>(
render: impl Fn(&mut V, &mut ViewContext<V>) -> E + Send + Sync + 'static, render: impl Fn(&mut V, &mut ViewContext<V>) -> E + Send + Sync + 'static,
) -> View<V> ) -> View<V>
where where
E: IntoAnyElement<V>, E: Component<V>,
{ {
View { View {
state, state,
render: Arc::new(move |state, cx| render(state, cx).into_any()), render: Arc::new(move |state, cx| render(state, cx).render()),
} }
} }
impl<V: 'static, ParentViewState: 'static> IntoAnyElement<ParentViewState> for View<V> { impl<V: 'static, ParentViewState: 'static> Component<ParentViewState> for View<V> {
fn into_any(self) -> AnyElement<ParentViewState> { fn render(self) -> AnyElement<ParentViewState> {
AnyElement::new(EraseViewState { AnyElement::new(EraseViewState {
view: self, view: self,
parent_view_state_type: PhantomData, parent_view_state_type: PhantomData,
@ -50,8 +50,7 @@ impl<V: 'static, ParentViewState: 'static> IntoAnyElement<ParentViewState> for V
} }
} }
impl<V: 'static> Element for View<V> { impl<V: 'static> Element<()> for View<V> {
type ViewState = ();
type ElementState = AnyElement<V>; type ElementState = AnyElement<V>;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -99,14 +98,13 @@ struct EraseViewState<V, ParentV> {
unsafe impl<V, ParentV> Send for EraseViewState<V, ParentV> {} unsafe impl<V, ParentV> Send for EraseViewState<V, ParentV> {}
unsafe impl<V, ParentV> Sync for EraseViewState<V, ParentV> {} unsafe impl<V, ParentV> Sync for EraseViewState<V, ParentV> {}
impl<V: 'static, ParentV: 'static> IntoAnyElement<ParentV> for EraseViewState<V, ParentV> { impl<V: 'static, ParentV: 'static> Component<ParentV> for EraseViewState<V, ParentV> {
fn into_any(self) -> AnyElement<ParentV> { fn render(self) -> AnyElement<ParentV> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> { impl<V: 'static, ParentV: 'static> Element<ParentV> for EraseViewState<V, ParentV> {
type ViewState = ParentV;
type ElementState = AnyBox; type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -115,18 +113,18 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
fn initialize( fn initialize(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut ParentV,
_: Option<Self::ElementState>, _: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) -> Self::ElementState { ) -> Self::ElementState {
ViewObject::initialize(&mut self.view, cx) ViewObject::initialize(&mut self.view, cx)
} }
fn layout( fn layout(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut ParentV,
element: &mut Self::ElementState, element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) -> LayoutId { ) -> LayoutId {
ViewObject::layout(&mut self.view, element, cx) ViewObject::layout(&mut self.view, element, cx)
} }
@ -134,9 +132,9 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
_: &mut Self::ViewState, _: &mut ParentV,
element: &mut Self::ElementState, element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) { ) {
ViewObject::paint(&mut self.view, bounds, element, cx) ViewObject::paint(&mut self.view, bounds, element, cx)
} }
@ -187,8 +185,8 @@ pub struct AnyView {
view: Arc<Mutex<dyn ViewObject>>, view: Arc<Mutex<dyn ViewObject>>,
} }
impl<ParentV: 'static> IntoAnyElement<ParentV> for AnyView { impl<ParentV: 'static> Component<ParentV> for AnyView {
fn into_any(self) -> AnyElement<ParentV> { fn render(self) -> AnyElement<ParentV> {
AnyElement::new(EraseAnyViewState { AnyElement::new(EraseAnyViewState {
view: self, view: self,
parent_view_state_type: PhantomData, parent_view_state_type: PhantomData,
@ -196,8 +194,7 @@ impl<ParentV: 'static> IntoAnyElement<ParentV> for AnyView {
} }
} }
impl Element for AnyView { impl Element<()> for AnyView {
type ViewState = ();
type ElementState = AnyBox; type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -206,18 +203,18 @@ impl Element for AnyView {
fn initialize( fn initialize(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut (),
_: Option<Self::ElementState>, _: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<()>,
) -> Self::ElementState { ) -> Self::ElementState {
self.view.lock().initialize(cx) self.view.lock().initialize(cx)
} }
fn layout( fn layout(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut (),
element: &mut Self::ElementState, element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<()>,
) -> LayoutId { ) -> LayoutId {
self.view.lock().layout(element, cx) self.view.lock().layout(element, cx)
} }
@ -227,7 +224,7 @@ impl Element for AnyView {
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
_: &mut (), _: &mut (),
element: &mut AnyBox, element: &mut AnyBox,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<()>,
) { ) {
self.view.lock().paint(bounds, element, cx) self.view.lock().paint(bounds, element, cx)
} }
@ -241,14 +238,13 @@ struct EraseAnyViewState<ParentViewState> {
unsafe impl<ParentV> Send for EraseAnyViewState<ParentV> {} unsafe impl<ParentV> Send for EraseAnyViewState<ParentV> {}
unsafe impl<ParentV> Sync for EraseAnyViewState<ParentV> {} unsafe impl<ParentV> Sync for EraseAnyViewState<ParentV> {}
impl<ParentV: 'static> IntoAnyElement<ParentV> for EraseAnyViewState<ParentV> { impl<ParentV: 'static> Component<ParentV> for EraseAnyViewState<ParentV> {
fn into_any(self) -> AnyElement<ParentV> { fn render(self) -> AnyElement<ParentV> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> { impl<ParentV: 'static> Element<ParentV> for EraseAnyViewState<ParentV> {
type ViewState = ParentV;
type ElementState = AnyBox; type ElementState = AnyBox;
fn id(&self) -> Option<crate::ElementId> { fn id(&self) -> Option<crate::ElementId> {
@ -257,18 +253,18 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
fn initialize( fn initialize(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut ParentV,
_: Option<Self::ElementState>, _: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) -> Self::ElementState { ) -> Self::ElementState {
self.view.view.lock().initialize(cx) self.view.view.lock().initialize(cx)
} }
fn layout( fn layout(
&mut self, &mut self,
_: &mut Self::ViewState, _: &mut ParentV,
element: &mut Self::ElementState, element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) -> LayoutId { ) -> LayoutId {
self.view.view.lock().layout(element, cx) self.view.view.lock().layout(element, cx)
} }
@ -276,9 +272,9 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
_: &mut Self::ViewState, _: &mut ParentV,
element: &mut Self::ElementState, element: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<ParentV>,
) { ) {
self.view.view.lock().paint(bounds, element, cx) self.view.view.lock().paint(bounds, element, cx)
} }

View file

@ -0,0 +1,66 @@
use proc_macro::TokenStream;
use quote::quote;
use syn::{parse_macro_input, parse_quote, DeriveInput};
pub fn derive_component(input: TokenStream) -> TokenStream {
let ast = parse_macro_input!(input as DeriveInput);
let name = &ast.ident;
let mut trait_generics = ast.generics.clone();
let view_type = if let Some(view_type) = specified_view_type(&ast) {
quote! { #view_type }
} else {
if let Some(first_type_param) = ast.generics.params.iter().find_map(|param| {
if let syn::GenericParam::Type(type_param) = param {
Some(type_param.ident.clone())
} else {
None
}
}) {
quote! { #first_type_param }
} else {
trait_generics.params.push(parse_quote! { V: 'static });
quote! { V }
}
};
let (impl_generics, _, where_clause) = trait_generics.split_for_impl();
let (_, ty_generics, _) = ast.generics.split_for_impl();
let expanded = quote! {
impl #impl_generics gpui2::Component<#view_type> for #name #ty_generics #where_clause {
fn render(self) -> gpui2::AnyElement<#view_type> {
(move |view_state: &mut #view_type, cx: &mut gpui2::ViewContext<'_, '_, #view_type>| self.render(view_state, cx))
.render()
}
}
};
TokenStream::from(expanded)
}
fn specified_view_type(ast: &DeriveInput) -> Option<proc_macro2::Ident> {
let component_attr = ast
.attrs
.iter()
.find(|attr| attr.path.is_ident("component"))?;
if let Ok(syn::Meta::List(meta_list)) = component_attr.parse_meta() {
meta_list.nested.iter().find_map(|nested| {
if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested {
if nv.path.is_ident("view_type") {
if let syn::Lit::Str(lit_str) = &nv.lit {
return Some(
lit_str
.parse::<syn::Ident>()
.expect("Failed to parse view_type"),
);
}
}
}
None
})
} else {
None
}
}

View file

@ -1,95 +0,0 @@
use proc_macro::TokenStream;
use quote::quote;
use syn::{parse_macro_input, DeriveInput, GenericParam};
pub fn derive_element(input: TokenStream) -> TokenStream {
let ast = parse_macro_input!(input as DeriveInput);
let type_name = ast.ident;
let mut state_type = quote! { () };
for param in &ast.generics.params {
if let GenericParam::Type(type_param) = param {
let type_ident = &type_param.ident;
state_type = quote! {#type_ident};
break;
}
}
let attrs = &ast.attrs;
for attr in attrs {
if attr.path.is_ident("element") {
match attr.parse_meta() {
Ok(syn::Meta::List(i)) => {
for nested_meta in i.nested {
if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested_meta {
if nv.path.is_ident("view_state") {
if let syn::Lit::Str(lit_str) = nv.lit {
state_type = lit_str.value().parse().unwrap();
}
}
}
}
}
_ => (),
}
}
}
let (impl_generics, ty_generics, where_clause) = ast.generics.split_for_impl();
let gen = quote! {
impl #impl_generics gpui2::IntoAnyElement<#state_type> for #type_name #ty_generics
#where_clause
{
fn into_any(self) -> gpui2::AnyElement<#state_type> {
gpui2::AnyElement::new(self)
}
}
impl #impl_generics gpui2::Element for #type_name #ty_generics
#where_clause
{
type ViewState = #state_type;
type ElementState = gpui2::AnyElement<#state_type>;
fn id(&self) -> Option<gpui2::ElementId> {
None
}
fn initialize(
&mut self,
view_state: &mut Self::ViewState,
_: Option<Self::ElementState>,
cx: &mut gpui2::ViewContext<Self::ViewState>
) -> Self::ElementState {
use gpui2::IntoAnyElement;
let mut element = self.render(view_state, cx).into_any();
element.initialize(view_state, cx);
element
}
fn layout(
&mut self,
view_state: &mut Self::ViewState,
rendered_element: &mut Self::ElementState,
cx: &mut gpui2::ViewContext<Self::ViewState>,
) -> gpui2::LayoutId {
rendered_element.layout(view_state, cx)
}
fn paint(
&mut self,
bounds: gpui2::Bounds<gpui2::Pixels>,
view_state: &mut Self::ViewState,
rendered_element: &mut Self::ElementState,
cx: &mut gpui2::ViewContext<Self::ViewState>,
) {
rendered_element.paint(view_state, cx)
}
}
};
gen.into()
}

View file

@ -1,6 +1,6 @@
use proc_macro::TokenStream; use proc_macro::TokenStream;
mod derive_element; mod derive_component;
mod style_helpers; mod style_helpers;
mod test; mod test;
@ -9,9 +9,9 @@ pub fn style_helpers(args: TokenStream) -> TokenStream {
style_helpers::style_helpers(args) style_helpers::style_helpers(args)
} }
#[proc_macro_derive(Element, attributes(element))] #[proc_macro_derive(Component, attributes(component))]
pub fn derive_element(input: TokenStream) -> TokenStream { pub fn derive_component(input: TokenStream) -> TokenStream {
derive_element::derive_element(input) derive_component::derive_component(input)
} }
#[proc_macro_attribute] #[proc_macro_attribute]

View file

@ -14,7 +14,7 @@ impl<V, D> Default for ButtonHandlers<V, D> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct Button<V: 'static, D: 'static> { pub struct Button<V: 'static, D: 'static> {
handlers: ButtonHandlers<V, D>, handlers: ButtonHandlers<V, D>,
label: Option<ArcCow<'static, str>>, label: Option<ArcCow<'static, str>>,

View file

@ -16,7 +16,7 @@ impl KitchenSinkStory {
view(cx.entity(|cx| Self::new()), Self::render) view(cx.entity(|cx| Self::new()), Self::render)
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let element_stories = ElementStory::iter() let element_stories = ElementStory::iter()
.map(|selector| selector.story(cx)) .map(|selector| selector.story(cx))
.collect::<Vec<_>>(); .collect::<Vec<_>>();

View file

@ -1,8 +1,7 @@
use crate::themes::rose_pine; use crate::themes::rose_pine;
use gpui2::{ use gpui2::{
div, px, view, Context, Element, ParentElement, SharedString, Styled, View, WindowContext, div, px, view, Component, Context, ParentElement, SharedString, Styled, View, WindowContext,
}; };
use ui::ElementExt;
pub struct ScrollStory { pub struct ScrollStory {
text: View<()>, text: View<()>,
@ -16,7 +15,7 @@ impl ScrollStory {
} }
} }
fn checkerboard<S>(depth: usize) -> impl Element<ViewState = S> fn checkerboard<S>(depth: usize) -> impl Component<S>
where where
S: 'static + Send + Sync, S: 'static + Send + Sync,
{ {

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use gpui2::{px, rgb, Div, Hsla}; use gpui2::{px, rgb, Div, Hsla};
use ui::prelude::*; use ui::prelude::*;
@ -7,19 +6,15 @@ use crate::story::Story;
/// A reimplementation of the MDN `z-index` example, found here: /// A reimplementation of the MDN `z-index` example, found here:
/// [https://developer.mozilla.org/en-US/docs/Web/CSS/z-index](https://developer.mozilla.org/en-US/docs/Web/CSS/z-index). /// [https://developer.mozilla.org/en-US/docs/Web/CSS/z-index](https://developer.mozilla.org/en-US/docs/Web/CSS/z-index).
#[derive(Element)] #[derive(Component)]
pub struct ZIndexStory<S: 'static + Send + Sync> { pub struct ZIndexStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ZIndexStory<S> { impl ZIndexStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
Story::container(cx) Story::container(cx)
.child(Story::title(cx, "z-index")) .child(Story::title(cx, "z-index"))
.child( .child(
@ -86,23 +81,19 @@ trait Styles: Styled + Sized {
} }
} }
impl<S: 'static + Send + Sync> Styles for Div<S> {} impl<V: 'static> Styles for Div<V> {}
#[derive(Element)] #[derive(Component)]
struct ZIndexExample<S: 'static + Send + Sync> { struct ZIndexExample {
state_type: PhantomData<S>,
z_index: u32, z_index: u32,
} }
impl<S: 'static + Send + Sync> ZIndexExample<S> { impl ZIndexExample {
pub fn new(z_index: u32) -> Self { pub fn new(z_index: u32) -> Self {
Self { Self { z_index }
state_type: PhantomData,
z_index,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div() div()
.relative() .relative()
.size_full() .size_full()

View file

@ -28,29 +28,29 @@ impl ElementStory {
pub fn story(&self, cx: &mut WindowContext) -> AnyView { pub fn story(&self, cx: &mut WindowContext) -> AnyView {
match self { match self {
Self::Avatar => { Self::Avatar => {
view(cx.entity(|cx| ()), |_, _| ui::AvatarStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::AvatarStory::new().render()).into_any()
} }
Self::Button => { Self::Button => {
view(cx.entity(|cx| ()), |_, _| ui::ButtonStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::ButtonStory::new().render()).into_any()
} }
Self::Details => view(cx.entity(|cx| ()), |_, _| { Self::Details => view(cx.entity(|cx| ()), |_, _| {
ui::DetailsStory::new().into_any() ui::DetailsStory::new().render()
}) })
.into_any(), .into_any(),
Self::Focus => FocusStory::view(cx).into_any(), Self::Focus => FocusStory::view(cx).into_any(),
Self::Icon => { Self::Icon => {
view(cx.entity(|cx| ()), |_, _| ui::IconStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::IconStory::new().render()).into_any()
} }
Self::Input => { Self::Input => {
view(cx.entity(|cx| ()), |_, _| ui::InputStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::InputStory::new().render()).into_any()
} }
Self::Label => { Self::Label => {
view(cx.entity(|cx| ()), |_, _| ui::LabelStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::LabelStory::new().render()).into_any()
} }
Self::Scroll => ScrollStory::view(cx).into_any(), Self::Scroll => ScrollStory::view(cx).into_any(),
Self::Text => TextStory::view(cx).into_any(), Self::Text => TextStory::view(cx).into_any(),
Self::ZIndex => { Self::ZIndex => {
view(cx.entity(|cx| ()), |_, _| ZIndexStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ZIndexStory::new().render()).into_any()
} }
} }
} }
@ -91,93 +91,93 @@ impl ComponentStory {
pub fn story(&self, cx: &mut WindowContext) -> AnyView { pub fn story(&self, cx: &mut WindowContext) -> AnyView {
match self { match self {
Self::AssistantPanel => view(cx.entity(|cx| ()), |_, _| { Self::AssistantPanel => view(cx.entity(|cx| ()), |_, _| {
ui::AssistantPanelStory::new().into_any() ui::AssistantPanelStory::new().render()
}) })
.into_any(), .into_any(),
Self::Buffer => { Self::Buffer => {
view(cx.entity(|cx| ()), |_, _| ui::BufferStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::BufferStory::new().render()).into_any()
} }
Self::Breadcrumb => view(cx.entity(|cx| ()), |_, _| { Self::Breadcrumb => view(cx.entity(|cx| ()), |_, _| {
ui::BreadcrumbStory::new().into_any() ui::BreadcrumbStory::new().render()
}) })
.into_any(), .into_any(),
Self::ChatPanel => view(cx.entity(|cx| ()), |_, _| { Self::ChatPanel => view(cx.entity(|cx| ()), |_, _| {
ui::ChatPanelStory::new().into_any() ui::ChatPanelStory::new().render()
}) })
.into_any(), .into_any(),
Self::CollabPanel => view(cx.entity(|cx| ()), |_, _| { Self::CollabPanel => view(cx.entity(|cx| ()), |_, _| {
ui::CollabPanelStory::new().into_any() ui::CollabPanelStory::new().render()
}) })
.into_any(), .into_any(),
Self::CommandPalette => view(cx.entity(|cx| ()), |_, _| { Self::CommandPalette => view(cx.entity(|cx| ()), |_, _| {
ui::CommandPaletteStory::new().into_any() ui::CommandPaletteStory::new().render()
}) })
.into_any(), .into_any(),
Self::ContextMenu => view(cx.entity(|cx| ()), |_, _| { Self::ContextMenu => view(cx.entity(|cx| ()), |_, _| {
ui::ContextMenuStory::new().into_any() ui::ContextMenuStory::new().render()
}) })
.into_any(), .into_any(),
Self::Facepile => view(cx.entity(|cx| ()), |_, _| { Self::Facepile => view(cx.entity(|cx| ()), |_, _| {
ui::FacepileStory::new().into_any() ui::FacepileStory::new().render()
}) })
.into_any(), .into_any(),
Self::Keybinding => view(cx.entity(|cx| ()), |_, _| { Self::Keybinding => view(cx.entity(|cx| ()), |_, _| {
ui::KeybindingStory::new().into_any() ui::KeybindingStory::new().render()
}) })
.into_any(), .into_any(),
Self::LanguageSelector => view(cx.entity(|cx| ()), |_, _| { Self::LanguageSelector => view(cx.entity(|cx| ()), |_, _| {
ui::LanguageSelectorStory::new().into_any() ui::LanguageSelectorStory::new().render()
}) })
.into_any(), .into_any(),
Self::MultiBuffer => view(cx.entity(|cx| ()), |_, _| { Self::MultiBuffer => view(cx.entity(|cx| ()), |_, _| {
ui::MultiBufferStory::new().into_any() ui::MultiBufferStory::new().render()
}) })
.into_any(), .into_any(),
Self::NotificationsPanel => view(cx.entity(|cx| ()), |_, _| { Self::NotificationsPanel => view(cx.entity(|cx| ()), |_, _| {
ui::NotificationsPanelStory::new().into_any() ui::NotificationsPanelStory::new().render()
}) })
.into_any(), .into_any(),
Self::Palette => view(cx.entity(|cx| ()), |_, _| { Self::Palette => view(cx.entity(|cx| ()), |_, _| {
ui::PaletteStory::new().into_any() ui::PaletteStory::new().render()
}) })
.into_any(), .into_any(),
Self::Panel => { Self::Panel => {
view(cx.entity(|cx| ()), |_, _| ui::PanelStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::PanelStory::new().render()).into_any()
} }
Self::ProjectPanel => view(cx.entity(|cx| ()), |_, _| { Self::ProjectPanel => view(cx.entity(|cx| ()), |_, _| {
ui::ProjectPanelStory::new().into_any() ui::ProjectPanelStory::new().render()
}) })
.into_any(), .into_any(),
Self::RecentProjects => view(cx.entity(|cx| ()), |_, _| { Self::RecentProjects => view(cx.entity(|cx| ()), |_, _| {
ui::RecentProjectsStory::new().into_any() ui::RecentProjectsStory::new().render()
}) })
.into_any(), .into_any(),
Self::Tab => view(cx.entity(|cx| ()), |_, _| ui::TabStory::new().into_any()).into_any(), Self::Tab => view(cx.entity(|cx| ()), |_, _| ui::TabStory::new().render()).into_any(),
Self::TabBar => { Self::TabBar => {
view(cx.entity(|cx| ()), |_, _| ui::TabBarStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::TabBarStory::new().render()).into_any()
} }
Self::Terminal => view(cx.entity(|cx| ()), |_, _| { Self::Terminal => view(cx.entity(|cx| ()), |_, _| {
ui::TerminalStory::new().into_any() ui::TerminalStory::new().render()
}) })
.into_any(), .into_any(),
Self::ThemeSelector => view(cx.entity(|cx| ()), |_, _| { Self::ThemeSelector => view(cx.entity(|cx| ()), |_, _| {
ui::ThemeSelectorStory::new().into_any() ui::ThemeSelectorStory::new().render()
}) })
.into_any(), .into_any(),
Self::TitleBar => ui::TitleBarStory::view(cx).into_any(), Self::TitleBar => ui::TitleBarStory::view(cx).into_any(),
Self::Toast => { Self::Toast => {
view(cx.entity(|cx| ()), |_, _| ui::ToastStory::new().into_any()).into_any() view(cx.entity(|cx| ()), |_, _| ui::ToastStory::new().render()).into_any()
} }
Self::Toolbar => view(cx.entity(|cx| ()), |_, _| { Self::Toolbar => view(cx.entity(|cx| ()), |_, _| {
ui::ToolbarStory::new().into_any() ui::ToolbarStory::new().render()
}) })
.into_any(), .into_any(),
Self::TrafficLights => view(cx.entity(|cx| ()), |_, _| { Self::TrafficLights => view(cx.entity(|cx| ()), |_, _| {
ui::TrafficLightsStory::new().into_any() ui::TrafficLightsStory::new().render()
}) })
.into_any(), .into_any(),
Self::Copilot => view(cx.entity(|cx| ()), |_, _| { Self::Copilot => view(cx.entity(|cx| ()), |_, _| {
ui::CopilotModalStory::new().into_any() ui::CopilotModalStory::new().render()
}) })
.into_any(), .into_any(),
Self::Workspace => ui::WorkspaceStory::view(cx).into_any(), Self::Workspace => ui::WorkspaceStory::view(cx).into_any(),

View file

@ -10,7 +10,7 @@ use std::sync::Arc;
use clap::Parser; use clap::Parser;
use gpui2::{ use gpui2::{
div, px, size, view, AnyView, AppContext, Bounds, Context, Element, ViewContext, WindowBounds, div, px, size, view, AnyView, AppContext, Bounds, Context, ViewContext, WindowBounds,
WindowOptions, WindowOptions,
}; };
use log::LevelFilter; use log::LevelFilter;
@ -107,7 +107,7 @@ impl StoryWrapper {
Self { story, theme } Self { story, theme }
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
themed(self.theme.clone(), cx, |cx| { themed(self.theme.clone(), cx, |cx| {
div() div()
.flex() .flex()

View file

@ -1,22 +1,18 @@
use std::marker::PhantomData;
use gpui2::{rems, AbsoluteLength}; use gpui2::{rems, AbsoluteLength};
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Label, Panel, PanelSide}; use crate::{Icon, IconButton, Label, Panel, PanelSide};
#[derive(Element)] #[derive(Component)]
pub struct AssistantPanel<S: 'static + Send + Sync> { pub struct AssistantPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
current_side: PanelSide, current_side: PanelSide,
} }
impl<S: 'static + Send + Sync> AssistantPanel<S> { impl AssistantPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
current_side: PanelSide::default(), current_side: PanelSide::default(),
} }
} }
@ -26,7 +22,7 @@ impl<S: 'static + Send + Sync> AssistantPanel<S> {
self self
} }
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
Panel::new(self.id.clone(), cx) Panel::new(self.id.clone(), cx)
.children(vec![div() .children(vec![div()
.flex() .flex()
@ -69,7 +65,7 @@ impl<S: 'static + Send + Sync> AssistantPanel<S> {
.overflow_y_scroll() .overflow_y_scroll()
.child(Label::new("Is this thing on?")), .child(Label::new("Is this thing on?")),
) )
.into_any()]) .render()])
.side(self.current_side) .side(self.current_side)
.width(AbsoluteLength::Rems(rems(32.))) .width(AbsoluteLength::Rems(rems(32.)))
} }
@ -84,25 +80,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct AssistantPanelStory<S: 'static + Send + Sync> { pub struct AssistantPanelStory {}
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> AssistantPanelStory<S> { impl AssistantPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {}
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, AssistantPanel<S>>(cx)) .child(Story::title_for::<_, AssistantPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(AssistantPanel::new("assistant-panel")) .child(AssistantPanel::new("assistant-panel"))
} }

View file

@ -1,41 +1,33 @@
use std::marker::PhantomData;
use std::path::PathBuf; use std::path::PathBuf;
use gpui2::Div; use gpui2::Div;
use crate::prelude::*; use crate::prelude::*;
use crate::{h_stack, HighlightedText}; use crate::{h_stack, HighlightedText};
#[derive(Clone)] #[derive(Clone)]
pub struct Symbol(pub Vec<HighlightedText>); pub struct Symbol(pub Vec<HighlightedText>);
#[derive(Element)] #[derive(Component)]
pub struct Breadcrumb<S: 'static + Send + Sync> { pub struct Breadcrumb {
state_type: PhantomData<S>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
} }
impl<S: 'static + Send + Sync> Breadcrumb<S> { impl Breadcrumb {
pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self { pub fn new(path: PathBuf, symbols: Vec<Symbol>) -> Self {
Self { Self {
state_type: PhantomData,
path, path,
symbols, symbols,
} }
} }
fn render_separator(&self, cx: &WindowContext) -> Div<S> { fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Div<V> {
let theme = theme(cx); let theme = theme(cx);
div().child(" ").text_color(theme.text_muted) div().child(" ").text_color(theme.text_muted)
} }
fn render( fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
view_state: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let theme = theme(cx); let theme = theme(cx);
let symbols_len = self.symbols.len(); let symbols_len = self.symbols.len();
@ -90,27 +82,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct BreadcrumbStory<S: 'static + Send + Sync> { pub struct BreadcrumbStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> BreadcrumbStory<S> { impl BreadcrumbStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, view_state: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
view_state: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Breadcrumb<S>>(cx)) .child(Story::title_for::<_, Breadcrumb>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Breadcrumb::new( .child(Breadcrumb::new(
PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(), PathBuf::from_str("crates/ui/src/components/toolbar.rs").unwrap(),

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{Hsla, WindowContext}; use gpui2::{Hsla, WindowContext};
use crate::prelude::*; use crate::prelude::*;
@ -109,10 +107,9 @@ impl BufferRow {
} }
} }
#[derive(Element, Clone)] #[derive(Component, Clone)]
pub struct Buffer<S: 'static + Send + Sync + Clone> { pub struct Buffer {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
rows: Option<BufferRows>, rows: Option<BufferRows>,
readonly: bool, readonly: bool,
language: Option<String>, language: Option<String>,
@ -120,11 +117,10 @@ pub struct Buffer<S: 'static + Send + Sync + Clone> {
path: Option<String>, path: Option<String>,
} }
impl<S: 'static + Send + Sync + Clone> Buffer<S> { impl Buffer {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
rows: Some(BufferRows::default()), rows: Some(BufferRows::default()),
readonly: false, readonly: false,
language: None, language: None,
@ -158,7 +154,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
self self
} }
fn render_row(row: BufferRow, cx: &WindowContext) -> impl Element<ViewState = S> { fn render_row<S: 'static>(row: BufferRow, cx: &WindowContext) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let line_background = if row.current { let line_background = if row.current {
@ -208,7 +204,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
})) }))
} }
fn render_rows(&self, cx: &WindowContext) -> Vec<impl Element<ViewState = S>> { fn render_rows<S: 'static>(&self, cx: &WindowContext) -> Vec<impl Component<S>> {
match &self.rows { match &self.rows {
Some(rows) => rows Some(rows) => rows
.rows .rows
@ -219,7 +215,7 @@ impl<S: 'static + Send + Sync + Clone> Buffer<S> {
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let rows = self.render_rows(cx); let rows = self.render_rows(cx);
@ -246,27 +242,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct BufferStory<S: 'static + Send + Sync + Clone> { pub struct BufferStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> BufferStory<S> { impl BufferStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Buffer<S>>(cx)) .child(Story::title_for::<_, Buffer>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(div().w(rems(64.)).h_96().child(empty_buffer_example())) .child(div().w(rems(64.)).h_96().child(empty_buffer_example()))
.child(Story::label(cx, "Hello World (Rust)")) .child(Story::label(cx, "Hello World (Rust)"))

View file

@ -25,7 +25,7 @@ impl BufferSearch {
view(cx.entity(|cx| Self::new()), Self::render) view(cx.entity(|cx| Self::new()), Self::render)
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = theme(cx); let theme = theme(cx);
h_stack().bg(theme.toolbar).p_2().child( h_stack().bg(theme.toolbar).p_2().child(

View file

@ -1,17 +1,15 @@
use std::marker::PhantomData;
use chrono::NaiveDateTime; use chrono::NaiveDateTime;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Input, Label, LabelColor}; use crate::{Icon, IconButton, Input, Label, LabelColor};
#[derive(Element)] #[derive(Component)]
pub struct ChatPanel<S: 'static + Send + Sync> { pub struct ChatPanel {
element_id: ElementId, element_id: ElementId,
messages: Vec<ChatMessage<S>>, messages: Vec<ChatMessage>,
} }
impl<S: 'static + Send + Sync> ChatPanel<S> { impl ChatPanel {
pub fn new(element_id: impl Into<ElementId>) -> Self { pub fn new(element_id: impl Into<ElementId>) -> Self {
Self { Self {
element_id: element_id.into(), element_id: element_id.into(),
@ -19,12 +17,12 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
} }
} }
pub fn messages(mut self, messages: Vec<ChatMessage<S>>) -> Self { pub fn messages(mut self, messages: Vec<ChatMessage>) -> Self {
self.messages = messages; self.messages = messages;
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.id(self.element_id.clone()) .id(self.element_id.clone())
.flex() .flex()
@ -70,25 +68,23 @@ impl<S: 'static + Send + Sync> ChatPanel<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ChatMessage<S: 'static + Send + Sync> { pub struct ChatMessage {
state_type: PhantomData<S>,
author: String, author: String,
text: String, text: String,
sent_at: NaiveDateTime, sent_at: NaiveDateTime,
} }
impl<S: 'static + Send + Sync> ChatMessage<S> { impl ChatMessage {
pub fn new(author: String, text: String, sent_at: NaiveDateTime) -> Self { pub fn new(author: String, text: String, sent_at: NaiveDateTime) -> Self {
Self { Self {
state_type: PhantomData,
author, author,
text, text,
sent_at, sent_at,
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.flex_col() .flex_col()
@ -117,25 +113,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ChatPanelStory<S: 'static + Send + Sync> { pub struct ChatPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ChatPanelStory<S> { impl ChatPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ChatPanel<S>>(cx)) .child(Story::title_for::<_, ChatPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("chat-panel-1-outer", cx) Panel::new("chat-panel-1-outer", cx)

View file

@ -3,23 +3,18 @@ use crate::{
static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List, static_collab_panel_channels, static_collab_panel_current_call, v_stack, Icon, List,
ListHeader, ToggleState, ListHeader, ToggleState,
}; };
use std::marker::PhantomData;
#[derive(Element)] #[derive(Component)]
pub struct CollabPanel<S: 'static + Send + Sync> { pub struct CollabPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> CollabPanel<S> { impl CollabPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -98,25 +93,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct CollabPanelStory<S: 'static + Send + Sync> { pub struct CollabPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> CollabPanelStory<S> { impl CollabPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CollabPanel<S>>(cx)) .child(Story::title_for::<_, CollabPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CollabPanel::new("collab-panel")) .child(CollabPanel::new("collab-panel"))
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{example_editor_actions, OrderMethod, Palette}; use crate::{example_editor_actions, OrderMethod, Palette};
#[derive(Element)] #[derive(Component)]
pub struct CommandPalette<S: 'static + Send + Sync> { pub struct CommandPalette {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> CommandPalette<S> { impl CommandPalette {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(example_editor_actions()) .items(example_editor_actions())
@ -37,25 +31,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct CommandPaletteStory<S: 'static + Send + Sync> { pub struct CommandPaletteStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> CommandPaletteStory<S> { impl CommandPaletteStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CommandPalette<S>>(cx)) .child(Story::title_for::<_, CommandPalette>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CommandPalette::new("command-palette")) .child(CommandPalette::new("command-palette"))
} }

View file

@ -1,14 +1,14 @@
use crate::{prelude::*, ListItemVariant}; use crate::{prelude::*, ListItemVariant};
use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader}; use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader};
pub enum ContextMenuItem<S: 'static + Send + Sync> { pub enum ContextMenuItem {
Header(SharedString), Header(SharedString),
Entry(Label<S>), Entry(Label),
Separator, Separator,
} }
impl<S: 'static + Send + Sync> ContextMenuItem<S> { impl ContextMenuItem {
fn to_list_item(self) -> ListItem<S> { fn to_list_item<V: 'static>(self) -> ListItem<V> {
match self { match self {
ContextMenuItem::Header(label) => ListSubHeader::new(label).into(), ContextMenuItem::Header(label) => ListSubHeader::new(label).into(),
ContextMenuItem::Entry(label) => { ContextMenuItem::Entry(label) => {
@ -26,23 +26,23 @@ impl<S: 'static + Send + Sync> ContextMenuItem<S> {
Self::Separator Self::Separator
} }
pub fn entry(label: Label<S>) -> Self { pub fn entry(label: Label) -> Self {
Self::Entry(label) Self::Entry(label)
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ContextMenu<S: 'static + Send + Sync> { pub struct ContextMenu {
items: Vec<ContextMenuItem<S>>, items: Vec<ContextMenuItem>,
} }
impl<S: 'static + Send + Sync> ContextMenu<S> { impl ContextMenu {
pub fn new(items: impl IntoIterator<Item = ContextMenuItem<S>>) -> Self { pub fn new(items: impl IntoIterator<Item = ContextMenuItem>) -> Self {
Self { Self {
items: items.into_iter().collect(), items: items.into_iter().collect(),
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -67,31 +67,21 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use crate::story::Story; use crate::story::Story;
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ContextMenuStory<S: 'static + Send + Sync> { pub struct ContextMenuStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ContextMenuStory<S> { impl ContextMenuStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ContextMenu<S>>(cx)) .child(Story::title_for::<_, ContextMenu>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(ContextMenu::new([ .child(ContextMenu::new([
ContextMenuItem::header("Section header"), ContextMenuItem::header("Section header"),

View file

@ -1,22 +1,16 @@
use std::marker::PhantomData;
use crate::{prelude::*, Button, Label, LabelColor, Modal}; use crate::{prelude::*, Button, Label, LabelColor, Modal};
#[derive(Element)] #[derive(Component)]
pub struct CopilotModal<S: 'static + Send + Sync + Clone> { pub struct CopilotModal {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> CopilotModal<S> { impl CopilotModal {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Modal::new("some-id") Modal::new("some-id")
.title("Connect Copilot to Zed") .title("Connect Copilot to Zed")
@ -35,25 +29,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct CopilotModalStory<S: 'static + Send + Sync + Clone> { pub struct CopilotModalStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> CopilotModalStory<S> { impl CopilotModalStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, CopilotModal<S>>(cx)) .child(Story::title_for::<_, CopilotModal>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(CopilotModal::new("copilot-modal")) .child(CopilotModal::new("copilot-modal"))
} }

View file

@ -10,10 +10,10 @@ use crate::{
#[derive(Clone)] #[derive(Clone)]
pub struct EditorPane { pub struct EditorPane {
tabs: Vec<Tab<Self>>, tabs: Vec<Tab>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
buffer: Buffer<Self>, buffer: Buffer,
buffer_search: View<BufferSearch>, buffer_search: View<BufferSearch>,
is_buffer_search_open: bool, is_buffer_search_open: bool,
} }
@ -21,10 +21,10 @@ pub struct EditorPane {
impl EditorPane { impl EditorPane {
pub fn new( pub fn new(
cx: &mut WindowContext, cx: &mut WindowContext,
tabs: Vec<Tab<Self>>, tabs: Vec<Tab>,
path: PathBuf, path: PathBuf,
symbols: Vec<Symbol>, symbols: Vec<Symbol>,
buffer: Buffer<Self>, buffer: Buffer,
) -> Self { ) -> Self {
Self { Self {
tabs, tabs,
@ -49,7 +49,7 @@ impl EditorPane {
) )
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
v_stack() v_stack()
.w_full() .w_full()
.h_full() .h_full()

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Avatar, Player}; use crate::{Avatar, Player};
#[derive(Element)] #[derive(Component)]
pub struct Facepile<S: 'static + Send + Sync> { pub struct Facepile {
state_type: PhantomData<S>,
players: Vec<Player>, players: Vec<Player>,
} }
impl<S: 'static + Send + Sync> Facepile<S> { impl Facepile {
pub fn new<P: Iterator<Item = Player>>(players: P) -> Self { pub fn new<P: Iterator<Item = Player>>(players: P) -> Self {
Self { Self {
state_type: PhantomData,
players: players.collect(), players: players.collect(),
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let player_count = self.players.len(); let player_count = self.players.len();
let player_list = self.players.iter().enumerate().map(|(ix, player)| { let player_list = self.players.iter().enumerate().map(|(ix, player)| {
let isnt_last = ix < player_count - 1; let isnt_last = ix < player_count - 1;
@ -39,27 +35,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct FacepileStory<S: 'static + Send + Sync> { pub struct FacepileStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> FacepileStory<S> { impl FacepileStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let players = static_players(); let players = static_players();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Facepile<S>>(cx)) .child(Story::title_for::<_, Facepile>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
div() div()

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use std::sync::Arc; use std::sync::Arc;
use gpui2::MouseButton; use gpui2::MouseButton;
@ -6,19 +5,18 @@ use gpui2::MouseButton;
use crate::{h_stack, prelude::*}; use crate::{h_stack, prelude::*};
use crate::{ClickHandler, Icon, IconColor, IconElement}; use crate::{ClickHandler, Icon, IconColor, IconElement};
struct IconButtonHandlers<S: 'static + Send + Sync> { struct IconButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for IconButtonHandlers<S> { impl<S: 'static> Default for IconButtonHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct IconButton<S: 'static + Send + Sync> { pub struct IconButton<S: 'static> {
state_type: PhantomData<S>,
id: ElementId, id: ElementId,
icon: Icon, icon: Icon,
color: IconColor, color: IconColor,
@ -27,10 +25,9 @@ pub struct IconButton<S: 'static + Send + Sync> {
handlers: IconButtonHandlers<S>, handlers: IconButtonHandlers<S>,
} }
impl<S: 'static + Send + Sync> IconButton<S> { impl<S: 'static> IconButton<S> {
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self { pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
Self { Self {
state_type: PhantomData,
id: id.into(), id: id.into(),
icon, icon,
color: IconColor::default(), color: IconColor::default(),
@ -60,15 +57,12 @@ impl<S: 'static + Send + Sync> IconButton<S> {
self self
} }
pub fn on_click( pub fn on_click(mut self, handler: impl 'static + Fn(&mut S, &mut ViewContext<S>) + Send + Sync) -> Self {
mut self,
handler: impl Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync,
) -> Self {
self.handlers.click = Some(Arc::new(handler)); self.handlers.click = Some(Arc::new(handler));
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let icon_color = match (self.state, self.color) { let icon_color = match (self.state, self.color) {

View file

@ -1,14 +1,11 @@
use std::collections::HashSet; use std::collections::HashSet;
use std::marker::PhantomData;
use strum::{EnumIter, IntoEnumIterator}; use strum::{EnumIter, IntoEnumIterator};
use crate::prelude::*; use crate::prelude::*;
#[derive(Element)] #[derive(Component)]
pub struct Keybinding<S: 'static + Send + Sync> { pub struct Keybinding {
state_type: PhantomData<S>,
/// A keybinding consists of a key and a set of modifier keys. /// A keybinding consists of a key and a set of modifier keys.
/// More then one keybinding produces a chord. /// More then one keybinding produces a chord.
/// ///
@ -16,10 +13,9 @@ pub struct Keybinding<S: 'static + Send + Sync> {
keybinding: Vec<(String, ModifierKeys)>, keybinding: Vec<(String, ModifierKeys)>,
} }
impl<S: 'static + Send + Sync> Keybinding<S> { impl Keybinding {
pub fn new(key: String, modifiers: ModifierKeys) -> Self { pub fn new(key: String, modifiers: ModifierKeys) -> Self {
Self { Self {
state_type: PhantomData,
keybinding: vec![(key, modifiers)], keybinding: vec![(key, modifiers)],
} }
} }
@ -29,12 +25,11 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
second_note: (String, ModifierKeys), second_note: (String, ModifierKeys),
) -> Self { ) -> Self {
Self { Self {
state_type: PhantomData,
keybinding: vec![first_note, second_note], keybinding: vec![first_note, second_note],
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.gap_2() .gap_2()
@ -54,21 +49,17 @@ impl<S: 'static + Send + Sync> Keybinding<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct Key<S: 'static + Send + Sync> { pub struct Key {
state_type: PhantomData<S>,
key: SharedString, key: SharedString,
} }
impl<S: 'static + Send + Sync> Key<S> { impl Key {
pub fn new(key: impl Into<SharedString>) -> Self { pub fn new(key: impl Into<SharedString>) -> Self {
Self { Self { key: key.into() }
state_type: PhantomData,
key: key.into(),
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -173,27 +164,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct KeybindingStory<S: 'static + Send + Sync + Clone> { pub struct KeybindingStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> KeybindingStory<S> { impl KeybindingStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let all_modifier_permutations = ModifierKey::iter().permutations(2); let all_modifier_permutations = ModifierKey::iter().permutations(2);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Keybinding<S>>(cx)) .child(Story::title_for::<_, Keybinding>(cx))
.child(Story::label(cx, "Single Key")) .child(Story::label(cx, "Single Key"))
.child(Keybinding::new("Z".to_string(), ModifierKeys::new())) .child(Keybinding::new("Z".to_string(), ModifierKeys::new()))
.child(Story::label(cx, "Single Key with Modifier")) .child(Story::label(cx, "Single Key with Modifier"))

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Element)] #[derive(Component)]
pub struct LanguageSelector<S: 'static + Send + Sync + Clone> { pub struct LanguageSelector {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> LanguageSelector<S> { impl LanguageSelector {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(vec![ .items(vec![
@ -48,25 +42,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct LanguageSelectorStory<S: 'static + Send + Sync + Clone> { pub struct LanguageSelectorStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> LanguageSelectorStory<S> { impl LanguageSelectorStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, LanguageSelector<S>>(cx)) .child(Story::title_for::<_, LanguageSelector>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(LanguageSelector::new("language-selector")) .child(LanguageSelector::new("language-selector"))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{div, relative, Div}; use gpui2::{div, relative, Div};
use crate::settings::user_settings; use crate::settings::user_settings;
@ -17,9 +15,8 @@ pub enum ListItemVariant {
Inset, Inset,
} }
#[derive(Element)] #[derive(Component)]
pub struct ListHeader<S: 'static + Send + Sync> { pub struct ListHeader {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
left_icon: Option<Icon>, left_icon: Option<Icon>,
variant: ListItemVariant, variant: ListItemVariant,
@ -27,10 +24,9 @@ pub struct ListHeader<S: 'static + Send + Sync> {
toggleable: Toggleable, toggleable: Toggleable,
} }
impl<S: 'static + Send + Sync> ListHeader<S> { impl ListHeader {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
left_icon: None, left_icon: None,
variant: ListItemVariant::default(), variant: ListItemVariant::default(),
@ -59,7 +55,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
self self
} }
fn disclosure_control(&self) -> Div<S> { fn disclosure_control<S: 'static>(&self) -> Div<S> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable; let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable); let is_toggled = Toggleable::is_toggled(&self.toggleable);
@ -92,7 +88,7 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let is_toggleable = self.toggleable != Toggleable::NotToggleable; let is_toggleable = self.toggleable != Toggleable::NotToggleable;
@ -134,18 +130,16 @@ impl<S: 'static + Send + Sync> ListHeader<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ListSubHeader<S: 'static + Send + Sync> { pub struct ListSubHeader {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
left_icon: Option<Icon>, left_icon: Option<Icon>,
variant: ListItemVariant, variant: ListItemVariant,
} }
impl<S: 'static + Send + Sync> ListSubHeader<S> { impl ListSubHeader {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
left_icon: None, left_icon: None,
variant: ListItemVariant::default(), variant: ListItemVariant::default(),
@ -157,7 +151,7 @@ impl<S: 'static + Send + Sync> ListSubHeader<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
h_stack().flex_1().w_full().relative().py_1().child( h_stack().flex_1().w_full().relative().py_1().child(
div() div()
.h_6() .h_6()
@ -197,40 +191,40 @@ pub enum ListEntrySize {
Medium, Medium,
} }
#[derive(Element)] #[derive(Component)]
pub enum ListItem<S: 'static + Send + Sync> { pub enum ListItem<S: 'static> {
Entry(ListEntry<S>), Entry(ListEntry),
Details(ListDetailsEntry<S>), Details(ListDetailsEntry<S>),
Separator(ListSeparator<S>), Separator(ListSeparator),
Header(ListSubHeader<S>), Header(ListSubHeader),
} }
impl<S: 'static + Send + Sync> From<ListEntry<S>> for ListItem<S> { impl<S: 'static> From<ListEntry> for ListItem<S> {
fn from(entry: ListEntry<S>) -> Self { fn from(entry: ListEntry) -> Self {
Self::Entry(entry) Self::Entry(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListDetailsEntry<S>> for ListItem<S> { impl<S: 'static> From<ListDetailsEntry<S>> for ListItem<S> {
fn from(entry: ListDetailsEntry<S>) -> Self { fn from(entry: ListDetailsEntry<S>) -> Self {
Self::Details(entry) Self::Details(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListSeparator<S>> for ListItem<S> { impl<S: 'static> From<ListSeparator> for ListItem<S> {
fn from(entry: ListSeparator<S>) -> Self { fn from(entry: ListSeparator) -> Self {
Self::Separator(entry) Self::Separator(entry)
} }
} }
impl<S: 'static + Send + Sync> From<ListSubHeader<S>> for ListItem<S> { impl<S: 'static> From<ListSubHeader> for ListItem<S> {
fn from(entry: ListSubHeader<S>) -> Self { fn from(entry: ListSubHeader) -> Self {
Self::Header(entry) Self::Header(entry)
} }
} }
impl<S: 'static + Send + Sync> ListItem<S> { impl<S: 'static> ListItem<S> {
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(self, view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
match self { match self {
ListItem::Entry(entry) => div().child(entry.render(view, cx)), ListItem::Entry(entry) => div().child(entry.render(view, cx)),
ListItem::Separator(separator) => div().child(separator.render(view, cx)), ListItem::Separator(separator) => div().child(separator.render(view, cx)),
@ -239,11 +233,11 @@ impl<S: 'static + Send + Sync> ListItem<S> {
} }
} }
pub fn new(label: Label<S>) -> Self { pub fn new(label: Label) -> Self {
Self::Entry(ListEntry::new(label)) Self::Entry(ListEntry::new(label))
} }
pub fn as_entry(&mut self) -> Option<&mut ListEntry<S>> { pub fn as_entry(&mut self) -> Option<&mut ListEntry> {
if let Self::Entry(entry) = self { if let Self::Entry(entry) = self {
Some(entry) Some(entry)
} else { } else {
@ -252,11 +246,11 @@ impl<S: 'static + Send + Sync> ListItem<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ListEntry<S: 'static + Send + Sync> { pub struct ListEntry {
disclosure_control_style: DisclosureControlVisibility, disclosure_control_style: DisclosureControlVisibility,
indent_level: u32, indent_level: u32,
label: Option<Label<S>>, label: Option<Label>,
left_content: Option<LeftContent>, left_content: Option<LeftContent>,
variant: ListItemVariant, variant: ListItemVariant,
size: ListEntrySize, size: ListEntrySize,
@ -265,8 +259,8 @@ pub struct ListEntry<S: 'static + Send + Sync> {
overflow: OverflowStyle, overflow: OverflowStyle,
} }
impl<S: 'static + Send + Sync> ListEntry<S> { impl ListEntry {
pub fn new(label: Label<S>) -> Self { pub fn new(label: Label) -> Self {
Self { Self {
disclosure_control_style: DisclosureControlVisibility::default(), disclosure_control_style: DisclosureControlVisibility::default(),
indent_level: 0, indent_level: 0,
@ -344,10 +338,10 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
fn disclosure_control( fn disclosure_control<V: 'static>(
&mut self, &mut self,
cx: &mut ViewContext<S>, cx: &mut ViewContext<V>,
) -> Option<impl Element<ViewState = S>> { ) -> Option<impl Component<V>> {
let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle { let disclosure_control_icon = if let Some(ToggleState::Toggled) = self.toggle {
IconElement::new(Icon::ChevronDown) IconElement::new(Icon::ChevronDown)
} else { } else {
@ -367,7 +361,7 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let settings = user_settings(cx); let settings = user_settings(cx);
let theme = theme(cx); let theme = theme(cx);
@ -423,18 +417,18 @@ impl<S: 'static + Send + Sync> ListEntry<S> {
} }
} }
struct ListDetailsEntryHandlers<S: 'static + Send + Sync> { struct ListDetailsEntryHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for ListDetailsEntryHandlers<S> { impl<S: 'static> Default for ListDetailsEntryHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ListDetailsEntry<S: 'static + Send + Sync> { pub struct ListDetailsEntry<S: 'static> {
label: SharedString, label: SharedString,
meta: Option<SharedString>, meta: Option<SharedString>,
left_content: Option<LeftContent>, left_content: Option<LeftContent>,
@ -445,7 +439,7 @@ pub struct ListDetailsEntry<S: 'static + Send + Sync> {
seen: bool, seen: bool,
} }
impl<S: 'static + Send + Sync> ListDetailsEntry<S> { impl<S: 'static> ListDetailsEntry<S> {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
label: label.into(), label: label.into(),
@ -477,7 +471,7 @@ impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let settings = user_settings(cx); let settings = user_settings(cx);
@ -522,34 +516,30 @@ impl<S: 'static + Send + Sync> ListDetailsEntry<S> {
} }
} }
#[derive(Clone, Element)] #[derive(Clone, Component)]
pub struct ListSeparator<S: 'static + Send + Sync> { pub struct ListSeparator;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ListSeparator<S> { impl ListSeparator {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
div().h_px().w_full().bg(theme.border) div().h_px().w_full().bg(theme.border)
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct List<S: 'static + Send + Sync> { pub struct List<S: 'static> {
items: Vec<ListItem<S>>, items: Vec<ListItem<S>>,
empty_message: SharedString, empty_message: SharedString,
header: Option<ListHeader<S>>, header: Option<ListHeader>,
toggleable: Toggleable, toggleable: Toggleable,
} }
impl<S: 'static + Send + Sync> List<S> { impl<S: 'static> List<S> {
pub fn new(items: Vec<ListItem<S>>) -> Self { pub fn new(items: Vec<ListItem<S>>) -> Self {
Self { Self {
items, items,
@ -564,7 +554,7 @@ impl<S: 'static + Send + Sync> List<S> {
self self
} }
pub fn header(mut self, header: ListHeader<S>) -> Self { pub fn header(mut self, header: ListHeader) -> Self {
self.header = Some(header); self.header = Some(header);
self self
} }
@ -574,7 +564,7 @@ impl<S: 'static + Send + Sync> List<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let is_toggleable = self.toggleable != Toggleable::NotToggleable; let is_toggleable = self.toggleable != Toggleable::NotToggleable;
let is_toggled = Toggleable::is_toggled(&self.toggleable); let is_toggled = Toggleable::is_toggled(&self.toggleable);

View file

@ -1,25 +1,21 @@
use std::marker::PhantomData;
use gpui2::AnyElement; use gpui2::AnyElement;
use smallvec::SmallVec; use smallvec::SmallVec;
use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label}; use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label};
#[derive(Element)] #[derive(Component)]
pub struct Modal<S: 'static + Send + Sync> { pub struct Modal<S: 'static> {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
title: Option<SharedString>, title: Option<SharedString>,
primary_action: Option<Button<S>>, primary_action: Option<Button<S>>,
secondary_action: Option<Button<S>>, secondary_action: Option<Button<S>>,
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Modal<S> { impl<S: 'static> Modal<S> {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
title: None, title: None,
primary_action: None, primary_action: None,
secondary_action: None, secondary_action: None,
@ -42,7 +38,7 @@ impl<S: 'static + Send + Sync> Modal<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -80,8 +76,8 @@ impl<S: 'static + Send + Sync> Modal<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement for Modal<S> { impl<S: 'static> ParentElement<S> for Modal<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{v_stack, Buffer, Icon, IconButton, Label}; use crate::{v_stack, Buffer, Icon, IconButton, Label};
#[derive(Element)] #[derive(Component)]
pub struct MultiBuffer<S: 'static + Send + Sync + Clone> { pub struct MultiBuffer {
state_type: PhantomData<S>, buffers: Vec<Buffer>,
buffers: Vec<Buffer<S>>,
} }
impl<S: 'static + Send + Sync + Clone> MultiBuffer<S> { impl MultiBuffer {
pub fn new(buffers: Vec<Buffer<S>>) -> Self { pub fn new(buffers: Vec<Buffer>) -> Self {
Self { Self { buffers }
state_type: PhantomData,
buffers,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -50,27 +44,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct MultiBufferStory<S: 'static + Send + Sync + Clone> { pub struct MultiBufferStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> MultiBufferStory<S> { impl MultiBufferStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, MultiBuffer<S>>(cx)) .child(Story::title_for::<_, MultiBuffer>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(MultiBuffer::new(vec![ .child(MultiBuffer::new(vec![
hello_world_rust_buffer_example(&theme), hello_world_rust_buffer_example(&theme),

View file

@ -1,20 +1,16 @@
use std::marker::PhantomData;
use gpui2::rems; use gpui2::rems;
use crate::{h_stack, prelude::*, Icon}; use crate::{h_stack, prelude::*, Icon};
#[derive(Element)] #[derive(Component)]
pub struct NotificationToast<S: 'static + Send + Sync + Clone> { pub struct NotificationToast {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
icon: Option<Icon>, icon: Option<Icon>,
} }
impl<S: 'static + Send + Sync + Clone> NotificationToast<S> { impl NotificationToast {
pub fn new(label: SharedString) -> Self { pub fn new(label: SharedString) -> Self {
Self { Self {
state_type: PhantomData,
label, label,
icon: None, icon: None,
} }
@ -28,7 +24,7 @@ impl<S: 'static + Send + Sync + Clone> NotificationToast<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
h_stack() h_stack()

View file

@ -1,23 +1,20 @@
use std::marker::PhantomData;
use crate::{prelude::*, static_new_notification_items, static_read_notification_items}; use crate::{prelude::*, static_new_notification_items, static_read_notification_items};
use crate::{List, ListHeader}; use crate::{List, ListHeader};
#[derive(Element)] #[derive(Component)]
pub struct NotificationsPanel<S: 'static + Send + Sync> { pub struct NotificationsPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> NotificationsPanel<S> { impl NotificationsPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -58,25 +55,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct NotificationsPanelStory<S: 'static + Send + Sync + Clone> { pub struct NotificationsPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> NotificationsPanelStory<S> { impl NotificationsPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, NotificationsPanel<S>>(cx)) .child(Story::title_for::<_, NotificationsPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("panel", cx).child(NotificationsPanel::new("notifications_panel")), Panel::new("panel", cx).child(NotificationsPanel::new("notifications_panel")),

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{h_stack, v_stack, Keybinding, Label, LabelColor}; use crate::{h_stack, v_stack, Keybinding, Label, LabelColor};
#[derive(Element)] #[derive(Component)]
pub struct Palette<S: 'static + Send + Sync> { pub struct Palette {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
input_placeholder: SharedString, input_placeholder: SharedString,
empty_string: SharedString, empty_string: SharedString,
items: Vec<PaletteItem<S>>, items: Vec<PaletteItem>,
default_order: OrderMethod, default_order: OrderMethod,
} }
impl<S: 'static + Send + Sync> Palette<S> { impl Palette {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
input_placeholder: "Find something...".into(), input_placeholder: "Find something...".into(),
empty_string: "No items found.".into(), empty_string: "No items found.".into(),
items: vec![], items: vec![],
@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
} }
} }
pub fn items(mut self, items: Vec<PaletteItem<S>>) -> Self { pub fn items(mut self, items: Vec<PaletteItem>) -> Self {
self.items = items; self.items = items;
self self
} }
@ -46,7 +42,7 @@ impl<S: 'static + Send + Sync> Palette<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -101,14 +97,14 @@ impl<S: 'static + Send + Sync> Palette<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct PaletteItem<S: 'static + Send + Sync> { pub struct PaletteItem {
pub label: SharedString, pub label: SharedString,
pub sublabel: Option<SharedString>, pub sublabel: Option<SharedString>,
pub keybinding: Option<Keybinding<S>>, pub keybinding: Option<Keybinding>,
} }
impl<S: 'static + Send + Sync> PaletteItem<S> { impl PaletteItem {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
label: label.into(), label: label.into(),
@ -129,13 +125,13 @@ impl<S: 'static + Send + Sync> PaletteItem<S> {
pub fn keybinding<K>(mut self, keybinding: K) -> Self pub fn keybinding<K>(mut self, keybinding: K) -> Self
where where
K: Into<Option<Keybinding<S>>>, K: Into<Option<Keybinding>>,
{ {
self.keybinding = keybinding.into(); self.keybinding = keybinding.into();
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.flex_row() .flex_row()
@ -160,25 +156,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct PaletteStory<S: 'static + Send + Sync + Clone> { pub struct PaletteStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PaletteStory<S> { impl PaletteStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Palette<S>>(cx)) .child(Story::title_for::<_, Palette>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Palette::new("palette-1")) .child(Palette::new("palette-1"))
.child(Story::label(cx, "With Items")) .child(Story::label(cx, "With Items"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{AbsoluteLength, AnyElement}; use gpui2::{AbsoluteLength, AnyElement};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -40,10 +38,9 @@ pub enum PanelSide {
use std::collections::HashSet; use std::collections::HashSet;
#[derive(Element)] #[derive(Component)]
pub struct Panel<S: 'static + Send + Sync> { pub struct Panel<S: 'static> {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
current_side: PanelSide, current_side: PanelSide,
/// Defaults to PanelAllowedSides::LeftAndRight /// Defaults to PanelAllowedSides::LeftAndRight
allowed_sides: PanelAllowedSides, allowed_sides: PanelAllowedSides,
@ -52,13 +49,12 @@ pub struct Panel<S: 'static + Send + Sync> {
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Panel<S> { impl<S: 'static> Panel<S> {
pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self { pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
let settings = user_settings(cx); let settings = user_settings(cx);
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
current_side: PanelSide::default(), current_side: PanelSide::default(),
allowed_sides: PanelAllowedSides::default(), allowed_sides: PanelAllowedSides::default(),
initial_width: *settings.default_panel_size, initial_width: *settings.default_panel_size,
@ -96,7 +92,7 @@ impl<S: 'static + Send + Sync> Panel<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let current_size = self.width.unwrap_or(self.initial_width); let current_size = self.width.unwrap_or(self.initial_width);
@ -121,8 +117,8 @@ impl<S: 'static + Send + Sync> Panel<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement for Panel<S> { impl<S: 'static> ParentElement<S> for Panel<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }
} }
@ -136,23 +132,15 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct PanelStory<S: 'static + Send + Sync + Clone> { pub struct PanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> PanelStory<S> { impl PanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Panel<S>>(cx)) .child(Story::title_for::<_, Panel<S>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size}; use gpui2::{hsla, red, AnyElement, ElementId, ExternalPaths, Hsla, Length, Size};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -12,25 +10,29 @@ pub enum SplitDirection {
Vertical, Vertical,
} }
#[derive(Element)] #[derive(Component)]
pub struct Pane<S: 'static + Send + Sync> { pub struct Pane<V: 'static> {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
size: Size<Length>, size: Size<Length>,
fill: Hsla, fill: Hsla,
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<V>; 2]>,
} }
impl<S: 'static + Send + Sync> Pane<S> { // impl<V: 'static> IntoAnyElement<V> for Pane<V> {
// fn into_any(self) -> AnyElement<V> {
// (move |view_state: &mut V, cx: &mut ViewContext<'_, '_, V>| self.render(view_state, cx))
// .into_any()
// }
// }
impl<V: 'static> Pane<V> {
pub fn new(id: impl Into<ElementId>, size: Size<Length>) -> Self { pub fn new(id: impl Into<ElementId>, size: Size<Length>) -> Self {
// Fill is only here for debugging purposes, remove before release // Fill is only here for debugging purposes, remove before release
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
size, size,
fill: hsla(0.3, 0.3, 0.3, 1.), fill: hsla(0.3, 0.3, 0.3, 1.),
// fill: system_color.transparent,
children: SmallVec::new(), children: SmallVec::new(),
} }
} }
@ -40,7 +42,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
self self
} }
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div() div()
.id(self.id.clone()) .id(self.id.clone())
.flex() .flex()
@ -49,12 +51,7 @@ impl<S: 'static + Send + Sync> Pane<S> {
.w(self.size.width) .w(self.size.width)
.h(self.size.height) .h(self.size.height)
.relative() .relative()
.child( .child(div().z_index(0).size_full().children(self.children))
div()
.z_index(0)
.size_full()
.children(self.children.drain(..)),
)
.child( .child(
div() div()
.z_index(1) .z_index(1)
@ -69,40 +66,37 @@ impl<S: 'static + Send + Sync> Pane<S> {
} }
} }
impl<S: 'static + Send + Sync> ParentElement for Pane<S> { impl<V: 'static> ParentElement<V> for Pane<V> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
&mut self.children &mut self.children
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct PaneGroup<S: 'static + Send + Sync> { pub struct PaneGroup<V: 'static> {
state_type: PhantomData<S>, groups: Vec<PaneGroup<V>>,
groups: Vec<PaneGroup<S>>, panes: Vec<Pane<V>>,
panes: Vec<Pane<S>>,
split_direction: SplitDirection, split_direction: SplitDirection,
} }
impl<S: 'static + Send + Sync> PaneGroup<S> { impl<V: 'static> PaneGroup<V> {
pub fn new_groups(groups: Vec<PaneGroup<S>>, split_direction: SplitDirection) -> Self { pub fn new_groups(groups: Vec<PaneGroup<V>>, split_direction: SplitDirection) -> Self {
Self { Self {
state_type: PhantomData,
groups, groups,
panes: Vec::new(), panes: Vec::new(),
split_direction, split_direction,
} }
} }
pub fn new_panes(panes: Vec<Pane<S>>, split_direction: SplitDirection) -> Self { pub fn new_panes(panes: Vec<Pane<V>>, split_direction: SplitDirection) -> Self {
Self { Self {
state_type: PhantomData,
groups: Vec::new(), groups: Vec::new(),
panes, panes,
split_direction, split_direction,
} }
} }
fn render(&mut self, view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
if !self.panes.is_empty() { if !self.panes.is_empty() {
@ -112,7 +106,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.gap_px() .gap_px()
.w_full() .w_full()
.h_full() .h_full()
.children(self.panes.iter_mut().map(|pane| pane.render(view, cx))); .children(self.panes.drain(..).map(|pane| pane.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal { if self.split_direction == SplitDirection::Horizontal {
return el; return el;
@ -129,7 +123,7 @@ impl<S: 'static + Send + Sync> PaneGroup<S> {
.w_full() .w_full()
.h_full() .h_full()
.bg(theme.editor) .bg(theme.editor)
.children(self.groups.iter_mut().map(|group| group.render(view, cx))); .children(self.groups.drain(..).map(|group| group.render(view, cx)));
if self.split_direction == SplitDirection::Horizontal { if self.split_direction == SplitDirection::Horizontal {
return el; return el;

View file

@ -1,23 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Avatar, Facepile, PlayerWithCallStatus}; use crate::{Avatar, Facepile, PlayerWithCallStatus};
#[derive(Element)] #[derive(Component)]
pub struct PlayerStack<S: 'static + Send + Sync> { pub struct PlayerStack {
state_type: PhantomData<S>,
player_with_call_status: PlayerWithCallStatus, player_with_call_status: PlayerWithCallStatus,
} }
impl<S: 'static + Send + Sync> PlayerStack<S> { impl PlayerStack {
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self { pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
Self { Self {
state_type: PhantomData,
player_with_call_status, player_with_call_status,
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let player = self.player_with_call_status.get_player(); let player = self.player_with_call_status.get_player();
self.player_with_call_status.get_call_status(); self.player_with_call_status.get_call_status();

View file

@ -1,25 +1,19 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{ use crate::{
static_project_panel_project_items, static_project_panel_single_items, Input, List, ListHeader, static_project_panel_project_items, static_project_panel_single_items, Input, List, ListHeader,
}; };
#[derive(Element)] #[derive(Component)]
pub struct ProjectPanel<S: 'static + Send + Sync> { pub struct ProjectPanel {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> ProjectPanel<S> { impl ProjectPanel {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -67,25 +61,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ProjectPanelStory<S: 'static + Send + Sync + Clone> { pub struct ProjectPanelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ProjectPanelStory<S> { impl ProjectPanelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ProjectPanel<S>>(cx)) .child(Story::title_for::<_, ProjectPanel>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Panel::new("project-panel-outer", cx) Panel::new("project-panel-outer", cx)

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Element)] #[derive(Component)]
pub struct RecentProjects<S: 'static + Send + Sync + Clone> { pub struct RecentProjects {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync + Clone> RecentProjects<S> { impl RecentProjects {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().id(self.id.clone()).child( div().id(self.id.clone()).child(
Palette::new("palette") Palette::new("palette")
.items(vec![ .items(vec![
@ -44,25 +38,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct RecentProjectsStory<S: 'static + Send + Sync + Clone> { pub struct RecentProjectsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> RecentProjectsStory<S> { impl RecentProjectsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, RecentProjects<S>>(cx)) .child(Story::title_for::<_, RecentProjects>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(RecentProjects::new("recent-projects")) .child(RecentProjects::new("recent-projects"))
} }

View file

@ -28,8 +28,8 @@ impl Default for ToolGroup {
} }
} }
#[derive(Element)] #[derive(Component)]
#[element(view_state = "Workspace")] #[component(view_type = "Workspace")]
pub struct StatusBar { pub struct StatusBar {
left_tools: Option<ToolGroup>, left_tools: Option<ToolGroup>,
right_tools: Option<ToolGroup>, right_tools: Option<ToolGroup>,
@ -83,10 +83,10 @@ impl StatusBar {
} }
fn render( fn render(
&mut self, self,
view: &mut Workspace, view: &mut Workspace,
cx: &mut ViewContext<Workspace>, cx: &mut ViewContext<Workspace>,
) -> impl Element<ViewState = Workspace> { ) -> impl Component<Workspace> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -105,7 +105,7 @@ impl StatusBar {
&self, &self,
workspace: &mut Workspace, workspace: &mut Workspace,
cx: &WindowContext, cx: &WindowContext,
) -> impl Element<ViewState = Workspace> { ) -> impl Component<Workspace> {
div() div()
.flex() .flex()
.items_center() .items_center()
@ -136,7 +136,7 @@ impl StatusBar {
&self, &self,
workspace: &mut Workspace, workspace: &mut Workspace,
cx: &WindowContext, cx: &WindowContext,
) -> impl Element<ViewState = Workspace> { ) -> impl Component<Workspace> {
div() div()
.flex() .flex()
.items_center() .items_center()

View file

@ -1,11 +1,8 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconColor, IconElement, Label, LabelColor}; use crate::{Icon, IconColor, IconElement, Label, LabelColor};
#[derive(Element, Clone)] #[derive(Component, Clone)]
pub struct Tab<S: 'static + Send + Sync + Clone> { pub struct Tab {
state_type: PhantomData<S>,
id: ElementId, id: ElementId,
title: String, title: String,
icon: Option<Icon>, icon: Option<Icon>,
@ -22,10 +19,9 @@ struct TabDragState {
title: String, title: String,
} }
impl<S: 'static + Send + Sync + Clone> Tab<S> { impl Tab {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self {
state_type: PhantomData,
id: id.into(), id: id.into(),
title: "untitled".to_string(), title: "untitled".to_string(),
icon: None, icon: None,
@ -81,7 +77,7 @@ impl<S: 'static + Send + Sync + Clone> Tab<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict; let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict;
let is_deleted = self.fs_status == FileSystemStatus::Deleted; let is_deleted = self.fs_status == FileSystemStatus::Deleted;
@ -176,28 +172,20 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct TabStory<S: 'static + Send + Sync + Clone> { pub struct TabStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TabStory<S> { impl TabStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let git_statuses = GitStatus::iter(); let git_statuses = GitStatus::iter();
let fs_statuses = FileSystemStatus::iter(); let fs_statuses = FileSystemStatus::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Tab<S>>(cx)) .child(Story::title_for::<_, Tab>(cx))
.child( .child(
h_stack().child( h_stack().child(
v_stack() v_stack()

View file

@ -1,22 +1,18 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Tab}; use crate::{Icon, IconButton, Tab};
#[derive(Element)] #[derive(Component)]
pub struct TabBar<S: 'static + Send + Sync + Clone> { pub struct TabBar {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
/// Backwards, Forwards /// Backwards, Forwards
can_navigate: (bool, bool), can_navigate: (bool, bool),
tabs: Vec<Tab<S>>, tabs: Vec<Tab>,
} }
impl<S: 'static + Send + Sync + Clone> TabBar<S> { impl TabBar {
pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab<S>>) -> Self { pub fn new(id: impl Into<ElementId>, tabs: Vec<Tab>) -> Self {
Self { Self {
id: id.into(), id: id.into(),
state_type: PhantomData,
can_navigate: (false, false), can_navigate: (false, false),
tabs, tabs,
} }
@ -27,7 +23,7 @@ impl<S: 'static + Send + Sync + Clone> TabBar<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let (can_navigate_back, can_navigate_forward) = self.can_navigate; let (can_navigate_back, can_navigate_forward) = self.can_navigate;
@ -100,25 +96,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct TabBarStory<S: 'static + Send + Sync + Clone> { pub struct TabBarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TabBarStory<S> { impl TabBarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, TabBar<S>>(cx)) .child(Story::title_for::<_, TabBar>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(TabBar::new( .child(TabBar::new(
"tab-bar", "tab-bar",

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use gpui2::{relative, rems, Size}; use gpui2::{relative, rems, Size};
use crate::prelude::*; use crate::prelude::*;
use crate::{Icon, IconButton, Pane, Tab}; use crate::{Icon, IconButton, Pane, Tab};
#[derive(Element)] #[derive(Component)]
pub struct Terminal<S: 'static + Send + Sync + Clone> { pub struct Terminal;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> Terminal<S> { impl Terminal {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let can_navigate_back = true; let can_navigate_back = true;
@ -93,25 +87,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct TerminalStory<S: 'static + Send + Sync + Clone> { pub struct TerminalStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> TerminalStory<S> { impl TerminalStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Terminal<S>>(cx)) .child(Story::title_for::<_, Terminal>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Terminal::new()) .child(Terminal::new())
} }

View file

@ -1,23 +1,17 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem}; use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Element)] #[derive(Component)]
pub struct ThemeSelector<S: 'static + Send + Sync> { pub struct ThemeSelector {
id: ElementId, id: ElementId,
state_type: PhantomData<S>,
} }
impl<S: 'static + Send + Sync> ThemeSelector<S> { impl ThemeSelector {
pub fn new(id: impl Into<ElementId>) -> Self { pub fn new(id: impl Into<ElementId>) -> Self {
Self { Self { id: id.into() }
id: id.into(),
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div().child( div().child(
Palette::new(self.id.clone()) Palette::new(self.id.clone())
.items(vec![ .items(vec![
@ -49,25 +43,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ThemeSelectorStory<S: 'static + Send + Sync + Clone> { pub struct ThemeSelectorStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ThemeSelectorStory<S> { impl ThemeSelectorStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, ThemeSelector<S>>(cx)) .child(Story::title_for::<_, ThemeSelector>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(ThemeSelector::new("theme-selector")) .child(ThemeSelector::new("theme-selector"))
} }

View file

@ -87,7 +87,7 @@ impl TitleBar {
) )
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = theme(cx); let theme = theme(cx);
let settings = user_settings(cx); let settings = user_settings(cx);
@ -204,7 +204,7 @@ mod stories {
) )
} }
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, TitleBar>(cx)) .child(Story::title_for::<_, TitleBar>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))

View file

@ -22,13 +22,13 @@ pub enum ToastOrigin {
/// they are actively showing the a process in progress. /// they are actively showing the a process in progress.
/// ///
/// Only one toast may be visible at a time. /// Only one toast may be visible at a time.
#[derive(Element)] #[derive(Component)]
pub struct Toast<S: 'static + Send + Sync> { pub struct Toast<S: 'static> {
origin: ToastOrigin, origin: ToastOrigin,
children: SmallVec<[AnyElement<S>; 2]>, children: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Toast<S> { impl<S: 'static> Toast<S> {
pub fn new(origin: ToastOrigin) -> Self { pub fn new(origin: ToastOrigin) -> Self {
Self { Self {
origin, origin,
@ -36,7 +36,7 @@ impl<S: 'static + Send + Sync> Toast<S> {
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let mut div = div(); let mut div = div();
@ -57,12 +57,12 @@ impl<S: 'static + Send + Sync> Toast<S> {
.shadow_md() .shadow_md()
.overflow_hidden() .overflow_hidden()
.bg(theme.elevated_surface) .bg(theme.elevated_surface)
.children(self.children.drain(..)) .children(self.children)
} }
} }
impl<S: 'static + Send + Sync> ParentElement for Toast<S> { impl<S: 'static> ParentElement<S> for Toast<S> {
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> { fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
&mut self.children &mut self.children
} }
} }
@ -72,29 +72,19 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use crate::{Label, Story}; use crate::{Label, Story};
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ToastStory<S: 'static + Send + Sync> { pub struct ToastStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ToastStory<S> { impl ToastStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Toast<S>>(cx)) .child(Story::title_for::<_, Toast<S>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))

View file

@ -6,13 +6,13 @@ use crate::prelude::*;
#[derive(Clone)] #[derive(Clone)]
pub struct ToolbarItem {} pub struct ToolbarItem {}
#[derive(Element)] #[derive(Component)]
pub struct Toolbar<S: 'static + Send + Sync> { pub struct Toolbar<S: 'static> {
left_items: SmallVec<[AnyElement<S>; 2]>, left_items: SmallVec<[AnyElement<S>; 2]>,
right_items: SmallVec<[AnyElement<S>; 2]>, right_items: SmallVec<[AnyElement<S>; 2]>,
} }
impl<S: 'static + Send + Sync> Toolbar<S> { impl<S: 'static> Toolbar<S> {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
left_items: SmallVec::new(), left_items: SmallVec::new(),
@ -20,41 +20,41 @@ impl<S: 'static + Send + Sync> Toolbar<S> {
} }
} }
pub fn left_item(mut self, child: impl IntoAnyElement<S>) -> Self pub fn left_item(mut self, child: impl Component<S>) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.left_items.push(child.into_any()); self.left_items.push(child.render());
self self
} }
pub fn left_items(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<S>>) -> Self pub fn left_items(mut self, iter: impl IntoIterator<Item = impl Component<S>>) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.left_items self.left_items
.extend(iter.into_iter().map(|item| item.into_any())); .extend(iter.into_iter().map(|item| item.render()));
self self
} }
pub fn right_item(mut self, child: impl IntoAnyElement<S>) -> Self pub fn right_item(mut self, child: impl Component<S>) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.right_items.push(child.into_any()); self.right_items.push(child.render());
self self
} }
pub fn right_items(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<S>>) -> Self pub fn right_items(mut self, iter: impl IntoIterator<Item = impl Component<S>>) -> Self
where where
Self: Sized, Self: Sized,
{ {
self.right_items self.right_items
.extend(iter.into_iter().map(|item| item.into_any())); .extend(iter.into_iter().map(|item| item.render()));
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -72,7 +72,6 @@ pub use stories::*;
#[cfg(feature = "stories")] #[cfg(feature = "stories")]
mod stories { mod stories {
use std::marker::PhantomData;
use std::path::PathBuf; use std::path::PathBuf;
use std::str::FromStr; use std::str::FromStr;
@ -80,27 +79,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ToolbarStory<S: 'static + Send + Sync + Clone> { pub struct ToolbarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ToolbarStory<S> { impl ToolbarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let theme = theme(cx); let theme = theme(cx);
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Toolbar<S>>(cx)) .child(Story::title_for::<_, Toolbar<V>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child( .child(
Toolbar::new() Toolbar::new()

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
@ -9,23 +7,21 @@ enum TrafficLightColor {
Green, Green,
} }
#[derive(Element)] #[derive(Component)]
struct TrafficLight<S: 'static + Send + Sync> { struct TrafficLight {
state_type: PhantomData<S>,
color: TrafficLightColor, color: TrafficLightColor,
window_has_focus: bool, window_has_focus: bool,
} }
impl<S: 'static + Send + Sync> TrafficLight<S> { impl TrafficLight {
fn new(color: TrafficLightColor, window_has_focus: bool) -> Self { fn new(color: TrafficLightColor, window_has_focus: bool) -> Self {
Self { Self {
state_type: PhantomData,
color, color,
window_has_focus, window_has_focus,
} }
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let fill = match (self.window_has_focus, self.color) { let fill = match (self.window_has_focus, self.color) {
@ -39,16 +35,14 @@ impl<S: 'static + Send + Sync> TrafficLight<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct TrafficLights<S: 'static + Send + Sync> { pub struct TrafficLights {
state_type: PhantomData<S>,
window_has_focus: bool, window_has_focus: bool,
} }
impl<S: 'static + Send + Sync> TrafficLights<S> { impl TrafficLights {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
state_type: PhantomData,
window_has_focus: true, window_has_focus: true,
} }
} }
@ -58,7 +52,7 @@ impl<S: 'static + Send + Sync> TrafficLights<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
div() div()
.flex() .flex()
.items_center() .items_center()
@ -87,25 +81,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct TrafficLightsStory<S: 'static + Send + Sync> { pub struct TrafficLightsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> TrafficLightsStory<S> { impl TrafficLightsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, TrafficLights<S>>(cx)) .child(Story::title_for::<_, TrafficLights>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(TrafficLights::new()) .child(TrafficLights::new())
.child(Story::label(cx, "Unfocused")) .child(Story::label(cx, "Unfocused"))

View file

@ -174,7 +174,7 @@ impl Workspace {
view(cx.entity(|cx| Self::new(cx)), Self::render) view(cx.entity(|cx| Self::new(cx)), Self::render)
} }
pub fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element<ViewState = Self> { pub fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Component<Self> {
let theme = old_theme(cx).clone(); let theme = old_theme(cx).clone();
// HACK: This should happen inside of `debug_toggle_user_settings`, but // HACK: This should happen inside of `debug_toggle_user_settings`, but

View file

@ -1,18 +1,15 @@
use gpui2::Element; use gpui2::Element;
pub trait ElementExt<S: 'static + Send + Sync>: Element<ViewState = S> { pub trait ElementExt<S: 'static>: Element<S> {
/// Applies a given function `then` to the current element if `condition` is true. // fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self
/// This function is used to conditionally modify the element based on a given condition. // where
/// If `condition` is false, it just returns the current element as it is. // Self: Sized,
fn when(mut self, condition: bool, then: impl FnOnce(Self) -> Self) -> Self // {
where // if condition {
Self: Sized, // self = then(self);
{ // }
if condition { // self
self = then(self); // }
}
self
}
// fn when_some<T, U>(mut self, option: Option<T>, then: impl FnOnce(Self, T) -> U) -> U // fn when_some<T, U>(mut self, option: Option<T>, then: impl FnOnce(Self, T) -> U) -> U
// where // where
@ -25,4 +22,4 @@ pub trait ElementExt<S: 'static + Send + Sync>: Element<ViewState = S> {
// } // }
} }
impl<S: 'static + Send + Sync, E: Element<ViewState = S>> ElementExt<S> for E {} impl<S: 'static, E: Element<S>> ElementExt<S> for E {}

View file

@ -1,20 +1,16 @@
use std::marker::PhantomData;
use gpui2::img; use gpui2::img;
use crate::prelude::*; use crate::prelude::*;
#[derive(Element)] #[derive(Component)]
pub struct Avatar<S: 'static + Send + Sync> { pub struct Avatar {
state_type: PhantomData<S>,
src: SharedString, src: SharedString,
shape: Shape, shape: Shape,
} }
impl<S: 'static + Send + Sync> Avatar<S> { impl Avatar {
pub fn new(src: impl Into<SharedString>) -> Self { pub fn new(src: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
src: src.into(), src: src.into(),
shape: Shape::Circle, shape: Shape::Circle,
} }
@ -25,7 +21,7 @@ impl<S: 'static + Send + Sync> Avatar<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let mut img = img(); let mut img = img();
@ -51,25 +47,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct AvatarStory<S: 'static + Send + Sync> { pub struct AvatarStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> AvatarStory<S> { impl AvatarStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Avatar<S>>(cx)) .child(Story::title_for::<_, Avatar>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Avatar::new( .child(Avatar::new(
"https://avatars.githubusercontent.com/u/1714999?v=4", "https://avatars.githubusercontent.com/u/1714999?v=4",

View file

@ -1,4 +1,3 @@
use std::marker::PhantomData;
use std::sync::Arc; use std::sync::Arc;
use gpui2::{div, DefiniteLength, Hsla, MouseButton, WindowContext}; use gpui2::{div, DefiniteLength, Hsla, MouseButton, WindowContext};
@ -49,21 +48,23 @@ impl ButtonVariant {
} }
} }
pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + 'static + Send + Sync>; pub type ClickHandler<S> = Arc<dyn Fn(&mut S, &mut ViewContext<S>) + Send + Sync>;
struct ButtonHandlers<S: 'static + Send + Sync> { struct ButtonHandlers<S: 'static> {
click: Option<ClickHandler<S>>, click: Option<ClickHandler<S>>,
} }
impl<S: 'static + Send + Sync> Default for ButtonHandlers<S> { unsafe impl<S> Send for ButtonHandlers<S> {}
unsafe impl<S> Sync for ButtonHandlers<S> {}
impl<S: 'static> Default for ButtonHandlers<S> {
fn default() -> Self { fn default() -> Self {
Self { click: None } Self { click: None }
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct Button<S: 'static + Send + Sync> { pub struct Button<S: 'static> {
state_type: PhantomData<S>,
disabled: bool, disabled: bool,
handlers: ButtonHandlers<S>, handlers: ButtonHandlers<S>,
icon: Option<Icon>, icon: Option<Icon>,
@ -73,10 +74,9 @@ pub struct Button<S: 'static + Send + Sync> {
width: Option<DefiniteLength>, width: Option<DefiniteLength>,
} }
impl<S: 'static + Send + Sync> Button<S> { impl<S: 'static> Button<S> {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
disabled: false, disabled: false,
handlers: ButtonHandlers::default(), handlers: ButtonHandlers::default(),
icon: None, icon: None,
@ -140,21 +140,17 @@ impl<S: 'static + Send + Sync> Button<S> {
} }
} }
fn render_label(&self) -> Label<S> { fn render_label(&self) -> Label {
Label::new(self.label.clone()) Label::new(self.label.clone())
.color(self.label_color()) .color(self.label_color())
.line_height_style(LineHeightStyle::UILabel) .line_height_style(LineHeightStyle::UILabel)
} }
fn render_icon(&self, icon_color: IconColor) -> Option<IconElement<S>> { fn render_icon(&self, icon_color: IconColor) -> Option<IconElement> {
self.icon.map(|i| IconElement::new(i).color(icon_color)) self.icon.map(|i| IconElement::new(i).color(icon_color))
} }
pub fn render( pub fn render(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let icon_color = self.icon_color(); let icon_color = self.icon_color();
let mut button = h_stack() let mut button = h_stack()
@ -197,24 +193,20 @@ impl<S: 'static + Send + Sync> Button<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct ButtonGroup<S: 'static + Send + Sync> { pub struct ButtonGroup<V: 'static> {
state_type: PhantomData<S>, buttons: Vec<Button<V>>,
buttons: Vec<Button<S>>,
} }
impl<S: 'static + Send + Sync> ButtonGroup<S> { impl<V: 'static> ButtonGroup<V> {
pub fn new(buttons: Vec<Button<S>>) -> Self { pub fn new(buttons: Vec<Button<V>>) -> Self {
Self { Self { buttons }
state_type: PhantomData,
buttons,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let mut el = h_stack().text_size(ui_size(cx, 1.)); let mut el = h_stack().text_size(ui_size(cx, 1.));
for button in &mut self.buttons { for button in self.buttons {
el = el.child(button.render(_view, cx)); el = el.child(button.render(_view, cx));
} }
@ -234,27 +226,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct ButtonStory<S: 'static + Send + Sync + Clone> { pub struct ButtonStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> ButtonStory<S> { impl ButtonStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let states = InteractionState::iter(); let states = InteractionState::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Button<S>>(cx)) .child(Story::title_for::<_, Button<V>>(cx))
.child( .child(
div() div()
.flex() .flex()

View file

@ -1,19 +1,15 @@
use std::marker::PhantomData;
use crate::{prelude::*, v_stack, ButtonGroup}; use crate::{prelude::*, v_stack, ButtonGroup};
#[derive(Element)] #[derive(Component)]
pub struct Details<S: 'static + Send + Sync> { pub struct Details<V: 'static> {
state_type: PhantomData<S>,
text: &'static str, text: &'static str,
meta: Option<&'static str>, meta: Option<&'static str>,
actions: Option<ButtonGroup<S>>, actions: Option<ButtonGroup<V>>,
} }
impl<S: 'static + Send + Sync> Details<S> { impl<S: 'static> Details<S> {
pub fn new(text: &'static str) -> Self { pub fn new(text: &'static str) -> Self {
Self { Self {
state_type: PhantomData,
text, text,
meta: None, meta: None,
actions: None, actions: None,
@ -30,7 +26,7 @@ impl<S: 'static + Send + Sync> Details<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render(mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
v_stack() v_stack()
@ -54,25 +50,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct DetailsStory<S: 'static + Send + Sync + Clone> { pub struct DetailsStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> DetailsStory<S> { impl DetailsStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Details<S>>(cx)) .child(Story::title_for::<_, Details<V>>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Details::new("The quick brown fox jumps over the lazy dog")) .child(Details::new("The quick brown fox jumps over the lazy dog"))
.child(Story::label(cx, "With meta")) .child(Story::label(cx, "With meta"))

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{svg, Hsla}; use gpui2::{svg, Hsla};
use strum::EnumIter; use strum::EnumIter;
@ -148,18 +146,16 @@ impl Icon {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct IconElement<S: 'static + Send + Sync> { pub struct IconElement {
state_type: PhantomData<S>,
icon: Icon, icon: Icon,
color: IconColor, color: IconColor,
size: IconSize, size: IconSize,
} }
impl<S: 'static + Send + Sync> IconElement<S> { impl IconElement {
pub fn new(icon: Icon) -> Self { pub fn new(icon: Icon) -> Self {
Self { Self {
state_type: PhantomData,
icon, icon,
color: IconColor::default(), color: IconColor::default(),
size: IconSize::default(), size: IconSize::default(),
@ -176,7 +172,7 @@ impl<S: 'static + Send + Sync> IconElement<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let fill = self.color.color(cx); let fill = self.color.color(cx);
let svg_size = match self.size { let svg_size = match self.size {
IconSize::Small => ui_size(cx, 12. / 14.), IconSize::Small => ui_size(cx, 12. / 14.),
@ -202,27 +198,19 @@ mod stories {
use super::*; use super::*;
#[derive(Element, Default)] #[derive(Component)]
pub struct IconStory<S: 'static + Send + Sync> { pub struct IconStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> IconStory<S> { impl IconStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
let icons = Icon::iter(); let icons = Icon::iter();
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, IconElement<S>>(cx)) .child(Story::title_for::<_, IconElement>(cx))
.child(Story::label(cx, "All Icons")) .child(Story::label(cx, "All Icons"))
.child(div().flex().gap_3().children(icons.map(IconElement::new))) .child(div().flex().gap_3().children(icons.map(IconElement::new)))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
use crate::Label; use crate::Label;
use crate::LabelColor; use crate::LabelColor;
@ -11,9 +9,8 @@ pub enum InputVariant {
Filled, Filled,
} }
#[derive(Element)] #[derive(Component)]
pub struct Input<S: 'static + Send + Sync> { pub struct Input {
state_type: PhantomData<S>,
placeholder: SharedString, placeholder: SharedString,
value: String, value: String,
state: InteractionState, state: InteractionState,
@ -22,10 +19,9 @@ pub struct Input<S: 'static + Send + Sync> {
is_active: bool, is_active: bool,
} }
impl<S: 'static + Send + Sync> Input<S> { impl Input {
pub fn new(placeholder: impl Into<SharedString>) -> Self { pub fn new(placeholder: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
placeholder: placeholder.into(), placeholder: placeholder.into(),
value: "".to_string(), value: "".to_string(),
state: InteractionState::default(), state: InteractionState::default(),
@ -60,7 +56,7 @@ impl<S: 'static + Send + Sync> Input<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<S: 'static>(self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
let (input_bg, input_hover_bg, input_active_bg) = match self.variant { let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
@ -120,25 +116,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct InputStory<S: 'static + Send + Sync> { pub struct InputStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> InputStory<S> { impl InputStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Input<S>>(cx)) .child(Story::title_for::<_, Input>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(div().flex().child(Input::new("Search"))) .child(div().flex().child(Input::new("Search")))
} }

View file

@ -1,5 +1,3 @@
use std::marker::PhantomData;
use gpui2::{relative, Hsla, WindowContext}; use gpui2::{relative, Hsla, WindowContext};
use smallvec::SmallVec; use smallvec::SmallVec;
@ -48,19 +46,17 @@ pub enum LineHeightStyle {
UILabel, UILabel,
} }
#[derive(Element)] #[derive(Component)]
pub struct Label<S: 'static + Send + Sync> { pub struct Label {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
line_height_style: LineHeightStyle, line_height_style: LineHeightStyle,
color: LabelColor, color: LabelColor,
strikethrough: bool, strikethrough: bool,
} }
impl<S: 'static + Send + Sync> Label<S> { impl Label {
pub fn new(label: impl Into<SharedString>) -> Self { pub fn new(label: impl Into<SharedString>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
line_height_style: LineHeightStyle::default(), line_height_style: LineHeightStyle::default(),
color: LabelColor::Default, color: LabelColor::Default,
@ -83,7 +79,7 @@ impl<S: 'static + Send + Sync> Label<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
div() div()
.when(self.strikethrough, |this| { .when(self.strikethrough, |this| {
this.relative().child( this.relative().child(
@ -105,19 +101,17 @@ impl<S: 'static + Send + Sync> Label<S> {
} }
} }
#[derive(Element)] #[derive(Component)]
pub struct HighlightedLabel<S: 'static + Send + Sync> { pub struct HighlightedLabel {
state_type: PhantomData<S>,
label: SharedString, label: SharedString,
color: LabelColor, color: LabelColor,
highlight_indices: Vec<usize>, highlight_indices: Vec<usize>,
strikethrough: bool, strikethrough: bool,
} }
impl<S: 'static + Send + Sync> HighlightedLabel<S> { impl HighlightedLabel {
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self { pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
Self { Self {
state_type: PhantomData,
label: label.into(), label: label.into(),
color: LabelColor::Default, color: LabelColor::Default,
highlight_indices, highlight_indices,
@ -135,7 +129,7 @@ impl<S: 'static + Send + Sync> HighlightedLabel<S> {
self self
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
let highlight_color = theme.text_accent; let highlight_color = theme.text_accent;
@ -211,25 +205,17 @@ mod stories {
use super::*; use super::*;
#[derive(Element)] #[derive(Component)]
pub struct LabelStory<S: 'static + Send + Sync> { pub struct LabelStory;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> LabelStory<S> { impl LabelStory {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render( fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx) Story::container(cx)
.child(Story::title_for::<_, Label<S>>(cx)) .child(Story::title_for::<_, Label>(cx))
.child(Story::label(cx, "Default")) .child(Story::label(cx, "Default"))
.child(Label::new("Hello, world!")) .child(Label::new("Hello, world!"))
.child(Story::label(cx, "Highlighted")) .child(Story::label(cx, "Highlighted"))

View file

@ -14,18 +14,18 @@ pub trait Stack: Styled + Sized {
} }
} }
impl<S: 'static + Send + Sync> Stack for Div<S> {} impl<S: 'static> Stack for Div<S> {}
/// Horizontally stacks elements. /// Horizontally stacks elements.
/// ///
/// Sets `flex()`, `flex_row()`, `items_center()` /// Sets `flex()`, `flex_row()`, `items_center()`
pub fn h_stack<S: 'static + Send + Sync>() -> Div<S> { pub fn h_stack<S: 'static>() -> Div<S> {
div().h_stack() div().h_stack()
} }
/// Vertically stacks elements. /// Vertically stacks elements.
/// ///
/// Sets `flex()`, `flex_col()` /// Sets `flex()`, `flex_col()`
pub fn v_stack<S: 'static + Send + Sync>() -> Div<S> { pub fn v_stack<S: 'static>() -> Div<S> {
div().v_stack() div().v_stack()
} }

View file

@ -1,20 +1,14 @@
use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
#[derive(Element)] #[derive(Component)]
pub struct ToolDivider<S: 'static + Send + Sync> { pub struct ToolDivider;
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync> ToolDivider<S> { impl ToolDivider {
pub fn new() -> Self { pub fn new() -> Self {
Self { Self
state_type: PhantomData,
}
} }
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> { fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let theme = theme(cx); let theme = theme(cx);
div().w_px().h_3().bg(theme.border) div().w_px().h_3().bg(theme.border)

View file

@ -1,5 +1,5 @@
pub use gpui2::{ pub use gpui2::{
div, Element, ElementId, IntoAnyElement, ParentElement, SharedString, StatefulInteractive, div, Element, ElementId, Component, ParentElement, SharedString, StatefulInteractive,
StatelessInteractive, Styled, ViewContext, WindowContext, StatelessInteractive, Styled, ViewContext, WindowContext,
}; };

View file

@ -13,7 +13,7 @@ use crate::{
}; };
use crate::{HighlightedText, ListDetailsEntry}; use crate::{HighlightedText, ListDetailsEntry};
pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_example() -> Vec<Tab> {
vec![ vec![
Tab::new("wip.rs") Tab::new("wip.rs")
.title("wip.rs".to_string()) .title("wip.rs".to_string())
@ -63,7 +63,7 @@ pub fn static_tabs_example<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_1() -> Vec<Tab> {
vec![ vec![
Tab::new("project_panel.rs") Tab::new("project_panel.rs")
.title("project_panel.rs".to_string()) .title("project_panel.rs".to_string())
@ -87,7 +87,7 @@ pub fn static_tabs_1<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_2() -> Vec<Tab> {
vec![ vec![
Tab::new("tab_bar.rs") Tab::new("tab_bar.rs")
.title("tab_bar.rs".to_string()) .title("tab_bar.rs".to_string())
@ -102,7 +102,7 @@ pub fn static_tabs_2<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> {
] ]
} }
pub fn static_tabs_3<S: 'static + Send + Sync + Clone>() -> Vec<Tab<S>> { pub fn static_tabs_3() -> Vec<Tab> {
vec![Tab::new("static_tabs_3") vec![Tab::new("static_tabs_3")
.git_status(GitStatus::Created) .git_status(GitStatus::Created)
.current(true)] .current(true)]
@ -325,7 +325,7 @@ pub fn static_players_with_call_status() -> Vec<PlayerWithCallStatus> {
] ]
} }
pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_new_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListDetailsEntry::new("maxdeviant invited you to join a stream in #design.") ListDetailsEntry::new("maxdeviant invited you to join a stream in #design.")
.meta("4 people in stream."), .meta("4 people in stream."),
@ -336,7 +336,7 @@ pub fn static_new_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem
.collect() .collect()
} }
pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_read_notification_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListDetailsEntry::new("mikaylamaki added you as a contact.").actions(vec![ ListDetailsEntry::new("mikaylamaki added you as a contact.").actions(vec![
Button::new("Decline"), Button::new("Decline"),
@ -352,7 +352,7 @@ pub fn static_read_notification_items<S: 'static + Send + Sync>() -> Vec<ListIte
.collect() .collect()
} }
pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_project_panel_project_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("zed")) ListEntry::new(Label::new("zed"))
.left_icon(Icon::FolderOpen.into()) .left_icon(Icon::FolderOpen.into())
@ -479,7 +479,7 @@ pub fn static_project_panel_project_items<S: 'static + Send + Sync>() -> Vec<Lis
.collect() .collect()
} }
pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_project_panel_single_items<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("todo.md")) ListEntry::new(Label::new("todo.md"))
.left_icon(Icon::FileDoc.into()) .left_icon(Icon::FileDoc.into())
@ -496,7 +496,7 @@ pub fn static_project_panel_single_items<S: 'static + Send + Sync>() -> Vec<List
.collect() .collect()
} }
pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_collab_panel_current_call<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("as-cii")).left_avatar("http://github.com/as-cii.png?s=50"), ListEntry::new(Label::new("as-cii")).left_avatar("http://github.com/as-cii.png?s=50"),
ListEntry::new(Label::new("nathansobo")) ListEntry::new(Label::new("nathansobo"))
@ -509,7 +509,7 @@ pub fn static_collab_panel_current_call<S: 'static + Send + Sync>() -> Vec<ListI
.collect() .collect()
} }
pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<S>> { pub fn static_collab_panel_channels<S: 'static>() -> Vec<ListItem<S>> {
vec![ vec![
ListEntry::new(Label::new("zed")) ListEntry::new(Label::new("zed"))
.left_icon(Icon::Hash.into()) .left_icon(Icon::Hash.into())
@ -573,7 +573,7 @@ pub fn static_collab_panel_channels<S: 'static + Send + Sync>() -> Vec<ListItem<
.collect() .collect()
} }
pub fn example_editor_actions<S: 'static + Send + Sync>() -> Vec<PaletteItem<S>> { pub fn example_editor_actions() -> Vec<PaletteItem> {
vec![ vec![
PaletteItem::new("New File").keybinding(Keybinding::new( PaletteItem::new("New File").keybinding(Keybinding::new(
"N".to_string(), "N".to_string(),
@ -638,7 +638,7 @@ pub fn empty_editor_example(cx: &mut WindowContext) -> EditorPane {
) )
} }
pub fn empty_buffer_example<S: 'static + Send + Sync + Clone>() -> Buffer<S> { pub fn empty_buffer_example() -> Buffer {
Buffer::new("empty-buffer").set_rows(Some(BufferRows::default())) Buffer::new("empty-buffer").set_rows(Some(BufferRows::default()))
} }
@ -663,9 +663,7 @@ pub fn hello_world_rust_editor_example(cx: &mut WindowContext) -> EditorPane {
) )
} }
pub fn hello_world_rust_buffer_example<S: 'static + Send + Sync + Clone>( pub fn hello_world_rust_buffer_example(theme: &Theme) -> Buffer {
theme: &Theme,
) -> Buffer<S> {
Buffer::new("hello-world-rust-buffer") Buffer::new("hello-world-rust-buffer")
.set_title("hello_world.rs".to_string()) .set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string()) .set_path("src/hello_world.rs".to_string())
@ -804,9 +802,7 @@ pub fn hello_world_rust_editor_with_status_example(cx: &mut WindowContext) -> Ed
) )
} }
pub fn hello_world_rust_buffer_with_status_example<S: 'static + Send + Sync + Clone>( pub fn hello_world_rust_buffer_with_status_example(theme: &Theme) -> Buffer {
theme: &Theme,
) -> Buffer<S> {
Buffer::new("hello-world-rust-buffer-with-status") Buffer::new("hello-world-rust-buffer-with-status")
.set_title("hello_world.rs".to_string()) .set_title("hello_world.rs".to_string())
.set_path("src/hello_world.rs".to_string()) .set_path("src/hello_world.rs".to_string())
@ -952,7 +948,7 @@ pub fn hello_world_rust_with_status_buffer_rows(theme: &Theme) -> Vec<BufferRow>
] ]
} }
pub fn terminal_buffer<S: 'static + Send + Sync + Clone>(theme: &Theme) -> Buffer<S> { pub fn terminal_buffer(theme: &Theme) -> Buffer {
Buffer::new("terminal") Buffer::new("terminal")
.set_title("zed — fish".to_string()) .set_title("zed — fish".to_string())
.set_rows(Some(BufferRows { .set_rows(Some(BufferRows {

View file

@ -5,7 +5,7 @@ use crate::prelude::*;
pub struct Story {} pub struct Story {}
impl Story { impl Story {
pub fn container<S: 'static + Send + Sync>(cx: &mut ViewContext<S>) -> Div<S> { pub fn container<S: 'static>(cx: &mut ViewContext<S>) -> Div<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -18,10 +18,10 @@ impl Story {
.bg(theme.background) .bg(theme.background)
} }
pub fn title<S: 'static + Send + Sync>( pub fn title<S: 'static>(
cx: &mut ViewContext<S>, cx: &mut ViewContext<S>,
title: &str, title: &str,
) -> impl Element<ViewState = S> { ) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()
@ -30,16 +30,14 @@ impl Story {
.child(title.to_owned()) .child(title.to_owned())
} }
pub fn title_for<S: 'static + Send + Sync, T>( pub fn title_for<S: 'static, T>(cx: &mut ViewContext<S>) -> impl Component<S> {
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Self::title(cx, std::any::type_name::<T>()) Self::title(cx, std::any::type_name::<T>())
} }
pub fn label<S: 'static + Send + Sync>( pub fn label<S: 'static>(
cx: &mut ViewContext<S>, cx: &mut ViewContext<S>,
label: &str, label: &str,
) -> impl Element<ViewState = S> { ) -> impl Component<S> {
let theme = theme(cx); let theme = theme(cx);
div() div()

View file

@ -1,5 +1,5 @@
use gpui2::{ use gpui2::{
AnyElement, Bounds, Element, Hsla, IntoAnyElement, LayoutId, Pixels, Result, ViewContext, AnyElement, Bounds, Component, Element, Hsla, LayoutId, Pixels, Result, ViewContext,
WindowContext, WindowContext,
}; };
use serde::{de::Visitor, Deserialize, Deserializer}; use serde::{de::Visitor, Deserialize, Deserializer};
@ -132,10 +132,11 @@ where
deserializer.deserialize_map(SyntaxVisitor) deserializer.deserialize_map(SyntaxVisitor)
} }
pub fn themed<E, F>(theme: Theme, cx: &mut ViewContext<E::ViewState>, build_child: F) -> Themed<E> pub fn themed<V, E, F>(theme: Theme, cx: &mut ViewContext<V>, build_child: F) -> Themed<E>
where where
E: Element, V: 'static,
F: FnOnce(&mut ViewContext<E::ViewState>) -> E, E: Element<V>,
F: FnOnce(&mut ViewContext<V>) -> E,
{ {
cx.default_global::<ThemeStack>().0.push(theme.clone()); cx.default_global::<ThemeStack>().0.push(theme.clone());
let child = build_child(cx); let child = build_child(cx);
@ -148,12 +149,13 @@ pub struct Themed<E> {
pub(crate) child: E, pub(crate) child: E,
} }
impl<E> IntoAnyElement<E::ViewState> for Themed<E> impl<V, E> Component<V> for Themed<E>
where where
E: 'static + Element + Send + Sync, V: 'static,
E: 'static + Element<V> + Send + Sync,
E::ElementState: Send + Sync, E::ElementState: Send + Sync,
{ {
fn into_any(self) -> AnyElement<E::ViewState> { fn render(self) -> AnyElement<V> {
AnyElement::new(self) AnyElement::new(self)
} }
} }
@ -161,11 +163,11 @@ where
#[derive(Default)] #[derive(Default)]
struct ThemeStack(Vec<Theme>); struct ThemeStack(Vec<Theme>);
impl<E: 'static + Element + Send + Sync> Element for Themed<E> impl<V, E: 'static + Element<V> + Send + Sync> Element<V> for Themed<E>
where where
V: 'static,
E::ElementState: Send + Sync, E::ElementState: Send + Sync,
{ {
type ViewState = E::ViewState;
type ElementState = E::ElementState; type ElementState = E::ElementState;
fn id(&self) -> Option<gpui2::ElementId> { fn id(&self) -> Option<gpui2::ElementId> {
@ -174,9 +176,9 @@ where
fn initialize( fn initialize(
&mut self, &mut self,
view_state: &mut Self::ViewState, view_state: &mut V,
element_state: Option<Self::ElementState>, element_state: Option<Self::ElementState>,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) -> Self::ElementState { ) -> Self::ElementState {
cx.default_global::<ThemeStack>().0.push(self.theme.clone()); cx.default_global::<ThemeStack>().0.push(self.theme.clone());
let element_state = self.child.initialize(view_state, element_state, cx); let element_state = self.child.initialize(view_state, element_state, cx);
@ -186,9 +188,9 @@ where
fn layout( fn layout(
&mut self, &mut self,
view_state: &mut E::ViewState, view_state: &mut V,
element_state: &mut Self::ElementState, element_state: &mut Self::ElementState,
cx: &mut ViewContext<E::ViewState>, cx: &mut ViewContext<V>,
) -> LayoutId ) -> LayoutId
where where
Self: Sized, Self: Sized,
@ -202,9 +204,9 @@ where
fn paint( fn paint(
&mut self, &mut self,
bounds: Bounds<Pixels>, bounds: Bounds<Pixels>,
view_state: &mut Self::ViewState, view_state: &mut V,
frame_state: &mut Self::ElementState, frame_state: &mut Self::ElementState,
cx: &mut ViewContext<Self::ViewState>, cx: &mut ViewContext<V>,
) where ) where
Self: Sized, Self: Sized,
{ {