collab ui: Fix notification windows on external monitors (#9817)
Sharing a project displays a notification (window) on every screen. Previously there was an issue with the positioning of windows on all screens except the primary screen. As you can see here:  Now:  @mikayla-maki and I also decided to refactor the `WindowOptions` a bit. Previously you could specify bounds which controlled the positioning and size of the window in the global coordinate space, while also providing a display id (which screen to show the window on). This can lead to unusual behavior because you could theoretically specify a global bound which does not even belong to the display id which was provided. Therefore we changed the api to this: ```rust struct WindowOptions { /// The bounds of the window in screen coordinates /// None -> inherit, Some(bounds) -> set bounds. pub bounds: Option<Bounds<DevicePixels>>, /// The display to create the window on, if this is None, /// the window will be created on the main display pub display_id: Option<DisplayId>, } ``` This lets you specify a display id, which maps to the screen where the window should be created and bounds relative to the upper left of the screen. Release Notes: - Fixed positioning of popup windows (e.g. when sharing a project) when using multiple external displays. --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This commit is contained in:
parent
ffd698be14
commit
e272acd1bc
25 changed files with 331 additions and 352 deletions
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@ -13,7 +13,7 @@ use call::{report_call_event_for_room, ActiveCall};
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pub use collab_panel::CollabPanel;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{
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actions, point, AppContext, GlobalPixels, Pixels, PlatformDisplay, Size, Task, WindowContext,
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actions, point, AppContext, DevicePixels, Pixels, PlatformDisplay, Size, Task, WindowContext,
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WindowKind, WindowOptions,
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};
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use panel_settings::MessageEditorSettings;
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@ -97,13 +97,13 @@ fn notification_window_options(
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screen: Rc<dyn PlatformDisplay>,
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window_size: Size<Pixels>,
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) -> WindowOptions {
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let notification_margin_width = GlobalPixels::from(16.);
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let notification_margin_height = GlobalPixels::from(-0.) - GlobalPixels::from(48.);
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let notification_margin_width = DevicePixels::from(16);
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let notification_margin_height = DevicePixels::from(-0) - DevicePixels::from(48);
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let screen_bounds = screen.bounds();
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let size: Size<GlobalPixels> = window_size.into();
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let size: Size<DevicePixels> = window_size.into();
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let bounds = gpui::Bounds::<GlobalPixels> {
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let bounds = gpui::Bounds::<DevicePixels> {
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origin: screen_bounds.upper_right()
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- point(
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size.width + notification_margin_width,
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@ -7304,8 +7304,8 @@ async fn test_following(cx: &mut gpui::TestAppContext) {
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cx.open_window(
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WindowOptions {
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bounds: Some(Bounds::from_corners(
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gpui::Point::new(0_f64.into(), 0_f64.into()),
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gpui::Point::new(10_f64.into(), 80_f64.into()),
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gpui::Point::new(0.into(), 0.into()),
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gpui::Point::new(10.into(), 80.into()),
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)),
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..Default::default()
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},
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@ -63,7 +63,7 @@ fn main() {
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.with_assets(Assets {})
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.run(|cx: &mut AppContext| {
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let options = WindowOptions {
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bounds: Some(Bounds::centered(size(px(300.), px(300.)), cx)),
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bounds: Some(Bounds::centered(None, size(px(300.), px(300.)), cx)),
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..Default::default()
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};
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cx.open_window(options, |cx| {
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@ -23,7 +23,7 @@ impl Render for HelloWorld {
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fn main() {
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App::new().run(|cx: &mut AppContext| {
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let bounds = Bounds::centered(size(px(600.0), px(600.0)), cx);
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let bounds = Bounds::centered(None, size(px(600.0), px(600.0)), cx);
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cx.open_window(
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WindowOptions {
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bounds: Some(bounds),
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66
crates/gpui/examples/window_positioning.rs
Normal file
66
crates/gpui/examples/window_positioning.rs
Normal file
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@ -0,0 +1,66 @@
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use gpui::*;
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struct WindowContent {
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text: SharedString,
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}
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impl Render for WindowContent {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
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div()
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.flex()
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.bg(rgb(0x1e2025))
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.size_full()
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.justify_center()
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.items_center()
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.text_xl()
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.text_color(rgb(0xffffff))
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.child(self.text.clone())
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}
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}
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fn main() {
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App::new().run(|cx: &mut AppContext| {
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// Create several new windows, positioned in the top right corner of each screen
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for screen in cx.displays() {
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let options = {
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let popup_margin_width = DevicePixels::from(16);
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let popup_margin_height = DevicePixels::from(-0) - DevicePixels::from(48);
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let window_size = Size {
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width: px(400.),
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height: px(72.),
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};
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let screen_bounds = screen.bounds();
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let size: Size<DevicePixels> = window_size.into();
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let bounds = gpui::Bounds::<DevicePixels> {
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origin: screen_bounds.upper_right()
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- point(size.width + popup_margin_width, popup_margin_height),
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size: window_size.into(),
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};
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WindowOptions {
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// Set the bounds of the window in screen coordinates
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bounds: Some(bounds),
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// Specify the display_id to ensure the window is created on the correct screen
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display_id: Some(screen.id()),
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titlebar: None,
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focus: false,
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show: true,
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kind: WindowKind::PopUp,
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is_movable: false,
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fullscreen: false,
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}
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};
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cx.open_window(options, |cx| {
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cx.new_view(|_| WindowContent {
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text: format!("{:?}", screen.id()).into(),
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})
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});
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}
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});
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}
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@ -30,11 +30,11 @@ use util::{
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use crate::{
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current_platform, image_cache::ImageCache, init_app_menus, Action, ActionRegistry, Any,
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AnyView, AnyWindowHandle, AppMetadata, AssetSource, BackgroundExecutor, ClipboardItem, Context,
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DispatchPhase, Entity, EventEmitter, ForegroundExecutor, Global, KeyBinding, Keymap, Keystroke,
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LayoutId, Menu, PathPromptOptions, Pixels, Platform, PlatformDisplay, Point, PromptBuilder,
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PromptHandle, PromptLevel, Render, RenderablePromptHandle, SharedString, SubscriberSet,
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Subscription, SvgRenderer, Task, TextSystem, View, ViewContext, Window, WindowAppearance,
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WindowContext, WindowHandle, WindowId,
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DispatchPhase, DisplayId, Entity, EventEmitter, ForegroundExecutor, Global, KeyBinding, Keymap,
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Keystroke, LayoutId, Menu, PathPromptOptions, Pixels, Platform, PlatformDisplay, Point,
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PromptBuilder, PromptHandle, PromptLevel, Render, RenderablePromptHandle, SharedString,
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SubscriberSet, Subscription, SvgRenderer, Task, TextSystem, View, ViewContext, Window,
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WindowAppearance, WindowContext, WindowHandle, WindowId,
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};
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mod async_context;
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@ -525,6 +525,14 @@ impl AppContext {
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self.platform.primary_display()
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}
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/// Returns the display with the given ID, if one exists.
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pub fn find_display(&self, id: DisplayId) -> Option<Rc<dyn PlatformDisplay>> {
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self.displays()
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.iter()
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.find(|display| display.id() == id)
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.cloned()
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}
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/// Returns the appearance of the application's windows.
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pub fn window_appearance(&self) -> WindowAppearance {
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self.platform.window_appearance()
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@ -173,7 +173,7 @@ impl TestAppContext {
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let mut cx = self.app.borrow_mut();
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// Some tests rely on the window size matching the bounds of the test display
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let bounds = Bounds::maximized(&mut cx);
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let bounds = Bounds::maximized(None, &mut cx);
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cx.open_window(
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WindowOptions {
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bounds: Some(bounds),
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@ -186,7 +186,7 @@ impl TestAppContext {
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/// Adds a new window with no content.
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pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
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let mut cx = self.app.borrow_mut();
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let bounds = Bounds::maximized(&mut cx);
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let bounds = Bounds::maximized(None, &mut cx);
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let window = cx.open_window(
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WindowOptions {
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bounds: Some(bounds),
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@ -209,7 +209,7 @@ impl TestAppContext {
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V: 'static + Render,
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{
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let mut cx = self.app.borrow_mut();
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let bounds = Bounds::maximized(&mut cx);
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let bounds = Bounds::maximized(None, &mut cx);
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let window = cx.open_window(
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WindowOptions {
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bounds: Some(bounds),
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@ -13,7 +13,7 @@ use std::{
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ops::{Add, Div, Mul, MulAssign, Sub},
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};
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use crate::AppContext;
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use crate::{AppContext, DisplayId};
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/// An axis along which a measurement can be made.
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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@ -363,11 +363,11 @@ pub struct Size<T: Clone + Default + Debug> {
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pub height: T,
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}
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impl From<Size<GlobalPixels>> for Size<Pixels> {
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fn from(size: Size<GlobalPixels>) -> Self {
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impl From<Size<DevicePixels>> for Size<Pixels> {
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fn from(size: Size<DevicePixels>) -> Self {
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Size {
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width: Pixels(size.width.0),
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height: Pixels(size.height.0),
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width: Pixels(size.width.0 as f32),
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height: Pixels(size.height.0 as f32),
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}
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}
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}
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@ -604,11 +604,11 @@ impl<T: Clone + Default + Debug> From<Point<T>> for Size<T> {
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}
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}
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impl From<Size<Pixels>> for Size<GlobalPixels> {
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impl From<Size<Pixels>> for Size<DevicePixels> {
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fn from(size: Size<Pixels>) -> Self {
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Size {
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width: GlobalPixels(size.width.0),
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height: GlobalPixels(size.height.0),
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width: DevicePixels(size.width.0 as i32),
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height: DevicePixels(size.height.0 as i32),
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}
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}
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}
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@ -693,31 +693,43 @@ pub struct Bounds<T: Clone + Default + Debug> {
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pub size: Size<T>,
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}
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impl Bounds<GlobalPixels> {
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/// Generate a centered bounds for the primary display
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pub fn centered(size: impl Into<Size<GlobalPixels>>, cx: &mut AppContext) -> Self {
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impl Bounds<DevicePixels> {
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/// Generate a centered bounds for the given display or primary display if none is provided
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pub fn centered(
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display_id: Option<DisplayId>,
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size: impl Into<Size<DevicePixels>>,
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cx: &mut AppContext,
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) -> Self {
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let display = display_id
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.and_then(|id| cx.find_display(id))
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.or_else(|| cx.primary_display());
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let size = size.into();
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cx.primary_display()
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display
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.map(|display| {
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let center = display.bounds().center();
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Bounds {
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origin: point(center.x - size.width / 2.0, center.y - size.height / 2.0),
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origin: point(center.x - size.width / 2, center.y - size.height / 2),
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size,
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}
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})
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.unwrap_or_else(|| Bounds {
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origin: point(GlobalPixels(0.0), GlobalPixels(0.0)),
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origin: point(DevicePixels(0), DevicePixels(0)),
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size,
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})
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}
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/// Generate maximized bounds for the primary display
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pub fn maximized(cx: &mut AppContext) -> Self {
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cx.primary_display()
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/// Generate maximized bounds for the given display or primary display if none is provided
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pub fn maximized(display_id: Option<DisplayId>, cx: &mut AppContext) -> Self {
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let display = display_id
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.and_then(|id| cx.find_display(id))
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.or_else(|| cx.primary_display());
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display
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.map(|display| display.bounds())
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.unwrap_or_else(|| Bounds {
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origin: point(GlobalPixels(0.0), GlobalPixels(0.0)),
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size: size(GlobalPixels(1024.0), GlobalPixels(768.0)),
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origin: point(DevicePixels(0), DevicePixels(0)),
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size: size(DevicePixels(1024), DevicePixels(768)),
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})
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}
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}
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@ -2455,34 +2467,6 @@ impl From<ScaledPixels> for f64 {
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}
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}
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/// Represents pixels in a global coordinate space, which can span across multiple displays.
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///
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/// `GlobalPixels` is used when dealing with a coordinate system that is not limited to a single
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/// display's boundaries. This type is particularly useful in multi-monitor setups where
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/// positioning and measurements need to be consistent and relative to a "global" origin point
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/// rather than being relative to any individual display.
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#[derive(Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, PartialEq, PartialOrd)]
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#[repr(transparent)]
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pub struct GlobalPixels(pub(crate) f32);
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impl Debug for GlobalPixels {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{} px (global coordinate space)", self.0)
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}
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}
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impl From<GlobalPixels> for f64 {
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fn from(global_pixels: GlobalPixels) -> Self {
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global_pixels.0 as f64
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}
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}
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impl From<f64> for GlobalPixels {
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fn from(global_pixels: f64) -> Self {
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GlobalPixels(global_pixels as f32)
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}
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}
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/// Represents a length in rems, a unit based on the font-size of the window, which can be assigned with [`WindowContext::set_rem_size`][set_rem_size].
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///
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/// Rems are used for defining lengths that are scalable and consistent across different UI elements.
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@ -2834,12 +2818,6 @@ impl Half for Rems {
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}
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}
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impl Half for GlobalPixels {
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fn half(&self) -> Self {
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Self(self.0 / 2.)
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}
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}
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/// Provides a trait for types that can negate their values.
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pub trait Negate {
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/// Returns the negation of the given value
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@ -2882,12 +2860,6 @@ impl Negate for Rems {
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}
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}
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impl Negate for GlobalPixels {
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fn negate(self) -> Self {
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Self(-self.0)
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}
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}
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/// A trait for checking if a value is zero.
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///
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/// This trait provides a method to determine if a value is considered to be zero.
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|
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@ -23,9 +23,9 @@ mod windows;
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use crate::{
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Action, AnyWindowHandle, AsyncWindowContext, BackgroundExecutor, Bounds, DevicePixels,
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DispatchEventResult, Font, FontId, FontMetrics, FontRun, ForegroundExecutor, GlobalPixels,
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GlyphId, Keymap, LineLayout, Pixels, PlatformInput, Point, RenderGlyphParams,
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RenderImageParams, RenderSvgParams, Scene, SharedString, Size, Task, TaskLabel, WindowContext,
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DispatchEventResult, Font, FontId, FontMetrics, FontRun, ForegroundExecutor, GlyphId, Keymap,
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LineLayout, Pixels, PlatformInput, Point, RenderGlyphParams, RenderImageParams,
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RenderSvgParams, Scene, SharedString, Size, Task, TaskLabel, WindowContext,
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};
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use anyhow::Result;
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use async_task::Runnable;
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@ -152,7 +152,7 @@ pub trait PlatformDisplay: Send + Sync + Debug {
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fn uuid(&self) -> Result<Uuid>;
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/// Get the bounds for this display
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fn bounds(&self) -> Bounds<GlobalPixels>;
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fn bounds(&self) -> Bounds<DevicePixels>;
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}
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/// An opaque identifier for a hardware display
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@ -168,7 +168,7 @@ impl Debug for DisplayId {
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unsafe impl Send for DisplayId {}
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pub(crate) trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
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fn bounds(&self) -> Bounds<GlobalPixels>;
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fn bounds(&self) -> Bounds<DevicePixels>;
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fn is_maximized(&self) -> bool;
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fn is_minimized(&self) -> bool;
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fn content_size(&self) -> Size<Pixels>;
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|
@ -508,8 +508,9 @@ pub trait InputHandler: 'static {
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/// The variables that can be configured when creating a new window
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#[derive(Debug)]
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pub struct WindowOptions {
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/// The bounds of the window in screen coordinates.
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/// None -> inherit, Some(bounds) -> set bounds
|
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pub bounds: Option<Bounds<GlobalPixels>>,
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pub bounds: Option<Bounds<DevicePixels>>,
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/// The titlebar configuration of the window
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pub titlebar: Option<TitlebarOptions>,
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|
@ -529,7 +530,8 @@ pub struct WindowOptions {
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/// Whether the window should be movable by the user
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pub is_movable: bool,
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/// The display to create the window on
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/// The display to create the window on, if this is None,
|
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/// the window will be created on the main display
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pub display_id: Option<DisplayId>,
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}
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|
@ -537,7 +539,7 @@ pub struct WindowOptions {
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#[derive(Debug)]
|
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pub(crate) struct WindowParams {
|
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///
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pub bounds: Bounds<GlobalPixels>,
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pub bounds: Bounds<DevicePixels>,
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|
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/// The titlebar configuration of the window
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pub titlebar: Option<TitlebarOptions>,
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|
@ -552,7 +554,6 @@ pub(crate) struct WindowParams {
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|
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pub show: bool,
|
||||
|
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/// The display to create the window on
|
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pub display_id: Option<DisplayId>,
|
||||
}
|
||||
|
||||
|
@ -599,10 +600,6 @@ pub enum WindowKind {
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PopUp,
|
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}
|
||||
|
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/// Platform level interface
|
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/// bounds: Bounds<GlobalPixels>
|
||||
/// fullscreen: bool
|
||||
|
||||
/// The appearance of the window, as defined by the operating system.
|
||||
///
|
||||
/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
|
||||
|
|
|
@ -2,7 +2,7 @@ use std::fmt::Debug;
|
|||
|
||||
use uuid::Uuid;
|
||||
|
||||
use crate::{Bounds, DisplayId, GlobalPixels, PlatformDisplay, Size};
|
||||
use crate::{Bounds, DevicePixels, DisplayId, PlatformDisplay, Size};
|
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|
||||
#[derive(Debug)]
|
||||
pub(crate) struct WaylandDisplay {}
|
||||
|
@ -19,12 +19,12 @@ impl PlatformDisplay for WaylandDisplay {
|
|||
}
|
||||
|
||||
// todo(linux)
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
Bounds {
|
||||
origin: Default::default(),
|
||||
size: Size {
|
||||
width: GlobalPixels(1000f32),
|
||||
height: GlobalPixels(500f32),
|
||||
width: DevicePixels(1000),
|
||||
height: DevicePixels(500),
|
||||
},
|
||||
} // return some fake data so it doesn't panic
|
||||
}
|
||||
|
|
|
@ -22,7 +22,7 @@ use crate::platform::linux::wayland::display::WaylandDisplay;
|
|||
use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
|
||||
use crate::scene::Scene;
|
||||
use crate::{
|
||||
px, size, Bounds, GlobalPixels, Modifiers, Pixels, PlatformDisplay, PlatformInput, Point,
|
||||
px, size, Bounds, DevicePixels, Modifiers, Pixels, PlatformDisplay, PlatformInput, Point,
|
||||
PromptLevel, Size, WindowAppearance, WindowParams,
|
||||
};
|
||||
|
||||
|
@ -274,7 +274,7 @@ impl HasDisplayHandle for WaylandWindow {
|
|||
|
||||
impl PlatformWindow for WaylandWindow {
|
||||
// todo(linux)
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
|
|
|
@ -2,12 +2,12 @@ use anyhow::Result;
|
|||
use uuid::Uuid;
|
||||
use x11rb::{connection::Connection as _, xcb_ffi::XCBConnection};
|
||||
|
||||
use crate::{Bounds, DisplayId, GlobalPixels, PlatformDisplay, Size};
|
||||
use crate::{Bounds, DevicePixels, DisplayId, PlatformDisplay, Size};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct X11Display {
|
||||
x_screen_index: usize,
|
||||
bounds: Bounds<GlobalPixels>,
|
||||
bounds: Bounds<DevicePixels>,
|
||||
uuid: Uuid,
|
||||
}
|
||||
|
||||
|
@ -19,8 +19,8 @@ impl X11Display {
|
|||
bounds: Bounds {
|
||||
origin: Default::default(),
|
||||
size: Size {
|
||||
width: GlobalPixels(screen.width_in_pixels as f32),
|
||||
height: GlobalPixels(screen.height_in_pixels as f32),
|
||||
width: DevicePixels(screen.width_in_pixels as i32),
|
||||
height: DevicePixels(screen.height_in_pixels as i32),
|
||||
},
|
||||
},
|
||||
uuid: Uuid::from_bytes([0; 16]),
|
||||
|
@ -37,7 +37,7 @@ impl PlatformDisplay for X11Display {
|
|||
Ok(self.uuid)
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.bounds
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#![allow(unused)]
|
||||
|
||||
use crate::{
|
||||
platform::blade::BladeRenderer, size, Bounds, GlobalPixels, Modifiers, Pixels, PlatformAtlas,
|
||||
platform::blade::BladeRenderer, size, Bounds, DevicePixels, Modifiers, Pixels, PlatformAtlas,
|
||||
PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow, Point, PromptLevel,
|
||||
Scene, Size, WindowAppearance, WindowOptions, WindowParams,
|
||||
};
|
||||
|
@ -245,7 +245,7 @@ impl X11WindowState {
|
|||
x_window,
|
||||
callbacks: RefCell::new(Callbacks::default()),
|
||||
inner: RefCell::new(LinuxWindowInner {
|
||||
bounds: params.bounds.map(|v| v.0 as i32),
|
||||
bounds: params.bounds.map(|v| v.0),
|
||||
scale_factor: 1.0,
|
||||
renderer: BladeRenderer::new(gpu, gpu_extent),
|
||||
input_handler: None,
|
||||
|
@ -325,12 +325,8 @@ impl X11WindowState {
|
|||
}
|
||||
|
||||
impl PlatformWindow for X11Window {
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
self.0
|
||||
.inner
|
||||
.borrow_mut()
|
||||
.bounds
|
||||
.map(|v| GlobalPixels(v as f32))
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.0.inner.borrow_mut().bounds.map(|v| v.into())
|
||||
}
|
||||
|
||||
// todo(linux)
|
||||
|
|
|
@ -22,7 +22,7 @@ mod text_system;
|
|||
mod window;
|
||||
mod window_appearance;
|
||||
|
||||
use crate::{px, size, GlobalPixels, Pixels, Size};
|
||||
use crate::{px, size, DevicePixels, Pixels, Size};
|
||||
use cocoa::{
|
||||
base::{id, nil},
|
||||
foundation::{NSAutoreleasePool, NSNotFound, NSRect, NSSize, NSString, NSUInteger},
|
||||
|
@ -122,9 +122,9 @@ impl From<NSRect> for Size<Pixels> {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<NSRect> for Size<GlobalPixels> {
|
||||
impl From<NSRect> for Size<DevicePixels> {
|
||||
fn from(rect: NSRect) -> Self {
|
||||
let NSSize { width, height } = rect.size;
|
||||
size(width.into(), height.into())
|
||||
size(DevicePixels(width as i32), DevicePixels(height as i32))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
use crate::{point, size, Bounds, DisplayId, GlobalPixels, PlatformDisplay};
|
||||
use crate::{point, size, Bounds, DevicePixels, DisplayId, PlatformDisplay};
|
||||
use anyhow::Result;
|
||||
use cocoa::{
|
||||
appkit::NSScreen,
|
||||
base::{id, nil},
|
||||
foundation::{NSDictionary, NSPoint, NSRect, NSSize, NSString},
|
||||
foundation::{NSDictionary, NSString},
|
||||
};
|
||||
use core_foundation::uuid::{CFUUIDGetUUIDBytes, CFUUIDRef};
|
||||
use core_graphics::display::{CGDirectDisplayID, CGDisplayBounds, CGGetActiveDisplayList};
|
||||
|
@ -69,49 +69,6 @@ extern "C" {
|
|||
fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> CFUUIDRef;
|
||||
}
|
||||
|
||||
/// Convert the given rectangle from Cocoa's coordinate space to GPUI's coordinate space.
|
||||
///
|
||||
/// Cocoa's coordinate space has its origin at the bottom left of the primary screen,
|
||||
/// with the Y axis pointing upwards.
|
||||
///
|
||||
/// Conversely, in GPUI's coordinate system, the origin is placed at the top left of the primary
|
||||
/// screen, with the Y axis pointing downwards (matching CoreGraphics)
|
||||
pub(crate) fn global_bounds_from_ns_rect(rect: NSRect) -> Bounds<GlobalPixels> {
|
||||
let primary_screen_size = unsafe { CGDisplayBounds(MacDisplay::primary().id().0) }.size;
|
||||
|
||||
Bounds {
|
||||
origin: point(
|
||||
GlobalPixels(rect.origin.x as f32),
|
||||
GlobalPixels(
|
||||
primary_screen_size.height as f32 - rect.origin.y as f32 - rect.size.height as f32,
|
||||
),
|
||||
),
|
||||
size: size(
|
||||
GlobalPixels(rect.size.width as f32),
|
||||
GlobalPixels(rect.size.height as f32),
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
/// Convert the given rectangle from GPUI's coordinate system to Cocoa's native coordinate space.
|
||||
///
|
||||
/// Cocoa's coordinate space has its origin at the bottom left of the primary screen,
|
||||
/// with the Y axis pointing upwards.
|
||||
///
|
||||
/// Conversely, in GPUI's coordinate system, the origin is placed at the top left of the primary
|
||||
/// screen, with the Y axis pointing downwards (matching CoreGraphics)
|
||||
pub(crate) fn global_bounds_to_ns_rect(bounds: Bounds<GlobalPixels>) -> NSRect {
|
||||
let primary_screen_height = MacDisplay::primary().bounds().size.height;
|
||||
|
||||
NSRect::new(
|
||||
NSPoint::new(
|
||||
bounds.origin.x.into(),
|
||||
(primary_screen_height - bounds.origin.y - bounds.size.height).into(),
|
||||
),
|
||||
NSSize::new(bounds.size.width.into(), bounds.size.height.into()),
|
||||
)
|
||||
}
|
||||
|
||||
impl PlatformDisplay for MacDisplay {
|
||||
fn id(&self) -> DisplayId {
|
||||
DisplayId(self.0)
|
||||
|
@ -145,20 +102,17 @@ impl PlatformDisplay for MacDisplay {
|
|||
]))
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
unsafe {
|
||||
// CGDisplayBounds is in "global display" coordinates, where 0 is
|
||||
// the top left of the primary display.
|
||||
let bounds = CGDisplayBounds(self.0);
|
||||
|
||||
Bounds {
|
||||
origin: point(
|
||||
GlobalPixels(bounds.origin.x as f32),
|
||||
GlobalPixels(bounds.origin.y as f32),
|
||||
),
|
||||
origin: point(DevicePixels(0), DevicePixels(0)),
|
||||
size: size(
|
||||
GlobalPixels(bounds.size.width as f32),
|
||||
GlobalPixels(bounds.size.height as f32),
|
||||
DevicePixels(bounds.size.width as i32),
|
||||
DevicePixels(bounds.size.height as i32),
|
||||
),
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
use super::{global_bounds_from_ns_rect, ns_string, renderer, MacDisplay, NSRange};
|
||||
use super::{ns_string, renderer, MacDisplay, NSRange};
|
||||
use crate::{
|
||||
global_bounds_to_ns_rect, platform::PlatformInputHandler, point, px, size, AnyWindowHandle,
|
||||
Bounds, DisplayLink, ExternalPaths, FileDropEvent, ForegroundExecutor, GlobalPixels,
|
||||
KeyDownEvent, Keystroke, Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent,
|
||||
MouseMoveEvent, MouseUpEvent, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput,
|
||||
PlatformWindow, Point, PromptLevel, Size, Timer, WindowAppearance, WindowKind, WindowParams,
|
||||
platform::PlatformInputHandler, point, px, size, AnyWindowHandle, Bounds, DevicePixels,
|
||||
DisplayLink, ExternalPaths, FileDropEvent, ForegroundExecutor, KeyDownEvent, Keystroke,
|
||||
Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
|
||||
Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformWindow, Point, PromptLevel,
|
||||
Size, Timer, WindowAppearance, WindowKind, WindowParams,
|
||||
};
|
||||
use block::ConcreteBlock;
|
||||
use cocoa::{
|
||||
|
@ -441,9 +441,28 @@ impl MacWindowState {
|
|||
}
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
let frame = unsafe { NSWindow::frame(self.native_window) };
|
||||
global_bounds_from_ns_rect(frame)
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
let mut window_frame = unsafe { NSWindow::frame(self.native_window) };
|
||||
let screen_frame = unsafe {
|
||||
let screen = NSWindow::screen(self.native_window);
|
||||
NSScreen::frame(screen)
|
||||
};
|
||||
|
||||
// Flip the y coordinate to be top-left origin
|
||||
window_frame.origin.y =
|
||||
screen_frame.size.height - window_frame.origin.y - window_frame.size.height;
|
||||
|
||||
let bounds = Bounds::new(
|
||||
point(
|
||||
((window_frame.origin.x - screen_frame.origin.x) as i32).into(),
|
||||
((window_frame.origin.y - screen_frame.origin.y) as i32).into(),
|
||||
),
|
||||
size(
|
||||
(window_frame.size.width as i32).into(),
|
||||
(window_frame.size.height as i32).into(),
|
||||
),
|
||||
);
|
||||
bounds
|
||||
}
|
||||
|
||||
fn content_size(&self) -> Size<Pixels> {
|
||||
|
@ -494,9 +513,9 @@ impl MacWindow {
|
|||
titlebar,
|
||||
kind,
|
||||
is_movable,
|
||||
display_id,
|
||||
focus,
|
||||
show,
|
||||
display_id,
|
||||
}: WindowParams,
|
||||
executor: ForegroundExecutor,
|
||||
renderer_context: renderer::Context,
|
||||
|
@ -529,28 +548,37 @@ impl MacWindow {
|
|||
|
||||
let display = display_id
|
||||
.and_then(MacDisplay::find_by_id)
|
||||
.unwrap_or_else(MacDisplay::primary);
|
||||
.unwrap_or_else(|| MacDisplay::primary());
|
||||
|
||||
let mut target_screen = nil;
|
||||
let mut screen_frame = None;
|
||||
|
||||
let screens = NSScreen::screens(nil);
|
||||
let count: u64 = cocoa::foundation::NSArray::count(screens);
|
||||
for i in 0..count {
|
||||
let screen = cocoa::foundation::NSArray::objectAtIndex(screens, i);
|
||||
let frame = NSScreen::visibleFrame(screen);
|
||||
let display_id = display_id_for_screen(screen);
|
||||
if display_id == display.id().0 {
|
||||
if display_id == display.0 {
|
||||
screen_frame = Some(frame);
|
||||
target_screen = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
let window_rect = {
|
||||
let display_bounds = display.bounds();
|
||||
if bounds.intersects(&display_bounds) {
|
||||
global_bounds_to_ns_rect(bounds)
|
||||
} else {
|
||||
global_bounds_to_ns_rect(display_bounds)
|
||||
}
|
||||
};
|
||||
let screen_frame = screen_frame.unwrap_or_else(|| {
|
||||
let screen = NSScreen::mainScreen(nil);
|
||||
target_screen = screen;
|
||||
NSScreen::visibleFrame(screen)
|
||||
});
|
||||
|
||||
let window_rect = NSRect::new(
|
||||
NSPoint::new(
|
||||
screen_frame.origin.x + bounds.origin.x.0 as f64,
|
||||
screen_frame.origin.y
|
||||
+ (display.bounds().size.height - bounds.origin.y).0 as f64,
|
||||
),
|
||||
NSSize::new(bounds.size.width.0 as f64, bounds.size.height.0 as f64),
|
||||
);
|
||||
|
||||
let native_window = native_window.initWithContentRect_styleMask_backing_defer_screen_(
|
||||
window_rect,
|
||||
|
@ -572,7 +600,10 @@ impl MacWindow {
|
|||
|
||||
let window_size = {
|
||||
let scale = get_scale_factor(native_window);
|
||||
size(bounds.size.width.0 * scale, bounds.size.height.0 * scale)
|
||||
size(
|
||||
bounds.size.width.0 as f32 * scale,
|
||||
bounds.size.height.0 as f32 * scale,
|
||||
)
|
||||
};
|
||||
|
||||
let window = Self(Arc::new(Mutex::new(MacWindowState {
|
||||
|
@ -692,6 +723,11 @@ impl MacWindow {
|
|||
native_window.orderFront_(nil);
|
||||
}
|
||||
|
||||
// Set the initial position of the window to the specified origin.
|
||||
// Although we already specified the position using `initWithContentRect_styleMask_backing_defer_screen_`,
|
||||
// the window position might be incorrect if the main screen (the screen that contains the window that has focus)
|
||||
// is different from the primary screen.
|
||||
NSWindow::setFrameTopLeftPoint_(native_window, window_rect.origin);
|
||||
window.0.lock().move_traffic_light();
|
||||
|
||||
pool.drain();
|
||||
|
@ -737,7 +773,7 @@ impl Drop for MacWindow {
|
|||
}
|
||||
|
||||
impl PlatformWindow for MacWindow {
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.0.as_ref().lock().bounds()
|
||||
}
|
||||
|
||||
|
|
|
@ -1,12 +1,12 @@
|
|||
use anyhow::{Ok, Result};
|
||||
|
||||
use crate::{Bounds, DisplayId, GlobalPixels, PlatformDisplay, Point};
|
||||
use crate::{Bounds, DevicePixels, DisplayId, PlatformDisplay, Point};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct TestDisplay {
|
||||
id: DisplayId,
|
||||
uuid: uuid::Uuid,
|
||||
bounds: Bounds<GlobalPixels>,
|
||||
bounds: Bounds<DevicePixels>,
|
||||
}
|
||||
|
||||
impl TestDisplay {
|
||||
|
@ -16,7 +16,7 @@ impl TestDisplay {
|
|||
uuid: uuid::Uuid::new_v4(),
|
||||
bounds: Bounds::from_corners(
|
||||
Point::default(),
|
||||
Point::new(GlobalPixels(1920.), GlobalPixels(1080.)),
|
||||
Point::new(DevicePixels(1920), DevicePixels(1080)),
|
||||
),
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@ impl PlatformDisplay for TestDisplay {
|
|||
Ok(self.uuid)
|
||||
}
|
||||
|
||||
fn bounds(&self) -> crate::Bounds<crate::GlobalPixels> {
|
||||
fn bounds(&self) -> crate::Bounds<crate::DevicePixels> {
|
||||
self.bounds
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
use crate::{
|
||||
AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult,
|
||||
GlobalPixels, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler,
|
||||
PlatformWindow, Point, Size, TestPlatform, TileId, WindowAppearance, WindowParams,
|
||||
AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DevicePixels,
|
||||
DispatchEventResult, Pixels, PlatformAtlas, PlatformDisplay, PlatformInput,
|
||||
PlatformInputHandler, PlatformWindow, Point, Size, TestPlatform, TileId, WindowAppearance,
|
||||
WindowParams,
|
||||
};
|
||||
use collections::HashMap;
|
||||
use parking_lot::Mutex;
|
||||
|
@ -12,7 +13,7 @@ use std::{
|
|||
};
|
||||
|
||||
pub(crate) struct TestWindowState {
|
||||
pub(crate) bounds: Bounds<GlobalPixels>,
|
||||
pub(crate) bounds: Bounds<DevicePixels>,
|
||||
pub(crate) handle: AnyWindowHandle,
|
||||
display: Rc<dyn PlatformDisplay>,
|
||||
pub(crate) title: Option<String>,
|
||||
|
@ -78,7 +79,7 @@ impl TestWindow {
|
|||
let Some(mut callback) = lock.resize_callback.take() else {
|
||||
return;
|
||||
};
|
||||
lock.bounds.size = size.map(|pixels| f64::from(pixels).into());
|
||||
lock.bounds.size = size.map(|pixels| (pixels.0 as i32).into());
|
||||
drop(lock);
|
||||
callback(size, scale_factor);
|
||||
self.0.lock().resize_callback = Some(callback);
|
||||
|
@ -107,7 +108,7 @@ impl TestWindow {
|
|||
}
|
||||
|
||||
impl PlatformWindow for TestWindow {
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.0.lock().bounds
|
||||
}
|
||||
|
||||
|
|
|
@ -7,13 +7,13 @@ use windows::{
|
|||
Win32::{Foundation::*, Graphics::Gdi::*},
|
||||
};
|
||||
|
||||
use crate::{Bounds, DisplayId, GlobalPixels, PlatformDisplay, Point, Size};
|
||||
use crate::{Bounds, DevicePixels, DisplayId, PlatformDisplay, Point, Size};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct WindowsDisplay {
|
||||
pub handle: HMONITOR,
|
||||
pub display_id: DisplayId,
|
||||
bounds: Bounds<GlobalPixels>,
|
||||
bounds: Bounds<DevicePixels>,
|
||||
uuid: Uuid,
|
||||
}
|
||||
|
||||
|
@ -33,12 +33,12 @@ impl WindowsDisplay {
|
|||
display_id,
|
||||
bounds: Bounds {
|
||||
origin: Point {
|
||||
x: GlobalPixels(size.left as f32),
|
||||
y: GlobalPixels(size.top as f32),
|
||||
x: DevicePixels(size.left as i32),
|
||||
y: DevicePixels(size.top as i32),
|
||||
},
|
||||
size: Size {
|
||||
width: GlobalPixels((size.right - size.left) as f32),
|
||||
height: GlobalPixels((size.bottom - size.top) as f32),
|
||||
width: DevicePixels((size.right - size.left) as i32),
|
||||
height: DevicePixels((size.bottom - size.top) as i32),
|
||||
},
|
||||
},
|
||||
uuid,
|
||||
|
@ -59,12 +59,12 @@ impl WindowsDisplay {
|
|||
display_id: DisplayId(display_id as _),
|
||||
bounds: Bounds {
|
||||
origin: Point {
|
||||
x: GlobalPixels(size.left as f32),
|
||||
y: GlobalPixels(size.top as f32),
|
||||
x: DevicePixels(size.left as i32),
|
||||
y: DevicePixels(size.top as i32),
|
||||
},
|
||||
size: Size {
|
||||
width: GlobalPixels((size.right - size.left) as f32),
|
||||
height: GlobalPixels((size.bottom - size.top) as f32),
|
||||
width: DevicePixels((size.right - size.left) as i32),
|
||||
height: DevicePixels((size.bottom - size.top) as i32),
|
||||
},
|
||||
},
|
||||
uuid,
|
||||
|
@ -81,12 +81,12 @@ impl WindowsDisplay {
|
|||
display_id,
|
||||
bounds: Bounds {
|
||||
origin: Point {
|
||||
x: GlobalPixels(size.left as f32),
|
||||
y: GlobalPixels(size.top as f32),
|
||||
x: DevicePixels(size.left as i32),
|
||||
y: DevicePixels(size.top as i32),
|
||||
},
|
||||
size: Size {
|
||||
width: GlobalPixels((size.right - size.left) as f32),
|
||||
height: GlobalPixels((size.bottom - size.top) as f32),
|
||||
width: DevicePixels((size.right - size.left) as i32),
|
||||
height: DevicePixels((size.bottom - size.top) as i32),
|
||||
},
|
||||
},
|
||||
uuid,
|
||||
|
@ -148,7 +148,7 @@ impl PlatformDisplay for WindowsDisplay {
|
|||
Ok(self.uuid)
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.bounds
|
||||
}
|
||||
}
|
||||
|
|
|
@ -42,8 +42,8 @@ use crate::*;
|
|||
|
||||
pub(crate) struct WindowsWindowInner {
|
||||
hwnd: HWND,
|
||||
origin: Cell<Point<GlobalPixels>>,
|
||||
physical_size: Cell<Size<GlobalPixels>>,
|
||||
origin: Cell<Point<DevicePixels>>,
|
||||
physical_size: Cell<Size<DevicePixels>>,
|
||||
scale_factor: Cell<f32>,
|
||||
input_handler: Cell<Option<PlatformInputHandler>>,
|
||||
renderer: RefCell<BladeRenderer>,
|
||||
|
@ -68,12 +68,12 @@ impl WindowsWindowInner {
|
|||
) -> Self {
|
||||
let monitor_dpi = unsafe { GetDpiForWindow(hwnd) } as f32;
|
||||
let origin = Cell::new(Point {
|
||||
x: GlobalPixels(cs.x as f32),
|
||||
y: GlobalPixels(cs.y as f32),
|
||||
x: DevicePixels(cs.x as i32),
|
||||
y: DevicePixels(cs.y as i32),
|
||||
});
|
||||
let physical_size = Cell::new(Size {
|
||||
width: GlobalPixels(cs.cx as f32),
|
||||
height: GlobalPixels(cs.cy as f32),
|
||||
width: DevicePixels(cs.cx as i32),
|
||||
height: DevicePixels(cs.cy as i32),
|
||||
});
|
||||
let scale_factor = Cell::new(monitor_dpi / USER_DEFAULT_SCREEN_DPI as f32);
|
||||
let input_handler = Cell::new(None);
|
||||
|
@ -299,15 +299,15 @@ impl WindowsWindowInner {
|
|||
}
|
||||
|
||||
fn handle_move_msg(&self, lparam: LPARAM) -> Option<isize> {
|
||||
let x = lparam.signed_loword() as f32;
|
||||
let y = lparam.signed_hiword() as f32;
|
||||
let x = lparam.signed_loword() as i32;
|
||||
let y = lparam.signed_hiword() as i32;
|
||||
self.origin.set(Point {
|
||||
x: GlobalPixels(x),
|
||||
y: GlobalPixels(y),
|
||||
x: DevicePixels(x),
|
||||
y: DevicePixels(y),
|
||||
});
|
||||
let size = self.physical_size.get();
|
||||
let center_x = x + size.width.0 / 2.0;
|
||||
let center_y = y + size.height.0 / 2.0;
|
||||
let center_x = x + size.width.0 / 2;
|
||||
let center_y = y + size.height.0 / 2;
|
||||
let monitor_bounds = self.display.borrow().bounds();
|
||||
if center_x < monitor_bounds.left().0
|
||||
|| center_x > monitor_bounds.right().0
|
||||
|
@ -329,12 +329,12 @@ impl WindowsWindowInner {
|
|||
}
|
||||
|
||||
fn handle_size_msg(&self, lparam: LPARAM) -> Option<isize> {
|
||||
let width = lparam.loword().max(1) as f32;
|
||||
let height = lparam.hiword().max(1) as f32;
|
||||
let width = lparam.loword().max(1) as i32;
|
||||
let height = lparam.hiword().max(1) as i32;
|
||||
let scale_factor = self.scale_factor.get();
|
||||
let new_physical_size = Size {
|
||||
width: GlobalPixels(width),
|
||||
height: GlobalPixels(height),
|
||||
width: DevicePixels(width),
|
||||
height: DevicePixels(height),
|
||||
};
|
||||
self.physical_size.set(new_physical_size);
|
||||
self.renderer.borrow_mut().update_drawable_size(Size {
|
||||
|
@ -648,7 +648,7 @@ impl WindowsWindowInner {
|
|||
if let Some(callback) = callbacks.input.as_mut() {
|
||||
let x = lparam.signed_loword() as f32;
|
||||
let y = lparam.signed_hiword() as f32;
|
||||
let physical_point = point(GlobalPixels(x), GlobalPixels(y));
|
||||
let physical_point = point(DevicePixels(x as i32), DevicePixels(y as i32));
|
||||
let click_count = self.click_state.borrow_mut().update(button, physical_point);
|
||||
let scale_factor = self.scale_factor.get();
|
||||
let event = MouseDownEvent {
|
||||
|
@ -924,8 +924,8 @@ impl WindowsWindowInner {
|
|||
let height = size_rect.bottom - size_rect.top;
|
||||
|
||||
self.physical_size.set(Size {
|
||||
width: GlobalPixels(width as f32),
|
||||
height: GlobalPixels(height as f32),
|
||||
width: DevicePixels(width as i32),
|
||||
height: DevicePixels(height as i32),
|
||||
});
|
||||
|
||||
if self.hide_title_bar {
|
||||
|
@ -1077,8 +1077,8 @@ impl WindowsWindowInner {
|
|||
};
|
||||
unsafe { ScreenToClient(self.hwnd, &mut cursor_point) };
|
||||
let physical_point = point(
|
||||
GlobalPixels(cursor_point.x as f32),
|
||||
GlobalPixels(cursor_point.y as f32),
|
||||
DevicePixels(cursor_point.x as i32),
|
||||
DevicePixels(cursor_point.y as i32),
|
||||
);
|
||||
let click_count = self.click_state.borrow_mut().update(button, physical_point);
|
||||
let scale_factor = self.scale_factor.get();
|
||||
|
@ -1305,7 +1305,7 @@ impl Drop for WindowsWindow {
|
|||
}
|
||||
|
||||
impl PlatformWindow for WindowsWindow {
|
||||
fn bounds(&self) -> Bounds<GlobalPixels> {
|
||||
fn bounds(&self) -> Bounds<DevicePixels> {
|
||||
Bounds {
|
||||
origin: self.inner.origin.get(),
|
||||
size: self.inner.physical_size.get(),
|
||||
|
@ -1674,7 +1674,7 @@ impl IDropTarget_Impl for WindowsDragDropHandler {
|
|||
struct ClickState {
|
||||
button: MouseButton,
|
||||
last_click: Instant,
|
||||
last_position: Point<GlobalPixels>,
|
||||
last_position: Point<DevicePixels>,
|
||||
current_count: usize,
|
||||
}
|
||||
|
||||
|
@ -1689,7 +1689,7 @@ impl ClickState {
|
|||
}
|
||||
|
||||
/// update self and return the needed click count
|
||||
pub fn update(&mut self, button: MouseButton, new_position: Point<GlobalPixels>) -> usize {
|
||||
pub fn update(&mut self, button: MouseButton, new_position: Point<DevicePixels>) -> usize {
|
||||
if self.button == button && self.is_double_click(new_position) {
|
||||
self.current_count += 1;
|
||||
} else {
|
||||
|
@ -1703,7 +1703,7 @@ impl ClickState {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
fn is_double_click(&self, new_position: Point<GlobalPixels>) -> bool {
|
||||
fn is_double_click(&self, new_position: Point<DevicePixels>) -> bool {
|
||||
let diff = self.last_position - new_position;
|
||||
|
||||
self.last_click.elapsed() < DOUBLE_CLICK_INTERVAL
|
||||
|
@ -1839,10 +1839,10 @@ fn oemkey_vkcode_to_string(code: u16) -> Option<String> {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
fn logical_size(physical_size: Size<GlobalPixels>, scale_factor: f32) -> Size<Pixels> {
|
||||
fn logical_size(physical_size: Size<DevicePixels>, scale_factor: f32) -> Size<Pixels> {
|
||||
Size {
|
||||
width: px(physical_size.width.0 / scale_factor),
|
||||
height: px(physical_size.height.0 / scale_factor),
|
||||
width: px(physical_size.width.0 as f32 / scale_factor),
|
||||
height: px(physical_size.height.0 as f32 / scale_factor),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1867,51 +1867,36 @@ const DRAGDROP_GET_FILES_COUNT: u32 = 0xFFFFFFFF;
|
|||
// https://learn.microsoft.com/en-us/windows/win32/controls/ttm-setdelaytime?redirectedfrom=MSDN
|
||||
const DOUBLE_CLICK_INTERVAL: Duration = Duration::from_millis(500);
|
||||
// https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getsystemmetrics
|
||||
const DOUBLE_CLICK_SPATIAL_TOLERANCE: f32 = 4.0;
|
||||
const DOUBLE_CLICK_SPATIAL_TOLERANCE: i32 = 4;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::ClickState;
|
||||
use crate::{point, GlobalPixels, MouseButton};
|
||||
use crate::{point, DevicePixels, MouseButton};
|
||||
use std::time::Duration;
|
||||
|
||||
#[test]
|
||||
fn test_double_click_interval() {
|
||||
let mut state = ClickState::new();
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Right,
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Right, point(DevicePixels(0), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
||||
2
|
||||
);
|
||||
state.last_click -= Duration::from_millis(700);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
}
|
||||
|
@ -1920,31 +1905,19 @@ mod tests {
|
|||
fn test_double_click_spatial_tolerance() {
|
||||
let mut state = ClickState::new();
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(-3.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(-3), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Left,
|
||||
point(GlobalPixels(0.0), GlobalPixels(3.0))
|
||||
),
|
||||
state.update(MouseButton::Left, point(DevicePixels(0), DevicePixels(3))),
|
||||
2
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Right,
|
||||
point(GlobalPixels(3.0), GlobalPixels(2.0))
|
||||
),
|
||||
state.update(MouseButton::Right, point(DevicePixels(3), DevicePixels(2))),
|
||||
1
|
||||
);
|
||||
assert_eq!(
|
||||
state.update(
|
||||
MouseButton::Right,
|
||||
point(GlobalPixels(10.0), GlobalPixels(0.0))
|
||||
),
|
||||
state.update(MouseButton::Right, point(DevicePixels(10), DevicePixels(0))),
|
||||
1
|
||||
);
|
||||
}
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
use crate::{
|
||||
point, px, size, transparent_black, Action, AnyDrag, AnyView, AppContext, Arena,
|
||||
AsyncWindowContext, Bounds, Context, Corners, CursorStyle, DispatchActionListener,
|
||||
DispatchNodeId, DispatchTree, DisplayId, Edges, Effect, Entity, EntityId, EventEmitter,
|
||||
FileDropEvent, Flatten, Global, GlobalElementId, GlobalPixels, Hsla, KeyBinding, KeyDownEvent,
|
||||
KeyMatch, KeymatchResult, Keystroke, KeystrokeEvent, Model, ModelContext, Modifiers,
|
||||
ModifiersChangedEvent, MouseButton, MouseMoveEvent, MouseUpEvent, Pixels, PlatformAtlas,
|
||||
PlatformDisplay, PlatformInput, PlatformWindow, Point, PromptLevel, Render, ScaledPixels,
|
||||
SharedString, Size, SubscriberSet, Subscription, TaffyLayoutEngine, Task, TextStyle,
|
||||
TextStyleRefinement, View, VisualContext, WeakView, WindowAppearance, WindowOptions,
|
||||
AsyncWindowContext, Bounds, Context, Corners, CursorStyle, DevicePixels,
|
||||
DispatchActionListener, DispatchNodeId, DispatchTree, DisplayId, Edges, Effect, Entity,
|
||||
EntityId, EventEmitter, FileDropEvent, Flatten, Global, GlobalElementId, Hsla, KeyBinding,
|
||||
KeyDownEvent, KeyMatch, KeymatchResult, Keystroke, KeystrokeEvent, Model, ModelContext,
|
||||
Modifiers, ModifiersChangedEvent, MouseButton, MouseMoveEvent, MouseUpEvent, Pixels,
|
||||
PlatformAtlas, PlatformDisplay, PlatformInput, PlatformWindow, Point, PromptLevel, Render,
|
||||
ScaledPixels, SharedString, Size, SubscriberSet, Subscription, TaffyLayoutEngine, Task,
|
||||
TextStyle, TextStyleRefinement, View, VisualContext, WeakView, WindowAppearance, WindowOptions,
|
||||
WindowParams, WindowTextSystem,
|
||||
};
|
||||
use anyhow::{anyhow, Context as _, Result};
|
||||
|
@ -358,26 +358,27 @@ pub(crate) struct ElementStateBox {
|
|||
pub(crate) type_name: &'static str,
|
||||
}
|
||||
|
||||
fn default_bounds(cx: &mut AppContext) -> Bounds<GlobalPixels> {
|
||||
const DEFAULT_WINDOW_SIZE: Size<GlobalPixels> = size(GlobalPixels(1024.0), GlobalPixels(700.0));
|
||||
const DEFAULT_WINDOW_OFFSET: Point<GlobalPixels> = point(GlobalPixels(0.0), GlobalPixels(35.0));
|
||||
fn default_bounds(display_id: Option<DisplayId>, cx: &mut AppContext) -> Bounds<DevicePixels> {
|
||||
const DEFAULT_WINDOW_SIZE: Size<DevicePixels> = size(DevicePixels(1024), DevicePixels(700));
|
||||
const DEFAULT_WINDOW_OFFSET: Point<DevicePixels> = point(DevicePixels(0), DevicePixels(35));
|
||||
|
||||
cx.active_window()
|
||||
.and_then(|w| w.update(cx, |_, cx| cx.window_bounds()).ok())
|
||||
.map(|bounds| bounds.map_origin(|origin| origin + DEFAULT_WINDOW_OFFSET))
|
||||
.unwrap_or_else(|| {
|
||||
cx.primary_display()
|
||||
let display = display_id
|
||||
.map(|id| cx.find_display(id))
|
||||
.unwrap_or_else(|| cx.primary_display());
|
||||
|
||||
display
|
||||
.map(|display| {
|
||||
let center = display.bounds().center();
|
||||
let offset = DEFAULT_WINDOW_SIZE / 2.0;
|
||||
let offset = DEFAULT_WINDOW_SIZE / 2;
|
||||
let origin = point(center.x - offset.width, center.y - offset.height);
|
||||
Bounds::new(origin, DEFAULT_WINDOW_SIZE)
|
||||
})
|
||||
.unwrap_or_else(|| {
|
||||
Bounds::new(
|
||||
point(GlobalPixels(0.0), GlobalPixels(0.0)),
|
||||
DEFAULT_WINDOW_SIZE,
|
||||
)
|
||||
Bounds::new(point(DevicePixels(0), DevicePixels(0)), DEFAULT_WINDOW_SIZE)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
@ -399,7 +400,7 @@ impl Window {
|
|||
fullscreen,
|
||||
} = options;
|
||||
|
||||
let bounds = bounds.unwrap_or_else(|| default_bounds(cx));
|
||||
let bounds = bounds.unwrap_or_else(|| default_bounds(display_id, cx));
|
||||
let platform_window = cx.platform.open_window(
|
||||
handle,
|
||||
WindowParams {
|
||||
|
@ -867,7 +868,7 @@ impl<'a> WindowContext<'a> {
|
|||
}
|
||||
|
||||
/// Returns the bounds of the current window in the global coordinate space, which could span across multiple displays.
|
||||
pub fn window_bounds(&self) -> Bounds<GlobalPixels> {
|
||||
pub fn window_bounds(&self) -> Bounds<DevicePixels> {
|
||||
self.window.platform_window.bounds()
|
||||
}
|
||||
|
||||
|
|
|
@ -85,7 +85,7 @@ fn main() {
|
|||
cx.set_menus(app_menus());
|
||||
|
||||
let size = size(px(1500.), px(780.));
|
||||
let bounds = Bounds::centered(size, cx);
|
||||
let bounds = Bounds::centered(None, size, cx);
|
||||
let _window = cx.open_window(
|
||||
WindowOptions {
|
||||
bounds: Some(bounds),
|
||||
|
|
|
@ -59,7 +59,7 @@ impl sqlez::bindable::Column for SerializedAxis {
|
|||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub(crate) struct SerializedWindowsBounds(pub(crate) Bounds<gpui::GlobalPixels>);
|
||||
pub(crate) struct SerializedWindowsBounds(pub(crate) Bounds<gpui::DevicePixels>);
|
||||
|
||||
impl StaticColumnCount for SerializedWindowsBounds {
|
||||
fn column_count() -> usize {
|
||||
|
@ -73,10 +73,10 @@ impl Bind for SerializedWindowsBounds {
|
|||
|
||||
statement.bind(
|
||||
&(
|
||||
SerializedGlobalPixels(self.0.origin.x),
|
||||
SerializedGlobalPixels(self.0.origin.y),
|
||||
SerializedGlobalPixels(self.0.size.width),
|
||||
SerializedGlobalPixels(self.0.size.height),
|
||||
SerializedDevicePixels(self.0.origin.x),
|
||||
SerializedDevicePixels(self.0.origin.y),
|
||||
SerializedDevicePixels(self.0.size.width),
|
||||
SerializedDevicePixels(self.0.size.height),
|
||||
),
|
||||
next_index,
|
||||
)
|
||||
|
@ -89,10 +89,10 @@ impl Column for SerializedWindowsBounds {
|
|||
let bounds = match window_state.as_str() {
|
||||
"Fixed" => {
|
||||
let ((x, y, width, height), _) = Column::column(statement, next_index)?;
|
||||
let x: f64 = x;
|
||||
let y: f64 = y;
|
||||
let width: f64 = width;
|
||||
let height: f64 = height;
|
||||
let x: i32 = x;
|
||||
let y: i32 = y;
|
||||
let width: i32 = width;
|
||||
let height: i32 = height;
|
||||
SerializedWindowsBounds(Bounds {
|
||||
origin: point(x.into(), y.into()),
|
||||
size: size(width.into(), height.into()),
|
||||
|
@ -106,17 +106,16 @@ impl Column for SerializedWindowsBounds {
|
|||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
struct SerializedGlobalPixels(gpui::GlobalPixels);
|
||||
impl sqlez::bindable::StaticColumnCount for SerializedGlobalPixels {}
|
||||
struct SerializedDevicePixels(gpui::DevicePixels);
|
||||
impl sqlez::bindable::StaticColumnCount for SerializedDevicePixels {}
|
||||
|
||||
impl sqlez::bindable::Bind for SerializedGlobalPixels {
|
||||
impl sqlez::bindable::Bind for SerializedDevicePixels {
|
||||
fn bind(
|
||||
&self,
|
||||
statement: &sqlez::statement::Statement,
|
||||
start_index: i32,
|
||||
) -> anyhow::Result<i32> {
|
||||
let this: f64 = self.0.into();
|
||||
let this: f32 = this as _;
|
||||
let this: i32 = self.0.into();
|
||||
this.bind(statement, start_index)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ use db::sqlez::{
|
|||
bindable::{Bind, Column, StaticColumnCount},
|
||||
statement::Statement,
|
||||
};
|
||||
use gpui::{AsyncWindowContext, Bounds, GlobalPixels, Model, Task, View, WeakView};
|
||||
use gpui::{AsyncWindowContext, Bounds, DevicePixels, Model, Task, View, WeakView};
|
||||
use project::Project;
|
||||
use std::{
|
||||
path::{Path, PathBuf},
|
||||
|
@ -69,7 +69,7 @@ pub(crate) struct SerializedWorkspace {
|
|||
pub(crate) id: WorkspaceId,
|
||||
pub(crate) location: WorkspaceLocation,
|
||||
pub(crate) center_group: SerializedPaneGroup,
|
||||
pub(crate) bounds: Option<Bounds<GlobalPixels>>,
|
||||
pub(crate) bounds: Option<Bounds<DevicePixels>>,
|
||||
pub(crate) fullscreen: bool,
|
||||
pub(crate) display: Option<Uuid>,
|
||||
pub(crate) docks: DockStructure,
|
||||
|
|
|
@ -27,8 +27,8 @@ use futures::{
|
|||
};
|
||||
use gpui::{
|
||||
actions, canvas, impl_actions, point, size, Action, AnyElement, AnyView, AnyWeakView,
|
||||
AppContext, AsyncAppContext, AsyncWindowContext, Bounds, DragMoveEvent, Entity as _, EntityId,
|
||||
EventEmitter, FocusHandle, FocusableView, Global, GlobalPixels, KeyContext, Keystroke,
|
||||
AppContext, AsyncAppContext, AsyncWindowContext, Bounds, DevicePixels, DragMoveEvent,
|
||||
Entity as _, EntityId, EventEmitter, FocusHandle, FocusableView, Global, KeyContext, Keystroke,
|
||||
LayoutId, ManagedView, Model, ModelContext, PathPromptOptions, Point, PromptLevel, Render,
|
||||
Size, Subscription, Task, View, WeakView, WindowHandle, WindowOptions,
|
||||
};
|
||||
|
@ -89,11 +89,11 @@ use crate::persistence::{
|
|||
};
|
||||
|
||||
lazy_static! {
|
||||
static ref ZED_WINDOW_SIZE: Option<Size<GlobalPixels>> = env::var("ZED_WINDOW_SIZE")
|
||||
static ref ZED_WINDOW_SIZE: Option<Size<DevicePixels>> = env::var("ZED_WINDOW_SIZE")
|
||||
.ok()
|
||||
.as_deref()
|
||||
.and_then(parse_pixel_size_env_var);
|
||||
static ref ZED_WINDOW_POSITION: Option<Point<GlobalPixels>> = env::var("ZED_WINDOW_POSITION")
|
||||
static ref ZED_WINDOW_POSITION: Option<Point<DevicePixels>> = env::var("ZED_WINDOW_POSITION")
|
||||
.ok()
|
||||
.as_deref()
|
||||
.and_then(parse_pixel_position_env_var);
|
||||
|
@ -745,11 +745,7 @@ impl Workspace {
|
|||
cx.observe_window_activation(Self::on_window_activation_changed),
|
||||
cx.observe_window_bounds(move |_, cx| {
|
||||
if let Some(display) = cx.display() {
|
||||
// Transform fixed bounds to be stored in terms of the containing display
|
||||
let mut window_bounds = cx.window_bounds();
|
||||
let display_bounds = display.bounds();
|
||||
window_bounds.origin.x -= display_bounds.origin.x;
|
||||
window_bounds.origin.y -= display_bounds.origin.y;
|
||||
let window_bounds = cx.window_bounds();
|
||||
let fullscreen = cx.is_fullscreen();
|
||||
|
||||
if let Some(display_uuid) = display.uuid().log_err() {
|
||||
|
@ -902,7 +898,7 @@ impl Workspace {
|
|||
})?;
|
||||
window
|
||||
} else {
|
||||
let window_bounds_override = window_bounds_env_override(&cx);
|
||||
let window_bounds_override = window_bounds_env_override();
|
||||
|
||||
let (bounds, display, fullscreen) = if let Some(bounds) = window_bounds_override {
|
||||
(Some(bounds), None, false)
|
||||
|
@ -917,24 +913,7 @@ impl Workspace {
|
|||
Some((display?, bounds?.0, fullscreen.unwrap_or(false)))
|
||||
});
|
||||
|
||||
if let Some((serialized_display, mut bounds, fullscreen)) = restorable_bounds {
|
||||
// Stored bounds are relative to the containing display.
|
||||
// So convert back to global coordinates if that screen still exists
|
||||
let screen_bounds = cx
|
||||
.update(|cx| {
|
||||
cx.displays()
|
||||
.into_iter()
|
||||
.find(|display| display.uuid().ok() == Some(serialized_display))
|
||||
})
|
||||
.ok()
|
||||
.flatten()
|
||||
.map(|screen| screen.bounds());
|
||||
|
||||
if let Some(screen_bounds) = screen_bounds {
|
||||
bounds.origin.x += screen_bounds.origin.x;
|
||||
bounds.origin.y += screen_bounds.origin.y;
|
||||
}
|
||||
|
||||
if let Some((serialized_display, bounds, fullscreen)) = restorable_bounds {
|
||||
(Some(bounds), Some(serialized_display), fullscreen)
|
||||
} else {
|
||||
(None, None, false)
|
||||
|
@ -3756,14 +3735,11 @@ impl Workspace {
|
|||
}
|
||||
}
|
||||
|
||||
fn window_bounds_env_override(cx: &AsyncAppContext) -> Option<Bounds<GlobalPixels>> {
|
||||
let display_origin = cx
|
||||
.update(|cx| Some(cx.displays().first()?.bounds().origin))
|
||||
.ok()??;
|
||||
fn window_bounds_env_override() -> Option<Bounds<DevicePixels>> {
|
||||
ZED_WINDOW_POSITION
|
||||
.zip(*ZED_WINDOW_SIZE)
|
||||
.map(|(position, size)| Bounds {
|
||||
origin: display_origin + position,
|
||||
origin: position,
|
||||
size,
|
||||
})
|
||||
}
|
||||
|
@ -4662,7 +4638,7 @@ pub fn join_hosted_project(
|
|||
)
|
||||
.await?;
|
||||
|
||||
let window_bounds_override = window_bounds_env_override(&cx);
|
||||
let window_bounds_override = window_bounds_env_override();
|
||||
cx.update(|cx| {
|
||||
let mut options = (app_state.build_window_options)(None, cx);
|
||||
options.bounds = window_bounds_override;
|
||||
|
@ -4723,7 +4699,7 @@ pub fn join_in_room_project(
|
|||
})?
|
||||
.await?;
|
||||
|
||||
let window_bounds_override = window_bounds_env_override(&cx);
|
||||
let window_bounds_override = window_bounds_env_override();
|
||||
cx.update(|cx| {
|
||||
let mut options = (app_state.build_window_options)(None, cx);
|
||||
options.bounds = window_bounds_override;
|
||||
|
@ -4817,18 +4793,18 @@ pub fn restart(_: &Restart, cx: &mut AppContext) {
|
|||
.detach_and_log_err(cx);
|
||||
}
|
||||
|
||||
fn parse_pixel_position_env_var(value: &str) -> Option<Point<GlobalPixels>> {
|
||||
fn parse_pixel_position_env_var(value: &str) -> Option<Point<DevicePixels>> {
|
||||
let mut parts = value.split(',');
|
||||
let x: usize = parts.next()?.parse().ok()?;
|
||||
let y: usize = parts.next()?.parse().ok()?;
|
||||
Some(point((x as f64).into(), (y as f64).into()))
|
||||
Some(point((x as i32).into(), (y as i32).into()))
|
||||
}
|
||||
|
||||
fn parse_pixel_size_env_var(value: &str) -> Option<Size<GlobalPixels>> {
|
||||
fn parse_pixel_size_env_var(value: &str) -> Option<Size<DevicePixels>> {
|
||||
let mut parts = value.split(',');
|
||||
let width: usize = parts.next()?.parse().ok()?;
|
||||
let height: usize = parts.next()?.parse().ok()?;
|
||||
Some(size((width as f64).into(), (height as f64).into()))
|
||||
Some(size((width as i32).into(), (height as i32).into()))
|
||||
}
|
||||
|
||||
struct DisconnectedOverlay;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue