
Sharing a project displays a notification (window) on every screen. Previously there was an issue with the positioning of windows on all screens except the primary screen. As you can see here:  Now:  @mikayla-maki and I also decided to refactor the `WindowOptions` a bit. Previously you could specify bounds which controlled the positioning and size of the window in the global coordinate space, while also providing a display id (which screen to show the window on). This can lead to unusual behavior because you could theoretically specify a global bound which does not even belong to the display id which was provided. Therefore we changed the api to this: ```rust struct WindowOptions { /// The bounds of the window in screen coordinates /// None -> inherit, Some(bounds) -> set bounds. pub bounds: Option<Bounds<DevicePixels>>, /// The display to create the window on, if this is None, /// the window will be created on the main display pub display_id: Option<DisplayId>, } ``` This lets you specify a display id, which maps to the screen where the window should be created and bounds relative to the upper left of the screen. Release Notes: - Fixed positioning of popup windows (e.g. when sharing a project) when using multiple external displays. --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
125 lines
3.9 KiB
Rust
125 lines
3.9 KiB
Rust
pub mod channel_view;
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pub mod chat_panel;
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pub mod collab_panel;
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mod collab_titlebar_item;
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mod face_pile;
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pub mod notification_panel;
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pub mod notifications;
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mod panel_settings;
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use std::{rc::Rc, sync::Arc};
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use call::{report_call_event_for_room, ActiveCall};
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pub use collab_panel::CollabPanel;
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pub use collab_titlebar_item::CollabTitlebarItem;
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use gpui::{
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actions, point, AppContext, DevicePixels, Pixels, PlatformDisplay, Size, Task, WindowContext,
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WindowKind, WindowOptions,
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};
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use panel_settings::MessageEditorSettings;
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pub use panel_settings::{
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ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
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};
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use settings::Settings;
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use workspace::{notifications::DetachAndPromptErr, AppState};
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actions!(
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collab,
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[ToggleScreenSharing, ToggleMute, ToggleDeafen, LeaveCall]
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);
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pub fn init(app_state: &Arc<AppState>, cx: &mut AppContext) {
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CollaborationPanelSettings::register(cx);
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ChatPanelSettings::register(cx);
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NotificationPanelSettings::register(cx);
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MessageEditorSettings::register(cx);
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vcs_menu::init(cx);
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collab_titlebar_item::init(cx);
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collab_panel::init(cx);
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channel_view::init(cx);
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chat_panel::init(cx);
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notification_panel::init(cx);
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notifications::init(&app_state, cx);
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}
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pub fn toggle_screen_sharing(_: &ToggleScreenSharing, cx: &mut WindowContext) {
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let call = ActiveCall::global(cx).read(cx);
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if let Some(room) = call.room().cloned() {
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let client = call.client();
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let toggle_screen_sharing = room.update(cx, |room, cx| {
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if room.is_screen_sharing() {
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report_call_event_for_room(
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"disable screen share",
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room.id(),
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room.channel_id(),
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&client,
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);
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Task::ready(room.unshare_screen(cx))
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} else {
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report_call_event_for_room(
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"enable screen share",
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room.id(),
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room.channel_id(),
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&client,
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);
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room.share_screen(cx)
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}
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});
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toggle_screen_sharing.detach_and_prompt_err("Sharing Screen Failed", cx, |e, _| Some(format!("{:?}\n\nPlease check that you have given Zed permissions to record your screen in Settings.", e)));
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}
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}
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pub fn toggle_mute(_: &ToggleMute, cx: &mut AppContext) {
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let call = ActiveCall::global(cx).read(cx);
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if let Some(room) = call.room().cloned() {
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let client = call.client();
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room.update(cx, |room, cx| {
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let operation = if room.is_muted() {
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"enable microphone"
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} else {
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"disable microphone"
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};
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report_call_event_for_room(operation, room.id(), room.channel_id(), &client);
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room.toggle_mute(cx)
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});
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}
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}
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pub fn toggle_deafen(_: &ToggleDeafen, cx: &mut AppContext) {
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if let Some(room) = ActiveCall::global(cx).read(cx).room().cloned() {
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room.update(cx, |room, cx| room.toggle_deafen(cx));
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}
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}
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fn notification_window_options(
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screen: Rc<dyn PlatformDisplay>,
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window_size: Size<Pixels>,
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) -> WindowOptions {
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let notification_margin_width = DevicePixels::from(16);
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let notification_margin_height = DevicePixels::from(-0) - DevicePixels::from(48);
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let screen_bounds = screen.bounds();
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let size: Size<DevicePixels> = window_size.into();
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let bounds = gpui::Bounds::<DevicePixels> {
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origin: screen_bounds.upper_right()
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- point(
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size.width + notification_margin_width,
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notification_margin_height,
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),
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size: window_size.into(),
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};
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WindowOptions {
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bounds: Some(bounds),
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titlebar: None,
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focus: false,
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show: true,
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kind: WindowKind::PopUp,
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is_movable: false,
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display_id: Some(screen.id()),
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fullscreen: false,
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}
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}
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