This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
Release Notes:
- N/A
We also swap out env variables before sending them to shells now in the
task system. This fixed issues Fish and Nushell had where an empty
argument could be sent into a command when no argument should be sent.
This only happened from task's generated by Zed.
Closes#31297#31240
Release Notes:
- Fix bug where spawning a Zed generated task or debug session with Fish
or Nushell failed
This commit removes the PHP debug adapter in favor of a new version
(0.3.0) of PHP extension.
The name of a debug adapter has been changed from "PHP" to "Xdebug",
which makes this a breaking change in user-configured scenarios
Release Notes:
- debugger: PHP debug adapter is no longer shipped in core Zed editor;
it is now available in PHP extension (starting with version 0.3.0). The
adapter has been renamed from `PHP` to `Xdebug`, which might break your
user-defined debug scenarios.
There were a couple of things preventing this from working:
- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program
This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.
Release Notes:
- Debugger: Fix RunInTerminal not working for JavaScript debugger.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Followup to #33678, doing the same thing for all JSON Schema files
provided to json-language-server
Release Notes:
* Added warnings for unknown fields when editing `tasks.json` /
`snippets.json`.
- **task: Start refactoring shell builder**
- **Unify Windows implementation of shell builder so that it's treated
like any other kind of a "custom" shell.**
- **Rename task/lib.rs to task/task.rs**
Release Notes:
- N/A
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#30017
* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.
* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.
* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.
Release Notes:
- Added warnings for unknown fields when editing `settings.json`.
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.
This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.
Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.
To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:
* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.
Release Notes:
- N/A
Now that the extension version has been bumped we can remove our in-tree
one to avoid having duplicate debug adapters.
Release Notes:
- The ruby debug adapter has been moved to the [ruby
extension](https://github.com/zed-extensions/ruby), if you have any
saved debug scenarios you'll need to change `"adapter": "Ruby"` to
`"adapter": "rdbg"`.
We were translating port configuration incorrectly, using it for both
attach target and debugger port.
This however meant that we were spawning a 2nd process that'd listen on
the same port as the existing debugger.
Closes#32836
Release Notes:
- debugger: Fixed issues with auto-translated Visual Studio Code debug
configs for attaching to existing node debugger instances.
Closes#32688
Release Notes:
- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
with JavaScript scenarios.
Closes#32187
Release Notes:
- Fixed `port` property not being respected in debug scenarios converted
from VSC's launch.json
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
After this PR we can run all the in-tree launch.json examples from [this
repo](https://github.com/microsoft/vscode-recipes).
Things done:
- Fill in default cwd at a lower level for all adapters
- Update launch.json parsing for DebugScenario changes
- Imitate how VS Code normalizes the `type` field for JS debug tasks
- Make version field optional
- Extend the variable replacer a bit
Release Notes:
- Debugger Beta: fixed issues preventing loading and running of debug
tasks from VS Code's launch.json.
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
…ailed (#31291)"
This reverts commit aab76208b5.
Closes#31737
I cannot repro the original issue that this commit was trying to solve
anymore.
Release Notes:
- N/A
This PR also shows more completion items when defining a debug config in
a `debug.json` file. Mainly when using a pre build task argument.
### Follow ups
- Add docs for Go, JS, PHP
- Add attach docs
Release Notes:
- debugger beta: Show build task completions when editing a debug.json
configuration with a pre build task
- debugger beta: Add Python and Native Code debug config
[examples](https://zed.dev/docs/debugger)
This is my first contribution to zed, let me know if I missed anything.
There is no corresponding issue/discussion.
`$ZED_RELATIVE_DIR` can be used in cases where a task's command's
filesystem namespace (e.g. inside a container) is different than the
host, where absolute paths cannot work.
I modified `relative_path` to `relative_file` after the addition of
`relative_dir`.
For top-level files, where `relative_file.parent() == Some("")`, I use
`"."` for `$ZED_RELATIVE_DIR`, which is a valid relative path in both
*nix and windows.
Thank you for building zed, and open-sourcing it. I hope to contribute
more as I use it as my primary editor.
Release Notes:
- Added ZED_RELATIVE_DIR (path to current file's directory relative to
worktree root) task variable.
That commit broke a lot, as our one-off tasks (alt-enter in the tasks
modal), npm, jest tasks are all not real commands, but a composition of
commands and arguments.
This reverts commit 5db14d315b.
Closes https://github.com/zed-industries/zed/issues/31554
Release Notes:
- N/A
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.
The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.
Closes#31240
Release Notes:
- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
This commit effectively re-implements #21981 in task system. commands
with spaces cannot be spawned currently, and we don't want to have to
deal with shell variables wrapped in "" in DAP locators.
Closes #ISSUE
Release Notes:
- Fixed an issue where tasks with spaces in `command` field could not be
spawned.
This PR allows DAPs to define their own schema so users can see
completion items when editing their debug.json files.
Users facing this aren’t the biggest chance, but behind the scenes, this
affected a lot of code because we manually translated common fields from
Zed's config format to be adapter-specific. Now we store the raw JSON
from a user's configuration file and just send that.
I'm ignoring the Protobuf CICD error because the DebugTaskDefinition
message is not yet user facing and we need to deprecate some fields in
it.
Release Notes:
- debugger beta: Show completion items when editing debug.json
- debugger beta: Breaking change, debug.json schema now relays on what
DAP you have selected instead of always having the same based values.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <cole@zed.dev>
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Release Notes:
- debugger: allow setting env vars and arguments on the launch command.
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR simplifies the new session modal by flattening its three modes
and updating the UI to be less noisy. The new UI also defaults to the
Debug Scenario Picker, and allows users to save debug scenarios created
in the UI to the active worktree's .zed/debug.json file.
Release Notes:
- N/A
There were two bugs that caused user-defined debug scenarios from being
able to run a build task.
1. DebugRequest would be deserialized to `Attach` even when `process_id`
wasn't defined in a user's configuration file. This has been fixed by
adding our own deserializer that defaults to None if there are no fields
present instead of `Attach`, and I added tests to prevent regressions.
2. Debug scenario resolve phase never got the active buffer when
spawning a debug session from the new session modal. This has been
worked around by passing in the worktree_id of a debug scenario in the
scenario picker and the active worktree_id otherwise.
Release Notes:
- N/A
Currently contains the pre-work of making sessions creatable without a
definition, but still need to change the spawn in terminal
to use the running session
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
## Preview

### TODO
- [x] Add scenario picker to new session modal
- [x] Make debugger start action open new session modal instead of task
modal
- [x] Fix `esc` not clearing the cancelling the new session modal while
it's in scenario or attach mode
- [x] Resolve debug scenario's correctly
Release Notes:
- N/A
This PR implements the `ToolCard` for the edit file tool, which allow us
to display an editor with a diff in the thread view with the changes
performed by the model.
- [x] Fix buffer sometimes displaying empty
- [x] Stop buffer from scrolling together with the thread
- [x] Fix multibuffer header sometimes appearing
- [x] Fix buffer height issue
- [x] Implement "full height" expand button
- [x] Add "Jump To File" functionality
- [x] Polish and refine styles
Release Notes:
- agent: Added diff preview cards in the thread view for edits performed
by the agent.
---------
Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
To make DAP work over SSH we want to create the binary
at the project level (so we can wrap it in an `ssh` invocation
transparently).
This means not pushing the adapter down into the session, and resolving
more information ahead-of-time.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Piotr <piotr@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony <anthony@zed.dev>
Release Notes:
- agent: Replace `bash` tool with `terminal` tool which uses the current
shell
---------
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>