Closes#8628
Release Notes:
- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
- "ctrl-w +" to make a pane taller
- "ctrl-w -" to make the pane shorter
- "ctrl-w >" to make a pane wider
- "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#20593
Release Notes:
- Fixed a bug where it is possible to get in near-unrecoverable panel
state by resizing the panel past the edge of the workspace.
Co-authored-by: Trace <violet.white.batt@gmail.com>
Closes#17161
Release Notes:
- Added symlink resolution when opening projects from within Zed.
Previously this only happened within zed's cli, but that broke file
watching on Linux when opening a symlinked directory.
We occasionally see dates in the future appearing in our telemetry. One
hypothesis is that this is caused by a clock change while Zed is running
causing date math based on chrono to be incorrect.
Instant *should* be a more stable source of relative timestamps.
Release Notes:
- N/A
Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e.
Release Notes:
- N/A
@iamnbutler edit:
This pull request enhances the image element by introducing the ability
to display loading and fallback states.
Changes:
- Implemented the loading and fallback states for image elements using
`.with_loading` and `.with_fallback` respectively.
- Introduced the `StyledImage` trait and `ImageStyle` to enable a fluent
API for changing image styles across image types (`Img`,
`Stateful<Img>`, etc).
Example Usage:
```rust
fn loading_element() -> impl IntoElement {
div().size_full().flex_none().p_0p5().rounded_sm().child(
div().size_full().with_animation(
"loading-bg",
Animation::new(Duration::from_secs(3))
.repeat()
.with_easing(pulsating_between(0.04, 0.24)),
move |this, delta| this.bg(black().opacity(delta)),
),
)
}
fn fallback_element() -> impl IntoElement {
let fallback_color: Hsla = black().opacity(0.5);
div().size_full().flex_none().p_0p5().child(
div()
.size_full()
.flex()
.items_center()
.justify_center()
.rounded_sm()
.text_sm()
.text_color(fallback_color)
.border_1()
.border_color(fallback_color)
.child("?"),
)
}
impl Render for ImageLoadingExample {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
img("some/image/path")
.id("image-1")
.with_fallback(|| Self::fallback_element().into_any_element())
.with_loading(|| Self::loading_element().into_any_element())
}
}
```
Note:
An `Img` must have an `id` to be able to add a loading state.
Release Notes:
- N/A
---------
Co-authored-by: nate <nate@zed.dev>
Co-authored-by: michael <michael@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
See https://github.com/livekit/rust-sdks/pull/355
Todo:
* [x] make `call` / `live_kit_client` crates use the livekit rust sdk
* [x] create a fake version of livekit rust API for integration tests
* [x] capture local audio
* [x] play remote audio
* [x] capture local video tracks
* [x] play remote video tracks
* [x] tests passing
* bugs
* [x] deafening does not work
(https://github.com/livekit/rust-sdks/issues/359)
* [x] mute and speaking status are not replicated properly:
(https://github.com/livekit/rust-sdks/issues/358)
* [x] **linux** - crash due to symbol conflict between WebRTC's
BoringSSL and libcurl's openssl
(https://github.com/livekit/rust-sdks/issues/89)
* [x] **linux** - libwebrtc-sys adds undesired dependencies on `libGL`
and `libXext`
* [x] **windows** - linker error, maybe related to the C++ stdlib
(https://github.com/livekit/rust-sdks/issues/364)
```
libwebrtc_sys-54978c6ad5066a35.rlib(video_frame.obj) : error LNK2038:
mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't
match value 'MD_DynamicRelease' in
libtree_sitter_yaml-df6b0adf8f009e8f.rlib(2e40c9e35e9506f4-scanner.o)
```
* [x] audio problems
Release Notes:
- Switch from Swift to Rust LiveKit SDK 🦀
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Closes #16343Closes#10972
Release Notes:
- (breaking change) On macOS when using a keyboard that supports an
extended Latin character set (e.g. French, German, ...) keyboard
shortcuts are automatically updated so that they can be typed without
`option`. This fixes several long-standing problems where some keyboards
could not type some shortcuts.
- This mapping works the same way as
[macOS](https://developer.apple.com/documentation/swiftui/view/keyboardshortcut(_:modifiers:localization:)).
For example on a German keyboard shortcuts like `cmd->` become `cmd-:`,
`cmd-[` and `cmd-]` become `cmd-ö` and `cmd-ä`. This mapping happens at
the time keyboard layout files are read so the keybindings are visible
in the command palette. To opt out of this behavior for your custom
keyboard shortcuts, set `"use_layout_keys": true` in your binding
section. For the mappings used for each layout [see
here](a890df1863/crates/settings/src/key_equivalents.rs (L7)).
---------
Co-authored-by: Will <will@zed.dev>
when searching for the appropriate zed window, i scan a list of window
titles. putting the workspace before the filename makes this list a lot
easier to scan.

screenshot of [alt tab](https://alt-tab-macos.netlify.app/) in mac os
demonstrating how putting the workspace first makes it easier to locate
a project.
Release Notes:
- Improved window title by showing workspace name before filename
Release Notes:
- Improved `workspace::SendKeystrokes` to support re-binding keys. For
example you can now do: `"x": ["workspace::SendKeystrokes", "\" _ x"]`
in vim mode to ensure that `x` does not clobber your clipboard.
- Improved key binding documentation
This PR adds a theme preview tab to help get an at a glance overview of
the styles in a theme.

You can open it using `debug: open theme preview`.
The next major theme preview PR will move this into it's own crate, as
it will grow substantially as we add content.
Next for theme preview:
- Update layout to two columns, with controls on the right for selecting
theme, layer/elevation-index, etc.
- Cover more UI elements in preview
- Display theme colors in a more helpful way
- Add syntax & markdown previews
Release Notes:
- Added a way to preview the current theme's styles with the `debug:
open theme preview` command.
The name (GitHub name) of the host was not displayed when sharing an ssh
project.
Previously we assumed that the a collaborator is a host if the
`replica_id` of the collaborator was `0`,
but for ssh project the `replica_id` is actually `1`.
<img width="329" alt="Screenshot 2024-10-28 at 18 16 30"
src="https://github.com/user-attachments/assets/c0151e12-a96f-4f38-aec1-4ed5475a9eaf">
Co-Authored-by: Thorsten <thorsten@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Thorsten <thorsten@zed.dev>
Turns out that we used client-side `fs` to check whether something is a
directory or not, which obviously doesn't work with SSH projects.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
This PR adds support for selecting toolchains for a given language (e.g.
Rust toolchains or Python virtual environments) with support for SSH
projects provided out of the box. For Python we piggy-back off of
[PET](https://github.com/microsoft/python-environment-tools), a library
maintained by Microsoft.
Closes#16421Closes#7646
Release Notes:
- Added toolchain selector to the status bar (with initial support for
Python virtual environments)
Without setting the active pane metadata, no center pane events are
emitted on start before the pane is focused manually, which breaks
deserialization of other components like outline panel, which should
show the active pane's active item outlines on start.
Release Notes:
- N/A
Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Certain files like Rust stdlib ones can be opened by cmd-clicking on
terminal, editor contents, etc.
Those files will not belong to the current worktree, so a fake worktree,
with a single file, invisible (i.e. its dir(s) will not be shown in the
UI such as project panel), will be created on the file opening.
When the file is closed, the worktree is closed and removed along the
way, so those worktrees are considered ephemeral and their ids are not
stored in the database.
This causes issues on reopening such files when they are closed.
The PR makes Zed to fall back to opening the file by abs path when it's
not in the project metadata, but has the abs path stored in history or
in the opened items DB data.
Release Notes:
- Handle external worktree entries [re]open better
- Fixes modal closing when using the remote modal folder
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs
Release Notes:
- N/A
Before this, if no project paths were opened you were in a wierd UI
state where
most things didn't work because the project was ssh, but no
files/folders were open.
Release Notes:
- Fixed error handling when no project paths could be opened
Supersedes https://github.com/zed-industries/zed/pull/19166
TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works
Release Notes:
- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
This restructures the code in `remote` so that it's easier to replace
the current SSH connection with a new one in case of
disconnects/reconnects.
Right now, it successfully reconnects, BUT we're still missing the big
piece on the server-side: keeping the server process alive and
reconnecting to the same process that keeps the project-state.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
This now shows an error message if you try open a project over SSH that
doesn't exist. If it's a possible file-path though, it acts like Zed's
`cli` and opens the file so that it can be created.
- Works: `cargo run ssh://127.0.0.1/~/folder-exists/file-does-not-exist`
— this will open `file-does-not-exist`
- Shows error: `cargo run
ssh://127.0.0.1/~/folder-does-not-exist/file-does-not-exist` — this will
show an error
Release Notes:
- N/A
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Currently, when open new remote project, project_panel not refresh, we
must `ctrl-p` and select an file to refresh the project_panel. After
that, project_panel will refresh when remote project window active.
Release Notes:
- Fixed remote projects not restoring previous locations and not
refreshing the project panel on open.
This makes SSH projects work with `ssh_connections` that have multiple
paths:
```json
{
"ssh_connections": [
{
"host": "127.0.0.1",
"projects": [
{
"paths": [
"/Users/thorstenball/work/projs/go-proj",
"/Users/thorstenball/work/projs/rust-proj"
]
}
]
}
]
}
```
@ConradIrwin @mikayla-maki since this wasn't really released yet, we
didn't create a full-on migration, so old ssh projects that were already
serialized need to either be manually deleted from the database, or the
whole local DB wiped.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Closes#16876
We only ever showed parsing errors, but not if something failed to
deserialize.
Basically, if you had a stray `,` somewhere, we'd show a notification
for user errors, but only squiggly lines if you had a `[]` instead of a
`{}`.
The squiggly lines would only show up when there were schema errors.
In the case of `formatter` settings, for example, if someone put in a
`{}` instead of `[]`, we'd never show anything.
With this change we always show a notification if parsing user or
project settings fails.
(Right now, the error message might still be bad, but that's a separate
change)
Release Notes:
- Added a notification to warn users if their user settings or
project-local settings failed to deserialize.
Demo:
https://github.com/user-attachments/assets/e5c48165-f2f7-4b5c-9c6d-6ea74f678683