Simplifies the data structures involved in agent context by removing
caching and limiting the use of ContextId:
* `AssistantContext` enum is now like an ID / handle to context that
does not need to be updated. `ContextId` still exists but is only used
for generating unique `ElementId`.
* `ContextStore` has a `IndexMap<ContextSetEntry>`. Only need to keep a
`HashSet<ThreadId>` consistent with it. `ContextSetEntry` is a newtype
wrapper around `AssistantContext` which implements eq / hash on a subset
of fields.
* Thread `Message` directly stores its context.
Fixes the following bugs:
* If a context entry is removed from the strip and added again, it was
reincluded in the next message.
* Clicking file context in the thread that has been removed from the
context strip didn't jump to the file.
* Refresh of directory context didn't reflect added / removed files.
* Deleted directories would remain in the message editor context strip.
* Token counting requests didn't include image context.
* File, directory, and symbol context deduplication relied on
`ProjectPath` for identity, and so didn't handle renames.
* Symbol context line numbers didn't update when shifted
Known bugs (not fixed):
* Deleting a directory causes it to disappear from messages in threads.
Fixing this in a nice way is tricky. One easy fix is to store the
original path and show that on deletion. It's weird that deletion would
cause the name to "revert", though. Another possibility would be to
snapshot context metadata on add (ala `AddedContext`), and keep that
around despite deletion.
Release Notes:
- N/A
This fixes a bug where Zed wasn't closable via ctl-c in the shell it was
spawned in after starting a debug adapter
Release Notes:
- N/A
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
WIP!
In light of having more control over blame popover from editor.
This fixes: https://github.com/zed-industries/zed/issues/28645,
https://github.com/zed-industries/zed/issues/26304
- [x] Initial rendering
- [x] Handle smart positioning (edge detection, etc)
- [x] Delayed hovering, release, etc
- [x] Test blame message selection
- [x] Fix tagged issues
Release Notes:
- Git inline blame popover now dismisses when the cursor is moved, the
editor is scrolled, or the command palette is opened.
There's probably more to do to fully make the transition, and we'll
still debate a bit internally whether this is the name, but just opening
this PR up now for visibility.
Release Notes:
- N/A
#29354 introduced a bug where we would append tool uses to the last
assistant message even if it was from a previous request.
Release Notes:
- N/A
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
We used to insert empty user messages into the `Thread::messages` `Vec`
when tools finished running and then we would attach the results when
creating the request. This approach was very easy to mess up during
state handling, leading to empty user messages displayed in the
conversation and API failures.
Instead, we will no longer insert actual user messages for tool results
to the `Thread`, and will only do this on the fly when creating the
model request. This simplifies a lot of code and show fix the mentioned
errors.
Release Notes:
- agent: Improve reliability of LLM requests when including tool results
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
The known issue with `linked_edits` seems to be fixed in this PR:
https://github.com/elm-tooling/elm-language-server/pull/1364. This PR
removes the section from Zeds documentation to avoid confusion.
Release Notes:
- Remove known issues section from Elm documentation.
Follow-up to https://github.com/zed-industries/zed/pull/29165 where the
user message design is simplified even more. The edit button is not
visible anymore, and you can click on the whole message block to edit a
message.
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/24501
This has been broken for a while on linux (at least since Feb 8th!) for Assistant1.
It is also broken for Text Threads in Assitant2 (on macos and linux).
This should fix both.
Potentially related:
- https://github.com/zed-industries/zed/pull/29107
Release Notes:
- Fix for `ctrl-enter` shortcut in Assistant text threads incorrectly
opening inline assist instead of triggering Send.
Co-authored-by: Conrad Irwin <conrad@zed.dev>
cc @notpeter
Before this change we used our own copy of `cx.key_context()` when
matching.
This led to races where the context queried could be either before (or
after) the
context used in dispatching.
To avoid the race, gpui now passes out the context stack actually used
instead.
Release Notes:
- Fixed a bug where the Key Context View could show the incorrect
context,
causing confusing results.
Closes#28135Closes#4388Closes#28136
Release Notes:
- diagnostics: Show the diagnostic code if available
---------
Co-authored-by: Neo Nie <nihgwu@live.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
This is to enable alternative streaming solutions at the application
layer. I'm not sure we really should have performed parsing of the input
at this layer. Either way I want to experiment with streaming approaches
in a separate crate on a branch, and this will help.
/cc @maxdeviant @bennetbo @rtfeldman
Closes #ISSUE
Release Notes:
- N/A
Interesting things about this example:
* It's a useful, non-trivial change I made with the agent in Tree-sitter
* It runs fast
* It frequently showcases edit file errors
* It occasionally completely errors out due to errors parsing tool call
input JSON
Release Notes:
- N/A
This PR wires the counting of Google AI tokens back up.
It now goes through the LLM service instead of collab's RPC.
Still only available for Zed staff.
Release Notes:
- N/A
This PR significantly improves the quality of the initial file search
that occurs when the model doesn't yet know the full path to a file it
needs to read/edit.
Previously, the assertions in file_search often failed on main as the
model attempted to guess full file paths. On this branch, it reliably
calls `find_path` (previously `path_search`) before reading files.
After getting the model to find paths first, I noticed it would try
using `grep` instead of `path_search`. This motivated renaming
`path_search` to `find_path` (continuing the analogy to unix commands)
and adding system prompt instructions about proper tool selection.
Note: I know the command is just called `find`, but that seemed too
general.
In my eval runs, the `file_search` example improved from 40% ± 10% to
98% ± 2%. The only assertion I'm seeing occasionally fail is "glob
starts with `**` or project". We can probably add some instructions in
that regard.
Release Notes:
- N/A
Instructs the model to include the fields that we display first in the
input object, so that e.g the user can see the path of a file while the
model generates the content.
Release Notes:
- N/A
This PR removes the `CountLanguageModelTokens` RPC message from collab.
We were only using this for Google AI models through the Zed provider
(which is only available to Zed staff).
For now we're returning `0`, but will bring back soon.
Release Notes:
- N/A
This PR uses Tree Sitter to show inline values while a user is in a
debug session.
We went with Tree Sitter over the LSP Inline Values request because the
LSP request isn't widely supported. Tree Sitter is easy for
languages/extensions to add support to. Tree Sitter can compute the
inline values locally, so there's no need to add extra RPC messages for
Collab. Tree Sitter also gives Zed more control over how we want to show
variables.
There's still more work to be done after this PR, namely differentiating
between global/local scoped variables, but it's a great starting point
to start iteratively improving it.
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
This PR is a quick follow-up to #29234 , which unfortunately broke
scrolling with the mouse in editors on main.
The linked PR introduced the possiblilty to completely disable scrolling
for editors. Unfortunately, it also disabled scrolling for editors by
default. This PR fixes this by re-enabling it by default.
This change also needs to be backported to v0.184.x. Otherwise, mouse
scrolling in the next preview release will not work!
Release Notes:
- N/A
Things this doesn't currently handle:
- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
- this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
- totally doable, just haven't gotten to it yet
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~
We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.
Release Notes:
- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Fix for error:
```log
2025-04-23T13:02:14-04:00 INFO [lsp] starting language server process. binary path: "/Users/peter/Library/Application Support/Zed/languages/rust-analyzer/rust-analyzer-2025-04-21", working directory: "/Users/peter/zcode/zed", args: []
2025-04-23T13:02:16-04:00 ERROR [lsp] failed to deserialize response from language server: data did not match any variant of untagged enum RunnableArgs at line 1 column 199. response from language server: "[{\"label\":\"cargo check --workspace\",\"kind\":\"cargo\",\"args\":{\"cwd\":\"/Users/peter/zcode/zed/crates/gpui/src/platform/linux\",\"overrideCargo\":null,\"cargoArgs\":[\"check\",\"--workspace\"],\"executableArgs\":[]}}]"
2025-04-23T13:02:16-04:00 WARN [project::lsp_store] LSP Runnables via rust-analyzer failed: failed to deserialize response
2025-04-23T13:02:16-04:00 ERROR [*unknown*] LSP Runnables via rust-analyzer failed: failed to deserialize response
```
Object is missing `environment`:
```json
[
{
"label": "cargo check --workspace",
"kind": "cargo",
"args": {
"cwd": "/Users/peter/zcode/zed/crates/gpui/src/platform/linux",
"overrideCargo": null,
"cargoArgs": ["check", "--workspace"],
"executableArgs": []
}
}
]
```
Follow-up to: https://github.com/zed-industries/zed/pull/28359
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR implements the `ToolCard` for the edit file tool, which allow us
to display an editor with a diff in the thread view with the changes
performed by the model.
- [x] Fix buffer sometimes displaying empty
- [x] Stop buffer from scrolling together with the thread
- [x] Fix multibuffer header sometimes appearing
- [x] Fix buffer height issue
- [x] Implement "full height" expand button
- [x] Add "Jump To File" functionality
- [x] Polish and refine styles
Release Notes:
- agent: Added diff preview cards in the thread view for edits performed
by the agent.
---------
Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Now we're more tolerant of invalid JSON coming back from the model
(possibly because it was incomplete and we're streaming), plus if we do
end up with invalid JSON once it has all streamed back, we report what
the malformed JSON actually was:
<img width="444" alt="Screenshot 2025-04-23 at 1 49 14 PM"
src="https://github.com/user-attachments/assets/480f5da7-869b-49f3-9ffd-8f08ccddb33d"
/>
Release Notes:
- N/A
TODO:
- [x] Make it work in the project diff:
- [x] Support non-singleton buffers
- [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers
Bonus:
- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~
Release Notes:
- Implemented initial support for resolving merge conflicts.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
When dragging the pane separator of the bottom dock to full window
height, the contents at the bottom of the dock and workspace window
overflowed the screen, becoming obscured. This happened because setting
a new size in resize_bottom_dock(...) was not taking in consideration
the top bounds of the workspace window, which caused the bottom bounds
of both dock and workspace to overflow. The issue was fixed by
subtracting the workspace.bounds.top() value to the dock's new size.
Closes#12966
Release Notes:
- N/A