Closes#25483
Currently, macOS doesn't support showing multi-keystroke shortcuts in
menu items. We can use an attributed string to differentiate them, but
that breaks consistency with traditional shortcuts.
This PR removes the hack of concatenating the multi-keystroke shortcut
to the title, as it looked a bit janky.
Release Notes:
- N/A
https://github.com/user-attachments/assets/a486ff2a-4aa1-4c0d-be6c-1dea2a8d60c8
- [x] Track buffer changes in `ScriptingSession`
- [x] Show edited files in thread
Reviewing diffs and displaying line counts will be part of an upcoming
PR.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Closes#26273
Release Notes:
- git: Fixes opening the branch selector in the commit modal with
cmd-option-b
- git: Truncates the branch selector in the commit modal
This PR makes `io.open` use our own implementation again, but instead of
the real filesystem, it will now use the project's to check file
metadata and perform read and writes using project buffers.
This also cleans up the `io.open` implementation by splitting it into
multiple methods, adds tests for various File I/O patterns, and fixes a
few bugs in read formats.
Release Notes:
- N/A
Final product:

Release Notes:
- Added more information about Git branches to the branch picker.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Fix KeyBinding::for_action() to use the active focus handle instead of
what was
rendered last.
This makes the UI consistently chose the cmd-escape binding for close
(because escape in the editor is editor::Cancel?),
so force it to be "escape"
Release Notes:
- git: Fixed escape tooltip in commit modal
Closes#23735
This PR fixes an issue where Zed shows a transparent title bar in
fullscreen mode on macOS instead of the default gray one.
When switching to fullscreen mode, we change the title bar appearance to
opaque. When exiting fullscreen mode, we check the existing
`appears_transparent` flag that we pass to gpui to decide whether to
change the title bar back to transparent or not.
Note: Regardless of the `appears_transparent` flag, gpui should always
show an opaque title bar in fullscreen mode to prevent a broken
appearance, as macOS always displays the title bar in fullscreen mode
upon mouse interaction.
https://github.com/user-attachments/assets/211fb185-239b-454e-ac7f-b93b25d33805
Release Notes:
- Fixed issue where Zed showed transparent titlebar in fullscreen mode
on macOS.
Closes#25086
Release Notes:
- Fixed a bug where file paths in the built in terminal of the format
`path/to/file.ext:row:col:description or error message` would not be
correctly identified as file paths due to the colon & additional text at
the end
Closes #ISSUE
Release Notes:
- Git Beta: Fixed a bug that caused the project diff not to update in
response to git-related events
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
"secondary" means "cmd" on macOS and "ctrl" on not macOS.
Release Notes:
- Added a "secondary" meta key to the zed keystroke parser, which maps
to 'cmd' on macOS and 'ctrl' off of macOS
Polish PR
- [ ] Horizontal scrollbar for git panel
- [ ] Allow shift clicking a checkbox in any section to stage the whole
section
- [ ] Clean up design of no changes/pending push state in panel
- [x] Ensure checkbox placeholder dot is centered in the checkbox
- [x] Improve spacing between elements in git panel entries
- [x] Update git branch icon to match branch selector text when disabled
- [x] Truncate last commit message less aggressively in panel
- [x] Clean up new panel header design
- [x] Remove `_background` version control keys (backgrounds are derived
from the foreground colors)
### Previous message truncation:
Before:

After:

### Make branch icon match when menu is disabled
Before:

After:

Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR decouples the scripting tool from the `Tool` trait while still
allowing it to be used as a tool from the model's perspective.
This will allow us to evolve the scripting tool as more of a first-class
citizen while still retaining the ability to have the model call it as a
regular tool.
Release Notes:
- N/A
We decided to expose scripting as tools again. We are aware of the UX
downsides of doing so, but we want to focus on getting it working well
first, and the model seems to make better use of it as an actual tool.
In the future, the tools API might support streaming. If it doesn't and
we need to ship, we can consider reverting this.
Release Notes:
- N/A
- Truncate branch names based on the width of the picker
- Use a footer for "Create branch" instead of a picker entry
Still to do:
- [x] Select the footer button when no matches and run the create logic
on `enter`
- [x] Make it possible to quickly select the footer button from the
keyboard when there are matches
Release Notes:
- Git Beta: Removed limitation that made it impossible to create a
branch from the branch picker when it too closely resembled an existing
branch name
Per a conversation with @nathansobo, have the Lua scripts run
unsandboxed for now (while this feature is behind the staff feature
flag).
Release Notes:
- N/A
Closes#20658
Now, when the "Go to Line" palette is open:
- Clicking on the editor will dismiss the palette without changing the
scroll position. (PR change)
- Pressing Enter will jump to the line number entered in the palette.
(Unchanged)
- Pressing Escape will jump back to the previous cursor location.
(Unchanged)
Release Notes:
- Fixed an issue where clicking the editor with the mouse while the "Go
to Line" palette is open would cause it to jump to the previous scroll
position.
Was dabbling on the shaders these past few days and felt like we could
have the WGSL logo. This is based on the logo found on the GPU Web
repository: https://github.com/gpuweb/gpuweb/tree/main/logo
Release Notes:
- N/A
Closes#25421
This PR adds support for external file managers to show Zed as an option
in the "Open With" context menu for directories on macOS.
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/c52acd48-73c4-47be-8683-6950e0371b73"
/>
Release Notes:
- Added support for opening folders in Zed from third-party macOS file
managers like Path Finder and Super Charge through their "Open With"
menu.
This PR includes lots of small fixes to get our `build.nix` and
`shell.nix` back to a working state.
I've tested this by running `cargo run` (inside the devshell) and `nix
run` on x86 nixos and arm64 darwin machines. I'd appreciate it if others
could test building inside the devshell to double-check that it's not
just working because I happen to have some system-level packages
installed, as well as seeing if it works on other platforms (non-nixos
linux, arm linux, x86 darwin).
I couldn't get the full test suite (`cargo nextest run --workspace`)
passing in the devshell on darwin, but they _are_ all passing on nixos.
nixpkgs [disables some of our
tests](92d11f06d5/pkgs/by-name/ze/zed-editor/package.nix (L226-L234))
that apparently fail or are flakey on hydra, but they don't know why.
I'm going to punt on debugging those for now, especially given that they
seem to be working for me. I'm also unsure of whether we actually want
the nix checkPhase to run the full test suite (it's currently not
passing `--workspace`) given that we have separate CI that should
enforce that those pass on all PRs.
Here's an overview of the changes made:
- Fix our `generate-licenses` script
- Relaxes the `cargo-about` version requirement slightly so it doesn't
try to install an older binary when the nixpkgs one is newer than our
requirement
- Add a workaround for [this cargo-about
issue](https://github.com/zed-industries/zed/issues/19971) obviating the
need for the patching done in the nixpkgs package
- Set the new `--frozen` flag to avoid network access/mutating the
lockfile
- Use dynamic webrtc lib from nixpkgs, and fixes up the build script in
webrtc-sys that hardcodes it to be statically linked.
- Use `inputsFrom` in `shell.nix` and avoid duplicating everything from
`build.nix`
- Add a temporary workaround for an [upstream crane
bug](https://github.com/ipetkov/crane/issues/808).
- Fix shebangs in our `script` dir to not hard-code `/bin/bash`
There are still a bunch of issues that aren't resolved here, I'll make a
tracking issue for those and try to land this first just to get back to
an unbroken state. Eventually among other things I'd like to use a
`libgit2` from `staticPkgs` and musl cross compilation to build the
remote server under nix, and then add that as a separate flake output
and include it in the shell's `inputsFrom` list.
Thanks @niklaskorz, @GaetanLepage, @bbigras and all the other nixpkgs
maintainers that have kept the `zed-editor` package working and up to
date! I seriously considered just making our flake `overrideAttrs` the
package in nixpkgs given how well maintained it is.
Thanks @WeetHet for your volunteer maintinance of this flake. I
referenced #24953 while working on these fixes, and I'd love to
collaborate on adding some of those pieces like treefmt and a github
action. If you're interested I'd really appreciate some help debugging
why crane's `buildDepsOnly` isn't working for us. I'm assuming it'd make
our `nix build` times go way down from the improved dep caching if we
could get it working.
Thanks @rrbutani for all the help on this PR 💙.
Release Notes:
- N/A
---------
Co-authored-by: Rahul Butani <rrbutani@users.noreply.github.com>
Co-authored-by: Rahul Butani <rr.butani@gmail.com>