Commit graph

569 commits

Author SHA1 Message Date
Michael Sloan
24c94d474e
gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Remco Smits
ad76db7244
debugger: Add variable watchers (#32743)
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).

This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.


https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e

------

**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
  - [x] basic test
  - [x] test step debugging

Release Notes:

- Debugger Beta: Add support for variable watchers

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-20 20:45:55 +00:00
Piotr Osiewicz
db99d7131e
debugger: Add onboarding modal (#32961)
- **debugger: Add debugger onboarding modal (wip)**
- **woops**

Release Notes:

- debugger: Added the onboarding modal.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
2025-06-18 18:44:02 +00:00
Danilo Leal
d280c95d91
agent: Suggest turning burn mode on when close to the context window limit (#32691)
Previously, upon getting close to reaching the context window, we'd just
suggest creating a new thread using the summary of the current one. Now,
we also suggest turning burn mode on as an alternative action to solve
the context window problem.

Release Notes:

- agent: Added a suggestion to turn burn mode on when getting close to
the context window limit.
2025-06-13 11:41:17 -03:00
Danilo Leal
29f3e62850
ui: Refactor the Callout component (#32684)
What motivated me to refactor this component was the fact that I wanted
a new variant to allow having _two CTAs_ instead of just one. This
variant should work with either a single or multiline description. But,
given we were using a `Callout::single_line` and `Callout::multi_line`
API, I'd then need to have both `Callout::single_line_one_button` and
`Callout::single_line_two_buttons` type of variants, which just points
to a combinatorial problem.

With this refactor, the Callout now follows the same structure of the
Banner component, where it's all `Callout::new` and every method is
passed as if they were props in a React component, allowing for a more
flexible design where you can customize button styles. Also made it
slightly more robust for wrapping and removed the top border as that
should be defined by the place it is being used in.

Release Notes:

- N/A
2025-06-13 10:03:32 -03:00
Finn Evers
2fe1293fba
Improve cursor style behavior for some draggable elements (#31965)
Follow-up to #24797

This PR ensures some cursor styles do not change for draggable elements
during dragging. The linked PR covered this on the higher level for
draggable divs. However, e.g. the pane divider inbetween two editors is
not a draggable div and thus still has the issue that the cursor style
changes during dragging. This PR fixes this issue by setting the hitbox
to `None` in cases where the element is currently being dragged, which
ensures the cursor style is applied to the cursor no matter what during
dragging.

Namely, this change fixes this for
- non-div pane dividers
- minimap slider and the
- editor scrollbars

and implements it for the UI scrollbars (Notably, UI scrollbars do
already have `cursor_default` on their parent container but would not
keep this during dragging. I opted out on removing this from the parent
containers until #30194 or a similar PR is merged).


https://github.com/user-attachments/assets/f97859dd-5f1d-4449-ab92-c27f2d933c4a

Release Notes:

- N/A
2025-06-06 16:56:27 -04:00
Michael Sloan
d801b7b12e
Fix bindings_for_action handling of shadowed key bindings (#32220)
Fixes two things:

* ~3 months ago [in PR
#26420](https://github.com/zed-industries/zed/pull/26420/files#diff-33b58aa2da03d791c2c4761af6012851b7400e348922d64babe5fd48ac2a8e60)
`bindings_for_action` was changed to return bindings even when they are
shadowed (when the keystrokes would actually do something else).

* For edit prediction keybindings there was some odd behavior where
bindings for `edit_prediction_conflict` were taking precedence over
bindings for `edit_prediction` even when the `edit_prediction_conflict`
predicate didn't match. The workaround for this was #24812. The way it
worked was:

    - List all bindings for the action

- For each binding, get the highest precedence binding with the same
input sequence

- If the highest precedence binding has the same action, include this
binding. This was the bug - this meant that if a binding in the keymap
has the same keystrokes and action it can incorrectly take display
precedence even if its context predicate does not pass.

- Fix is to check that the highest precedence binding is a full match.
To do this efficiently, it's based on an index within the keymap
bindings.

Also adds `highest_precedence_binding_*` variants which avoid the
inefficiency of building lists of bindings just to use the last.

Release Notes:

- Fixed display of keybindings to skip bindings that are shadowed by a
binding that uses the same keystrokes.
- Fixed display of `editor::AcceptEditPrediction` bindings to use the
normal precedence that prioritizes user bindings.
2025-06-06 06:24:59 +00:00
Michael Sloan
9086784038
gpui: Support hitbox blocking mouse interaction except scrolling (#31712)
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:

* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.

Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.

GPUI changes:

* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`

* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.

* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.

    - `false` for that bool is now `HitboxBehavior::Normal`.

    - `true` for that bool is now `HitboxBehavior::BlockMouse`.
    
    - The new mode is `HitboxBehavior::BlockMouseExceptScroll`.

* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.

Release Notes:

- N/A
2025-05-29 21:41:15 +00:00
Smit Barmase
6545c5ebe0
linux: Fix crash when switching repository via git panel (#31556)
Closes #30409

Handles edge case where `f32` turns into `Nan` and causes panic down the
code.

Release Notes:

- Fixed issue where Zed crashes on switching repository via git panel on
Linux.
2025-05-28 05:26:00 +05:30
Danilo Leal
0731097ee5
agent: Improve consecutive tool call UX and rebrand Max Mode (#31470)
This PR improves the consecutive tool call UX by allowing users to
quickly continue an interrupted with one-click. What we do here is
insert a hidden "Continue" message that will just nudge the LLM to keep
going. We're also using the opportunity to upsell the previously called
"Max Mode", now rebranded as "Burn Mode", which allows users to don't be
interrupted anymore if they ever have 25 consecutive tool calls again.

Release Notes:

- agent: Improve consecutive tool call UX by allowing users to quickly
continue an interrupted thread with one click.

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-05-27 19:44:10 -03:00
Finn Evers
233b73b385
ui: Implement hover color for scrollbar component (#25525)
This PR implements color changing for the scrollbar component based upon
user mouse interaction.


https://github.com/user-attachments/assets/2fd14e2d-cc5c-4272-906e-bd39bfb007e4


This PR also already adds the state for a scrollbar being actively
dragged. However, as themes currently do not provide a color for this
scenario, this implementation re-uses the hover color as a placeholder
instead. If this feature is at all wanted, I can quickly open up a
follow-up PR which adds support for that property to themes as well as
this component.

Release Notes:

- Added hover state to scrollbars outside of the editor.
2025-05-27 18:16:04 -04:00
Michael Sloan
649072d140
Add a live Rust style editor to inspector to edit a sequence of no-argument style modifiers (#31443)
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.


https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c

Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.

Release Notes:

* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
2025-05-26 17:43:57 +00:00
Finn Evers
d312a13f8a
ui: Fix content shift when selecting last tab (#31266)
Follow-up to #29061

This PR ensures that the last tab does not flicker when either
selecting. It also fixes an issue where the layout would shift in the
new last tab when closing the last tab.


https://github.com/user-attachments/assets/529a2a92-f25c-4ced-a992-fb6b2d3b5f61

This happened because in #29061, the left padding was removed due to
issues with borders. However, the padding is relevant for the content to
not shift (we are basically doing border-box sizing manually here).
Instead, we need to remove the padding on the right side, as there is
already a border present on the right side and this padding would make
the last tab slightly larger than all other tabs.


https://github.com/user-attachments/assets/c3a10b3c-4a1d-4160-9b68-7538207bb46e


Release Notes:

- Removed a small flicker when selecting or closing the last tab in a
pane.
2025-05-24 23:36:51 +03:00
Michael Sloan
ab59982bf7
Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00
smit
1cad1cbbfc
Add Code Actions to the Toolbar (#31236)
Closes issue #31120.


https://github.com/user-attachments/assets/a4b3c86d-7358-49ac-b8d9-e9af50daf671

Release Notes:

- Added a code actions icon to the toolbar. This icon can be disabled by
setting `toolbar.code_actions` to `false`.
2025-05-23 16:55:29 +05:30
Cole Miller
b2a92097ee
debugger: Add actions and keybindings for opening the thread and session menus (#31135)
Makes it possible to open and navigate these menus from the keyboard.

I also removed the eager previewing behavior for the thread picker,
which was buggy and came with a jarring layout shift.

Release Notes:

- Debugger Beta: Added the `debugger: open thread picker` and `debugger:
open session picker` actions.
2025-05-21 20:56:39 -04:00
Mikayla Maki
315321bf8c
Add end of service notifications (#30982)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-05-20 00:20:00 +00:00
Marshall Bowers
03419da6f1
ui_macros: Remove DerivePathStr macro (#30862)
This PR removes the `DerivePathStr` macro, as it is no longer used.

Also removes the `PathStaticStr` macro from `gpui_macros`, which was
also unused.

Release Notes:

- N/A
2025-05-17 10:05:55 +00:00
Marshall Bowers
4d827924f0
ui: Remove usage of DerivePathStr macro (#30861)
This PR updates the `KnockoutIconName` and `VectorName` enums to
manually implement the `path` method instead of using the
`DerivePathStr` macro.

Release Notes:

- N/A
2025-05-17 09:05:58 +00:00
Nate Butler
e26620d1cf
gpui: Add a standard text example (#30747)
This is a dumb first pass at a standard text example. We'll use this to
start digging in to some text/scale rendering issues.

There will be a ton of follow-up features to this, but starting simple.

Release Notes:

- N/A
2025-05-16 17:35:44 +02:00
Marshall Bowers
23d42e3eaf
agent: Use inventory for AgentPreview (#30740)
This PR updates the `AgentPreview` to use `inventory` instead of
`linkme`.

Release Notes:

- N/A
2025-05-15 08:36:13 +00:00
tidely
bc99a86bb7
Reduce allocations (#30693)
Removes a unnecessary string conversion and some clones

Release Notes:

- N/A
2025-05-14 18:29:28 +02:00
Nate Butler
dce6e96c16
debugger: Tidy up dropdown menus (#30679)
Before
![CleanShot 2025-05-14 at 13 22
44@2x](https://github.com/user-attachments/assets/c6c06c5c-571d-4913-a691-161f44bba27c)

After
![CleanShot 2025-05-14 at 13 22
17@2x](https://github.com/user-attachments/assets/0a25a053-81a3-4b96-8963-4b770b1e5b45)

Release Notes:

- N/A
2025-05-14 11:32:51 +00:00
Finn Evers
4280bff10a
Reapply "ui: Account for padding of parent container during scrollbar layout" (#30577)
This PR reapplies #27402 which was reverted in
https://github.com/zed-industries/zed/pull/30544 due to the issue
@ConradIrwin reported in
https://github.com/zed-industries/zed/pull/27402#issuecomment-2871745132.
The reported issue is already present on main but not visible, see
https://github.com/zed-industries/zed/pull/27402#issuecomment-2872546903
for more context and reproduction steps.

The fix here was to move the padding for the hover popover up to the
parent container. This does not fix the underlying problem but serves as
workaround without any disadvantages until a better solution is found. I
would currently guess that the underlying issue might be related to some
rem-size calculations for small font sizes or something similar (e.g.
https://github.com/zed-industries/zed/pull/22732 could possibly be
somewhat related).

Notably, the fix here does not cause any difference in layouting (the
following screenshots are actually distinct images), yet fixes the
problem at hand.

### Default font size (`15px`) 

| `main` | This PR |
| --- | --- |
|
![main_large](https://github.com/user-attachments/assets/66d38827-9023-4f78-9ceb-54fb13c21e41)
|![PR](https://github.com/user-attachments/assets/7af82bd2-2732-4cba-8d4b-54605d6ff101)
|

### Smaller font size (`12px`)

| `main` | This PR |
| --- | --- |
|
![pr_large](https://github.com/user-attachments/assets/d43be6e6-6840-422c-baf0-368aab733dac)
|
![PR](https://github.com/user-attachments/assets/43f60b2b-2578-45d2-bcab-44edf2612ce2)
|

Furthermore, for the second scenario, the popover would be scrollable on
main. As there is no scrollbar in the second image for this PR, this no
longer happens with this branch.


Release Notes:

- N/A
2025-05-14 13:26:14 +02:00
Conrad Irwin
f0f0a52793
Revert "ui: Account for padding of parent container during scrollbar layout (#27402)" (#30544)
This reverts commit 82a7aca5a6.

Release Notes:

- N/A
2025-05-12 09:47:04 +00:00
Finn Evers
82a7aca5a6
ui: Account for padding of parent container during scrollbar layout (#27402)
Closes https://github.com/zed-industries/zed/issues/23386

This PR updates the scrollbar-component to account for padding present
in the parent container.

Since the linked issue was opened,
https://github.com/zed-industries/zed/pull/25288 improved the behaviour
so that the scrollbar does allow scrolling the entire container, however
the scrollbar thumb still does not go the entire way to the bottom. This
can be seen here:


https://github.com/user-attachments/assets/89204355-e6b8-428b-9fa9-bb614051b6fa

This happens because during layouting of the scrollbar, padding of the
parent container is not taken into account. The scrollbar thumb size is
calculated as if no padding was present.

With this change, padding is now included in the calculation, which
resolves the issue:


https://github.com/user-attachments/assets/1d4c62e0-4555-4332-a9ab-4e114684b4b3

The change here is to store the calculated content size during prepaint
_including_ padding and use this for layouting the scrollbar. This
ensures that the actual scroll max and the content size are always in
sync. Furthermore, the existing `TODO`-comment is also resolved, as we
now no longer look at the size of the last child but the actual parent
size instead.

This also removes an existing panic of the scrollbar-component in cases
where the content size was 0, which was previously not accounted for
(this never happened in practice so far, for example because of the
padding added here:

43712285bf/crates/editor/src/hover_popover.rs (L802-L809)
which prevented the container size from ever being 0).

---

Lastly, as I was wiring through the changes of the `content_size` I
noticed that some code was duplicated during the initial layouting as
well as in the click handlers. I refactored this in the second commit to
use `along` where possible as well as computing the new click offset in
one closure which can be passed to both event listeners. As always,
should any of these changes not be wanted, feel free to let me know and
I will revert these.

Looking forward to your feedback 😄 

Release Notes:

- Fixed scrollbars sometimes not scrolling all the way to the bottom.
2025-05-11 21:40:45 +02:00
Danilo Leal
00292450e0
agent: Show delete thread icon buttons on hover/focus (#30370)
This PR's main goal is to show the delete thread button when the list
item is either focused or hovered. In order to do that, we ended up
refactoring (i.e., merging) the `PastThread` and `PastContext` elements
into a single `HistoryElementEntry` that already matches to the entry
type (i.e., context or thread).

Release Notes:

- agent: Simplify the UI by showing the delete thread icon button only
on hover or focus.

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-05-09 12:55:40 -03:00
Cole Miller
9cff5cfe3a
agent: Keyboard navigation improvements (#30274)
- Fix `ctrl-p` not working in the model selector
- Select first entry when opening the context picker

Release Notes:

- Fixed `menu::SelectPrevious` keybindings not working in the agent
panel's model selector.
2025-05-09 13:52:06 +00:00
Anthony Eid
7bc3f74cab
Fix panel button context menu overlap with tooltip hint (#30108)
This fix works by disabling the tooltip whenever the menu is being
rendered.

### Before

![image](https://github.com/user-attachments/assets/0b275931-fd1f-4748-88dd-cb76a52f8810)
### After

![image](https://github.com/user-attachments/assets/7260eb48-3a24-43ee-8df7-b6c48e8a4024)


Release Notes:

- Fix panel button tooltip overlapping with the panel button's right
click menu
2025-05-07 12:33:13 +00:00
Bennet Bo Fenner
80236d0bb9
agent: Handle context servers that do not provide a configuration in MCP setup dialog (#30023)
<img width="674" alt="image"
src="https://github.com/user-attachments/assets/0ccb89e2-1dc1-4caf-88a7-49159f43979f"
/>
<img width="675" alt="image"
src="https://github.com/user-attachments/assets/790e5d45-905e-45da-affa-04ddd1d33c65"
/>

Release Notes:

- N/A
2025-05-06 17:18:49 +00:00
Nate Butler
c5d8407df4
component: Component crate cleanup (#29967)
This PR further organizes and documents the component crate. It:

- Simplifies the component registry
- Gives access to `ComponentMetadata` sooner
- Enables lookup by id in preview extension implementations
(`ComponentId` -> `ComponentMetadata`)
- Should slightly improve the performance of ComponentPreview

It also brings component statuses to the Component trait:

![CleanShot 2025-05-05 at 23 27
11@2x](https://github.com/user-attachments/assets/dd95ede6-bc90-4de4-90c6-3e5e064fd676)

![CleanShot 2025-05-05 at 23 27
40@2x](https://github.com/user-attachments/assets/9520aece-04c2-418b-95e1-c11aa60a66ca)

![CleanShot 2025-05-05 at 23 27
57@2x](https://github.com/user-attachments/assets/db1713d5-9831-4d00-9b29-1fd51c25fcba)

Release Notes:

- N/A
2025-05-06 03:41:52 +00:00
Mikayla Maki
b214c9e4a8
Fix profile menu hover flickering due to documentation asides (#29958)
Fixes https://github.com/zed-industries/zed/issues/29909 

🍐'd with @nathansobo 

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2025-05-05 23:05:47 +00:00
Nate Butler
9568fa1166
Add Zed Pro Trial Upsell (#29938)
This PR adds an upsell to try Zed Pro

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-05-05 18:46:54 -04:00
Nate Butler
a72ade8762
Show prompt usage in agent overflow menu (#29922)
This PR adds prompt usage information, and easy access to managing your
account, to the agent overflow menu:

![CleanShot 2025-05-05 at 10 04
20@2x](https://github.com/user-attachments/assets/337a1a0b-6f71-49a0-9fe7-4fbf2ec1fc27)

Currently this UI will only show after making a request. We'll work on
eagerly getting the usage info later.

Release Notes:

- Added current prompt usage information to the agent menu (`...`) for
Zed AI users
2025-05-05 14:22:36 +00:00
Marshall Bowers
3e2abbf53b
ui: Make Callout constructors more flexible (#29895)
This PR updates the `Callout` constructors to be more flexible by
accepting `impl Into<SharedString>`s.

Release Notes:

- N/A
2025-05-05 01:18:48 +00:00
Nate Butler
fe177f5d69
agent: Add UI for upsell scenarios (#29805)
Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-05-05 00:48:06 +00:00
Marshall Bowers
7f8e3fd482
ui: Implement ParentElement for Banner (#29834)
This PR implements the `ParentElement` trait for the `Banner` component
so that it can use the real children APIs instead of a bespoke one.

Release Notes:

- N/A
2025-05-03 02:36:53 +00:00
Danilo Leal
5053562e28
agent: Refresh the profile selector and modal design (#29816)
- [x] Separate MCP servers from tools in the profile customization modal
view
- [x] Group MCP tools in the MCP picker and add a heading
- [x] Separate bult-in profiles from custom ones in the dropdown
selector
- [x] Separate bult-in profiles from custom ones in the modal
- [ ] Enable looping through items via keybinding without opening the
dropdown (will be done on a follow-up PR)
- [ ] Stretch: Focus on the currently active item upon opening the
dropdown (will be done on a follow-up PR)

Release Notes:

- N/A

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
2025-05-02 20:34:36 -03:00
Richard Feldman
d7e181576e
Respect cursor_pointer when a ButtonLike is disabled (#29737)
This is desirable for when we want to use a `ButtonLike` to show a
tooltip over an icon, and we don't want it to show the "not allowed"
cursor on hover.

Release Notes:

- N/A
2025-05-01 15:34:40 -04:00
Danilo Leal
122af4fd53
agent: Show nav dropdown close button only on hover (#29732) 2025-05-01 11:21:57 -03:00
Nate Butler
8c03934b26
welcome: Theme preview tile (#29689)
![CleanShot 2025-04-30 at 13 26
44@2x](https://github.com/user-attachments/assets/f68fefe2-84a1-48b7-b9a2-47c2547cd06b)


- Adds the ThemePreviewTile component, used for upcoming onboarding UI
- Adds the CornerSolver utility for resolving correct nested corner
radii

Release Notes:

- N/A
2025-04-30 17:46:11 +00:00
Danilo Leal
b1395c5fdf
agent: Add new panel navigation dropdown (#29539)
- [x] Ensure what appears in the dropdown is really what is accurate
- [x] Ensure keyboard navigation works:
  - [x] Switching tabs with `enter`
  - [x] Closing items from the menu item
  - [x] Opening the dropdown
  - [x] Focus assistant panel on dismiss
- [x] Add ability to close items from the dropdown menu
- [x] Persistence
- [x] Correct behavior when opening a text thread

Release Notes:

- agent: Added a navigation menu that shows the recently opened threads.
The button to see the full history view has been changed inside this
menu.

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-04-29 21:58:45 -03:00
Danilo Leal
ba3d82629e
ui: Add inline_code method to label (#29306)
This makes it easy to have a label that looks like Markdown inline code
via the `inline_code(cx)` method.

Release Notes:

- N/A
2025-04-23 19:27:56 -03:00
Danilo Leal
bfb2ed3824
ui: Add .color method to the Switch (#29074)
This allows to pass, for example, `.color(SwitchColor::Accent)` to the
Switch component and have it render differently.

<img
src="https://github.com/user-attachments/assets/c60bac8a-c5ae-4693-912a-c754e5081f45"
width="550"/>

Release Notes:

- N/A
2025-04-21 10:56:42 -03:00
Danilo Leal
cc2fcb2f42
agent: Add item to add custom MCP server in the panel's menu (#29091)
This is based on user feedback that the Agent Panel menu was only
linking to extensions as a way to add MCP servers while we also support
adding "custom" servers, too, which don't go through the extensions
flow.

Release Notes:

- N/A
2025-04-19 12:09:50 -03:00
Smit Barmase
3932a6c51e
pane: Fix double or invisible borders in tab bar (#29061)
Invisible borders:
<img width="349" alt="Screenshot 2025-04-18 at 3 59 03 PM"
src="https://github.com/user-attachments/assets/a3a43885-ce87-4fcf-864a-d730fea1551e"
/>
<img width="547" alt="Screenshot 2025-04-18 at 8 23 15 PM"
src="https://github.com/user-attachments/assets/1f8669a8-f893-4c58-ba30-025be1bc733f"
/>

Double borders:
<img width="295" alt="Screenshot 2025-04-18 at 3 56 48 PM"
src="https://github.com/user-attachments/assets/7b4ae42d-c7fd-478c-97ce-10abefe4a482"
/>

Release Notes:

- N/A
2025-04-18 22:32:22 +05:30
João Marcos
6ffd3f034f
Don't display MacOS key symbols in Linux (#29016)
Release Notes:

- Fix MacOS key symbols being displayed in other platforms.
2025-04-17 21:48:00 -03:00
Marshall Bowers
c2cd4fd7a1
agent: Show request usage in the panel (#29006)
This PR adds a banner showing request usage in the Agent panel:

<img width="640" alt="Screenshot 2025-04-17 at 5 51 46 PM"
src="https://github.com/user-attachments/assets/e0eb036c-57c1-441c-bbab-7dab1c6e56d9"
/>

Only visible to users on the new billing.

Note to Joseph: Doesn't need to be cherry-picked to Preview.

Release Notes:

- N/A

---------

Co-authored-by: Nate <nate@zed.dev>
2025-04-17 22:16:57 +00:00
Agus Zubiaga
0286b8ab3e
agent: Fix conversation token usage and estimate unsent message (#28878)
The UI was mistakenly using the cumulative token usage for the token
counter. It will now display the last request token count, plus an
estimation of the tokens in the message editor and context entries that
haven't been sent yet.


https://github.com/user-attachments/assets/0438c501-b850-4397-9135-57214ca3c07a

Additionally, when the user edits a message, we'll display the actual
token count up to it and estimate the tokens in the new message.

Note: We don't currently estimate the delta when switching profiles. In
the future, we want to use the count tokens API to measure every part of
the request and display a breakdown.

Release Notes:

- agent: Made the token count more accurate and added back estimation of
used tokens as you type and add context.

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-04-16 16:27:36 -03:00
Bennet Bo Fenner
456e54b87c
agent: Add websearch tool (#28621)
Staff only for now. We'll work on making this usable for non zed.dev
users later

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-16 19:25:00 +02:00