This PR doesn't change any logic, it just cleans up some naming and
style in the windows platform layer.
* Rename `WindowsWindowStatePtr` to `WindowsWindowInner`, since it isn't
a pointer type.
* Move window event handler methods into an impl on this type, so that
all of the `state_ptr: &Rc<WindowsWindowInner>` parameters can just be
replaced with `&self`.
* In window creation, use a `match` instead of a conditional followed by
an unwrap
There's a lot of whitespace in the diff, so view it with `w=1`.
Release Notes:
- N/A
Closes#33700
The option shows up as an icon that appears on entries that would create
a new branch. You can also branch from the default by secondary
confirming, which the icon has a tooltip for as well.
We based the default branch on the results from this command: `git
symbolic-ref refs/remotes/upstream/HEAD` and fallback to `git
symbolic-ref refs/remotes/origin/HEAD`
Release Notes:
- Add option to create a branch from a default branch in git branch
picker
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes#26216, Closes#35517
Now we prompt user if buffer save failed, asking them to close without
saving or cancel the action.
Release Notes:
- Fixed issue where closing read-only or deleted buffer would not close
that tab.
Co-authored-by: Lukas Wirth <lukas@zed.dev>
I'm not sure when we've lost that notify, but it's causing the time to
first search result equal to the time to run the whole search, which is
not great.
Co-authored-by: Remco <djsmits12@gmail.com>
This discussion has originally started in #35444
Release Notes:
- Improved project search speed.
Co-authored-by: Remco <djsmits12@gmail.com>
Even after #35327 edit predictions were still being queried and shown
after setting `"disable_ai": true`
Also moves `DisableAiSettings` to the `project` crate so that it gets
included in tests via existing use of `Project::init_settings(cx)`.
Release Notes:
- Fixed `"disable_ai": true` setting disabling edit predictions.
This PR updates the OpenAI compatible API section clarifying that API
keys aren't stored in the `settings.json`. It also updates the JSON as
some fields are not available anymore.
Release Notes:
- docs: Updated the OpenAI compatible API section to clarify API keys
aren't stored in your `settings.json`.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.
Closes https://github.com/zed-industries/zed/issues/35576
Release Notes:
- N/A
This fixes a regression introduced in
https://github.com/zed-industries/zed/pull/35471, where we treated
stored credentials as invalid when failing to retrieve the authenticated
user for any reason. This had the side effect of triggering the auth
flow even when e.g. the client/server had temporary networking issues.
This pull request changes the logic to only trigger authentication when
getting a 401 from the server.
Release Notes:
- N/A
building on opensuse fails without `libx11-devel`
**Repro:**
```bash
$ cd $(mktemp -d)
$ git clone https://github.com/zed-industries/zed .
$ docker run --rm -it -v $(pwd):/zed -w /zed opensuse/tumbleweed
(opensuse) $ curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
(opensuse) $ ./script/linux
(opensuse) $ cargo build --release
```
**Expected:** to work
**Actual:**
```
thread 'main' panicked at /root/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/x11-2.21.0/build.rs:42:14:
called `Result::unwrap()` on an `Err` value:
pkg-config exited with status code 1
> PKG_CONFIG_ALLOW_SYSTEM_LIBS=1 PKG_CONFIG_ALLOW_SYSTEM_CFLAGS=1 pkg-config --libs --cflags x11 'x11 >= 1.4.99.1'
The system library `x11` required by crate `x11` was not found.
The file `x11.pc` needs to be installed and the PKG_CONFIG_PATH environment variable must contain its parent directory.
The PKG_CONFIG_PATH environment variable is not set.
HINT: if you have installed the library, try setting PKG_CONFIG_PATH to the directory containing `x11.pc`.
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
warning: build failed, waiting for other jobs to finish...
```
- We no longer move through history if a message has been edited by the
user -
It is possible to navigate back down to an empty message
Co-authored-by: Cole Miller <cole@zed.dev>
Release Notes:
- N/A
Co-authored-by: Cole Miller <cole@zed.dev>
This is consistent with there being no copilot expecific variant of
`editor::AcceptEditPrediction`. It also fixes a case where the
`disable_ai: true` has effects at init time that aren't undone when
changed, added in #35327.
Release Notes:
- N/A
Closes#34094
Bug in https://github.com/zed-industries/zed/pull/11157
**Context:**
In https://github.com/zed-industries/zed/pull/31872, we added logic to
avoid re-querying language server completions
(`textDocument/completion`) when possible. This means the list of
`lsp::CompletionItem` objects we have might be stale and not contain
accurate data like `text_edit`, which is only valid for the buffer at
the initial position when these completions were requested. We don't
really care about this because we already extract all the useful data we
need (like insert/replace ranges) into `Completion`, which converts
`text_edit` to anchors. This means further user edits simply push/move
those anchors, and our insert/replace ranges persist for completion
accept.
```jsonc
// on initial textDocument/completion
"textEdit":{"insert":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}},"replace":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}}
```
However, for showing documentation of visible `Completion` items, we
need to call resolve (`completionItem/resolve`) with the existing
`lsp::CompletionItem`, which returns the same `text_edit` and other
existing data along with additional new data that was previously
optional, like `documentation` and `detail`.
**Problem:**
This new data like `documentation` and `detail` doesn't really change on
buffer edits for a given completion item, so we can use it. But
`text_edit` from this resolved `lsp::CompletionItem` was valid when the
the initial (`textDocument/completion`) was queried but now the
underlying buffer is different. Hence, creating anchors from this ends
up creating them in wrong places.
```jsonc
// calling completionItem/resolve on cached lsp::CompletionItem results into same textEdit, despite buffer edits
"textEdit":{"insert":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}},"replace":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}}
```
It looks like the only reason to override the new text and these ranges
was to handle an edge case with `typescript-language-server`, as
mentioned in the code comment. However, according to the LSP
specification for [Completion
Request](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_completion):
> All other properties (usually sortText, filterText, insertText and
textEdit) must be provided in the textDocument/completion response and
**must not be changed during resolve.**
If any language server responds with different `textEdit`, `insertText`,
etc. in `completionItem/resolve` than in `textDocument/completion`, they
should fix that. Bug in this case in `typescript-language-server`:
https://github.com/typescript-language-server/typescript-language-server/pull/303#discussion_r869102064
We don't really need to override these at all. Keeping the existing
Anchors results in correct replacement.
Release Notes:
- Fixed issue where in some cases there would be an extra `}` at the end
of imports when accepting completions.
Closes #ISSUE
Serializes the onboarding page to the database to ensure that if Zed is
closed during onboarding, re-opening Zed restores the onboarding state
and the most recently active page (Basics, Editing, etc) restored. Also
has the nice side effect of making dev a bit nicer as it removes the
need to re-open onboarding and navigate to the correct page on each
build.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This allows debugging Zed with Renderdoc, and also fixes an issue where
glyphs' bounds were miscalculated for certain sizes and scale factors.
Release Notes:
- N/A
---------
Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
This pull request should be idempotent, but lays the groundwork for
avoiding to connect to collab in order to interact with AI features
provided by Zed.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR starts the work on the AI onboarding page as well as the
configuration modal
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Fix for potential race when loading HTML and JS languages (JS is
slower). Wait for both to load before continue tests.
Observed failure on linux:
[job](https://github.com/zed-industries/zed/actions/runs/16662438526/job/47162345259)
as part of https://github.com/zed-industries/zed/pull/35436
```
thread 'editor_tests::test_autoclose_with_embedded_language' panicked at crates/editor/src/editor_tests.rs:8724:8:
assertion failed: `(left == right)`: unexpected buffer text
Diff < left / right > :
<body><>
<script>
< var x = 1;<>
> var x = 1;<
</script>
</body><>
```
Inserted `<` incorrect gets paired bracket inserted `>`.
I believe because the JS language injection hasn't fully loaded.
Release Notes:
- N/A
This PR updates the Agent panel to work with the `CloudUserStore`
instead of the `UserStore`, reducing its reliance on being connected to
Collab to function.
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>