Similar to https://github.com/zed-industries/zed/pull/32683, checking
mouse hovered in `mouse_move` instead of `prepaint` for diff hunk
controls.
Release Notes:
- Fixed issue where diff hunk controls were not visible on mouse hover
when `cursor_blink` is `false`.
Previously, upon getting close to reaching the context window, we'd just
suggest creating a new thread using the summary of the current one. Now,
we also suggest turning burn mode on as an alternative action to solve
the context window problem.
Release Notes:
- agent: Added a suggestion to turn burn mode on when getting close to
the context window limit.
This PR reorders the `Model` variants in the `anthropic` crate in
descending order.
Newer/more powerful models at the top -> older/less powerful models at
the bottom.
Release Notes:
- N/A
What motivated me to refactor this component was the fact that I wanted
a new variant to allow having _two CTAs_ instead of just one. This
variant should work with either a single or multiline description. But,
given we were using a `Callout::single_line` and `Callout::multi_line`
API, I'd then need to have both `Callout::single_line_one_button` and
`Callout::single_line_two_buttons` type of variants, which just points
to a combinatorial problem.
With this refactor, the Callout now follows the same structure of the
Banner component, where it's all `Callout::new` and every method is
passed as if they were props in a React component, allowing for a more
flexible design where you can customize button styles. Also made it
slightly more robust for wrapping and removed the top border as that
should be defined by the place it is being used in.
Release Notes:
- N/A
We recently fixed the issue of `cx.notify` on every mouse move event
https://github.com/zed-industries/zed/pull/32408. As this perf bug was
there for a long time, we made some not-optimal choices for checking
things like if the mouse is hovering over an element in the prepaint
phase rather than the `mouse_move` listener.
After the mentioned fix, it regressed these code paths as prepaint is
not being called for every other frame, and hence the mouse hovering
logic never triggers. This bug is directly noticeable when the
"cursor_blink" setting is turned off, which notifies the editor on every
second.
This PR fixes that for git inline blame popover by moving logic to
show/hide in `mouse_move` instead of prepaint phase. `cx.notify` is only
get called only when popover is shown or hidden.
Release Notes:
- Fixed git inline blame not correctly showing in Editor on hover when
`cursor_blink` is `false`.
Consolidates configuration error handling by moving the error type and
logic from assistant_context_editor to language_model::registry.
The registry now provides a single method to check for configuration
errors, making the error handling more consistent across the agent panel
and context editor.
This also now checks if the issue is that we don't have any providers,
or if we just can't find the model.
Previously, an incorrect model name showed up as having no providers,
which is very confusing.
Release Notes:
- N/A
If the proxy URL is in the form of `example.com` instead of a raw IP
address, and `example.com` isn't a well-known domain, then the default
URL resolution can fail.
The test setup:
A Linux machine runs a CoreDNS server with a custom entry: `10.254.7.38
example.com`. On a Windows machine, if the proxy URL is set to
`example.com`, the resolved address does **not** end up being
`10.254.7.38`.
Using `hickory_resolver` for more advanced DNS resolution fixes this
issue.
Release Notes:
- Fixed proxy URL resolution when using custom DNS entries.
Closes#4385
Allow action `project_panel::CollapseAllEntries` to trigger from
workspace context without focusing the project panel.
Release Notes:
- Added a way to collapse all entries in the Project Panel without
having to focus it. This can be done by using the
`project_panel::CollapseAllEntries` action.
Mistake in #31863 where the stored log entries no longer had a format
that could simply have `\n` added after each entry.
Also fixes a potential crash in the long line folding logic if unicode
was in the logs - introduced in #22996.
Also updates the log line truncation logic to never exceed the
pre-allocated capacity
Release Notes:
- N/A
Release Notes:
- Added initial support for both `z l` and `z h` in vim mode
These changes relate to #17219 but don't yet close the issue, as this
Pull Request is simply adding support for horizontal scrolling in vim
mode and actually moving the cursor to the correct column in the current
row will be handled in a different Pull Request.
Some notes on these changes:
- 2 new default keybindings added to vim's keymap
- `z l` which triggers the new `vim::ColumnRight` action
- `z h` which triggers the new `vim::ColumnLeft` action
- Introduced a new `ScrollAmount` variant, `ScrollAmount::Column(f32)`
to represent horizontal scrolling
- Replaced usage of `em_width` with `em_advance` to actually scroll by
the width of the cursor, instead of the width of the character
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
- construct the correct path to the test library based on the location
of package.json
- run scripts from the package root where they were defined
- run tests in the directory of the defining file
Release Notes:
- Debugger Beta: fixed running JS tests when the worktree root is above
the location of package.json.
---------
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Reland of #30345 to fix merge conflicts with the new skip-completions
option
Fixes#29431Fixes#17592
Release Notes:
- vim: Scrolls are no longer added to the jumplist
with JavaScript scenarios.
Closes#32187
Release Notes:
- Fixed `port` property not being respected in debug scenarios converted
from VSC's launch.json
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Release Notes:
- N/A
Just make a simple change to avoid crash.
```
thread 'main' panicked at library\std\src\time.rs:436:33:
overflow when subtracting duration from instant
stack backtrace:
0: std::panicking::begin_panic_handler
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\std\src\panicking.rs:697
1: core::panicking::panic_fmt
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\panicking.rs:75
2: core::panicking::panic_display
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\panicking.rs:261
3: core::option::expect_failed
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\option.rs:2024
4: core::option::Option::expect
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\core\src\option.rs:933
5: std::time::impl$3::sub
at /rustc/17067e9ac6d7ecb70e50f92c1944e545188d2359/library\std\src\time.rs:436
6: data_table::Quote::random
at .\crates\gpui\examples\data_table.rs:54
```
Closes #ISSUE
Release Notes:
- Go debug scenarios can now use an externally-managed Delve instance.
Use `tcp_connection` in your debug scenario definition to provide
adapter's address.
I think we mistakenly added an early return for the review multibuffer
button if `has_pending_edit_tool_uses` is true. It is totally fine _to
access_ the review multibuffer while that's happening. It's another
thing to _accept and reject_ changes while they're still ongoing!
Release Notes:
- agent: Fixed access to the review multibuffer from the agent panel.
In this PR I want to improve the UI of the project panel's files tree.
Currently, the project panel renders an extra gap between file icons and
the file name, making it visually unpleasant. The changes in the PR
remove the gap, bringing the labels closer to their icon:
_Before/After_
<img width="647" alt="zed-before-after"
src="https://github.com/user-attachments/assets/d815c075-f1f8-4a77-a3b3-d1275988a5dc"
/>
Also, this extra gap between the icon and the label seems inconsistent
with how other similar components, which are based on the `ListItem`,
are used.
Release Notes:
- Fixed an extra gap between the file icon and the file name label in
the project panel.
This is reverting a change from #32071 which caused agent following to
stop after the file was edited.
This will reintroduce the behavior that the keyboard shortcuts don't
work until the model is done generating, but we will revisit that
afterwards.
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Release Notes:
- agent: Fix a regression in agent following behavior after file edits
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Closes https://github.com/zed-industries/zed/issues/12091
Use `"save_non_dirty_buffers": false` editor settings to disable this
behavior.
Release Notes:
- Fixed formatting effects not triggered when saving unmodified
singleton buffers
Closes#32592
Follow-up to #31965
This PR fixes the cursor style flickering on Linux systems. The issue
arose since the window cursor style was not reused anymore for
subsequent frames after the changes in #31965. This works on MacOS for
hiding cursors, since they are hidden until the next mouse movement
occurs, which is not the case for other systems.
This PR re-adds this whilst keeping the fixes applied in #31965. We now
determine the first cursor style that is hovered and continue searching
for a cursor style that should be applied globally. If one to apply for
the whole window is found, we return that cursor style early instead.
Alternatively, we could store window cursor style request in a vector
similar to normal cursor styles. That would require more memory in
exchange for fewer checks which cursor style to apply. I preferred the
approach here, though, but can change this should the other method be
preferred.
CC @smitbarmase since you assigned yourself that issue.
Release Notes:
- Fixed an issue where the cursor would flicker whilst typing.
I also enabled the `Restart` action even for sessions that don't support
restarting because we have a restart fallback now.
Closes#31408
Release Notes:
- Fix bug where a debugger session would never be shutdown on a failed
restart attempt
Closes#32217
Follow up of https://github.com/zed-industries/zed/pull/32301, sorry
about the messy rebase in the previous PR.
Release Notes:
- Fixed `max_tabs` setting not applying immediately when changed
TODO:
- [x] Fix the off-by-one bug (currently closing one more tab than the
max_tabs setting) while perserving "+1 Tab Allowance" feature.
- [x] Investigate Double Invocation of `settings_changed`
- [x] Write test that:
- Sets max_tabs to `n`
- Opens `n` buffers
- Changes max_tabs to `n-1`
- Asserts we have exactly `n-1` buffers remaining
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
This fixes a bug introduced in #32579 where the code runner menu would
be deployed from the most recent cursor position instead of the row that
the runner icon was rendered on.
Release Notes:
- N/A
Closes#32297
Changes:
- Added restoration of `workspace.centered_layout` from
`serialized.centered_layout`
- Ensures the centered layout state persists across project switches
Release Notes:
- Fixed centered layout not persisting when switching between projects
I don't think the documentation comment is saying the right thing. This
version is more similar to the comment of the left movement function.
Release Notes:
- N/A
Closes#21860
Release Notes:
- Added `ch_width` and `ch_advance` function alongside their `em_*`
counterparts
- Use `ch_*` version to calculate gutter layouts
- Update a stale comment from changes in #31959
The ch units refer to the width of the number `0` whereas em is the
width of `m` and the actual font size (e.g. 16px means 16 px width of
`m`).
This change has no effect for monospaced fonts but can be drastic for
proportional ones as seen below for "Zed Plex Sans" with a
`"min_line_number_width" = 4`.
<img width="726" alt="Screenshot 2025-06-11 at 15 47 35"
src="https://github.com/user-attachments/assets/aa73f4d4-32bc-42cf-a9f6-7e25fee68c9a"
/>