Commit graph

4007 commits

Author SHA1 Message Date
Kirill Bulatov
41583fb066
Fix document colors issues with other inlays and multi buffers (#33598)
Closes https://github.com/zed-industries/zed/issues/33575

* Fixes inlay colors spoiled after document color displayed
* Optimizes the query pattern for large multi buffers

Release Notes:

- Fixed document colors issues with other inlays and multi buffers
2025-06-28 21:10:49 +00:00
Smit Barmase
bbf16bda75
editor: Improve rewrap to respect indent and prefix boundaries (#33566)
1. Fixes bug where this would not rewrap:

```rs
// This is the first long comment block to be wrapped.
fn my_func(a: u32);
// This is the second long comment block to be wrapped.
```
2. Comment prefix boundaries (Notice now they don't merge between
different comment prefix):

Initial text:
```rs
// A regular long long comment to be wrapped.
// A second regular long comment to be wrapped.
/// A documentation long comment to be wrapped.
```
Upon rewrap:
```rs
// A regular long long comment to be
// wrapped. A second regular long
// comment to be wrapped.
/// A documentation long comment to be
/// wrapped.
```
3. Indent boundaries (Notice now they don't merge between different
indentation):

Initial text:
```rs
fn foo() {
      // This is a long comment at the base indent.
      // This is a long comment at the base indent.
                 // This is a long comment at the next indent.
                 // This is a long comment at the next indent.
      // This is a long comment at the base indent.
}
```
Upon rewrap:
```rs
fn foo() {
      // This is a long comment at the base
      // indent. This is a long comment at the
      // base indent.
                 // This is a long comment at the 
                 // next indent. This is a long 
                 // comment at the next indent.
      // This is a long comment at the base
      // indent.
}
```

Release Notes:

- Fixed an issue where rewrap would not work with selection when two
comment blocks are separated with line of code.
- Improved rewrap to respect changes in indentation or comment prefix
(e.g. `//` vs `///`) as boundaries so that it doesn't merge them into
one mangled text.
2025-06-28 05:38:18 +05:30
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Kirill Bulatov
01dfb6fa82
Respect server capabilities on queries (#33538)
Closes https://github.com/zed-industries/zed/issues/33522

Turns out a bunch of Zed requests were not checking their capabilities
correctly, due to odd copy-paste and due to default that assumed that
the capabilities are met.

Adjust the code, which includes the document colors, add the test on the
colors case.

Release Notes:

- Fixed excessive document colors requests for unrelated files
2025-06-27 16:31:40 +00:00
5brian
f9987a1141
vim: Grep in visual line (#33414)
From
https://github.com/zed-industries/zed/pull/10831#issuecomment-2078523272

> I agree with not prefilling the search bar with a multiline query.

Not sure if it's a bug that a one-line visual line selection does not
get pre filled, this PR corrects the query to use the visual line
selection instead of the 'normal' selection

Release Notes:

- N/A
2025-06-27 10:18:26 -06:00
Ben Kunkle
7432e947bc
Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
Conrad Irwin
157199b65b
Replace newlines in search bar (#33504)
Release Notes:

- search: Pasted newlines are now rendered as "\n" (with an underline),
instead of line-wrapping. This should make it much clearer what you're
searching for.
 
<img width="675" alt="Screenshot 2025-06-27 at 00 34 52"
src="https://github.com/user-attachments/assets/67275bc6-bec1-463f-b351-6b9ed0a6df81"
/>
2025-06-27 09:39:38 -06:00
Smit Barmase
9e2023bffc
editor: Fix editor tests from changing on format on save (#33532)
Use placeholder to prevent format-on-save from removing whitespace in
editor tests, which leads to unnecessary git diff and failing tests.

cc: https://github.com/zed-industries/zed/pull/32340

Release Notes:

- N/A
2025-06-27 20:14:01 +05:30
ddoemonn
338a7395a7
Fix blend alpha colors with editor background in inline preview (#33513)
Closes #33505

## Before

<img width="434" alt="Screenshot 2025-06-27 at 12 22 57"
src="https://github.com/user-attachments/assets/ac215a39-b3fe-4c9e-bd7d-0d7568d5fd1f"
/>

## After

<img width="441" alt="Screenshot 2025-06-27 at 12 22 47"
src="https://github.com/user-attachments/assets/28218ed6-c1aa-4d3f-a268-def2fa9f0340"
/>

Release Notes:

- Fixed inline color previews not correctly blending alpha/transparency
values with the editor background
2025-06-27 12:37:05 +03:00
Finn Evers
4c2415b338
editor: Use em_advance everywhere for horizontal scroll position computations (#33514)
Closes #33472

This PR fixes some regressions that were introduced in
https://github.com/zed-industries/zed/pull/32558, which updated the
editor scrolling to use `em_advance` instead of `em_width` for the
horizontal scroll position calculation.
However, not all occurrences were updated, which caused issues with wrap
guides and some small stuttering with horizontal autoscroll whilst
typing/navigating with the keyboard.

Release Notes:

- Fixed an issue where horizontal autoscrolling would stutter and indent
guides would drift when scrolling horizontally.
2025-06-27 09:32:50 +00:00
Conrad Irwin
20a3e613b8
vim: Better jump list support (#33495)
Closes #23527
Closes #30183
Closes some Discord chats

Release Notes:

- vim: Motions now push to the jump list using the same logic as vim
(i.e.
`G`/`g g`/`g d` always do, but `j`/`k` always don't). Most non-vim
actions
(including clicking with the mouse) continue to push to the jump list
only
  when they move the cursor by 10 or more lines.
2025-06-26 21:25:07 -06:00
Piotr Osiewicz
985dcf7523
chore: Bump Rust version to 1.88 (#33439)
Goodies in this version:
- if-let chains 🎉
- Better compiler perf for Zed
(https://github.com/rust-lang/rust/pull/138522)

For more, see: https://releases.rs/docs/1.88.0/

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-06-26 20:54:19 +02:00
Michael Sloan
90c893747c
gpui: Prevent the same action name from being registered multiple times (#33359)
Also removes duplicate `editor::RevertFile` and `vim::HelixDelete`
actions

Release Notes:

- N/A
2025-06-26 06:24:14 +00:00
Smit Barmase
d09c7eb317
language: Add context-aware decrease indent for Python (#33370)
Closes #33238, follow-up to
https://github.com/zed-industries/zed/pull/29625.

Changes:

- Removed `significant_indentation`, which was the way to introduce
indentation scoping in languages like Python. However, it turned out to
be unnecessarily complicated to define and maintain.
- Introduced `decrease_indent_patterns`, which takes a `pattern` keyword
to automatically outdent and `valid_after` keywords to treat as valid
code points to snap to. The outdent happens to the most recent
`valid_after` keyword that also has less or equal indentation than the
currently typed keyword.

Fixes:

1. In Python, typing `except`, `finally`, `else`, and so on now
automatically indents intelligently based on the context in which it
appears. For instance:

```py
try:
    if a == 1:
        try:
             b = 2
             ^  # <-- typing "except:" here would indent it to inner try block
```

but,

```py
try:
    if a == 1:
        try:
             b = 2
    ^  # <-- typing "except:" here would indent it to outer try block
```

2. Fixes comments not maintaining indent.

Release Notes:

- Improved auto outdent for Python while typing keywords like `except`,
`else`, `finally`, etc.
- Fixed the issue where comments in Python would not maintain their
indentation.
2025-06-26 11:11:03 +05:30
Kirill Bulatov
c0acd8e8b1
Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Peter Tripp
93d670af13
Fix empty code actions menu trapping cursor (#33386)
Closes: https://github.com/zed-industries/zed/issues/33382
Follow-up to: https://github.com/zed-industries/zed/pull/32579

CC: @ConradIrwin @Anthony-Eid 

Release Notes:

- Fixed an issue with empty code actions menu locking the cursor
(Preview Only)
2025-06-25 12:48:15 -04:00
Rodrigo Freire
c979452c2d
Implement indent conversion editor commands (#32340)
## Description of Feature or Change

Zed currently lacks a built-in way to convert a file’s indentation style
on the fly. While it's possible to change indentation behavior via
global or language-specific settings, these changes are persistent and
broad in scope as they apply to all files or all files of a given
language. We believe this could be improved for quick one-off
adjustments to specific files.

This PR introduces two new editor commands:
`Editor::convert_indentation_to_spaces` and
`Editor::convert_indentation_to_tabs`. These commands allow users to
convert the indentation of either the entire buffer or a selection of
lines, to spaces or tabs. Indentation levels are preserved, and any
mixed whitespace lines are properly normalized.

This feature is inspired by VS Code’s "Convert Indentation to
Tabs/Spaces" commands, but offers faster execution and supports
selection-based conversion, making it more flexible for quick formatting
changes.

## Implementation Details

To enable selection-based indentation conversion, we initially
considered reusing the existing `Editor::manipulate_lines` function,
which handles selections for line-based manipulations. However, this
method was designed specifically for operations like sorting or
reversing lines, and does not allow modifications to the line contents
themselves.

To address this limitation, we refactored the method into a more
flexible version: `Editor::manipulate_generic_lines`. This new method
passes a reference to the selected text directly into a callback, giving
the callback full control over how to process and construct the
resulting lines. The callback returns a `String` containing the modified
text, as well as the number of lines before and after the
transformation. These counts are computed using `.len()` on the line
vectors during manipulation, which is more efficient than calculating
them after the fact.


```rust
fn manipulate_generic_lines<M>(
  &mut self,
  window: &mut Window,
  cx: &mut Context<Self>,
  mut manipulate: M,
) where
   M: FnMut(&str) -> (String, usize, usize),
 {
   // ... Get text from buffer.text_for_range() ...
   let (new_text, lines_before, lines_after) = manipulate(&text);
   // ...
``` 

We now introduce two specialized methods:
`Editor::manipulate_mutable_lines` and
`Editor::manipulate_immutable_lines`. Each editor command selects the
appropriate method based on whether it needs to modify line contents or
simply reorder them. This distinction is important for performance: when
line contents remain unchanged, working with an immutable reference as
`&mut Vec<&str>` is both faster and more memory-efficient than using an
owned `&mut Vec<String>`.

## Demonstration


https://github.com/user-attachments/assets/e50b37ea-a128-4c2a-b252-46c3c4530d97



Release Notes:

- Added `editor::ConvertIndentationToSpaces` and
`editor::ConvertIndentationToTabs` actions to change editor indents

---------

Co-authored-by: Pedro Silveira <pedroruanosilveira@tecnico.ulisboa.pt>
2025-06-25 12:02:42 +00:00
Michael Sloan
96409965e4
Cleanup handling of surrounding word logic, fixing crash in editor::SelectAllMatches (#33353)
This reduces code complexity and avoids unnecessary roundtripping
through `DisplayPoint`. Hopefully this doesn't cause behavior changes,
but has one known behavior improvement:

`clip_at_line_ends` logic caused `is_inside_word` to return false when
on a word at the end of the line. In vim mode, this caused
`select_all_matches` to not select words at the end of lines, and in
some cases crashes due to not finding any selections.

Closes #29823

Release Notes:

- N/A
2025-06-24 23:18:35 -06:00
waffle
f738fbd4f8
gpui: Disable rounding in the layout engine (#31836)
Rounding broke (among other things, probably) pixel-perfect image
rendering with non-power-of-two scaling factor.

An example which reproduces the problem can be found
[here](https://github.com/WaffleLapkin/gpui_taffy_rounding_whyyyyy).

How it looks with `gpui` from `main`:
![2025-05-31
11:34:25+CEST](https://github.com/user-attachments/assets/2cb19312-6ba6-4e80-8072-f89ddedff77b)

How it looks with this patch:
![2025-05-31
11:35:28+CEST](https://github.com/user-attachments/assets/114b52a9-58c0-4600-871c-a20eceb7179e)

Both screenshots are made on kde+wayland with magnification using kde's
built-in magnification (`Meta`+`+`, `Meta`+`-`). Note that screenshot
apps have a high chance of lying 🙃

The image itself is 400 by 300 pixels of red/green checkerboard pattern
made specifically to exaggerate scaling issues.

Release Notes:

- N/A
2025-06-24 20:28:57 +00:00
Anthony Eid
fc1fc264ec
debugger: Generate inline values based on debugger.scm file (#33081)
## Context

To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.

This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.

### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations

Release Notes:

- debugger: Generate inline values based on a language debugger.scm file
2025-06-24 18:24:43 +00:00
Michael Sloan
24c94d474e
gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Kirill Bulatov
21f985a018
Stop showing diagnostics in the diff-related editors (#33285)
<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/a63925a7-8e13-4d48-bd31-33f434209ea6"
/>

Diagnostics UI elements (underlines, popovers, hovers) are quite noisy
by themselves and get even more so with the git background colors.

Release Notes:

- Stopped showing diagnostics in the diff-related editors
2025-06-24 01:35:08 +00:00
Maxim
36eebb7ba8
Fix race condition between auto-indent and on-type-formatting (#32005)
This PR addresses to fix (#31308) a race condition where auto-indent (in
buffer.cs) and on-type-formatting (in lsp_store.rs) concurrently
calculate indentation using the same buffer snapshot.

Previous Solution (Abandoned): 
https://github.com/zed-industries/zed/pull/31340

Final Solution:
Delay applying on-type-formatting until auto-indent is complete.

Issue:

If AutoindentMode finishes first, formatting works correctly. If
"Formatting on typing" starts before AutoindentMode completes, it
results in double indentation.

Closes #31308

Release Notes:

- Fixed a race condition resulting in incorrect buffer contents when combining auto-indent and on-type-formatting
2025-06-23 17:59:06 -04:00
Danilo Leal
16f1da1b7e
agent: Fix long previous user message double scroll (#33056)
Previously, if editing a long previous user message in the thread, you'd
have a double scroll situation because the editor used in that case had
its max number of lines capped. To solve that, I made the `max_lines` in
the editor `AutoHeight` mode optional, allowing me to not pass any
arbitrary number to the previous user message editor, and ultimately,
solving the double scroll problem by not having any scroll at all.

Release Notes:

- agent: Fixed double scroll that happened when editing a long previous
user message.

@ConradIrwin adding you as a reviewer as I'm touching editor code
here... want to be careful. :)
2025-06-23 08:32:05 -03:00
Jason Lee
3cb4342a76
editor: Disable tab to indent in single line mode (#33031)
Release Notes:

- Disable indent on `tab` in single line editors.

----


https://github.com/user-attachments/assets/64207777-52c9-4425-be66-88acaf81f0b8
2025-06-22 00:55:19 +03:00
Smit Barmase
76e3136369
editor: Utilize filter_text from language server for filter_range (#33155)
Closes #33106

Instead of directly using `filter_text` in `StringMatchCandidate`, which
yields better results for fuzzy matching but messes up with highlighting
letters in bold, as `positions` list generated by fuzzy crate are now of
`filter_text` and not `label` shown to the user.

This PR fixes it by keeping use of `filter_range` in
`StringMatchCandidate`, which is range w.r.t to `label` shown to user.
And actually generating this `filter_range` at source by using
`filter_range` if exists.

- [x] Tests

Release Notes:

- Fixed issue where incorrect letters are marked as bold in completions.
2025-06-21 19:47:16 +05:30
Evan Simkowitz
e202981f0c
editor: Scale minimap width to editor width (#32317) 2025-06-19 14:24:06 +03:00
Kirill Bulatov
2839c2e492
Fix document colors not showing on file reopen (#33009)
Closes https://github.com/zed-industries/zed/issues/32989

Release Notes:

- Fixed document colors not showing on file reopen
2025-06-19 07:02:49 +00:00
Smit Barmase
aa9dacad28
editor: Log error instead of panic on index out of bounds for line layouts (#32953)
Closes #30191

`line_ix` should never exceed the bounds of `line_layouts`, but a panic
happens on out-of-bounds for this, which seems weird. I couldn’t
reproduce this panic at all. Since this is for displaying inline blame,
we now log an error if this occurs instead of panicking.

Release Notes:

- N/A
2025-06-18 22:16:07 +05:30
Smit Barmase
131f2857a5
editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Michael Sloan
d8eb341f9b
Fix bug where prior LSP completions can be displayed after trigger char (#32927)
Bug in #31872

Closes #32774

Release Notes:

- Fixed a bug in LSP completions caching where prior completions may be
used when they should not, after typing a trigger char like `.`
2025-06-18 09:01:47 +00:00
Cole Miller
bfffc293a3
debugger: Parse and highlight text with ANSI escape sequences (#32915)
Relanding #32817 with an improved approach, bugs fixed, and a test.

Release Notes:

- N/A
2025-06-17 23:39:31 -04:00
Cole Miller
2f1d25d7f3
Revert "debugger: Process ANSI color escape codes in console" (#32906)
Reverts zed-industries/zed#32817

Release Notes:
- N/A
2025-06-17 22:13:12 +00:00
Conrad Irwin
3c9fe363d5
debugger: Remove feature flag (#32877)
Release Notes:

- debugger: Now available for everyone!
2025-06-17 13:56:19 -06:00
Kirill Bulatov
c7dad1cb19
Use more conservative settings for the minimap display (#32878)
Follow-up of https://github.com/zed-industries/zed/pull/31390

Release Notes:

- N/A
2025-06-17 16:21:45 +00:00
Conrad Irwin
b1e59b1371 Revert "debugger: Remove feature flag"
This reverts commit 82dfa82ba7.
2025-06-17 09:28:35 -06:00
Conrad Irwin
82dfa82ba7 debugger: Remove feature flag 2025-06-17 09:28:04 -06:00
feeiyu
c766f52f88
Fix diff indicators not restored when reopening remote project (#31384)
Closes #30917

Release Notes:

- Fix diff indicators not restored when reopening remote project

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-06-17 10:07:51 -04:00
Kirill Bulatov
f46957584f
Show inline previews for LSP document colors (#32816)
https://github.com/user-attachments/assets/ad0fa304-e4fb-4598-877d-c02141f35d6f

Closes https://github.com/zed-industries/zed/issues/4678

Also adds the code to support `textDocument/colorPresentation`
counterpart that serves as a resolve mechanism for the document colors.
The resolve itself is not run though, and the editor does not
accommodate color presentations in the editor yet — until a well
described use case is provided.

Use `lsp_document_colors` editor settings to alter the presentation and
turn the feature off.

Release Notes:

- Start showing inline previews for LSP document colors
2025-06-17 13:46:21 +00:00
Alvaro Parker
4bbb7b5c2f
Add setting for minimap on active editor only (#31390)
Release Notes:

- Add a setting to show the minimap only on the current active editor
(file)
- This can be configured on `settings.json`: 
```json
{
  "minimap": {
    "display_in": "active_editor", //  defaults to "all_editors"
  }
}

```

- The minimap won't hide if you go from an editor pane to the terminal,
the project panel, the search bar, etc. It will only hide if you go from
one editor pane to another.

Preview:


![image](https://github.com/user-attachments/assets/87b476a2-148b-497e-9e97-ea390c545c87)

Only the active editor (left) displays the minimap.
2025-06-17 16:39:49 +03:00
Michael Sloan
2f3acb6185
Fix panic when editor::OpenSelectionsInMultibuffer only has pending selection (#32842)
On the panics dashboard, saw this panic of `There must be at least one
selection` in `open_locations_in_multibuffer`. Only seems to have
happened once in the past month.

Fix is to include the pending selection. Since `selections.all()` cannot
provide anchor selections, added `selections.all_anchors()` which only
really does any work if there is a pending selection.

Also fixes a corner case in jump-to-definitions where if the definition
is `HoverLink::InlayHint` and the `compute_target_location` fails for
all definitions it could potentially also trigger this case (and return
`Navigated::Yes` instead of `Navigated::No`

Release Notes:

- N/A
2025-06-17 08:35:14 +00:00
Michael Sloan
d92d52b508
Attempt to log error instead of crash in bracket highlighting (#32837)
Crashes look like:

```
Panic `offset 632 is greater than the snapshot.len() 631` on thread 0 (com.apple.main-thread)

<multi_buffer::MultiBufferSnapshot>::innermost_enclosing_bracket_ranges::<usize>
editor::highlight_matching_bracket::refresh_matching_bracket_highlights
<gpui::app::App>::update_window_id::<bool, <gpui::app::context::Context<editor::Editor>>::subscribe_in<multi_buffer::MultiBuffer, multi_buffer::Event, <editor::Editor>::on_buffer_event>::{closure#0}::{closure#0}>::{closure#0}
<gpui::app::context::Context<editor::Editor>>::subscribe_in::<multi_buffer::MultiBuffer, multi_buffer::Event, <editor::Editor>::on_buffer_event>::{closure#0}
<gpui::app::App>::flush_effects
<project::lsp_store::LocalLspStore>::format_buffer_locally::{closure#0}
<project::lsp_store::LspStore>::format::{closure#1}::{closure#0}::<i32>
```

Though `format_buffer_locally` is not always present. Both issue reports
mention usage of the agent. I suspect this is somehow a result of agent
format-on-save combined with the user's cursor being at the end of the
buffer as it's getting edited by the agent.

The offsets are always off-by-one in the error, so at first I thought
the issue was the condition `head < snapshot.buffer_snapshot.len()`
before setting `tail` to be `head + 1`, but an offset equal to len is
valid. Seems like to get a `to_offset` crash, `head` must be greater
than `len`. Which is quite weird, a selection's offset should never be
out of bounds.

Since this code is just about highlighting brackets, this PR logs an
error instead of crashing in the `head > len` case.

Closes #32732, #32171

Release Notes:

- N/A
2025-06-17 07:26:58 +00:00
Cole Miller
ffc6218349
debugger: Process ANSI color escape codes in console (#32817)
- [x] foreground highlights
- [x] background highlights
- [x] advertise support in DAP capabilities

Closes #31372

Release Notes:

- Debugger Beta: added basic support for highlighting in the console
based on ANSI escape codes.
2025-06-16 17:39:53 -04:00
Smit Barmase
c7de817bf9
editor: Fix code action not visible until mouse move or buffer interaction (#32804)
Closes #32796

Regressed since https://github.com/zed-industries/zed/pull/32408. Fixed
in same way as other related PRs
https://github.com/zed-industries/zed/pull/32683,
https://github.com/zed-industries/zed/pull/32692,
https://github.com/zed-industries/zed/pull/32795.

Release Notes:

- Fixed issue where code actions are not visible until the mouse is
moved when the `cursor_blink` setting is `false`.
2025-06-16 22:25:25 +05:30
Finn Evers
b749d9302f
editor: Ensure mouse cursor is shown again on mouse move (#32795)
Closes #32787
Follow-up to #27519 and #32408 

This PR fixes an issue where the mouse cursor would stay hidden after
typing in the editor.

Before #32408, we would rerender the editor on every mouse move. Now, we
(correctly) only do this if a rerender is actually required. This caused
a small regression for hiding the mouse cursor though: Due to the view
now being cached, we do not neccessarily update the mouse cursor style
so it is shown again. The boolean is updated but the view is not,
resulting in the cursor style being kept until another action is
performed. This is an issue with both Stable and Preview (due to some
other changes, the issue is slightly worse on Preview though, see
https://github.com/zed-industries/zed/pull/32596#issuecomment-2969258800
and
https://github.com/zed-industries/zed/pull/32596#issuecomment-2969357248
for some more context).

This PR ensures that the cursor is shown again by scheduling a redraw of
the editor whenever the boolean is updated.

The change should not cause any performance regressions: In most cases
where we want to hide the mouse, the editor is about to be rerendered
anyway, hence this would not change anything. For cases where we want to
show the cursor again, this ensures that we actually end up doing so by
rerendering the editor once.

Release Notes:

- Fixed an issue where the mouse cursor would sometimes stay hidden
after typing in editors with the `hide_mouse` setting enabled.
2025-06-16 19:49:08 +05:30
Smit Barmase
ef61ebe049
editor: Support both cursor and mouse based columnar selection (#32779)
Closes #32584

In https://github.com/zed-industries/zed/pull/31888, we changed the
default `opt + shift` behavior to start columnar selection from the
mouse position (Sublime-like behavior) instead of from the existing
selection head (VSCode-like behavior).

It turns out there is a use case for creating columnar selection from an
existing selection head as well, such as creating a consecutive
multi-cursor from existing selection head with just a click instead of
dragging.

This PR brings back columnar selection from the selection head via `opt
+ shift`, while retaining columnar selection from the mouse position,
which is now mapped to the new `cmd + shift` binding.

Note: If you like to swap the binding, you can use [existing multi
cursor modifier
setting](https://zed.dev/docs/configuring-zed?highlight=multi_cursor_modifier#multi-cursor-modifier).

Release Notes:

- Added `cmd + shift` to start columnar selection from the mouse
position.
- Restored `opt + shift` to create columnar selection (or consecutive
multi-cursor on click) from the selection head.
2025-06-16 10:13:25 +05:30
Michael Sloan
3810227759
Misc nitpicks, changes too small / unrelated to be in other PRs (#32768)
Release Notes:

- N/A
2025-06-15 19:51:04 +00:00
Michael Sloan
c0717bc613
Fix block cursor using placeholder text even when it's not displayed (#32766)
The condition for displaying the first char of the placeholder text in
the block cursor was `cursor_column == 0`. This meant that it was
displayed on the first column even when the placeholder text is not
being displayed. Instead this now shows it only when
`snapshot.is_empty()` - the same condition used to determine whether to
show placeholder text.

In the case of vim mode + agent panel message editor, this meant that if
you did `shift-enter` to make a newline and then `escape` to enter
normal mode, the block cursor would show `M` inside it as that's the
first character of the placeholder text "Message the agent - @ to
include context"

Release Notes:

- N/A
2025-06-15 19:09:18 +00:00