Closes#26002
Release Notes:
- Added `multibuffer` key context.
- `cmd-down` and `cmd-shift-down` on Mac now moves to the end of the
last line of a singleton buffer instead of the beginning. In
multibuffers, these now move to the start of the next excerpt.
- Fixed `vim::PreviousSectionEnd` (bound to `[ ]`) to move to the
beginning of the line, matching the behavior of `vim::NextSectionEnd`.
- Added `editor::MoveToStartOfNextExcerpt` and
`editor::MoveToEndOfPreviousExcerpt`.
This gives us _very_ rudimentary support for `git switch` and `git
checkout` now, by making them aliases for our existing `git::branch`
call.
Release Notes:
- Git Beta: Added `git::Switch` and `git::CheckoutBranch` as aliases for
the existing `git::Branch`
This PR factors out a new `Thread::all_tools_finished` method to
encapsulate some of the boilerplate in the `ThreadEvent::ToolFinished`
event handler.
This should make this event handler easier to replicate for the eval
use-case.
Release Notes:
- N/A
This PR adds two new helper methods to the `Thread` for dealing with
tool use:
- `use_pending_tools` - This uses all of the tools that are pending
- The reason we aren't calling this directly in `stream_completion` is
that we still might need to have a way for users to confirm that they
want tools to be run, which would need to happen at the UI layer in the
`ActiveThread`.
- `send_tool_results_to_model` - This encapsulates inserting a new user
message that contains the tool results and sending them up to the model.
Release Notes:
- N/A
This PR decouples the `Tool` trait from the `Workspace` (and from the
UI, in general).
`Tool::run` now takes a `WeakEntity<Project>` instead of a
`WeakEntity<Workspace>` and a `Window`.
Release Notes:
- N/A
A preparation for https://github.com/zed-industries/zed/issues/4957 that
pushes all LSP-related data out from the basic completion item, so that
it's possible to create completion items without any trace of LSP
clearly.
Release Notes:
- N/A
This PR updates the `ExtensionBuilder` to require that grammar names are
written in snake_case.
The grammar names are used to construct identifiers, so we need them to
be valid C identifiers.
Release Notes:
- N/A
This PR adds pages to component preview when clicking on a given
component in the sidebar.
This will let us create richer previews & better docs for using
components in the future.
Release Notes:
- N/A
This reduces the number of multibuffer syncs from 100,000 to 20,000.
Before this change each editor individually observed the project, so
literally any project change was amplified by the number of editors you
had open.
Now editors listen to their buffers instead of the project, and other
users of `cx.observe` on the project have been updated to use specific
events to reduce churn.
Follow up to #26237
Release Notes:
- Improved performance of Zed in large repos with lots of file system
events.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Try to re-order the tips for clarity, and make it clear that /etc/prime
could be wrong either way around.
Also remove section on FIPS now we nolonger bundle openssl
Updates #15629
Release Notes:
- N/A
We're still recreating a session for every tool call, but the idea is to
have a long-lived `Session` per assistant thread.
Release Notes:
- N/A
---------
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Closes#24741
Adjusted the shortcut key handling to properly toggle filters in the project search feature.
Release Notes:
- linux: Fixed `ctrl-alt-f` not correctly toggling search filters in project search.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
## Problem
Running `cargo run .` twice in Zed repository required a rebuild two
times in a row. The second rebuild was triggered around libz-sys, which
in practice caused a rebuild of the ~entire project.
Some concrete examples:
```
cargo test -p project # Requires a rebuild (warranted)
cargo run .
cargo test -p project # Requires a rebuild (unwarranted)
```
or
```
cargo run . # Requires a rebuild (warranted)
cargo run . # Requires a rebuild (unwarranted)
```
## What's going on
Zed build script on MacOS sets MACOSX_DEPLOYMENT_TARGET to 10.15. This
is fine. However, **cargo propagates all environment variables to child
processes during `cargo run`**. This then affects Rust Analyzer spawned
by dev Zed - it clobbers build cache of whatever package it touches,
because it's behavior is not same between running it with `cargo run`
(where MACOS_DEPLOYMENT_TARGET gets propagated to child Zed) and running
it directly via `target/debug/zed` or whatever (where the env variable
is not set, so that build behaves roughly like Zed Dev.app).
## Solution
~We'll unset that env variable from user environment when we're
reasonably confident that we're running under `cargo run` by exploiting
other env variables set by cargo:
https://doc.rust-lang.org/cargo/reference/environment-variables.html
CARGO_PKG_NAME is always set to `zed` when running it via `cargo run`,
as it's the value propagated from the build.~
~The alternative I've considered is running [via a custom
runner](https://doc.rust-lang.org/cargo/reference/config.html#targetcfgrunner),
though the problem here is that we'd have to use a shell script to unset
the env variable - that could be problematic with e.g. fish. I just
didn't want to deal with that, though admittedly it would've been
cleaner in other aspects.~
Redact all above. We'll just set MACOSX_DEPLOYMENT_TARGET regardless of
whether you have it in your OG shell environment or not.
Release Notes:
- N/A
Closes#20291
This PR removes the plain text file association from the default
settings, as #21298 added a `LanguageMatcher` for Plain Text files,
which now associates "Plain Text" with `txt`-files (see
10053e2566/crates/language/src/language.rs (L127-L137)).
Thus, the association via the default settings is not required anymore,
which fixes#20291 as described in
https://github.com/zed-industries/zed/issues/20291#issuecomment-2500731743
Release Notes:
- Fixed default file type associations overriding associations provided
by extensions for `txt`-files.
Co-authored-by: Peter Tripp <peter@zed.dev>
205f9a9f03/crates/editor/src/element.rs (L1643)
Due to the snippet above, Zed is supposed to have `row` larger or equal
to `start_row` here:
205f9a9f03/crates/editor/src/element.rs (L1694)
yet the panic were reported when clicking in the project diff.
That project diff has a lot of highlighting happening already, so the PR
disables inline diagnostics within a git diff view.
Release Notes:
- N/A
Access to `cx` will be needed for anything that queries entities. In
this commit this is use of `WorktreeStore::find_search_candidates`. In
the future it will be things like access to LSP / tree-sitter outlines /
etc.
Changes to support access to `cx` from functions provided to the Lua
script:
* Adds a channel of requests that require a `cx`. Work enqueued to this
channel is run on the foreground thread.
* Adds `async` and `send` features to `mlua` crate so that async rust
functions can be used from Lua.
* Changes uses of `Rc<RefCell<...>>` to `Arc<Mutex<...>>` so that the
futures are `Send`.
One benefit of reusing project search logic for search candidates is
that it properly ignores paths.
Release Notes:
- N/A
Closes#26062
Removing the width here causes zed to use the default value (inside
default settings) after restart like other panels.
Release Notes:
- Fixed issue where git panel wasn't using default width after restart
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR adds a few more hunk style settings that flips the emphasis.
Normally, the concept at Zed has been that the project diff should
emphasize what's going into the commit. However, this leads to a problem
where the default state of all diff hunks are in the non-emphasized
state, making them hard to see and interact with. Especially on light
themes. This PR is an experiment in flipping the emphasis states. Now
the project diff is more like a queue of work, with the next "job" (hunk
to be evaluated) emphasized, and the "completed" (staged) hunks
deemphasized. This fixes the default state issue but is a big jump from
how we've been thinking about it. So here we can try it out and see how
it feels :)
Release Notes:
- Git Beta: Added hunk style settings to emphasize the unstaged state,
rather than the staged state.
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).
- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/24914 (again)
Release Notes:
- Fixed an issue where multi-line pasted content was auto-indented
incorrectly if copied from the middle of an existing line.
This reduces the number of multibuffer syncs when starting the editor
with 80
files open in the Zed repo from 10,000,000 to 100,000 by avoiding
O(n**2)
dirtyness checks.
Release Notes:
- Fixed a beachball when restarting in a large repo with a large number
open files
This PR removes a number of `.unwrap`s in the Bedrock provider.
We must not `.unwrap` in situations where it is not provably safe to do
so, which it was not in any of these cases.
Release Notes:
- Fixed some potential panics in the AWS Bedrock model provider.
https://github.com/user-attachments/assets/b16e32e6-46c6-41dc-ab68-1824d288c8c2
This PR adds the first part of our planned extended notification system:
StatusToasts.
It also makes various updates to ComponentPreview and adds a `Styled`
extension in `ui::style::animation` to make it easier to animate styled
elements.
_**Note**: We will be very, very selective with what elements are
allowed to be animated in Zed. Assume PRs adding animation to elements
will all need to be manually signed off on by a designer._
## Status Toast

These are designed to be used for notifying about things that don't
require an action to be taken or don't need to be triaged. They are
designed to be ignorable, and dismiss themselves automatically after a
set time.
They can optionally include a single action.
Example: When the user enables Vim Mode, that action might let them undo
enabling it.

Status Toasts should _not_ be used when an action is required, or for
any binary choice.
If the user must provide some input, this isn't the right component!
### Out of scope
- Toasts should fade over a short time (like AnimationDuration::Fast or
Instant) when dismissed
- We should visually show when the toast will dismiss. We'll need to
pipe the `duration_remaining` from the toast layer -> ActiveToast to do
this.
- Dismiss any active toast if another notification kind is created, like
a Notification or Alert.
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
This PR finishes up the support for generating commit messages using an
LLM.
We're shelling out to `git diff` to get the diff text, as it seemed more
efficient than attempting to reconstruct the diff ourselves from our
internal Git state.
https://github.com/user-attachments/assets/9bcf30a7-7a08-4f49-a753-72a5d954bddd
Release Notes:
- Git Beta: Added support for generating commit messages using a
language model.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds a new rounded/corner border token: `rounded_md` with a
value of 6px.
I feel like I was wanting to use 6px border radius a lot but avoiding
due to it being an arbitrary value... so, not anymore! It's also cool to
have this be consistent with Tailwind v4.
Follow on to the prior renames:
- `rounded_sm` -> `rounded_xs`:
https://github.com/zed-industries/zed/pull/26221
- `rounded_md` -> `rounded_sm`:
https://github.com/zed-industries/zed/pull/26228
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>