Commit graph

485 commits

Author SHA1 Message Date
Marshall Bowers
53630dc74c
Enable clippy::needless_lifetimes (#8777)
This PR enables the
[`clippy::needless_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_lifetimes)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:52:58 -05:00
Marshall Bowers
9735912965
Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Max Brunsfeld
268fa1cbaf
Add initial support for defining language server adapters in WebAssembly-based extensions (#8645)
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.

## Next steps

* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-01 16:00:55 -08:00
Conrad Irwin
778b6fb27b
Add OpenExcerptsSplit (#8574)
I would like to keep diagnostics open on one side, and process them on
the other.


Release Notes:

- Added `editor::OpenExcerptsSplit` (bound to `cmd-k enter`) to open the
selected excerpts in the adjacent pane
- vim: Added `ctrl-w d`, `ctrl-w shift-d` and `ctrl-w space` for
`editor::GoTo{,Type}Definition` and `editor::OpenExcerptsSplit`
2024-02-28 19:23:36 -07:00
Kirill Bulatov
ac30ded80e
Allow .zed/tasks.json local configs (#8536)
![image](https://github.com/zed-industries/zed/assets/2690773/e1511777-b4ca-469e-8636-1e513b615368)

Follow-up of
https://github.com/zed-industries/zed/issues/7108#issuecomment-1960746397

Makes more clear where each task came from, auto (re)load
.zed/config.json changes, properly filtering out other worktree tasks.

Release Notes:

- Added local task configurations
2024-02-29 01:18:13 +02:00
Max Brunsfeld
9e4b3ce94c
Avoid an unwrap when loading languages (#8562)
We couldn't reproduce the panic, but I believe it was possible when
uninstalling an extension while one if its grammars was still loading.

Release Notes:
- Fixed a crash that could happen when uninstalling a language extension
while its grammar was loading.

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-02-28 14:08:45 -08:00
Conrad Irwin
9906b31691
fix vim repeat (#8513)
Release Notes:

- vim: Fixed `.` when multiple windows are open
([#7446](https://github.com/zed-industries/zed/issues/7446)).
- vim: Fixed switching to normal mode after `J`, `<` or `>` in visual
mode ([#4439](https://github.com/zed-industries/zed/issues/4439))
- vim: Added `ctrl-t` and `ctrl-d` for indent/outdent in insert mode.

- Fixed indent/outdent/join lines appearing to work in read-only buffers
([#8423](https://github.com/zed-industries/zed/issues/8423))
- Fixed indent with an empty selection when the cursor was in column 0
2024-02-27 21:36:12 -07:00
Dheeraj
af14bc7a27
Fall back to stdout if log file is inaccessible (#8415)
https://github.com/zed-industries/zed/assets/31967125/644f3524-e680-457c-bf4c-a7f11f3ec8db

Fixes #8209
Defaults to env logger in case of open/access failure.

Release Notes:

- Improved Zed behavior when no log file access is possible ([8209](https://github.com/zed-industries/zed/issues/8209))

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-02-27 09:48:19 +02:00
Max
622cae19eb
Fix alignment of traffic lights (#8128)
closes #7339
2024-02-23 20:09:14 -05:00
Piotr Osiewicz
0f584cb353
chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
Joseph T. Lyons
38c3a93f0c
Add action to open release notes locally (#8173)
Fixes: https://github.com/zed-industries/zed/issues/5019

zed.dev PR: https://github.com/zed-industries/zed.dev/pull/562

I've been wanting to be able to open release notes in Zed for awhile,
but was blocked on having a rendered Markdown view. Now that that is
mostly there, I think we can add this. I have not removed the `auto
update: view release notes` action, since the Markdown render view
doesn't support displaying media yet. I've opted to just add a new
action: `auto update: view release notes locally`. I'd imagine that in
the future, once the rendered view supports media, we could remove `view
release notes` and `view release notes locally` could replace it.
Clicking the toast that normally is presented on update
(https://github.com/zed-industries/zed/issues/7597) would show the notes
locally.

The action works for stable and preview as expected; for dev and
nightly, it just pulls the latest stable, for testing purposes.

I changed the way the markdown rendered view works by allowing a tab
description to be passed in.

For files that have a name, it will use `Preview <name>`:

<img width="1496" alt="SCR-20240222-byyz"
src="https://github.com/zed-industries/zed/assets/19867440/a0ef34e5-bd6d-4b0c-a684-9b09d350aec4">

For untitled files, it defaults back to `Markdown preview`:

<img width="1496" alt="SCR-20240222-byip"
src="https://github.com/zed-industries/zed/assets/19867440/2ba3f336-6198-4dce-8867-cf0e45f2c646">

Release Notes:

- Added a `zed: view release notes locally` action
([#5019](https://github.com/zed-industries/zed/issues/5019)).


https://github.com/zed-industries/zed/assets/19867440/af324f9c-e7a4-4434-adff-7fe0f8ccc7ff
2024-02-22 02:20:06 -05:00
Kirill Bulatov
0c939e5dfc
Add task docs and default keybindings (#8123)
Also group task source modules together

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-02-21 16:43:56 +02:00
Kirill Bulatov
2679457b02
Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
Piotr Osiewicz
2ec910f772
Runnables: Add oneshot runnables (#8061)
/cc @SomeoneToIgnore 
Fixes #7460 and partially addresses #7108 
Release Notes:

- N/A
2024-02-20 23:13:09 +01:00
gmorenz
8f5d7db875
First pass at making a linux keymap (#8082)
Undoubtedly not perfect, but this should be something we can work off
of.

Note that matching keybindings with ctrl in them is currently broken on
linux (or at least x11). This keymap might just manage to be less useful
than using the macos one on linux until that is fixed... the proximate
cause of this is that the `key` field of the `Keystroke` struct looks
like `"\u{e}"` instead of `"n"` when `ctrl-n` is pressed.

Release Notes:

- N/A
2024-02-20 13:51:54 -08:00
Conrad Irwin
3d9503a454
Fix cx.windows() to return borrowed windows (#8086)
Fixes #8068

Release Notes:

- Fixed an error message when joining a project twice
([#8068](https://github.com/zed-industries/zed/issues/8068)).
2024-02-20 13:42:11 -07:00
Piotr Osiewicz
f17d0b5729
Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Carlos Lopez
fecb5a82f1
Add an extensions installation view (#7689)
This PR adds a view for installing extensions within Zed.

My subtasks:

- [X] Page Extensions and assign in App Menu
- [X] List extensions 
- [X] Button to Install/Uninstall
- [x] Search Input to search in extensions registry API
- [x] Get Extensions from API
- [x] Action install to download extension and copy in /extensions
folder
- [x] Action uninstall to remove from /extensions folder
- [x] Filtering
- [x] Better UI Design

Open to collab!

Release Notes:

- Added an extension installation view. Open it using the `zed:
extensions` action in the command palette
([#7096](https://github.com/zed-industries/zed/issues/7096)).

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Carlos <foxkdev@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Max <max@zed.dev>
2024-02-13 14:09:02 -05:00
Conrad Irwin
bd882c66d6
vim lifecycle (#7647)
Release Notes:

- Fixed :0 and :% in vim mode
([#4303](https://github.com/zed-industries/zed/issues/4303)).
- Improved keymap loading to not load vim key bindings unless vim is
enabled

**or**

- N/A
2024-02-10 16:21:13 -07:00
Max Brunsfeld
6edeea7c8a
Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Kirill Bulatov
83cffdde1f
Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Antonio Scandurra
55129d4d6c
Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Kirill Bulatov
eb236302c2
Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
Andrew Lygin
8da6e62914
Editor toolbar configuration (#7338)
Adds settings for hiding breadcrumbs and quick action bar from
the editor toolbar. If both elements are hidden, the toolbar disappears
completely.

Example:

```json
"toolbar": {
  "breadcrumbs": true,
  "quick_actions": false
}
```

- It intentionally doesn't hide breadcrumbs in other views (for
instance, in the search result window) because their usage there differ
from the main editor.
- The editor controls how breadcrumbs are displayed in the toolbar, so
implementation differs a bit for breadcrumbs and quick actions bar.

Release Notes:

- Added support for configuring the editor toolbar ([4756](https://github.com/zed-industries/zed/issues/4756))
2024-02-03 22:40:54 +02:00
Piotr Osiewicz
e6ebe7974d
gpui: Add Global marker trait (#7095)
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-30 14:08:20 -05:00
Marshall Bowers
372bc427bd
Fix casing of OpenZedUrl action (#7045)
This PR updates the casing of the `OpenZedUrl` action to match the [Rust
naming
guidelines](https://rust-lang.github.io/api-guidelines/naming.html).

Release Notes:

- N/A
2024-01-29 23:50:31 -05:00
Marshall Bowers
9cb5a84b8d
Add support for loading user themes (#7027)
This PR adds support for loading user themes in Zed.

Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.

Here's an example of the general structure of a theme family file:

```jsonc
{
  "name": "Vitesse",
  "author": "Anthony Fu",
  "themes": [
    {
      "name": "Vitesse Dark Soft",
      "appearance": "dark",
      "style": {
        "border": "#252525",
        // ...
      }
    }
  ]
}
```

Themes placed in this directory will be loaded and available in the
theme selector.

Release Notes:

- Added support for loading user themes from `~/.config/zed/themes`.
2024-01-29 21:32:45 -05:00
Piotr Osiewicz
8fbc88b708
Load embedded fonts directly from .rdata instead of cloning (#6932)
The fonts we embed in Zed binary (Zed Sans & Zed Mono) weigh about 30Mb in total and we are cloning them several times during startup and loading of embedded assets (once explicitly in Zed and then under the hood in font-kit). Moreover, after loading we have at least 2 copies of each font in our program; one in .rdata and the other on the heap for use by font-kit.
This commit does away with that distinction (we're no longer allocating the font data) and slightly relaxes the interface of `TextSystem::add_fonts` by expecting one to pass `Cow<[u8]>` instead of `Arc<Vec<u8>>`. Additionally, `AssetSource::get` now returns `Cow<'static, [u8]>` instead of `Cow<'self, [u8]>`; all existing implementations conform with that change.

Note that this optimization takes effect only in Release builds, as the library we use for asset embedding - rust-embed - embeds the assets only in Release mode and in Dev builds it simply loads data from disk. Thus it returns `Cow<[u8]>` in it's interface. Therefore, we still copy that memory around in Dev builds, but that's not really an issue. 
This patch makes no assumptions about the build profile we're running under, that's just an intrinsic property of rust-embed.

Tl;dr: this should shave off about 30Mb of memory usage and a fair chunk (~30ms) of startup time.

Release Notes:
- Improved startup time and memory usage.
2024-01-29 10:06:57 +01:00
Christian Clauss
cff2e8bbe0 Fix typos discovered by codespell 2024-01-25 18:32:32 +01:00
Conrad Irwin
01424a62ea Allow prompts to have detail, and use for good
Make channel panel errors louder
2024-01-24 23:15:37 -07:00
Conrad Irwin
c56debc705 clippy 2024-01-24 12:40:24 -07:00
Conrad Irwin
e7db5d0638 Use run_until_parked instead of condition
Avoids spurious failures when the CI server is going slow
2024-01-24 12:28:45 -07:00
Conrad Irwin
2a11c22760 Ensure chat opens when guests join shared projects
This was broken because the panel was created before being added to a
dock. Invert the control order and add `starts_open()` to the Panel
trait.
2024-01-24 12:06:03 -07:00
Antonio Scandurra
e3157f7212 Remove unused font 2024-01-24 13:14:47 +01:00
Kirill Bulatov
5e0cabc394 Create a special worktree for settings files
To avoid LSP server restarts/leaks when those are being opened

co-authored-by: Piotr <piotr@zed.dev>
2024-01-23 13:10:30 +02:00
Conrad Irwin
36a8bbfd43 Fix panel deserialization
In the old world, panel loading happened strictly before workspace
deserialization. Now it's inverted.

Fix this by storing on the dock the serialized state so they can restore
state as panels are loaded.
2024-01-22 12:31:28 -07:00
Mikayla
4184686e8d
Lock down test platform implementation 2024-01-20 15:03:36 -08:00
Piotr Osiewicz
6cbc49e5f0
Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
Mikayla
9eecda2dae
Update method name and partially document platform crate
co-authored-by: Nathan <nathan@zed.dev>
2024-01-17 14:07:57 -08:00
Piotr Osiewicz
9a70a89477
Fix project panel being toggled on workspace startup. (#4059)
A sequence of events: Launch Zed -> Quit Zed -> Launch Zed would leave
you with a project panel in a a different state on each open (e.g. if it
is open on 1st one, 2nd run will have it closed). We were essentially
not tracking whether the deserialization took place.

Release Notes:

- Fixed project panel being toggled on/off on startup due to incorrect
tracking of serialization state (solves
https://github.com/zed-industries/community/issues/2406)
2024-01-15 22:23:16 +01:00
Mikayla
bfb59f1598
Remove last stale code 2024-01-12 20:59:19 -08:00
Mikayla
7ef88397c9
Fix seg fault when using the WindowContext::on_window_should_close() API 2024-01-10 11:26:11 -08:00
Mikayla
9ce7ef8949
Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Kirill Bulatov
625c9d8980 Remove some todo!'s 2024-01-09 11:36:36 +02:00
Piotr Osiewicz
ae6d09b9b2
chore: Extract assets module out of zed crate. (#3957)
This essentially shaves off about 10% off of an incremental build after
project change and potentially more if you're changing stuff like
`welcome` that's very close to the `zed` crate in the dep graph. That's
because macro expansion takes place even in incremental builds it seems?
And zed (lib) + zed (bin) could take up to 4 seconds out of an
incremental build, which is a *lot* in a 10s build. In reality though it
shaves 1 second off of 5 seconds incremental 'welcome'/ 1s off of 10s
'project' builds.

Note that we had `assets` crate in the past (removed in #2575 /cc
@maxbrunsfeld), but this is a bit different, because `assets` is a
dependency of *just* zed and nothing else. We essentially cache macro
expansion results ourselves.

Release Notes:

- N/A
2024-01-08 22:49:14 +01:00
Nate Butler
1bf7afd839
Update Copilot UI (#3904)
Updates Zed2 Copilot UI

- Introduces the `Headline` component for rendering large text
- Styles the 3 Copilot prompt states

![CleanShot 2024-01-08 at 13 19
09@2x](https://github.com/zed-industries/zed/assets/1714999/4b58b85f-23aa-4c22-9ca6-d0abd232cf18)
![CleanShot 2024-01-08 at 13 18
55@2x](https://github.com/zed-industries/zed/assets/1714999/0bf71e1d-63b5-4fbb-8672-e42f8602516d)


Release Notes:

- Updated the connect Copilot modal UI.
2024-01-08 13:33:30 -05:00
Piotr Osiewicz
4ebff57fa2
Fix flaky open_paths_action test (#3944)
I've missed a single run_until_parked call. mb

Release Notes:

- N/A
2024-01-08 19:08:09 +01:00
Piotr Osiewicz
d3c9626169
Comment out test_open_paths_action pending investigation (#3939)
Commenting this one out temporarily to not break CI for folks while I
look into it.
Release Notes:

- N/A
2024-01-08 18:29:14 +01:00
Piotr Osiewicz
53564fb269
Bring back zed.rs tests (#3907)
At present 3 tests still fail; 2 are related to keymap issues that (I
believe) @maxbrunsfeld is working on. The other one
(`test_open_paths_action`) I'll look into. edit: done
This PR also fixes workspace unregistration, as we've put the code to do
that behind `debug_assert`
(https://github.com/zed-industries/zed/pull/3907/files#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28L649).
Release Notes:
- N/A
2024-01-08 12:29:54 +01:00
Piotr Osiewicz
61ebb9fb37 cargo fmt 2024-01-05 16:43:35 +01:00