Commit graph

40 commits

Author SHA1 Message Date
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Kirill Bulatov
bc113e4b51
Move task centering code closer to user input (#22082)
Follow-up of https://github.com/zed-industries/zed/pull/22004 

* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode

Release Notes:

- N/A
2024-12-16 16:15:58 +02:00
Mikayla Maki
4f96706161
Add the ability for tasks to target the center pane (#22004)
Closes #20060
Closes #20720
Closes #19873
Closes #9445

Release Notes:

- Fixed a bug where tasks would be spawned with their working directory
set to a file in some cases
- Added the ability to spawn tasks in the center pane, when spawning
from a keybinding:

```json5
[
  {
    // Assuming you have a task labeled "echo hello"
    "ctrl--": [
      "task::Spawn",
      { "task_name": "echo hello", "target": "center" }
    ]
  }
]
```
2024-12-13 19:39:46 -08:00
Piotr Osiewicz
536d7e5355
chore: Sever terminal_view <-> tasks_ui dependency (#20946)
Closes #ISSUE

Release Notes:

- N/A
2024-11-21 01:07:14 +01:00
Kirill Bulatov
49c75eb062
Rework remote task synchronization (#18746)
Reworks the way tasks are stored, accessed and synchronized in the
`project`.
Now both collab and ssh remote projects use the same TaskStorage kind to
get the task context from the remote host, and worktree task templates
are synchronized along with other worktree settings.

Release Notes:

- Adds ssh support to tasks, improves collab-remote projects' tasks sync
2024-10-09 22:28:42 +03:00
Conrad Irwin
d33600525e
ssh remoting: Fix cmd-o (#18308)
Release Notes:

- ssh-remoting: Cmd-O now correctly opens files on the remote host

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-24 16:23:08 -06:00
Max Brunsfeld
bc5ed1334f
Upgrade tree sitter and all grammars (#17734)
Fixes https://github.com/zed-industries/zed/issues/5291

Release Notes:

- Fixed a bug where the 'toggle comments' command didn't use the right
comment syntax in JSX and TSX elements.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-09-16 17:10:57 -07:00
Conrad Irwin
0fd5030297
Rename is_local to is_local_or_ssh (#16717)
Release Notes:

- N/A
2024-08-22 21:32:51 -06:00
Thorsten Ball
0360cda543
tasks: Use environment variables from project (#15266)
This fixes #12125 and addresses what's described in here:

-
https://github.com/zed-industries/zed/issues/4977#issuecomment-2162094388

Before the changes in this PR, when running tasks, they inherited the
Zed process environment, but that might not be the process environment
that you'd get if you `cd` into a project directory.

We already ran into that problem with language servers and we fixed it
by loading the shell environment in the context of a projects root
directory and then passing that to the language servers when starting
them (or when looking for their binaries).

What the change here does is to add the behavior for tasks too: we use
the project-environment as the base environment with which to spawn
tasks. Everything else still works the same, except that the base env is
different.

Release Notes:

- Improved the environment-variable detection when running tasks so that
tasks can now access environment variables as if the task had been
spawned in a terminal that `cd`ed into a project directory. That means
environment variables set by `direnv`/`asdf`/`mise` and other tools are
now picked up.
([#12125](https://github.com/zed-industries/zed/issues/12125)).

Demo:


https://github.com/user-attachments/assets/8bfcc98f-0f9b-4439-b0d9-298aef1a3efe
2024-07-26 18:19:53 +02:00
Max Brunsfeld
38e3182bef
Handle buffer diff base updates and file renames properly for SSH projects (#14989)
Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-07-23 11:32:37 -07:00
Antonio Scandurra
4d177918c1
Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Jason Lee
3c6c850390
task: Add re-run task button to terminal title (#12379)
Release Notes:

- Added re-run task button to terminal title.

Close #12277

## Demo


https://github.com/zed-industries/zed/assets/5518/4cd05fa5-4255-412b-8583-68e22f86561e

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-05-29 11:40:43 +02:00
Kirill Bulatov
055a13a9b6
Allow clients to run Zed tasks on remote projects (#12199)
Release Notes:

- Enabled Zed tasks on remote projects with ssh connection string
specified

---------

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-05-24 22:26:57 +03:00
Piotr Osiewicz
0eff1eae76
task: Add ZED_DIRNAME and ZED_RELATIVE_FILE task variables (#12245)
Release Notes:

- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
2024-05-24 16:04:24 +02:00
Remco Smits
1e5389a2be
rust: Add runnable icon for #[cfg(test)] mod tests (#12017)
This allows you to run all the tests inside the `mod tests` block. 
Fixes #11967.

<img width="366" alt="Screenshot 2024-05-18 at 16 07 32"
src="https://github.com/zed-industries/zed/assets/62463826/01fc378c-1546-421d-8250-fe0227c1e5a0">

<img width="874" alt="Screenshot 2024-05-18 at 16 37 21"
src="https://github.com/zed-industries/zed/assets/62463826/4a880b91-df84-4917-a16e-5d5fe20e22ac">

Release Notes:

- Added runnable icon for Rust `#[cfg(test)] mod tests` blocks
([#11967](https://github.com/zed-industries/zed/issues/11967)).
2024-05-24 11:02:23 +02:00
Piotr Osiewicz
58796a8480
tasks: Expose captured variables to ContextProvider (#12134)
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.

Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).

Release Notes:

- N/A
2024-05-22 19:45:43 +02:00
Piotr Osiewicz
5a71d8c7f1
Add support for detecting tests in source files, and implement it for Rust (#11195)
Continuing work from #10873 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-05 16:32:48 +02:00
Tim Masliuchenko
1af1a9e8b3
Toggle tasks modal in task::Rerun, when no tasks have been scheduled (#11059)
Currently, when no tasks have been scheduled, the `task::Rerun` action
does nothing.
This PR adds a fallback, so when no tasks have been scheduled so far the
`task::Rerun` action toggles the tasks modal

https://github.com/zed-industries/zed/assets/471335/72f7a71e-cfa8-49db-a295-fb05b2e7c905

Release Notes:

- Improved the `task::Rerun` action to toggle the tasks modal when no
tasks have been scheduled so far
2024-04-26 17:56:34 +02:00
Piotr Osiewicz
2ee257a562
task_ui: Move status indicator into tab bar of terminal panel (#10846)
I'm not a huge fan of this change (& I expect the placement to change).
The plan is to have the button in a toolbar of terminal panel, but I'm
not sure if occupying a whole line of vertical space for a single button
is worth it; I suppose we might want to put more of tasks ui inside of
that toolbar.
Release Notes:

- Removed task status indicator and added "Spawn task" action to
terminal panel context menu.
2024-04-23 16:27:18 +02:00
Kirill Bulatov
dd41c10099
Filter out other languages' tasks from the task modal (#10839)
Release Notes:

- Fixed tasks modal showing history from languages, not matching the
currently active buffer's one
2024-04-22 12:36:26 +03:00
Kirill Bulatov
222034cacf
Always provide default task context (#10764)
Based on
https://github.com/zed-industries/zed/issues/8324?notification_referrer_id=NT_kwDOACkO1bI5NTk0NjM0NzkyOjI2OTA3NzM&notifications_query=repo%3Azed-industries%2Fzed+is%3Aunread#issuecomment-2065551553

Release Notes:

- Fixed certain files' task modal not showing context-based tasks
2024-04-19 10:51:50 +03:00
Kirill Bulatov
573ba83034
Merge Zed task context providing logic (#10544)
Before, `tasks_ui` set most of the context with `SymbolContextProvider`
providing the symbol data part of the context. Now, there's a
`BasicContextProvider` that forms all standard Zed context and it
automatically serves as a base, with no need for other providers like
`RustContextProvider` to call it as before.

Also, stop adding `SelectedText` task variable into the context for
blank text selection.

Release Notes:

- N/A
2024-04-15 11:52:15 +03:00
Kirill Bulatov
28586060a1
Display more specific tasks above in the modal (#10485) 2024-04-12 20:19:11 +02:00
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Kirill Bulatov
fd3ee5a9d0
Use proper Workspace references when querying for tasks by name (#10383)
Closes https://github.com/zed-industries/zed/issues/10380

Release Notes:

- Fixed Zed panicking when running tasks via a keybinding
([10380](https://github.com/zed-industries/zed/issues/10380))
2024-04-11 00:42:17 +03:00
Piotr Osiewicz
4ce5b22989
tasks: Add status indicator to the status bar (#10267)
Release Notes:

- Added task status indicator to the status bar.
2024-04-08 14:43:00 +02:00
Kirill Bulatov
7b636d9774
Limit the extension tasks in the modal to current language only (#10207)
Release Notes:

- N/A
2024-04-06 00:18:32 +03:00
Kirill Bulatov
1085642c88
Stricten Zed Task variable API (#10163)
Introduce `VariableName` enum to simplify Zed task templating
management: now all the variables can be looked up statically and can be
checked/modified in a centralized way: e.g. `ZED_` prefix is now added
for all such custom vars.

Release Notes:

- N/A
2024-04-04 16:02:24 +03:00
Piotr Osiewicz
cff9ad19f8
Add spawning of tasks without saving them in the task stack (#9951)
These tasks are not considered for reruns with `task::Rerun`. 
This PR tears a bunch of stuff up around tasks:
- `menu::SecondaryConfirm` for tasks is gonna spawn a task without
storing it in history instead of being occupied by oneshot tasks. This
is done so that cmd-clicking on the menu item actually does something
meaningful.
- `menu::UseSelectedQuery` got moved into picker, as tasks are it's only
user (and it doesn't really make sense as a menu action).

TODO:
- [x] add release note
- [x] Actually implement the core of this feature, which is spawning a
task without saving it in history, lol.

Fixes #9804 
Release Notes:

- Added "fire-and-forget" task spawning; `menu::SecondaryConfirm` in
tasks modal now spawns a task without registering it as the last spawned
task for the purposes of `task::Rerun`. By default you can spawn a task
in this fashion with cmd+enter or by holding cmd and clicking on a task
entry in a list. Spawning oneshots has been rebound to `option-enter`
(under a `picker::ConfirmInput` name). Fixes #9804 (breaking change)
- Moved `menu::UseSelectedQuery` action to `picker` namespace (breaking
change).
2024-03-29 18:41:14 +01:00
Piotr Osiewicz
4dc61f7ccd
Extensions registering tasks (#9572)
This PR also introduces built-in tasks for Rust and Elixir. Note that
this is not a precedent for future PRs to include tasks for more
languages; we simply want to find the rough edges with tasks & language
integrations before proceeding to task contexts provided by extensions.

As is, we'll load tasks for all loaded languages, so in order to get
Elixir tasks, you have to open an Elixir buffer first. I think it sort
of makes sense (though it's not ideal), as in the future where
extensions do provide their own tasks.json, we'd like to limit the # of
tasks surfaced to the user to make them as relevant to the project at
hand as possible.

Release Notes:

- Added built-in tasks for Rust and Elixir files.
2024-03-22 16:18:33 +01:00
Piotr Osiewicz
07dbee8651
task: Add ZED_PACKAGE task variable in Rust files. (#9491)
This variable is experimental, as I expect it to be superseded by
whatever the extensions can provide (once we get them)

Release Notes:

- Added experimental ZED_PACKAGE task variable which contains name of
the current crate in Rust files.

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-03-18 12:18:42 +01:00
Piotr Osiewicz
bf295eac90 Task::spawn now takes an optional task name as an argument.
If it is not set, we fall back to opening a modal. This allows user to spawn tasks via keybind.
2024-03-08 15:28:42 +01:00
Anthony Eid
4c9c9df730
Add ZED_SELECTED_TEXT variable to tasks (#8865)
Tasks are able to access a users selected text using the environment
variable "ZED_SELECTED_TEXT".

Release notes:

- Added ZED_SELECTED_TEXT task variable which contains contents of
selection
2024-03-07 11:59:25 +01:00
Piotr Osiewicz
3a9ec906af
task: make ZED_FILE return abs path, for real this time (#9000)
Release Notes:

- Fixed ZED_FILE environment variable containing a relative path, not an
absolute one.
2024-03-07 11:50:07 +01:00
Piotr Osiewicz
2201b9b116
task: Add task contexts (#8675)
This PR supplements tasks with additional environment variables; ideally
we'll be able to write a task like:
`cargo test -p $ZED_CURRENT_PACKAGE -- $ZED_CURRENT_FUNCTION`
- [x] Flesh out multibuffer interactions
- [x] Add ZED_SYMBOL detection based on tree-sitter queries
- [ ] Add release note and demo
- [x] Figure out a solution for rerun dilemma - should `task: rerun`
reevaluate contexts for tasks?

This PR introduced the following variables:
- ZED_COLUMN - current line column
- ZED_ROW - current line row
and the following, which are available for buffers with associated
files:
- ZED_WORKTREE_ROOT - absolute path to the root of the current worktree.
- ZED_FILE - absolute path to the file
- ZED_SYMBOL - currently selected symbol; should match the last symbol
shown in a symbol breadcrumb (e.g. `mod tests > fn test_task_contexts`
should be equal to ZED_SYMBOL of `test_task_contexts`). Note that this
isn't necessarily a test function or a function at all.

Also, you can use them in `cwd` field of definitions (note though that
we're using https://docs.rs/subst/latest/subst/#features for that, so
don't expect a full shell functionality to work); the syntax should
match up with your typical Unix shell.


Release Notes:

- Added task contexts, which are additional environment variables set by
Zed for task execution; task content is dependent on the state of the
editor at the time the task is spawned.

---------

Co-authored-by: Anthony <anthonyeid7@protonmail.com>
2024-03-04 21:04:53 +01:00
Kirill Bulatov
96d9df073e Sort tasks modal entries by last used time 2024-02-28 14:13:40 +02:00
Kirill Bulatov
0c939e5dfc
Add task docs and default keybindings (#8123)
Also group task source modules together

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-02-21 16:43:56 +02:00
Kirill Bulatov
2679457b02
Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
Renamed from crates/runnables_ui/src/lib.rs (Browse further)