This commit removes the PHP debug adapter in favor of a new version
(0.3.0) of PHP extension.
The name of a debug adapter has been changed from "PHP" to "Xdebug",
which makes this a breaking change in user-configured scenarios
Release Notes:
- debugger: PHP debug adapter is no longer shipped in core Zed editor;
it is now available in PHP extension (starting with version 0.3.0). The
adapter has been renamed from `PHP` to `Xdebug`, which might break your
user-defined debug scenarios.
Restarting sessions was broken in #33273 when we moved away from calling
`kill` in the shutdown sequence. This PR re-adds that `kill` call so
that old debug adapter processes will be cleaned up when sessions are
restarted within Zed. This doesn't re-introduce the issue that motivated
the original changes to the shutdown sequence, because we still send
Disconnect/Terminate to debug adapters when quitting Zed without killing
the process directly.
We also now remove manually-restarted sessions eagerly from the session
list.
Closes#33916
Release Notes:
- debugger: Fixed not being able to restart sessions for Debugpy and
other adapters that communicate over TCP.
- debugger: Fixed debug adapter processes not being cleaned up.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
There were a couple of things preventing this from working:
- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program
This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.
Release Notes:
- Debugger: Fix RunInTerminal not working for JavaScript debugger.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Partially fixes:
https://github.com/zed-industries/zed/discussions/33777#discussioncomment-13646294
### Improves debug console autocompletion behavior
This PR fixes a regression in completion trigger support for the debug
console, as we only looked if a completion trigger, was in the beginning
of the search text, but we also had to check if the current text is a
word so we also show completions for variables/input that doesn't start
with any of the completion triggers.
We now also leverage DAP provided information to sort completion items
more effectively. This results in improved prioritization, showing
variable completions above classes and global scope types.
I also added for completion the documentation field, that directly comes
from the DAP server. NOTE: I haven't found an adapter that returns this,
but it needs to have.
**Before**
<img width="1200" alt="Screenshot 2025-07-03 at 21 00 19"
src="https://github.com/user-attachments/assets/611e8d38-e302-4995-a425-ce2c0a1843d4"
/>
**After**
<img width="1200" alt="Screenshot 2025-07-03 at 20 59 38"
src="https://github.com/user-attachments/assets/ab1312db-bbad-49b7-872d-712d6ec708d7"
/>
Release Notes:
- Debugger: Improve autocompletion sorting for debug console
- Debugger: Fix autocompletion menu now shown when you type
- Debugger: Fix completion item showing up twice for some adapters
Closes#33820
Release Notes:
- Improved performance of debug console when there are lots of output
events.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.
We changed restart session keybinding to rerun session too.
Closes#31369
Release Notes:
- Restarting a debug session now reruns build tasks that are associated
with the session
---------
Co-authored-by: Cole Miller <cole@zed.dev>
- **debugger: Update exception breakpoints list on capability update**
- **Do not prefill codelldb sourcelanguages by default**
Release Notes:
- debugger: CodeLLDB no longer enables pretty-printers for Rust by
default. This fixes pretty-printers for C++. This is a breaking change
for user-defined debug scenarios from debug.json; in order to enable
Rust pretty printing when using CodeLLDB, add `"sourceLanguages":
["rust"]` to your debug configuration. This change does not affect
scenarios automatically inferred by Zed.
---------
Co-authored-by: Anthony Eid <anthony@zed.dev>
Now that the extension version has been bumped we can remove our in-tree
one to avoid having duplicate debug adapters.
Release Notes:
- The ruby debug adapter has been moved to the [ruby
extension](https://github.com/zed-extensions/ruby), if you have any
saved debug scenarios you'll need to change `"adapter": "Ruby"` to
`"adapter": "rdbg"`.
Follow-up to #32852. This time we'll check if the debug session is
initialized before querying threads.
Release Notes:
- Fix Zed's debugger issuing threads request before it is allowed to do
so per DAP specification.
Release Notes:
- Reorganized layout of a debug panel without any sessions for a
vertical dock position.
- Moved parent directories of source breakpoints into a tooltip.
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes #ISSUE
Release Notes:
- N/A
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).
To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.
I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
Closes#32959
Release Notes:
- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.
## Context
To support inline values a language will have to implement their own
provider trait that walks through tree sitter nodes. This is overly
complicated, hard to accurately implement for each language, and lacks
proper extension support.
This PR switches to a singular inline provider that uses a language's
`debugger.scm` query field to capture variables and scopes. The inline
provider is able to use this information to generate inlays that take
scope into account and work with any language that defines a debugger
query file.
### Todos
- [x] Implement a utility test function to easily test inline values
- [x] Generate inline values based on captures
- [x] Reimplement Python, Rust, and Go support
- [x] Take scope into account when iterating through variable captures
- [x] Add tests for Go inline values
- [x] Remove old inline provider code and trait implementations
Release Notes:
- debugger: Generate inline values based on a language debugger.scm file
Before this PR force quitting Zed would leave hanging debug adapter
processes and not allow debug adapters to clean up their sessions
properly.
This PR fixes this problem by sending a disconnect/terminate to all
debug adapters and force shutting down their processes after they
respond.
Co-authored-by: Cole Miller \<cole@zed.dev\>
Release Notes:
- debugger: Shutdown and clean up debug processes when force quitting
Zed
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).
This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.
https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e
------
**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
- [x] basic test
- [x] test step debugging
Release Notes:
- Debugger Beta: Add support for variable watchers
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
This PR makes all footer elements in the debugger session modal more
consistent, as well as fixes some weird UI quirks with leaking borders
and whatnot. Took the opportunity to do some light style clean up and
use `prelude::*` for UI imports.
Release Notes:
- N/A
This should silence a noisy log we see whenever a debug session is
started:
`2025-06-17T12:06:12+02:00 ERROR [project] no adapter running to send
request: ThreadsCommand`
Closes #ISSUE
Release Notes:
- Fixed debugger logs getting clobbered with internal logs about Threads
Command whenever a new debug session is created.
- [x] foreground highlights
- [x] background highlights
- [x] advertise support in DAP capabilities
Closes#31372
Release Notes:
- Debugger Beta: added basic support for highlighting in the console
based on ANSI escape codes.
Closes#31574
Move this button a bit to the left so it doesn't get blocked by the
hitbox of the scrollbar.
Also makes the list entries a bit thicker vertically so that the button
can be `XSmall` instead of `Indicator`-sized again.
Release Notes:
- Debugger Beta: fixed a layout issue that made it hard to click the
remove (`X`) button for entries in the breakpoint list.
Closes#32688
Release Notes:
- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.