Commit graph

2301 commits

Author SHA1 Message Date
maan2003
837756198f
linux/wayland: Add support for pasting images (#17671)
Release Notes:

- You can now paste images into the Assistant Panel to include them as
context on Linux wayland
2024-09-30 16:25:32 -07:00
wannacu
8ae74bc6df
gpui: Fix pre-edit position after applying scale factor (#18214)
before:

![image](https://github.com/user-attachments/assets/20590089-3333-4ca8-a371-b07acfbe43f9)

after:

![image](https://github.com/user-attachments/assets/2d25623e-0602-4d24-b563-64e1d2ec3492)

Release Notes:

- N/A
2024-09-30 12:57:59 +02:00
jansol
3fafdeb1a8
gpui: Fix blur region on Plasma/Wayland (#18465)
Once again aping after what winit does - since we always want to have
the whole window blurred there is apparently no need to specify a blur
region at all. Rounded corners would be the exception, but that is not
possible with the current protocol (it is planned for the vendor-neutral
version though!)

This eliminates the problem where only a fixed region of the window
would get blurred if the window was resized to be larger than at launch.
Also a drive-by comment grammar fix 😉

Release Notes:

- Fixed blur region handling on Plasma/Wayland
2024-09-30 10:09:13 +03:00
Antonio Scandurra
84ce81caf1
Pass Summary::Context to Item::summarize (#18510)
We are going to use this in the multi-buffer to produce a summary for an
`Excerpt` that contains a `Range<Anchor>`.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-29 10:30:48 -06:00
Conrad Irwin
e28496d4e2
Stop leaking isahc assumption (#18408)
Users of our http_client crate knew they were interacting with isahc as
they set its extensions on the request. This change adds our own
equivalents for their APIs in preparation for changing the default http
client.

Release Notes:

- N/A
2024-09-26 14:01:05 -06:00
Richard Feldman
1eddd2f38d
Fix file descriptors leak in evals (#18351)
Fixes an issue where evals were hitting "too many open files" errors
because we were adding (and detaching) new directory watches for each
project. Now we add those watches globally/at the worktree level, and we
store the tasks so they stop watching on drop.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-09-25 15:21:00 -04:00
Antonio Scandurra
7051bc00c2
Add "Fix with Assistant" code action on lines with diagnostics (#18163)
Release Notes:

- Added a new "Fix with Assistant" action on code with errors or
warnings.

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-23 11:40:34 -06:00
Marshall Bowers
65bb989c61
gpui: Update doc comment for SharedString::new_static (#18234)
This PR updates the doc comment for `SharedString::new_static`.

Release Notes:

- N/A
2024-09-23 12:16:51 -04:00
Conrad Irwin
4f227fd3bf
Use LanguageServerName in more places (#18167)
This pushes the new LanguageServerName type to more places.

As both languages and language servers were identified by Arc<str>, it
was
sometimes hard to tell which was intended.

Release Notes:

- N/A
2024-09-20 18:51:34 -06:00
Junkui Zhang
ac0d5d3152
windows: Fix regional indicator symbols broken (#18053)
Closes #18027


Unlike macOS, not all glyphs in color fonts are color glyphs, such as
`🇩🇪` in `Segoe UI Emoji`. As a result, attempting to retrieve color
information for these glyphs can cause an error, preventing the glyph
from being rendered.

This PR addresses the issue by setting the `is_emoji` variable to
`false` for non-color glyphs within color fonts.



Release Notes:

- N/A
2024-09-19 10:19:13 -06:00
Piotr Osiewicz
2c8a6ee7cc
remote_server: Remove dependency on libssl and libcrypto (#15446)
Fixes: #15599
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-09-18 23:29:34 +02:00
ensi
3ac201e448
gpui: Improve underline appearance (#17586) 2024-09-18 09:32:37 -04:00
Antonio Scandurra
2e72fd210a
Replace Default trait bound with a zero function on Summary/Dimension (#17975)
This lets us provide a context when constructing the zero value. We need
it so we can require anchors to be associated with a buffer id, which
we're doing as part of simplifying the multibuffer API.

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-09-17 19:43:59 -06:00
Junkui Zhang
fbb402ef12
windows: Remove the use of DispatcherQueue and fix FileSaveDialog unresponsive issue (#17946)
Closes #17069, closes #12410


With the help of @kennykerr (Creator of C++/WinRT and the crate
`windows-rs`, Engineer on the Windows team at Microsoft) and @riverar
(Windows Development expert), we discovered that this bug only occurs
when an IME with a candidate window, such as Microsoft Pinyin IME, is
active. In this case, the `FileSaveDialog` becomes unresponsive—while
the dialog itself appears to be functioning, it doesn't accept any mouse
or keyboard input.

After a period of debugging and testing, I found that this issue only
arises when using `DispatcherQueue` to dispatch runnables on the UI
thread. After @kennykerr’s further investigation, Kenny identified that
this is a bug with `DispatcherQueue`, and he recommended to avoid using
`DispatcherQueue`. Given the uncertainty about whether Microsoft will
address this bug in the foreseeable future, I have removed the use of
`DispatcherQueue`.

Co-authored-by: Kenny <kenny@kennykerr.ca>

Release Notes:

- N/A

---------

Co-authored-by: Kenny <kenny@kennykerr.ca>
2024-09-17 15:45:08 -07:00
Jason Lee
345efa4e36
gpui: Fix img element to render correct SVG color (#15488)
Release Notes:

- N/A


It should convert RGBA to BGRA.

> I added an example color svg, that was I make based on [Lucide grip
icon](https://lucide.dev/icons/grip).

## Before

<img width="692" alt="image"
src="https://github.com/user-attachments/assets/5eb03606-76ce-4049-b3ad-8d1084a4fa55">


## After

<img width="695" alt="image"
src="https://github.com/user-attachments/assets/650dd411-2095-4e92-b3fd-8e91c6954aa3">

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-09-17 13:50:36 -04:00
Fernando Tagawa
d7c45ccf2f
x11: Fix preedit for CJK and partially fix unresponsive keyboard with xim (#17373)
Closes #15833
Related to [#12495
comment](https://github.com/zed-industries/zed/pull/12495#issuecomment-2328356125)

Destroying and recreating the Input context was the only way to reset
the IME but it's making the keyboard unresponsive sometimes due to a XIM
error.

The keyboard will still be unresponsive if you close your IME while
using zed, but I don't know how to fix this.

* Fixed preedit drawing for CJK
* Fixed unresponsive keyboard by properly implementing reset_ic in
`xim-rs`

Release Notes:

- N/A
2024-09-16 18:46:03 -06:00
Max Brunsfeld
243629cce8
Fix keystroke observer leak in vim crate (#17913)
Release Notes:

- Fixed a performance problem that happened when using vim mode after
opening and closing many editors

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-09-16 15:50:12 -07:00
Thorsten Ball
f986513d0d
gpui: Remove debug print statement (#17878)
Release Notes:

- N/A
2024-09-16 15:00:20 +02:00
Junkui Zhang
461812d7b6
windows: Use the existing open_target function for platform::open_with_system (#17705)
Release Notes:

- N/A
2024-09-12 16:15:20 -04:00
Jason Lee
ee96d69e37
gpui: Fix CJK line wrap for GPUI text render (#17737)
Release Notes:

- N/A

This changes is going to let GPUI render correct text wrapping for CJK
characters. We was done this in PR #11296 for Editor, but this is also
need support for other text renders.

| Before | After |
| --- | --- |
| <img width="488" alt="SCR-20240912-jtvo"
src="https://github.com/user-attachments/assets/d061669c-62ab-4a7e-a724-2df84815d1ed">
| <img width="438" alt="image"
src="https://github.com/user-attachments/assets/ec27fd80-69db-48b6-8ade-694cd65d1843">
|
2024-09-12 15:55:03 -04:00
Conrad Irwin
4d26f83d23
Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz
ccf6f27b8f
settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
Conrad Irwin
36eb1c15ea
use ssh lsp store (#17655)
Release Notes:

- ssh remoting: Added support for booting langauge servers (in limited
circumstances)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-10 15:51:01 -04:00
KorigamiK
ae3880e71a
Add ability to open files with system default application (#17231) 2024-09-10 14:36:36 -04:00
ZZzzaaKK
f71cb14d7a
Add ',' to word chars for line wrapping (#17590)
Closes #16407 

Adds ',' to the is_word_char() matches for line wrapping, so that commas
aren't wrapped to the start of a new line.

Release Notes:

- N/A
2024-09-09 14:52:43 -07:00
Sergio Nonide
c1193875e8
Fix blurry cursor on Wayland at a scale other than 100% (#17496)
Closes #13258

Release Notes:

- Fixed blurry mouse cursor on wayland when the screen scale is other
than 100%

Before:
![Screenshot from 2024-09-06
14-38-30](https://github.com/user-attachments/assets/e4553503-ecea-4b53-b80d-43732d34fa62)

After:
![Screenshot from 2024-09-06
14-38-56](https://github.com/user-attachments/assets/ce563d3a-2b44-44b9-9f59-f0042609924e)
2024-09-09 14:44:02 -07:00
Fernando Tagawa
59be07ad90
x11: Implement Drag and Drop (#17491)
Closes #16225

Release Notes:

- x11: Implemented Drag and Drop.
2024-09-09 14:27:45 -07:00
Jason Lee
47aec5e64d
Improve popup menu to leave some margin with window edges (#17159)
Release Notes:

- Improved popup menu to leave some margin with window edges.

## Updates in GPUI

- gpui: Add `snap_to_window_with_margin` method to `anchored` to support
leave margin to window edges.

## Before

<img width="609" alt="before-snap-to-window 2024-08-30 222506"
src="https://github.com/user-attachments/assets/62bb6791-7c89-4558-9484-5c7b31f5e91e">

## After

<img width="698" alt="snap-to-window1 2024-08-30 222506"
src="https://github.com/user-attachments/assets/51634e79-2a95-42fe-8362-a3c7003648eb">

<img width="622" alt="snap-to-window 2024-08-30 222506"
src="https://github.com/user-attachments/assets/43a865d6-d238-4fdc-ae9d-8160b9ba7953">
2024-09-07 03:05:57 +02:00
apricotbucket28
f91bf7fca5
blade: Update to e142a3a to fix crash (#17510)
Closes https://github.com/zed-industries/zed/issues/17005

Like https://github.com/zed-industries/zed/pull/17319, but based on
https://github.com/kvark/blade/pull/144.

This should be cherry-picked into preview if possible 🙂 

Release Notes:

- Linux: Fixed crash when closing windows on Wayland.
2024-09-06 15:54:40 -04:00
Thorsten Ball
938c90fd3b
Revert FPS counter (#17485)
**UPDATE**: Response so far seems to be that this fixes the performance
issues on Intel MacBooks. So we're going to go ahead and merge it.

This reverts the FPS counter added in 11753914d (#16422) because in this
issue someone bisected recent performance regressions down to this
commit:

- https://github.com/zed-industries/zed/issues/16729

Another issue that's possibly related:

-
https://github.com/zed-industries/zed/issues/17305#issuecomment-2332316242

We're reverting this in a PR to create a bundle that people can try out.

Assets:

- Universal Binary:
https://github.com/zed-industries/zed/actions/runs/10735702994/artifacts/1900460781
- x86/Intel:
https://github.com/zed-industries/zed/actions/runs/10735702994/artifacts/1900461236
- Apple Silicon:
https://github.com/zed-industries/zed/actions/runs/10735702994/artifacts/1900460978


Release Notes:

- Removed the recently-added FPS counter since the changes it made to
the Metal renderer on macOS could lead to performance regressions on
Intel MacBooks.

Co-authored-by: Bennet <bennet@zed.dev>
2024-09-06 15:35:00 +02:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Fernando Tagawa
30f70ff110
wayland: Fix regression in dead keys caused by #12495 (#17465)
Related to
https://github.com/zed-industries/zed/pull/12495#issuecomment-2332414008

Release Notes:

- N/A
2024-09-05 18:13:00 -07:00
Marshall Bowers
3d99b5eb0f
gpui: Clean up common module (#17427)
This PR cleans up the `common` module for GPUI elements.

Release Notes:

- N/A
2024-09-05 12:39:30 -04:00
Jason Lee
a092ff0c4f
gpui: Add opacity to support transparency of the entire element (#17132)
Release Notes:

- N/A

---

Add this for let GPUI element to support fade in-out animation.

## Platform test

- [x] macOS
- [x] blade `cargo run -p gpui --example opacity --features macos-blade`

## Usage

```rs
div()
    .opacity(0.5)
    .bg(gpui::black())
    .text_color(gpui::black())
    .child("Hello world")
```

This will apply the `opacity` it self and all children to use `opacity`
value to render colors.

## Example

```
cargo run -p gpui --example opacity
cargo run -p gpui --example opacity --features macos-blade
```

<img width="612" alt="image"
src="https://github.com/user-attachments/assets/f1da87ed-31f5-4b55-a023-39e8ee1ba349">
2024-09-04 12:53:45 +02:00
Marshall Bowers
89632ff5c2
gpui: Fix typo in DefaultThemeAppearance doc comment (#17157)
Release Notes:

- N/A
2024-08-30 09:48:13 -04:00
Jason Lee
0835d456dc
gpui: Fix text ellipsis appearing even the flex element has space (#17149)
Release Notes:

- N/A

There was a calculation bug before. When we added `text_ellipsis` to the
flex element, it would always show ellipsis no matter how long it was.

Actually we can't use `flex` and `text_ellipsis` at same time, the CSS
also not support this. But this bug will let user confuse.

### Before

<img width="731" alt="image"
src="https://github.com/user-attachments/assets/b7d60017-6785-45f5-8b40-dd5efa154a1e">

### After

<img width="521" alt="image"
src="https://github.com/user-attachments/assets/a3117793-284e-48d4-8c15-059fe61abe60">
2024-08-30 09:01:46 -04:00
Nate Butler
01f8d27f22
Add a simple set of default colors to gpui (#17110)
This PR adds an initial set of default colors to `gpui`. 

These will power default-styled gpui components (things like checkboxes,
buttons, inputs, etc.), storybook, and give a very simple,
appearance-aware set of colors out of the box for folks to build with.

These colors will evolve and be updated in the near future, they are
literally pulled from Finder for now :)

The API might not be perfect, I focused on getting something in quickly
that we can iterate on!

### Usage

```rs
use gpui::{colors, DefaultColor}

fn auto(cx: &WindowContext) -> {
  // Init the full set of DefaultColors
  let colors = colors(cx.appearance());
  // Use a color
  // It will automatically give you the correct color for the system's
  // current appearance.
  let background = DefaultColor::Background.hsla(&colors)
}

fn manual() -> {
  // Init the full sets of DefaultColors
  let light_colors = DefaultColors::light();
  let dark_colors = DefaultColors::dark();
  // Use a color
  // Maybe for some fancy inverted element
  let background = DefaultColor::Background.hsla(&light_colors)
  let inverted_background = DefaultColor::Background.hsla(&dark_colors)
  let inverted_text = DefaultColor::Text.hsla(&dark_colors)
}

```

Note: We need `cx` for the auto way as we need to get the system
appearance from the App/Window/ViewContext via `cx.appearance()`.

### Example

You can run `script/storybook default_colors` to open the Default Colors
story:

| Light | Dark |
|-------|------|
| ![CleanShot 2024-08-29 at 16 19
20@2x](https://github.com/user-attachments/assets/80369de4-8926-4b30-80f5-f81a8a7b9531)
| ![CleanShot 2024-08-29 at 16 19
33@2x](https://github.com/user-attachments/assets/fd7a2aae-27e6-460f-a054-8f37623dc96d)
|


Release Notes:

- N/A
2024-08-29 16:50:03 -04:00
张小白
64fa7a5234
Set *_font_fallbacks default to None (#16941)
In the current `default.json`, `*_font_fallbacks=[]`, which results in
the `fallbacks` value in the `Font` struct always being `Some(...)`.

This PR introduces the following improvements:
1. Changed `*_font_fallbacks = []` to `*_font_fallbacks = null` in
`default.json`.
2. Enhanced the macOS and Windows implementations.

Release Notes:

- N/A
2024-08-28 22:30:46 -07:00
renovate[bot]
eb0b6d57e3
Update Rust crate cocoa to 0.26 (#17036)
This PR contains the following updates:

| Package | Type | Update | Change |
|---|---|---|---|
| [cocoa](https://togithub.com/servo/core-foundation-rs) | dependencies
| minor | `0.25` -> `0.26` |
| [cocoa](https://togithub.com/servo/core-foundation-rs) |
workspace.dependencies | minor | `0.25` -> `0.26` |

---

### Configuration

📅 **Schedule**: Branch creation - "after 3pm on Wednesday" in timezone
America/New_York, Automerge - At any time (no schedule defined).

🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about these
updates again.

---

- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box

---

Release Notes:

- N/A

<!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOC41Ni4wIiwidXBkYXRlZEluVmVyIjoiMzguNTYuMCIsInRhcmdldEJyYW5jaCI6Im1haW4iLCJsYWJlbHMiOltdfQ==-->

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-08-28 21:57:26 -07:00
张小白
403fdd6018
windows: Fix autohide taskbar dosen't automatically appear when Zed is maximized (#16806)
Closes #12313

This PR introduces the following improvements:
1. Fixed the issue where the auto-hide taskbar wouldn't automatically
appear when Zed is maximized.
2. Refactored the `WM_NCCALCSIZE` code, making it more human-readable.

Release Notes:

- Fixed auto-hide taskbar would refuse to show itself when `Zed` is
maximized on
Winodws([#12313](https://github.com/zed-industries/zed/issues/12313)).

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-08-28 20:36:28 -07:00
apricotbucket28
a68a543d43
linux: Prompt library fixes (#16850)
This PR fixes two issues:
1. The prompt library window didn't set an `app_id` on Linux, which
caused it to be missing the Zed logo
2. A dangling reference to the window in the Wayland client code, which
caused the prompt library window not to close. See:
https://github.com/zed-industries/zed/pull/13201

Release Notes:

- Linux: Fixed the prompt library not closing on Wayland

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-08-28 20:11:01 -07:00
张小白
9ad845b40a
windows: Implement theme changed events (#16207)
Closes [#16198](https://github.com/zed-industries/zed/issues/16198)

AFAIK, when the system's theme mode or accent color changes, there are
typically two types of broadcast messages:

1. A `WM_SETTINGCHANGE` message, where `lParam` points to the string
"ImmersiveColorSet".
2. A `WM_DWMCOLORIZATIONCOLORCHANGED` message.

I use `WM_DWMCOLORIZATIONCOLORCHANGED` here for simplicity.


https://github.com/user-attachments/assets/422f8e4e-c698-4e7c-8d2d-01f453b9a7b3


Release Notes:

- N/A
2024-08-28 20:05:19 -07:00
Fernando Tagawa
8e8927db4b
linux: Fix IME panel position while enumerating input methods (#12495)
Release Notes:

- N/A

This updates the IME position every time the selection changes, this is
probably only useful when you enumerate languages with your IME.

TODO:
- ~There is a rare chance that the ime panel is not updated because the
window input handler is None.~
- ~Update IME panel in vim mode.~
- ~Update IME panel when leaving Buffer search input.~

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-08-28 19:58:40 -07:00
张小白
aec8fb7e37
windows: Refactor prompt_for_paths and prompt_for_new_path (#15774)
Refactored `prompt_for_paths` and `prompt_for_new_path`, now errors can
propagate properly.

Release Notes:

- N/A
2024-08-28 19:51:39 -07:00
张小白
e8dfc30314
windows: Fix IME window position on Win10 (#15471)
On Windows, different input methods use different APIs to set their
window positions:
- The Japanese input method on Windows 11 uses `ImmSetCandidateWindow`.
- The Chinese input method on Windows 10 uses `ImmSetCompositionWindow`.
- The Chinese input method on Windows 11 can use either.

Therefore, this PR calls both functions to cover the various scenarios.

Additionally, introduced a helper function `with_input_handler` to
improve code readability.

Release Notes:

- N/A
2024-08-28 19:29:53 -07:00
Marshall Bowers
b374c7d912
Fix casing of "macOS" (#17040)
This PR fixes a number of spots in English contexts (docs, comments,
etc.) where we were using "MacOS" instead of "macOS".

Release Notes:

- N/A
2024-08-28 19:10:49 -04:00
张小白
60af9dd4b1
Add .SystemUIFont to font list (#15340)
As discussed in #15326, this font name should be included in the font
list since `settings.json` indicates that one can set the font to
`.SystemUIFont`.

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-27 09:23:24 -04:00
Peter Tripp
d3d0c043f5
Support extended keys on Mac (insert, f13-f19) (#16921)
- Improved support for extended keyboards on Mac (F13-F19, Insert)
2024-08-27 09:09:57 -04:00
Piotr Osiewicz
226ec9d404
gpui: Fix performance of app menu opening with large # of windows (#16939)
This is officially my weirdest performance fix to date; With large # of
windows opening app menu could take a lot of time (we're talking few
seconds with 9 windows, a minute with 10 windows). The fix is to make
one method pub(crate).. What?

<img width="981" alt="image"
src="https://github.com/user-attachments/assets/83b26154-0acd-43ef-84b3-4b85cde36120">

We were spending most of the time on clear_pending_keystrokes, which -
funnily enough - called itself recursively. It turned out we have two
methods; `AppContext::clear_pending_keystrokes` and
WindowContext::clear_pending_keystrokes. The former calls the latter,
but - due to the fact that `WindowContext::clear_pending_keystrokes` is
private and `WindowContext` derefs to `AppContext` - `AppContext` one
ended up actually calling itself! The fix is plain and simple - marking
WindowContext one as pub(crate), so that it gets picked up as a method
to call over `AppContext::clear_pending_keystrokes`.

Closes #16895



Release Notes:

- Fixed app menu performance slowdowns when there are multiple windows
open.
2024-08-27 12:23:00 +02:00
apricotbucket28
29745ae229
blade: Align rasterized path bounds to whole pixels (#16784)
Related: https://github.com/zed-industries/zed/pull/15822

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![image](https://github.com/user-attachments/assets/4c4ed1e7-b639-44ce-b318-8cdaaee809ee)|
![image](https://github.com/user-attachments/assets/c2757528-eef3-4d21-9522-39b2597a96b7)
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![image](https://github.com/user-attachments/assets/b70ee108-bea6-4e5e-9583-392d1163d236)
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![image](https://github.com/user-attachments/assets/aefc1f0c-7bba-4287-a3f9-bbb9befb6a4c)
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Release Notes:

- N/A
2024-08-27 01:26:59 +03:00