Commit graph

78 commits

Author SHA1 Message Date
Piotr Osiewicz
c441b651fa
debugger: Add support for CodeLLDB (#28376)
Closes #ISSUE

Release Notes:

- N/A
2025-04-09 12:57:24 +02:00
Cole Miller
f0b7f355a2
Clean up environment loading a bit (#28356)
Closes #ISSUE

Release Notes:

- N/A
2025-04-08 22:16:35 -04:00
Piotr Osiewicz
0b75c13034
chore: Replace as_any functions with trait upcasting (#28221)
Closes #ISSUE

Release Notes:

- N/A
2025-04-08 22:16:27 +02:00
Anthony Eid
1774cad933
debugger: Add close button and coloring to debug panel session's menu (#28310)
This PR adds colors to debug panel's session menu that indicate the
state of each respective session. It also adds a close button to each
entry.

green - running
yellow - stopped
red - terminated/ended 


Release Notes:

- N/A
2025-04-08 16:35:33 +00:00
Piotr Osiewicz
df3c7a73b5
debugger: Pick best candidate binary for debugging cargo-located tasks (#28289)
Closes #ISSUE

Release Notes:

- N/A
2025-04-08 02:30:21 +02:00
Anthony Eid
862d0c07ca
debugger: Fix gdb adapter and logger (#28280)
There were two bugs that caused the gdb adapter not to work properly,
one on our end and one their end.

The bug on our end was sending `stopOnEntry: null` in our launch request
when stop on entry had no value. I fixed that bug across all dap
adapters

The other bug had to do with python's "great" type system and how we
serialized our unit structs to json; mainly,
`ConfigurationDoneArguments` and `ThreadsArguments`. Gdb seems to follow
a pattern for handling requests where they pass `**args` to a function,
this errors out when the equivalent json is `"arguments": null`.

```py
@capability("supportsConfigurationDoneRequest")
@request("configurationDone", on_dap_thread=True)
def config_done(**args): ### BUG!!
    ...
```

Release Notes:

- N/A
2025-04-07 22:02:13 +00:00
Piotr Osiewicz
ece4a1cd7c
debugger: Start on tabless design (#27837)
![image](https://github.com/user-attachments/assets/1cd54b70-5457-4c64-95bd-45a7055ea165)

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-04-03 16:11:14 +00:00
Piotr Osiewicz
ee950f5bc4
Debugger: Add pretty printers for Cargo-located tasks (#27979)
Closes #ISSUE

Release Notes:

- N/A
2025-04-03 01:40:08 +02:00
Anthony Eid
108ae0b5b0
debugger: Add args argument to debugger launch config (#27953)
This also fixes a bug where debug cargo test code actions would debug
all tests in a mod instead of a specific test

Release Notes:

- N/A
2025-04-02 15:37:12 -04:00
Anthony Eid
0ba8432b0b
Debugger: Add stop on entry support to debug adapter configs (#27942)
This PR adds passing in `stop_on_entry` to debug configs in debug.json
instead of going through initialization args.

This has two benefits:

1. It's more streamlined to a user since every internal adapter supports
`stop_on_entry` for launch requests and Go's adapter supports it for
attach requests too.
2. It will allow @osiewicz `NewSesssionModal` PR to use this field for
the stop on entry checkbox.

Release Notes:

- N/A
2025-04-02 13:45:26 -04:00
Cole Miller
e7290df02b
Finish removing git repository state and scanning logic from worktrees (#27568)
This PR completes the process of moving git repository state storage and
scanning logic from the worktree crate to `project::git_store`.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-01 17:41:20 -04:00
Anthony Eid
8075c2458f
Debugger: Fix breakpoint serialization (#27825)
This PR fixes two bugs that cause unexpected behavior with breakpoints.

The first bug made it impossible to delete the last breakpoint in a file
in the workspace's database. This caused deleted breakpoints to remain
in the database and added to new projects.

The second bug was an edge case in the breakpoint context menu where
disabling/enabling a breakpoint would sometimes set a new breakpoint on
top of the old breakpoint.


Release Notes:

- N/A
2025-04-01 05:40:05 +00:00
Anthony Eid
d517a212dc
Debugger: Add conditional and hit conditional breakpoint functionality (#27760)
This PR adds conditional and hit condition breakpoint functionality 

cc @osiewicz 

Co-authored-by: Remco Smits: <djsmits12@gmail.com>

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-03-31 19:12:23 +00:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
Piotr Osiewicz
f86977e2a7
debugger: Touchups to log breakpoints (#27675)
This is a slight refactor that flattens Breakpoint struct in
anticipation of condition/hit breakpoints. It also adds a slight delay
before breakpoints are shown on gutter hover to make breakpoints less
attention grabbing.
Release Notes:

- N/A
2025-03-29 02:16:44 +01:00
Anthony Eid
55c1f9d26c
Debugger: Switch Breakpoint Anchor from left to right (#27688)
This fixes an edge case where some breakpoints would not render
correctly when expanding a conflict git hunk.

## Before 


https://github.com/user-attachments/assets/4fd75ef6-8381-4f9e-9765-5eeb3a734df0

## After


https://github.com/user-attachments/assets/b2b49894-2dc2-42ba-8038-504a1b4c2665


Release Notes:

- N/A

Co-authored-by: Conrad <conrad@zed.dev>
2025-03-28 20:04:44 +00:00
Anthony Eid
28f0ba3381
Debugger: Basic breakpoint improvements (#27687)
This PR does three things

- Right clicking within the gutter outside of the gutter fold area
bounds opens a breakpoint context menu
- Disabled breakpoints are now outline with the debugger accent color
instead of being fully colored at half opacity
- Clicking a breakpoint acts differently now
- Clicking a breakpoint while holding the platform modifier key will
disable/enable it
- Clicking a breakpoint hint while holding the platform modifier key
will set a disabled breakpoint
- Clicking a disabled breakpoint will enable it instead of deleting it

Release Notes:

- N/A
2025-03-28 19:55:09 +00:00
Marshall Bowers
b5dc09c0ca
Remove unneeded anonymous lifetimes from gpui::Context (#27686)
This PR removes a number of unneeded anonymous lifetimes from usages of
`gpui::Context`.

Release Notes:

- N/A
2025-03-28 19:26:30 +00:00
Piotr Osiewicz
4839195003
debugger: Remove fake adapter and un-gate GDB (#27557)
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-03-27 22:31:58 +00:00
Anthony Eid
d70ac64fe4
Allow enabling/disabling breakpoints (#27280)
This PR adds the ability to enable/disable breakpoints. It also fixes a
bug where toggling a log breakpoint from the breakpoint context menu
would add a standard breakpoint on top of the log breakpoint instead of
deleting it.

todo: 
- [x] Add `BreakpointState` field Breakpoint that manages if a
breakpoint is active or not
- [x] Don't send disabled breakpoints to DAP servers - in progress
- [x] Half the opacity of disabled breakpoints - in progress
- [x] Add `BreakpointState` to database
- [x] Editor test for enabling/disabling breakpoints
- [ ] Integration Test to make sure we don't send disabled breakpoints
to DAP servers
- [x] Database test to make sure we properly serialize/deserialize
BreakpointState

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-26 02:06:08 -04:00
Anthony Eid
739f45eb23
Clear breakpoints action (#27254)
This PR adds an action that clears all breakpoints and notifies any
active DAPs.

todo
- [x] Implement clear functionality
- [x] Write an integration test for this

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
2025-03-21 20:18:08 +00:00
Remco Smits
ac452799b0
debugger: Fix shutdown issues (#27071)
This PR fixes a few issues around shutting down a debug adapter.

The first issue I discovered was when I shut down all sessions via
`shutdown all adapters` command. We would still fetch the threads
request again, because we receive a thread event that indicated that it
exited. But this will always time out because the debug adapter is
already shutdown at this point, so by updating the check so we don't
allow fetching a request when the session is terminated fixes the issue.

The second issue fixes a bug where we would always shut down the parent
session, when a child session is terminated. This was reintroduced by
the big refactor. This is not something we want, because you could
receive multiple StartDebugging reverse requests, so if one child is
shutting down that does not mean the other ones should have been
shutting down as well.
Issue was original fixed in
https://github.com/RemcoSmitsDev/zed/pull/80#issuecomment-2573943661.


## TODO:
- [x] Add tests

Release Notes:

- N/A
2025-03-20 18:32:37 +00:00
Anthony Eid
d4daa0a3a2
Show debug console evaluation response (#27050)
We weren't incrementing the output token when getting responses from the
debug evaluation request which caused some output to not be displayed.
(Usually the evaluation response, but that could cascade into other
output events not showing)


Release Notes:
- N/A

Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-19 05:37:32 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Kirill Bulatov
89ae4ca9a3
Fix debugger docs a bit (#27026)
Tried adding a custom debugging tasks to discover two more required
properties missing from the docs.

Release Notes:

- N/A
2025-03-18 21:46:11 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00