Commit graph

928 commits

Author SHA1 Message Date
Danilo Leal
80eed63255
agent: Add menu in the plus icon button for creating a new thread (#34143)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-07-09 15:44:45 -03:00
Conrad Irwin
495ec7a109
ACP (#34030)
Implements an ACP client that can be used from the agent panel
2025-07-09 16:02:31 +00:00
Conrad Irwin
8e8a772c2d
vim: Add U to undo last line (#33571)
Closes #14760

Still TODO:

* Vim actually undoes *many* changes if they're all on the same line.

Release Notes:

- vim: Add `U` to return to the last changed line and undo
2025-07-08 21:24:43 -06:00
Dino
139af02737
vim: Fix and improve horizontal scrolling (#33590)
This Pull Request introduces various changes to the editor's horizontal
scrolling, mostly focused on vim mode's horizontal scroll motions (`z
l`, `z h`, `z shift-l`, `z shift-h`). In order to make it easier to
review, the logical changes have been split into different sections.

## Cursor Position Update

Changes introduced on https://github.com/zed-industries/zed/pull/32558
added both `z l` and `z h` to vim mode but it only scrolled the editor's
content, without changing the cursor position. This doesn't reflect the
actual behavior of those motions in vim, so these two commits tackled
that, ensuring that the cursor position is updated, only when the cursor
is on the left or right edges of the editor:

-
ea3b866a76
-
805f41a913

## Horizontal Autoscroll Fix

After introducing the cursor position update to both `z l` and `z h` it
was noted that there was a bug with using `z l`, followed by `0` and
then `z l` again, as on the second use `z l` the cursor would not be
updated. This would only happen on the first line in the editor, and it
was concluded that it was because the
`editor:📜:autoscroll::Editor.autoscroll_horizontally` method was
directly updating the scroll manager's anchor offset, instead of using
the `editor:📜:Editor.set_scroll_position_internal` method, like
is being done by the vertical autoscroll
(`editor:📜:autoscroll::Editor.autoscroll_vertically`).

This wouldn't update the scroll manager's anchor, which would still
think it was at `(0, 1)` so the cursor position would not be updated.
The changes in [this
commit](3957f02e18)
updated the horizontal autoscrolling method to also leverage
`set_scroll_position_internal`.

## Visible Column Count & Page Width Scroll Amount

The changes in
d83652c3ae
add a `visible_column_count` field to `editor:📜:ScrollManager`
struct, which allowed the introduction of the `ScrollAmount::PageWidth`
enum.

With these changes, two new actions are introduced,
`vim::normal:📜:HalfPageRight` and
`vim::normal:📜:HalfPageLeft` (in
7f344304d5),
which move the editor half page to the right and half page to the left,
as well as the cursor position, which have also been mapped to `z
shift-l` and `z shift-h`, respectively.

Closes #17219 

Release Notes:

- Improved `z l` and `z h` to actually move the cursor position, similar
to vim's behavior
- Added `z shift-l` and `z shift-h` to scroll half of the page width's
to the right or to the left, respectively

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-08 14:48:48 -06:00
fantacell
11ddecb995
helix: Change keymap (#33925)
Might close #33838 for now

Keymaps that work both in vim and helix, but only in normal mode, not
the more general `VimControl` context are written separately. This makes
the file shorter by combining them and also adds one more keymap.

Release Notes:

- N/A
2025-07-08 11:47:39 -06:00
Hilmar Wiegand
ddf3d99265
Add g-w rewrap keybind for vim visual mode (#33853)
There are both `g q` and `g w` keybinds for rewrapping in normal mode,
but `g w` is missing in visual mode. This PR adds that keybind.

Release Notes:

- Add `g w` rewrap keybind for vim visual mode
2025-07-07 10:18:55 -06:00
Cole Miller
610f4605d8
Switch to ctrl-f11 for debugger::StepInto on macOS (#33799)
Plain `f11` is a system keybinding. We already use `ctrl-f11` for this
on Linux.

Release Notes:

- debugger: Switched the macOS keybinding for `debugger::StepInto` from
`f11` to `ctrl-f11`.
2025-07-02 16:36:25 -04:00
Kirill Bulatov
f27b508e4b
Improve workspace bindings (#33765)
* Add a "close item"-like binding to close the active dock, if present

Now, cmd/ctrl-w can be used close the focused dock before the Zed window

* Add defaults to MoveItem* actions to make it appear in the command
palette

Release Notes:

- N/A
2025-07-02 23:31:32 +03:00
Shuhei Kadowaki
105acacff9
lsp: Complete overloaded signature help implementation (#33199)
This PR revives zed-industries/zed#27818 and aims to complete the
partially implemented overloaded signature help feature.

The first commit is a rebase of zed-industries/zed#27818, and the
subsequent commit addresses all review feedback from the original PR.

Now the overloaded signature help works like


https://github.com/user-attachments/assets/e253c9a0-e3a5-4bfe-8003-eb75de41f672

Closes #21493

Release Notes:

- Implemented signature help for overloaded items. Additionally, added a
support for rendering signature help documentation.

---------

Co-authored-by: Fernando Tagawa <tagawafernando@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-02 20:51:08 +03:00
Xavier Lau
c15d02454e
Add ability to manage dock size via command/shortcut (#31366)
Closes https://github.com/zed-industries/zed/issues/29856
This idea originates from
https://github.com/microsoft/vscode/issues/158603.

Adds a
```jsonc
"ctrl-alt-0": "workspace::ResetActiveDockSize",
"ctrl-alt--": ["workspace::DecreaseActiveDockSize", { "px": 0 }],
"ctrl-alt-=": ["workspace::IncreaseActiveDockSize", { "px": 0 }],
"ctrl-alt-)": "workspace::ResetOpenDocksSize",
"ctrl-alt-_": ["workspace::DecreaseOpenDocksSize", { "px": 0 }],
"ctrl-alt-+": ["workspace::IncreaseOpenDocksSize", { "px": 0 }],
```

set of actions to manipulate dock sizes:


https://github.com/user-attachments/assets/0428f5ce-1156-449b-838f-a774b935458f

Release Notes:
- Add ability to manipulate dock size with
`workspace::Decrease/IncreaseActiveDockSize`,
`workspace::ResetActiveDockSize`,
`workspace::Decrease/IncreaseOpenDocksSize` and
`workspace::ResetOpenDocksSize` commands

---------

Signed-off-by: Xavier Lau <x@acg.box>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-02 10:27:52 +00:00
Daniel Sauble
f000dfebd2
Add page up/down bindings to the Markdown preview (#33403)
First time contributor here. 😊

I settled on markdown::MovePageUp and markdown::MovePageDown to match
the names the editor uses for the same functionality.

Closes #30246

Release Notes:

- Support PgUp/PgDown in Markdown previews
2025-07-02 12:14:34 +03:00
Anthony Eid
0e2e5b8b0d
debugger: Debug sessions rerun build tasks by default when restarting (#33724)
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.

We changed restart session keybinding to rerun session too.

Closes #31369

Release Notes:

- Restarting a debug session now reruns build tasks that are associated
with the session

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-01 15:43:58 -04:00
Mikayla Maki
7609ca7a8d
Sketch in a table for the keybindings UI (#32436)
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-30 19:25:11 -04:00
Conrad Irwin
a2e786e0f9
Allow repeat in visual mode (#33569)
Release Notes:

- vim: Allow `.` in visual mode.
2025-06-30 14:04:28 -06:00
Alvaro Parker
2680a78f9c
Support vim-mode in git commit editor (#33222)
Release Notes:

- Added support for vim-mode on git commit editor (modal included)

Side notes: 
- Maybe in the future (or even on this PR) a config could be added to
let the user choose whether to enable vim-mode on this editor or not?
And on the agent message editor as well.
2025-06-30 13:55:45 -06:00
Piotr Osiewicz
e5bcd720e1
debugger: Add UI for tweaking breakpoint properties directly from breakpoint list (#33097)
Release Notes:

- debugger: Breakpoint properties (log/hit condition/condition) can now
be set directly from breakpoint list.
2025-06-28 23:41:44 +02:00
Cole Miller
521a223681
Add editor::Rewrap binding to Emacs keymaps (#33588)
`M-q` is `fill-paragraph` which is like `editor::Rewrap`.

Release Notes:

- emacs: Bound `alt-q` to `editor::Rewrap` (like `M-q` or `M-x
fill-paragraph`)
2025-06-28 15:35:59 -04:00
Ron Harel
e6bc1308af
Add SVG preview (#32694)
Closes #10454

Implements SVG file preview capability similar to the existing markdown
preview.
- Adds `svg_preview` crate with preview view and live reloading upon
file save.
- Integrates SVG preview button in quick action bar.
- File preview shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) are
extension-aware.

Release Notes:

- Added SVG file preview, accessible via the quick action bar button or
keyboard shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) when editing
SVG files.
2025-06-27 09:08:05 +00:00
Peter Tripp
f4818b648e
linux: Add agent::ToggleBurnMode shortcut (super-ctrl-b) (#33458)
Follow-up to: 
- https://github.com/zed-industries/zed/pull/33452
- https://github.com/zed-industries/zed/pull/33190
- https://github.com/zed-industries/zed/pull/31630

Release Notes:

- N/A
2025-06-26 15:07:46 +00:00
Danilo Leal
00499aadd4
Add back default keybindings to Burn Mode and branch picker toggles (#33452)
Follow up to https://github.com/zed-industries/zed/pull/33190, as they
were removed because of conflict with VS Code's usage of those bindings
to toggle the right dock. `cmd-ctrl-b` seems like a safe alternative.
Note that this PR is macOS only, though. I couldn't find yet any good
options for Linux as they were all mostly conflicting with something
else.

Release Notes:

- N/A
2025-06-26 11:35:02 -03:00
Peter Tripp
5d0f02d356
Add cmd-alt-b (workspace::ToggleRightDock) on macOS (#33450)
Release Notes:

- N/A
2025-06-26 13:54:21 +00:00
Kirill Bulatov
c0acd8e8b1
Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Peter Tripp
84494ab26b
Make ctrl-alt-b / cmd-alt-b toggle right dock (#33190)
Closes: https://github.com/zed-industries/zed/issues/33147

In VSCode ctrl-alt-b / cmd-alt-b toggles the right dock. Zed should
follow this behavior.

See also:
- https://github.com/zed-industries/zed/pull/31630

Release Notes:

- N/A
2025-06-25 12:48:46 -04:00
Peter Tripp
800b925fd7
Improve Atom keymap (#33329)
Closes: https://github.com/zed-industries/zed/issues/33256

Move some Editor keymap entries into `Editor && mode == full`

Release Notes:

- N/A
2025-06-24 18:02:07 +00:00
fantacell
95cf153ad7
Simulate helix line wrapping (#32763)
In helix the `f`, `F`, `t`, `T`, left and right motions wrap lines. I
added that by default.

Release Notes:

- vim: The `use_multiline_find` setting is replaced by binding to the
correct action in the keymap:
    ```
"f": ["vim::PushFindForward", { "before": false, "multiline": true }],
"t": ["vim::PushFindForward", { "before": true, "multiline": true }],
"shift-f": ["vim::PushFindBackward", { "after": false, "multiline": true
}],
"shift-t": ["vim::PushFindBackward", { "after": true, "multiline": true
}],
    ```
- helix: `f`/`t`/`shift-f`/`shift-t`/`h`/`l`/`left`/`right` are now
multiline by default (like helix)
2025-06-24 10:51:41 -06:00
Danilo Leal
8718019b52
file finder: Ensure filter options keybinding is displayed (#33244)
Follow up to https://github.com/zed-industries/zed/pull/31777. I
could've sworn the filter options keybinding was being displayed in the
icon button tooltip, but just realized it actually wasn't. So, this PR
fixes that!

Release Notes:

- N/A
2025-06-23 09:19:14 -03:00
Peter Tripp
21fd5c24bf
emacs: Fix ctrl-p/ctrl-n navigating popover menus (#33218)
Closes https://github.com/zed-industries/zed/issues/33200

Release Notes:

- emacs: Fixed ctrl-p/ctrl-n keyboard navigation of autocomplete/code
actions menus
2025-06-22 15:02:25 -04:00
Remco Smits
ad76db7244
debugger: Add variable watchers (#32743)
### This PR introduces support for adding watchers to specific
expressions (such as variable names or evaluated expressions).

This feature is useful in scenarios where many variables are in scope,
but only a few are of interest—especially when tracking variables that
change frequently. By allowing users to add watchers, it becomes easier
to monitor the values of selected expressions across stack frames
without having to sift through a large list of variables.


https://github.com/user-attachments/assets/c49b470a-d912-4182-8419-7406ba4c8f1e

------

**TODO**:
- [x] make render variable code reusable for render watch method
- [x] use SharedString for watches because of a lot of cloning
- [x] add tests
  - [x] basic test
  - [x] test step debugging

Release Notes:

- Debugger Beta: Add support for variable watchers

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-20 20:45:55 +00:00
Kirill Bulatov
05f944b83a
Add up and down global bindings for menu::SelectNext and menu::SelectPrevious (#32981)
Closes https://github.com/zed-industries/zed/discussions/32587

Release Notes:

- Fixed Linux keybindings not having up/down keys bound for menu
navigation
2025-06-18 21:50:10 +00:00
Alejandro Fernández Gómez
dbc4ccd95a
vim: Implement [ e and ] e from vim-unimpaired (#32851)
From [this
discussion](https://github.com/zed-industries/zed/discussions/30757).

The default vim keymap already implements some of [vim-unimpaired
keymaps](https://github.com/tpope/vim-unimpaired). I thought I could add
this one as well to move lines up and down.

Since the keymaps are in a plugin and not by default in vim, this might
be out of the scope. If you feel like this is the case, just close the
PR :)


Release Notes:

- vim: Added `[ e` and `] e` key bindings to move lines up and down.
2025-06-17 12:27:27 -06:00
Dino
9a6e8a19b5
vim: Add horizontal scrolling support in vim mode (#32558)
Release Notes:

- Added initial support for both `z l` and `z h` in vim mode

These changes relate to #17219 but don't yet close the issue, as this
Pull Request is simply adding support for horizontal scrolling in vim
mode and actually moving the cursor to the correct column in the current
row will be handled in a different Pull Request.

Some notes on these changes:

- 2 new default keybindings added to vim's keymap
    - `z l` which triggers the new `vim::ColumnRight` action
    - `z h` which triggers the new `vim::ColumnLeft` action
- Introduced a new `ScrollAmount` variant, `ScrollAmount::Column(f32)`
to represent horizontal scrolling
- Replaced usage of `em_width` with `em_advance` to actually scroll by
the width of the cursor, instead of the width of the character

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-13 00:17:15 -06:00
Gabe Shahbazian
c13be165cd
Add git: open modified files action (#32347)
Ported over a vscode/cursor command that I like using : )

Release Notes:

- Added "open modified files" command
2025-06-12 13:56:10 -04:00
fantacell
b4e558ce3d
Add more keymaps from helix (#32453)
I added three additional keymaps to simulate helix behavior.

Release Notes:

- N/A
2025-06-11 02:10:43 +00:00
Michael Sloan
866fe427b3
Cleanup comments in linux keymaps (#32333)
Release Notes:

- N/A
2025-06-08 09:02:52 +00:00
Michael Sloan
f7b2faf64f
Fix a few linux keybindings that use cmd- instead of ctrl- (#32332)
Release Notes:

- N/A
2025-06-08 08:50:35 +00:00
Tommy D. Rossi
1552198b55
Cursor keymap: Add cmd-enter to submit inline assistant (#32295)
Closes https://github.com/zed-industries/zed/discussions/29035

Release Notes:

- N/A
2025-06-07 16:37:45 -04:00
Peter Tripp
6d95fd9167
Make assistant::QuoteSelection shortcuts work in agent threads (#32270)
Closes: https://github.com/zed-industries/zed/discussions/30626

Release Notes:

- Fixed `assistant::QuoteSelection` default shortcuts (`cmd->` and
`ctrl->`) so they work in Agent threads too (in addition to text threads
and in the Editor pane).
2025-06-06 17:50:55 -04:00
Pavle Sokic
974f724151
vim: Enable window shortcuts in Agent panel (#31000)
Release Notes:

- Enabled vim window commands (ctrl-w X) when agent panel is focused

Co-authored-by: Cole Miller <cole@zed.dev>
2025-06-06 17:20:04 +00:00
Michael Sloan
8bd8435887
Fix default keybindings for AcceptPartialEditPrediction to work in subtle mode (#32193)
Closes #27567

Release Notes:

- Fixed default keybindings for `editor::AcceptPartialEditPrediction` to
work with subtle mode.

Co-authored-by: Richard <richard@zed.dev>
2025-06-05 21:21:06 +00:00
VladKopylets
ccc173ebb1
Fix "j" key latency in vim mode with "j k" keymap (#31163)
Problem:
Initial keymap has "j k" keymap, which if uncommented will add +-1s
delay to every "j" key press
This workaround was taken from
https://github.com/zed-industries/zed/discussions/6661

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-06-05 13:16:59 -06:00
Kirill Bulatov
9d533f9d30
Allow to reuse windows in open remote projects dialogue (#32138)
Closes https://github.com/zed-industries/zed/issues/26276

Same as other "open window" actions like "open recent", add a
`"create_new_window": false` (default `false`) argument into the
`projects::OpenRemote` action.

Make all menus to use this default; allow users to change this in the
keybindings.
Same as with other actions, `cmd`/`ctrl` inverts the parameter value.

<img width="554" alt="default"
src="https://github.com/user-attachments/assets/156d50f0-6511-47b3-b650-7a5133ae9541"
/>

<img width="552" alt="override"
src="https://github.com/user-attachments/assets/cf7d963b-86a3-4925-afec-fdb5414418e1"
/>

Release Notes:

- Allowed to reuse windows in open remote projects dialogue
2025-06-05 07:09:09 +00:00
Ben Kunkle
17c3b741ec
Validate actions in docs (#31073)
Adds a validation step to docs preprocessing so that actions referenced
in docs are checked against the list of all registered actions in GPUI.

In order for this to work properly, all of the crates that register
actions had to be importable by the `docs_preprocessor` crate and
actually used (see [this
comment](ec16e70336 (diff-2674caf14ae6d70752ea60c7061232393d84e7f61a52915ace089c30a797a1c3))
for why this is challenging).

In order to accomplish this I have moved the entry point of zed into a
separate stub file named `zed_main.rs` so that `main.rs` is importable
by the `docs_preprocessor` crate, this is kind of gross, but ensures
that all actions that are registered in the application are registered
when checking them in `docs_preprocessor`. An alternative solution
suggested by @mikayla-maki was to separate out all our `::init()`
functions into a lib entry point in the `zed` crate that can be imported
instead, however, this turned out to be a far bigger refactor and is in
my opinion better to do in a follow up PR with significant testing to
ensure no regressions in behavior occur.

Release Notes:

- N/A
2025-06-04 19:18:12 +00:00
Kirill Bulatov
ff6ac60bad
Allow running certain Zed actions when headless (#32095)
Rework of https://github.com/zed-industries/zed/pull/30783

Before:

<img width="483" alt="before_1"
src="https://github.com/user-attachments/assets/c08531ce-0c1c-4a91-8375-4542220fc1b1"
/>

<img width="250" alt="before_2"
src="https://github.com/user-attachments/assets/e6f5404e-4e00-4125-bf2b-59a5bc6c41c1"
/>

<img width="369" alt="before_3"
src="https://github.com/user-attachments/assets/6a17c63d-80f6-4d91-a63b-69a9d8fe533a"
/>

After:

<img width="443" alt="after_1"
src="https://github.com/user-attachments/assets/4f7203c2-0065-41da-b7df-02aeba89ab7b"
/>

<img width="246" alt="after_2"
src="https://github.com/user-attachments/assets/585e2e25-bf06-4cdc-bfa5-930e0405c8d0"
/>

<img width="371" alt="after_3"
src="https://github.com/user-attachments/assets/54585f1a-6a9b-45a3-9d77-b0bb1ace580b"
/>


Release Notes:

- Allowed running certain Zed actions when headless
2025-06-04 17:29:08 +00:00
Nathan Sobo
0a2186c87b
Add channel reordering functionality (#31833)
Release Notes:

- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)

## Summary

This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.

## Problem

Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.

## Solution

The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.

## Implementation Details

### Database Schema

Added a new column and index to support efficient ordering:

```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;

CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```

### RPC Protocol

Extended the channel proto with ordering support:

```proto
// crates/proto/proto/channel.proto
message Channel {
    uint64 id = 1;
    string name = 2;
    ChannelVisibility visibility = 3;
    int32 channel_order = 4;
    repeated uint64 parent_path = 5;
}

message ReorderChannel {
    uint64 channel_id = 1;
    enum Direction {
        Up = 0;
        Down = 1;
    }
    Direction direction = 2;
}
```

### Server-side Logic

The reordering is handled by swapping `channel_order` values between
adjacent channels:

```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
    &self,
    channel_id: ChannelId,
    direction: proto::reorder_channel::Direction,
    user_id: UserId,
) -> Result<Vec<Channel>> {
    // Find the sibling channel to swap with
    let sibling_channel = match direction {
        proto::reorder_channel::Direction::Up => {
            // Find channel with highest order less than current
            channel::Entity::find()
                .filter(
                    channel::Column::ParentPath
                        .eq(&channel.parent_path)
                        .and(channel::Column::ChannelOrder.lt(channel.channel_order)),
                )
                .order_by_desc(channel::Column::ChannelOrder)
                .one(&*tx)
                .await?
        }
        // Similar logic for Down...
    };
    
    // Swap the channel_order values
    let temp_order = channel.channel_order;
    channel.channel_order = sibling_channel.channel_order;
    sibling_channel.channel_order = temp_order;
}
```

### Client-side Sorting

Optimized the sorting algorithm to avoid O(n²) complexity:

```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
    .into_iter()
    .map(|channel| {
        let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
        
        // Build sort key from parent path orders
        for parent_id in &channel.parent_path {
            sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
        }
        sort_key.push(channel.channel_order);
        
        (sort_key, channel)
    })
    .collect();

channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```

### User Interface

Added keyboard shortcuts and proper context handling:

```json
// assets/keymaps/default-macos.json
{
  "context": "CollabPanel && not_editing",
  "bindings": {
    "cmd-up": "collab_panel::MoveChannelUp",
    "cmd-down": "collab_panel::MoveChannelDown"
  }
}
```

The CollabPanel now properly sets context to distinguish between editing
and navigation modes:

```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
    let mut dispatch_context = KeyContext::new_with_defaults();
    dispatch_context.add("CollabPanel");
    dispatch_context.add("menu");
    
    let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
        "editing"
    } else {
        "not_editing"
    };
    
    dispatch_context.add(identifier);
    dispatch_context
}
```

## Testing

Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members

## Migration Strategy

Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:

```sql
UPDATE channels
SET channel_order = (
    SELECT ROW_NUMBER() OVER (
        PARTITION BY parent_path
        ORDER BY name, id
    )
    FROM channels c2
    WHERE c2.id = channels.id
);
```

## Future Enhancements

While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)

## Checklist

- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-06-04 16:56:33 +00:00
Alejandro Fernández Gómez
89743117c6
vim: Add Ctrl-w ] and Ctrl-w Ctrl-] keymaps (#31990)
Closes #31989

Release Notes:

- Added support for `Ctrl-w ]` and `Ctrl-w Ctrl-]` to go to a definition
in a new split
2025-06-04 09:47:42 -06:00
Danilo Leal
2645591cd5
agent: Allow to accept and reject all via the panel (#31971)
This PR introduces the "Reject All" and "Accept All" buttons in the
panel's edit bar, which appears as soon as the agent starts editing a
file. I'm also adding here a new method to the thread called
`has_pending_edit_tool_uses`, which is a more specific way of knowing,
in comparison to the `is_generating` method, whether or not the
reject/accept all actions can be triggered.

Previously, without this new method, you'd be waiting for the whole
generation to end (e.g., the agent would be generating markdown with
things like change summary) to be able to click those buttons, when the
edit was already there, ready for you. It always felt like waiting for
the whole thing was unnecessary when you really wanted to just wait for
the _edits_ to be done, as so to avoid any potential conflicting state.

<img
src="https://github.com/user-attachments/assets/0927f3a6-c9ee-46ae-8f7b-97157d39a7b5"
width="500"/>

---

Release Notes:

- agent: Added ability to reject and accept all changes from the agent
panel.

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-06-03 15:20:25 -03:00
Fernando Carletti
58a400b1ee
keymap: Fix subword navigation and selection on Sublime Text keymap (#31840)
On Linux, the correct modifier key for this action is `alt`, not `ctrl`.
I mistakenly set it to `ctrl` on #30268.

From Sublime's keymap: 
```json
{ "keys": ["ctrl+left"], "command": "move", "args": {"by": "words", "forward": false} },
{ "keys": ["ctrl+right"], "command": "move", "args": {"by": "word_ends", "forward": true} },
{ "keys": ["ctrl+shift+left"], "command": "move", "args": {"by": "words", "forward": false, "extend": true} },
{ "keys": ["ctrl+shift+right"], "command": "move", "args": {"by": "word_ends", "forward": true, "extend": true} },

{ "keys": ["alt+left"], "command": "move", "args": {"by": "subwords", "forward": false} },
{ "keys": ["alt+right"], "command": "move", "args": {"by": "subword_ends", "forward": true} },
{ "keys": ["alt+shift+left"], "command": "move", "args": {"by": "subwords", "forward": false, "extend": true} },
{ "keys": ["alt+shift+right"], "command": "move", "args": {"by": "subword_ends", "forward": true, "extend": true} },
```

Release Notes:

- N/A
2025-06-02 21:22:27 -06:00
Cole Miller
6f97da3435
debugger: Align zoom behavior with other panels (#31901)
Release Notes:

- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
2025-06-03 00:59:36 +00:00
Cole Miller
b16911e756
debugger: Extend f5 binding to contextually rerun the last session (#31753)
Release Notes:

- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
2025-06-03 00:35:52 +00:00
Oleksiy Syvokon
864767ad35
agent: Support vim-mode in the agent panel's editor (#31915)
Closes #30081

Release Notes:

- Added vim-mode support in the agent panel's editor

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-02 22:10:31 +03:00