This makes it a bit more approachable to implement.
This required converting the state of Component to AnyElement, which
costs an allocation. I'm hoping this will be ok performance-wise now
that AnyElements use bump allocation, but I need to benchmark still.
This PR adds general-purpose functions for obtaining a `Length` in
viewport units.
Previously in #3600 we had added specific variants of `w` and `h` that
took viewport units, but I think it makes more sense to just have a
primitive that can compose with any styling method that accepts a
`Length` or `Into<Length>`.
Release Notes:
- N/A
This PR increases the max height of the outline picker so that it can
take up a larger area of the screen when there are lots of results.
This behavior is similar to the way it was in Zed1.
Release Notes:
- N/A
This commit also changes the way search queries are built (we do not bail early anymore if include/exclude editor queries are malformed) to propagate error status of the panel.
Release Notes:
- N/A
Getting some scaffold docs in place and making some naming adjustments
to improve consistency with Rust APIs and clarity.
- Render::Element -> Render::Output, and Render::Output is now only
required to be IntoElement instead of Element so we can return
components.
- RenderOnce::Element -> RenderOnce::Output
- Element::layout -> Render::request_layout - Clarify that this doesn't
actually *perform* layout, but simply requests
Release Notes:
- N/A
* `EmbeddingProvider`, `NodeRuntime`, `Fs`,
`live_kit_server::api::Client` produce messages similar to
```
error[E0038]: the trait `EmbeddingProvider` cannot be made into an object
--> crates/semantic_index/src/semantic_index_tests.rs:1096:51
|
1096 | let mut retriever = CodeContextRetriever::new(embedding_provider);
| ^^^^^^^^^^^^^^^^^^ `EmbeddingProvider` cannot be made into an object
|
note: for a trait to be "object safe" it needs to allow building a vtable to allow the call to be resolvable dynamically; for more information visit <https://doc.rust-lang.org/reference/items/traits.html#object-safety>
--> /Users/someonetoignore/work/zed/zed/crates/ai/src/embedding.rs:73:14
|
73 | async fn embed_batch(&self, spans: Vec<String>) -> Result<Vec<Embedding>>;
| ^^^^^^^^^^^ the trait cannot be made into an object because method `embed_batch` is `async`
= help: the following types implement the trait, consider defining an enum where each variant holds one of these types, implementing `EmbeddingProvider` for this new enum and using it instead:
ai::providers::open_ai::OpenAIEmbeddingProvider
ai::test::FakeEmbeddingProvider
```
* `LspAdapter` produces something even more obscure:
```
error[E0391]: cycle detected when checking effective visibilities
|
note: ...which requires computing type of `<impl at crates/language2/src/language2.rs:122:1: 122:22>:🆕:{opaque#0}`...
--> crates/language2/src/language2.rs:123:5
|
123 | pub async fn new(adapter: Arc<dyn LspAdapter>) -> Arc<Self> {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
note: ...which requires type-checking `<impl at crates/language2/src/language2.rs:122:1: 122:22>::new`...
--> crates/language2/src/language2.rs:123:5
|
123 | pub async fn new(adapter: Arc<dyn LspAdapter>) -> Arc<Self> {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
= note: ...which again requires checking effective visibilities, completing the cycle
note: cycle used when checking that `CachedLspAdapter` is well-formed
--> crates/language2/src/language2.rs:111:1
|
111 | pub struct CachedLspAdapter {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^
= note: see https://rustc-dev-guide.rust-lang.org/overview.html#queries and https://rustc-dev-guide.rust-lang.org/query.html for more information
```
Release Notes:
- N/A
**This PR also bumps wasmtime version from 0.38 to 2.0 as 0.38 does not
build with Rust 1.75**. I did not test the plugin runtime as (AFAIK) we
intend to deprecate it; also, wasmtime's most recent version is 16.0, so
it'd make sense to bump the version at some point anyways. I did not
bump the version to 16.0 straight away as that'd require code changes in
`plugin_runtime`.
Release Notes:
- N/A
This PR is just a quick house-cleaning PR that I've been meaning to do
for awhile. In the past, `installation_id` was called `device_id`. But
this name never reflected what it actually was - so we renamed it to
`installation_id`, but we kept the name as `device_id` in the
`kv_store`. I'm wanting to use the `device_id` key in the future, so to
keep things clearly labeled, I'm doing the key rename now.
Release Notes:
- N/A