Fixes two things:
* ~3 months ago [in PR
#26420](https://github.com/zed-industries/zed/pull/26420/files#diff-33b58aa2da03d791c2c4761af6012851b7400e348922d64babe5fd48ac2a8e60)
`bindings_for_action` was changed to return bindings even when they are
shadowed (when the keystrokes would actually do something else).
* For edit prediction keybindings there was some odd behavior where
bindings for `edit_prediction_conflict` were taking precedence over
bindings for `edit_prediction` even when the `edit_prediction_conflict`
predicate didn't match. The workaround for this was #24812. The way it
worked was:
- List all bindings for the action
- For each binding, get the highest precedence binding with the same
input sequence
- If the highest precedence binding has the same action, include this
binding. This was the bug - this meant that if a binding in the keymap
has the same keystrokes and action it can incorrectly take display
precedence even if its context predicate does not pass.
- Fix is to check that the highest precedence binding is a full match.
To do this efficiently, it's based on an index within the keymap
bindings.
Also adds `highest_precedence_binding_*` variants which avoid the
inefficiency of building lists of bindings just to use the last.
Release Notes:
- Fixed display of keybindings to skip bindings that are shadowed by a
binding that uses the same keystrokes.
- Fixed display of `editor::AcceptEditPrediction` bindings to use the
normal precedence that prioritizes user bindings.
Closes#31648
This PR adds support for:
- Expanding multiple cursors above/below
- Expanding multiple selections above/below
- Adding new cursors/selections when expansion has already been done.
Existing expansions preserve their state and expand/shrink according to
the action, while new cursors/selections act like freshly created ones.
Tests for both cursor and selections:
- below/above cases
- undo/redo cases
- adding new cursors/selections with existing expansion
Before/After:
https://github.com/user-attachments/assets/d2fd556b-8972-4719-bd86-e633d42a1aa3
Release Notes:
- Improved `AddSelectionAbove` and `AddSelectionBelow` to extend
multiple cursors/selections.
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)
Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.
```
"diagnostics": {
"lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.
Release Notes:
- Added support for the LSP `textDocument/diagnostic` command.
# Brief
This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:
1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.
The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.
All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!
## References
1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics
## In action
You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.
Steps to reproduce:
1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.
https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Also includes a clarity refactoring to remove
`ignore_completion_provider`.
Closes#15549
Release Notes:
- Fixed completions menu closing on typing after being requested while
`show_completions_on_input: false`.
When text is completed, new_text contains the entire new completion
which replaces the old_text. In Vim mode, pressing . repeats the
completion; if InputHandled records the full text and no range to
replace, the entire completion gets appended; this happens after the
completion prefix typing repeats, and we get a duplicate prefix.
Using range to replace has some downsides when the completion is
repeated as a standalone action; in a common case, it should be
sufficient to record the new suffix. This is actually what used to
happen before #28586, which removed this code in a larger attempt to fix
completions at multiple cursors:
```rust
let text = &new_text[common_prefix_len..];
let utf16_range_to_replace = ...
cx.emit(EditorEvent::InputHandled {
utf16_range_to_replace,
text: text.into(),
});
```
Fixes#30758Fixes#31759Fixes#31779
Release Notes:
- Vim: Fix duplicate prefixes when repeating completions via `.`
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)
Release Notes:
- Added support for filtering language server completions instead of
re-querying.
Closes#31662
Currently, we assume `insert_range` will always end at the cursor and
`replace_range` will also always end after the cursor for calculating
range to replace. This is a particular case for the rust-analyzer, but
not widely true for other language servers.
This PR fixes this assumption, and now `insert_range` and
`replace_range` both can end before cursor.
In this particular case:
```ts
let x: string | undefined;
x.tostˇ // here insert as well as replace range is just "." while new_text is "?.toString()"
```
This change makes it such that if final range to replace ends before
cursor, we extend it till the cursor.
Bonus:
- Improves suffix and subsequence matching to use `label` over
`new_text` as `new_text` can contain end characters like `()` or `$`
which is not visible while accepting the completion.
- Make suffix and subsequence check case insensitive.
- Fixes broken subsequence matching which was not considering the order
of characters while matching subsequence.
Release Notes:
- Fixed an issue where autocompleting optional chaining methods in
TypeScript, such as `x.tostr`, would result in `x?.toString()tostr`
instead of `x?.toString()`.
In quite a few places the selection is changed multiple times in a
transaction. For example, `backspace` might do it 3 times:
* `select_autoclose_pair`
* selection of the ranges to delete
* `insert` of empty string also updates selection
Before this change, each of these selection changes appended to
selection history and did a bunch of work that's only relevant to
selections the user actually sees. So for each backspace,
`editor::UndoSelection` would need to be invoked 3-4 times before the
cursor actually moves. It still needs to be run twice after this change,
but that is a separate issue.
Signature help even had a `backspace_pressed: bool` as an incomplete
workaround, to avoid it flickering due to the selection switching
between being a range and being cursor-like.
The original motivation for this change is work I'm doing on not
re-querying completions when the language server provides a response
that has `is_incomplete: false`. Whether the menu is still visible is
determined by the cursor position, and this was complicated by it seeing
`backspace` temporarily moving the head of the selection 1 character to
the left.
This change also removes some redundant uses of
`push_to_selection_history`.
Not super stoked with the name `DeferredSelectionEffectsState`. Naming
is hard.
Release Notes:
- N/A
This method was added in #20649 to be an alternative of `occlude` which
allows scroll events. It seems a bit arbitrary to only stop left mouse
downs, so this seems like it's probably an improvement.
Release Notes:
- N/A
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:
* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.
Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.
GPUI changes:
* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`
* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.
* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.
- `false` for that bool is now `HitboxBehavior::Normal`.
- `true` for that bool is now `HitboxBehavior::BlockMouse`.
- The new mode is `HitboxBehavior::BlockMouseExceptScroll`.
* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.
Release Notes:
- N/A
Turning minimap on during debug sessions would cause the console editor
to gain the minimap, despite it being explicitly disabled in the code.
Release Notes:
- N/A
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)
* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible
Release Notes:
- Added a way to prefer LSP tasks over Zed tasks
Related to #31460 and #28635.
Release Notes:
- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
Previously disabled both scrollbars, but horizontal scrolling is still
needed when
lines exceed the viewport width. Now editors can disable a single scroll
axis, not just both.
Release Notes:
- N/A
Thanks @mgsloan for introducing `stop_mouse_events_except_scroll` which
is exactly what we want here!
Release Notes:
- Fixed being unable to scroll editors when the cursor is positioned on
diff hunk controls.
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.
The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.
First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


Release Notes:
- N/A
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.
https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c
Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.
Release Notes:
* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236
This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.
The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.
https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885
This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.
Release Notes:
- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.
This also makes the soft wrap mode and width for commit messages
configurable in language settings.
Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.
Closes#27508
Release Notes:
- Fixed confusing wrapping behavior in commit message editors.
Follow-up to #30138
In the linked PR, I enabled the content offset for all editors by
default. However, this introduced a small regression: There are some
editors where we do not want the text to be offset, most notably the
rename and the filename editor.
This PR adds a method to disable the content offset for specific
editors. I specifically decided on an opt-out approach, since I think
that having the small offset for most editors is actually a benefit
instead of a disadvantage. However, open to change that or to disable
the offset for all editors but full mode editors by default if that
should be preferred.
| `main` | This PR |
| --- | --- |
|

|

|
Release Notes:
- N/A
Follow-up to #30316
This PR adds the `editor: toggle diagnostics` action to the comand
palette so that it can also be invoked that way.
I also ensures this, the `toggle inline diagnostics` and `toggle
minimap` actions are only registered if these are supported by the
current editor instance.
Release Notes:
- N/A
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.
https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f
* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.
* Temporary manipulation of the selected element.
* Layout info and JSON-based style manipulation for `Div`.
* Navigation to code that constructed the element.
Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
Release Notes:
- Fixed issue where pressing Enter on a line starting with * incorrectly
added comment delimiter.
---------
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Closes#31138
Fix edge case where adding newline if there is text afterwards end
delimiter of multiline comment, would continue the comment prefix. This
is fixed by checking for end delimiter on whole line instead of just
assuming it would always be at end.
- [x] Tests
Release Notes:
- Fixed the issue where in some cases the block comment continues to the
next line even though the comment block is already closed.
This includes the following data:
- Where we spawned the session from (gutter, scenario list, custom form
filled by the user)
- Which debug adapter was used
- Which dock the debugger is in
Closes #ISSUE
Release Notes:
- debugger: Added telemetry for new session experience that includes
data about:
- How a session was spawned (gutter, scenario list or custom form)
- Which debug adapter was used
- Which dock the debugger is in
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
- Remove the modules list and loaded sources list from the default
layout
- Move the console to the center pane so it's visible initially
Release Notes:
- Debugger Beta: changed the default layout of the debugger panel,
hiding the modules list and loaded sources list by default and making
the console more prominent.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
- Add missing handler for `debugger::Continue` so `f5` works
- Add bindings based on VS Code for `debugger::Restart` and
`debug_panel::ToggleFocus`
- Remove breakpoint-related buttons from the debug panel's top strip,
and surface the bindings for `editor::ToggleBreakpoint` in gutter
tooltip instead
Release Notes:
- Debugger Beta: Added keybindings for `debugger::Continue`,
`debugger::Restart`, and `debug_panel::ToggleFocus`.
- Debugger Beta: Removed breakpoint-related buttons from the top of the
debug panel.
- Compatibility note: on Linux, `ctrl-shift-d` is now bound to
`debug_panel::ToggleFocus` by default, instead of
`editor::DuplicateLineDown`.
Closes#31115
This fixes regression caused by
https://github.com/zed-industries/zed/pull/30824 while keeping that fix.
- [x] Test
Release Notes:
- Fixed the issue where adding a newline after the `///` comment would
extend it with `//` instead of `///` in Rust and other similar
languages.
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
This PR hides hover info/diagnostic popovers when code action menu is
shown. We already hide hover info/diagnostic popover on code completion
menu trigger (handled on input).
Note: It is still possible to see hover popover if code completion or
code action menu is already open. This is intended behavior.
- [x] Test hover popover hides when code action is triggered
Release Notes:
- Fixed issue where info and diagnostic hover popovers were still
visible when code action menu is triggered.
This PR fixes a bug where comments don't extend when cursor is right
next to the second slash. We added `// ` as a prefix character to
correctly position the cursor after a new line, but this broke comment
validation by including that trailing space, which it shouldn't.
Now both line comments and block comments (already handled in JSDoc PR)
can extend right after the prefix without needing an additional space.
Before:
https://github.com/user-attachments/assets/ca4d4c1b-b9b9-4f1b-b47a-56ae35776f41
After:
https://github.com/user-attachments/assets/b3408e1e-3efe-4787-ba68-d33cd2ea8563
Release Notes:
- Fixed issue where comments weren't extending when adding new line
immediately after comment prefix (`//`).